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Diffstat (limited to 'src/mame/drivers/macrossp.c')
-rw-r--r--src/mame/drivers/macrossp.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/drivers/macrossp.c b/src/mame/drivers/macrossp.c
index 133a0306b4a..7a08e7b19ec 100644
--- a/src/mame/drivers/macrossp.c
+++ b/src/mame/drivers/macrossp.c
@@ -421,9 +421,9 @@ static ADDRESS_MAP_START( macrossp_map, AS_PROGRAM, 32, macrossp_state )
AM_RANGE(0xb00000, 0xb00003) AM_READ_PORT("INPUTS")
AM_RANGE(0xb00004, 0xb00007) AM_READ(macrossp_soundstatus_r) AM_WRITENOP // irq related?
- AM_RANGE(0xb00008, 0xb0000b) AM_WRITENOP // irq related?
+ AM_RANGE(0xb00008, 0xb0000b) AM_WRITENOP // irq related?
AM_RANGE(0xb0000c, 0xb0000f) AM_READ_PORT("DSW") AM_WRITENOP
- AM_RANGE(0xb00010, 0xb00013) AM_WRITE(macrossp_palette_fade_w) // macrossp palette fade
+ AM_RANGE(0xb00010, 0xb00013) AM_WRITE(macrossp_palette_fade_w) // macrossp palette fade
AM_RANGE(0xb00020, 0xb00023) AM_WRITENOP
AM_RANGE(0xc00000, 0xc00003) AM_WRITE(macrossp_soundcmd_w)
@@ -551,7 +551,7 @@ static const gfx_layout macrossp_char16x16x4layout =
{ 0,1,2,3 },
{ 0, 4, 8, 12, 16, 20, 24, 28, 32+0,32+4,32+8,32+12,32+16,32+20,32+24,32+28 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
- 8*64, 9*64, 10*64,11*64,12*64,13*64,14*64,15*64},
+ 8*64, 9*64, 10*64,11*64,12*64,13*64,14*64,15*64},
16*64
};
@@ -563,15 +563,15 @@ static const gfx_layout macrossp_char16x16x8layout =
{ 0,1,2,3,4,5,6,7 },
{ 0, 8, 16, 24, 32, 40, 48, 56, 64+0,64+8,64+16,64+24,64+32,64+40,64+48,64+56 },
{ 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128,
- 8*128, 9*128, 10*128,11*128,12*128,13*128,14*128,15*128},
+ 8*128, 9*128, 10*128,11*128,12*128,13*128,14*128,15*128},
16*128
};
static GFXDECODE_START( macrossp )
- GFXDECODE_ENTRY( "gfx1", 0, macrossp_char16x16x8layout, 0x000, 0x20 ) /* 8bpp but 6bpp granularity */
- GFXDECODE_ENTRY( "gfx2", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */
- GFXDECODE_ENTRY( "gfx3", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */
- GFXDECODE_ENTRY( "gfx4", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */
+ GFXDECODE_ENTRY( "gfx1", 0, macrossp_char16x16x8layout, 0x000, 0x20 ) /* 8bpp but 6bpp granularity */
+ GFXDECODE_ENTRY( "gfx2", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */
+ GFXDECODE_ENTRY( "gfx3", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */
+ GFXDECODE_ENTRY( "gfx4", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */
GFXDECODE_ENTRY( "gfx5", 0, macrossp_char16x16x4layout, 0x800, 0x80 )
GFXDECODE_END
@@ -583,7 +583,7 @@ static void irqhandler(device_t *device, int irq)
logerror("ES5506 irq %d\n", irq);
/* IRQ lines 1 & 4 on the sound 68000 are definitely triggered by the ES5506,
- but I haven't noticed the ES5506 ever assert the line - maybe only used when developing the game? */
+ but I haven't noticed the ES5506 ever assert the line - maybe only used when developing the game? */
// state->m_audiocpu->set_input_line(1, irq ? ASSERT_LINE : CLEAR_LINE);
}
@@ -621,11 +621,11 @@ void macrossp_state::machine_reset()
static MACHINE_CONFIG_START( macrossp, macrossp_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", M68EC020, 50000000/2) /* 25 MHz */
+ MCFG_CPU_ADD("maincpu", M68EC020, 50000000/2) /* 25 MHz */
MCFG_CPU_PROGRAM_MAP(macrossp_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", macrossp_state, irq3_line_hold) // there are others ...
- MCFG_CPU_ADD("audiocpu", M68000, 32000000/2) /* 16 MHz */
+ MCFG_CPU_ADD("audiocpu", M68000, 32000000/2) /* 16 MHz */
MCFG_CPU_PROGRAM_MAP(macrossp_sound_map)