diff options
Diffstat (limited to 'src/mame/drivers/macrossp.c')
-rw-r--r-- | src/mame/drivers/macrossp.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/drivers/macrossp.c b/src/mame/drivers/macrossp.c index 133a0306b4a..7a08e7b19ec 100644 --- a/src/mame/drivers/macrossp.c +++ b/src/mame/drivers/macrossp.c @@ -421,9 +421,9 @@ static ADDRESS_MAP_START( macrossp_map, AS_PROGRAM, 32, macrossp_state ) AM_RANGE(0xb00000, 0xb00003) AM_READ_PORT("INPUTS") AM_RANGE(0xb00004, 0xb00007) AM_READ(macrossp_soundstatus_r) AM_WRITENOP // irq related? - AM_RANGE(0xb00008, 0xb0000b) AM_WRITENOP // irq related? + AM_RANGE(0xb00008, 0xb0000b) AM_WRITENOP // irq related? AM_RANGE(0xb0000c, 0xb0000f) AM_READ_PORT("DSW") AM_WRITENOP - AM_RANGE(0xb00010, 0xb00013) AM_WRITE(macrossp_palette_fade_w) // macrossp palette fade + AM_RANGE(0xb00010, 0xb00013) AM_WRITE(macrossp_palette_fade_w) // macrossp palette fade AM_RANGE(0xb00020, 0xb00023) AM_WRITENOP AM_RANGE(0xc00000, 0xc00003) AM_WRITE(macrossp_soundcmd_w) @@ -551,7 +551,7 @@ static const gfx_layout macrossp_char16x16x4layout = { 0,1,2,3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 32+0,32+4,32+8,32+12,32+16,32+20,32+24,32+28 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, - 8*64, 9*64, 10*64,11*64,12*64,13*64,14*64,15*64}, + 8*64, 9*64, 10*64,11*64,12*64,13*64,14*64,15*64}, 16*64 }; @@ -563,15 +563,15 @@ static const gfx_layout macrossp_char16x16x8layout = { 0,1,2,3,4,5,6,7 }, { 0, 8, 16, 24, 32, 40, 48, 56, 64+0,64+8,64+16,64+24,64+32,64+40,64+48,64+56 }, { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, - 8*128, 9*128, 10*128,11*128,12*128,13*128,14*128,15*128}, + 8*128, 9*128, 10*128,11*128,12*128,13*128,14*128,15*128}, 16*128 }; static GFXDECODE_START( macrossp ) - GFXDECODE_ENTRY( "gfx1", 0, macrossp_char16x16x8layout, 0x000, 0x20 ) /* 8bpp but 6bpp granularity */ - GFXDECODE_ENTRY( "gfx2", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ - GFXDECODE_ENTRY( "gfx3", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ - GFXDECODE_ENTRY( "gfx4", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( "gfx1", 0, macrossp_char16x16x8layout, 0x000, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( "gfx2", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( "gfx3", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( "gfx4", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ GFXDECODE_ENTRY( "gfx5", 0, macrossp_char16x16x4layout, 0x800, 0x80 ) GFXDECODE_END @@ -583,7 +583,7 @@ static void irqhandler(device_t *device, int irq) logerror("ES5506 irq %d\n", irq); /* IRQ lines 1 & 4 on the sound 68000 are definitely triggered by the ES5506, - but I haven't noticed the ES5506 ever assert the line - maybe only used when developing the game? */ + but I haven't noticed the ES5506 ever assert the line - maybe only used when developing the game? */ // state->m_audiocpu->set_input_line(1, irq ? ASSERT_LINE : CLEAR_LINE); } @@ -621,11 +621,11 @@ void macrossp_state::machine_reset() static MACHINE_CONFIG_START( macrossp, macrossp_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M68EC020, 50000000/2) /* 25 MHz */ + MCFG_CPU_ADD("maincpu", M68EC020, 50000000/2) /* 25 MHz */ MCFG_CPU_PROGRAM_MAP(macrossp_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", macrossp_state, irq3_line_hold) // there are others ... - MCFG_CPU_ADD("audiocpu", M68000, 32000000/2) /* 16 MHz */ + MCFG_CPU_ADD("audiocpu", M68000, 32000000/2) /* 16 MHz */ MCFG_CPU_PROGRAM_MAP(macrossp_sound_map) |