diff options
Diffstat (limited to 'src/mame/drivers/macrossp.c')
-rw-r--r-- | src/mame/drivers/macrossp.c | 692 |
1 files changed, 692 insertions, 0 deletions
diff --git a/src/mame/drivers/macrossp.c b/src/mame/drivers/macrossp.c new file mode 100644 index 00000000000..3ea484f98f0 --- /dev/null +++ b/src/mame/drivers/macrossp.c @@ -0,0 +1,692 @@ +/*** DRIVER INFO ************************************************************** + +Macross Plus (c)1996 Banpresto +Quiz Bisyoujo Senshi Sailor Moon (c)1997 Banpresto + +Driver by David Haywood + +TODO: +- macrossp: tilemap zoom is wrong, see title screen (misplaced) and level 2 boss + (background scrolls faster than sprites) +- should use VIDEO_RGB_DIRECT for alpha blending to work, but tilemap_draw_roz() + doesn't support it. +- Sprite Zoom on quizmoon title screen isn't right +- Tilemap zoom effect on macrossp title screen and probably other places +- Priorities (Sprites & Backgrounds) - see quizmoon attract mode +- sprite/tilemap priorities might not be 100% correct +- Sound +- palette fade on macrossp Banpresto logo screen (and black on some screen + transitions). quizmoon doesn't use that register. +- All Other Unused Reads / Writes +- Correct unknown ports if/as needed +- Clean Up +- Flip Screen support (both games have a dipswitch for it's selection) + + Notes: + + Whats the BIOS rom? should it be in the 68020 map, its different between games. + + 68020 interrupts + lev 1 : 0x64 : 0000 084c - unknown.. + lev 2 : 0x68 : 0000 0882 - unknown.. + lev 3 : 0x6c : 0000 08b0 - vblank? + lev 4 : 0x70 : 001f 002a - x + lev 5 : 0x74 : 001f 002a - x + lev 6 : 0x78 : 001f 002a - x + lev 7 : 0x7c : 001f 002a - x + +******************************************************************************/ + +#include "driver.h" +#include "sound/es5506.h" + +/*** README INFO ************************************************************** + +--- ROMSET: macrossp --- + +Macross Plus +Banpresto Co., Ltd., 1996 + +PCB: BP964 +CPU: MC68EC020FG25 +SND: TMP68HC000N-16, OTTOR2 ES5506000102 +OSC: 50.000MHz, 32.000MHz, 27.000MHz +RAM: TC55257CFL-85 x 8 (28 PIN TSOP), MCM62068AEJ25 x 12 (28 PIN SSOP), TC55328AJ-15 x 6 (28 PIN SSOP) +GFX: IKM-AA004 (208 PIN PQFP) + IKM-AA0062 (208 PIN PQFP) + IKM-AA005 x 2 (208 PIN PQFP) +DIPS: 2x 8-Position + + +DIPSW-1 +------------------------------------------------------------------ + DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | +------------------------------------------------------------------ + | 1cn/1pl |off|off|off|off| |* + | 1cn/2pl |on |off|off|off| | + | 1cn/3pl |off|on |off|off| | + | 1cn/4pl |on |on |off|off| | + | 1cn/5pl |off|off|on |off| | + | 1cn/6pl |on |off|on |off| | + Coin Chute A | 1cn/7pl |off|on |on |off| | + | 2cn/1pl |on |on |on |off| | + | 2cn/3pl |off|off|off|on | | + | 2cn/5pl |on |off|off|on | | + | 3cn/1pl |off|on |off|on | | + | 3cn/2pl |on |on |off|on | | + | 3cn/4pl |off|off|on |on | | + | 4cn/1pl |on |off|on |on | | + | 4cn/3pl |off|on |on |on | | + | Free |on |on |on |on | | +------------------------------------------------------------------ + | 1cn/1pl | |off|off|off|off|* + | 1cn/2pl | |on |off|off|off| + | 1cn/3pl | |off|on |off|off| + | 1cn/4pl | |on |on |off|off| + | 1cn/5pl | |off|off|on |off| + | 1cn/6pl | |on |off|on |off| + Coin Chute B | 1cn/7pl | |off|on |on |off| + | 2cn/1pl | |on |on |on |off| + | 2cn/3pl | |off|off|off|on | + | 2cn/5pl | |on |off|off|on | + | 3cn/1pl | |off|on |off|on | + | 3cn/2pl | |on |on |off|on | + | 3cn/4pl | |off|off|on |on | + | 4cn/1pl | |on |off|on |on | + | 4cn/3pl | |off|on |on |on | + | 5cn/3pl | |on |on |on |on | +------------------------------------------------------------------ + + +DIPSW-2 +------------------------------------------------------------------ + DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | +------------------------------------------------------------------ + | Normal |off|off| |* + Difficulty | Easy |on |off| | + Level | Hard |off|on | | + | V.Hard |on |on | | +------------------------------------------------------------------ + | 3 | |off|off| |* + Players Count | 4 | |on |off| | + | 5 | |off|on | | + | 2 | |on |on | | +------------------------------------------------------------------ + Demo Sound | Play | |off| |* + | Mute | |on | | +------------------------------------------------------------------ + Screen Flip | Off | |off| |* + | On | |on | | +------------------------------------------------------------------ +Title Screen Language | Japanese | |off| |*# + | English | |on | | +------------------------------------------------------------------ + Test / Game Mode | Game | |off|* + | Test | |on | +------------------------------------------------------------------ + +* Denotes Factory Defualts +# English title page doesn't display the Japanese translation of the word "Macross" + + +ROMs: (Filename = ROM label, extension also on ROM label) + +TOP ROM PCB +----------- +BP964A-C.U1 \ +BP964A-C.U2 | +BP964A-C.U3 | +BP964A-C.U4 > 27C040 +BP964A.U19 | +BP964A.U20 | +BP964A.U21 / + +BP964A.U9 \ +BP964A.U10 | +BP964A.U11 | +BP964A.U12 | +BP964A.U13 | +BP964A.U14 > 32M (44 pin SOP - surface mounted) +BP964A.U15 | +BP964A.U16 | +BP964A.U17 | +BP964A.U18 | +BP964A.U24 / + +ROMs: (Filename = ROM Label) + +MOTHERBOARD PCB +--------------- +BP964A.U49 27C010 + +--- ROMSET: quizmoon --- + +Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un - +(c)1997 Banpresto / Gazelle +BP965A + +----------- +Motherboard +----------- +CPU : MC68EC020FG25 +Sound: TMP68HC000N-16, ENSONIQ OTTO R2 (ES5506) +OSC : 50.000MHz (X1), 32.000MHz (X2), 27.000MHz (X3) + +ROMs: +u49.bin - (ST 27c1001) + +GALs (16V8B, not dumped): +u009.bin +u200.bin + +Custom chips: +IKM-AA004 1633JF8433 JAPAN 9523YAA (U62, 208pin QFP) +IKM-AA005 1670F1541 JAPAN 9525EAI (U47&48, 208pin QFP) +IKM-AA006 1633JF8432 JAPAN 9525YAA (U31, 208pin QFP) + +-------------- +Mask ROM board +-------------- +u5.bin - Main programs (TI 27c040) +u6.bin | +u7.bin | +u8.bin | +u1.bin | (ST 27c1001) +u2.bin | +u3.bin | +u4.bin / + +u09.bin - Graphics (uPD23C32000GX) +u10.bin | +u11.bin | +u12.bin | +u13.bin | +u15.bin | +u17.bin / (uPD23C16000GX) + +u20.bin - Sound programs (ST 27c1001) +u21.bin / + +u24.bin - Samples (uPD23C32000GX) +u25.bin | +u26.bin | +u27.bin / + +******************************************************************************/ + +extern UINT32 *macrossp_scra_videoram, *macrossp_scra_videoregs; +extern UINT32 *macrossp_scrb_videoram, *macrossp_scrb_videoregs; +extern UINT32 *macrossp_scrc_videoram, *macrossp_scrc_videoregs; +extern UINT32 *macrossp_text_videoram, *macrossp_text_videoregs; +extern UINT32 *macrossp_spriteram; + +static UINT32 *macrossp_mainram; + +/* in video */ +WRITE32_HANDLER( macrossp_scra_videoram_w ); +WRITE32_HANDLER( macrossp_scrb_videoram_w ); +WRITE32_HANDLER( macrossp_scrc_videoram_w ); +WRITE32_HANDLER( macrossp_text_videoram_w ); +VIDEO_START(macrossp); +VIDEO_UPDATE(macrossp); +VIDEO_EOF(macrossp); + +/*** VARIOUS READ / WRITE HANDLERS *******************************************/ + +static READ32_HANDLER ( macrossp_ports1_r ) +{ + return ((readinputport(0) << 16) | (readinputport(1) << 0)); +} + +static READ32_HANDLER ( macrossp_ports2_r ) +{ + return ((readinputport(2) << 16) | (readinputport(3) << 0)); +} + +static WRITE32_HANDLER( paletteram32_macrossp_w ) +{ + int r,g,b; + COMBINE_DATA(&paletteram32[offset]); + + b = ((paletteram32[offset] & 0x0000ff00) >>8); + g = ((paletteram32[offset] & 0x00ff0000) >>16); + r = ((paletteram32[offset] & 0xff000000) >>24); + + palette_set_color(Machine,offset,MAKE_RGB(r,g,b)); +} + + +static int sndpending; + +static READ32_HANDLER ( macrossp_soundstatus_r ) +{ + static int toggle; + +// logerror("%08x read soundstatus\n",activecpu_get_pc()); + + /* bit 1 is sound status */ + /* bit 0 unknown - it is expected to toggle, vblank? */ + + toggle ^= 1; + + return (sndpending << 1) | toggle; +} + +static WRITE32_HANDLER( macrossp_soundcmd_w ) +{ + if (ACCESSING_MSW32) + { + //logerror("%08x write soundcmd %08x (%08x)\n",activecpu_get_pc(),data,mem_mask); + soundlatch_word_w(0,data >> 16,0); + sndpending = 1; + cpunum_set_input_line(1,2,HOLD_LINE); + /* spin for a while to let the sound CPU read the command */ + cpu_spinuntil_time(ATTOTIME_IN_USEC(50)); + } +} + +static READ16_HANDLER( macrossp_soundcmd_r ) +{ +// logerror("%06x read soundcmd\n",activecpu_get_pc()); + sndpending = 0; + return soundlatch_word_r(offset,mem_mask); +} + + +/*** MEMORY MAPS *************************************************************/ + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x3fffff) AM_READ(MRA32_ROM) + + AM_RANGE(0x800000, 0x802fff) AM_READ(MRA32_RAM) + + AM_RANGE(0x900000, 0x903fff) AM_READ(MRA32_RAM) + AM_RANGE(0x908000, 0x90bfff) AM_READ(MRA32_RAM) + AM_RANGE(0x910000, 0x913fff) AM_READ(MRA32_RAM) + AM_RANGE(0x918000, 0x91bfff) AM_READ(MRA32_RAM) + + AM_RANGE(0xa00000, 0xa03fff) AM_READ(MRA32_RAM) + + AM_RANGE(0xb00000, 0xb00003) AM_READ(macrossp_ports1_r) + AM_RANGE(0xb00004, 0xb00007) AM_READ(macrossp_soundstatus_r) + AM_RANGE(0xb0000c, 0xb0000f) AM_READ(macrossp_ports2_r) + + AM_RANGE(0xf00000, 0xf1ffff) AM_READ(MRA32_RAM) + +// AM_RANGE(0xfe0000, 0xfe0003) AM_READ(MRA32_NOP) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x3fffff) AM_WRITE(MWA32_ROM) + AM_RANGE(0x800000, 0x802fff) AM_WRITE(MWA32_RAM) AM_BASE(¯ossp_spriteram) AM_SIZE(&spriteram_size) + + /* SCR A Layer */ + AM_RANGE(0x900000, 0x903fff) AM_WRITE(macrossp_scra_videoram_w) AM_BASE(¯ossp_scra_videoram) + AM_RANGE(0x904200, 0x9043ff) AM_WRITE(MWA32_RAM) /* W/O? */ + AM_RANGE(0x905000, 0x90500b) AM_WRITE(MWA32_RAM) AM_BASE(¯ossp_scra_videoregs) /* W/O? */ + /* SCR B Layer */ + AM_RANGE(0x908000, 0x90bfff) AM_WRITE(macrossp_scrb_videoram_w) AM_BASE(¯ossp_scrb_videoram) + AM_RANGE(0x90c200, 0x90c3ff) AM_WRITE(MWA32_RAM) /* W/O? */ + AM_RANGE(0x90d000, 0x90d00b) AM_WRITE(MWA32_RAM) AM_BASE(¯ossp_scrb_videoregs) /* W/O? */ + /* SCR C Layer */ + AM_RANGE(0x910000, 0x913fff) AM_WRITE(macrossp_scrc_videoram_w) AM_BASE(¯ossp_scrc_videoram) + AM_RANGE(0x914200, 0x9143ff) AM_WRITE(MWA32_RAM) /* W/O? */ + AM_RANGE(0x915000, 0x91500b) AM_WRITE(MWA32_RAM) AM_BASE(¯ossp_scrc_videoregs) /* W/O? */ + /* Text Layer */ + AM_RANGE(0x918000, 0x91bfff) AM_WRITE(macrossp_text_videoram_w) AM_BASE(¯ossp_text_videoram) + AM_RANGE(0x91c200, 0x91c3ff) AM_WRITE(MWA32_RAM) /* W/O? */ + AM_RANGE(0x91d000, 0x91d00b) AM_WRITE(MWA32_RAM) AM_BASE(¯ossp_text_videoregs) /* W/O? */ + + AM_RANGE(0xa00000, 0xa03fff) AM_WRITE(paletteram32_macrossp_w) AM_BASE(&paletteram32) + + AM_RANGE(0xb00004, 0xb00007) AM_WRITE(MWA32_NOP) // ???? + AM_RANGE(0xb00008, 0xb0000b) AM_WRITE(MWA32_NOP) // ???? +// AM_RANGE(0xb0000c, 0xb0000f) AM_WRITE(MWA32_NOP) + AM_RANGE(0xb00010, 0xb00013) AM_WRITE(MWA32_RAM) // macrossp palette fade +// AM_RANGE(0xb00020, 0xb00023) AM_WRITE(MWA32_NOP) + + AM_RANGE(0xc00000, 0xc00003) AM_WRITE(macrossp_soundcmd_w) + + AM_RANGE(0xf00000, 0xf1ffff) AM_WRITE(MWA32_RAM) AM_BASE(¯ossp_mainram) /* Main Ram */ + +// AM_RANGE(0xfe0000, 0xfe0003) AM_WRITE(MWA32_NOP) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM) + AM_RANGE(0x200000, 0x207fff) AM_READ(MRA16_RAM) + AM_RANGE(0x400000, 0x40007f) AM_READ(ES5506_data_0_word_r) + AM_RANGE(0x600000, 0x600001) AM_READ(macrossp_soundcmd_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x200000, 0x207fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x400000, 0x40007f) AM_WRITE(ES5506_data_0_word_w) +ADDRESS_MAP_END + +/*** INPUT PORTS *************************************************************/ + +static INPUT_PORTS_START( macrossp ) + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + + PORT_START_TAG("KEYS") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED ) /* Unknown use */ + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0xffc0, IP_ACTIVE_LOW, IPT_UNUSED ) /* Unknown use */ + + PORT_START_TAG("DSW") /* DSW */ + PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") + PORT_DIPSETTING( 0x0002, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x000f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x000e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x000d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x000a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x0009, "1 Coins/7 Credits" ) + PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play) ) + PORT_DIPNAME( 0x00f0, 0x00f0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") + PORT_DIPSETTING( 0x0020, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0050, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 5C_3C ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x00f0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x0070, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0060, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x00d0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x00b0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x0090, "1 Coins/7 Credits" ) + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4") + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x0c00, "3" ) + PORT_DIPSETTING( 0x0800, "4" ) + PORT_DIPSETTING( 0x0400, "5" ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6") /* See above for dips listing.... also in Quiz game's test screens */ + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:7") /* See title page for difference :-) The Manual shows this as UNUSED */ + PORT_DIPSETTING( 0x4000, DEF_STR( Japanese ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) + PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) + + PORT_START + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) /* Unknown use, but not dipswitches */ + +INPUT_PORTS_END + + +static INPUT_PORTS_START( quizmoon ) + PORT_INCLUDE(macrossp) + + PORT_MODIFY("KEYS") + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Test ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Tilt ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_MODIFY("DSW") + PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* no Language dipswitch for this game */ + +INPUT_PORTS_END + +/*** GFX DECODE **************************************************************/ + +static const gfx_layout macrossp_char16x16x4layout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 0, 4, 8, 12, 16, 20, 24, 28, 32+0,32+4,32+8,32+12,32+16,32+20,32+24,32+28 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64,11*64,12*64,13*64,14*64,15*64}, + 16*64 +}; + +static const gfx_layout macrossp_char16x16x8layout = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7 }, + { 0, 8, 16, 24, 32, 40, 48, 56, 64+0,64+8,64+16,64+24,64+32,64+40,64+48,64+56 }, + { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, + 8*128, 9*128, 10*128,11*128,12*128,13*128,14*128,15*128}, + 16*128 +}; + +static GFXDECODE_START( macrossp ) + GFXDECODE_ENTRY( REGION_GFX1, 0, macrossp_char16x16x8layout, 0x000, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( REGION_GFX2, 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( REGION_GFX3, 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( REGION_GFX4, 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ + GFXDECODE_ENTRY( REGION_GFX5, 0, macrossp_char16x16x4layout, 0x800, 0x80 ) +GFXDECODE_END + +/*** MACHINE DRIVER **********************************************************/ + +static void irqhandler(int irq) +{ + logerror("ES5506 irq %d\n",irq); + + /* IRQ lines 1 & 4 on the sound 68000 are definitely triggered by the ES5506, + but I haven't noticed the ES5506 ever assert the line - maybe only used when developing the game? */ +// cpunum_set_input_line(1,1,irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct ES5506interface es5506_interface = +{ + REGION_SOUND1, + REGION_SOUND2, + REGION_SOUND3, + REGION_SOUND4, + irqhandler +}; + + +static MACHINE_DRIVER_START( macrossp ) + /* basic machine hardware */ + MDRV_CPU_ADD(M68EC020, 50000000/2) /* 25 MHz */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq3_line_hold,1) // there are others ... + + MDRV_CPU_ADD(M68000, 32000000/2) /* 16 MHz */ + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) /* only needs 6 bits because of alpha blending */ + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*16, 16*16) + MDRV_SCREEN_VISIBLE_AREA(0*16, 24*16-1, 0*16, 15*16-1) + MDRV_GFXDECODE(macrossp) + MDRV_PALETTE_LENGTH(0x1000) + + MDRV_VIDEO_START(macrossp) + MDRV_VIDEO_EOF(macrossp) + MDRV_VIDEO_UPDATE(macrossp) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(ES5506, 16000000) + MDRV_SOUND_CONFIG(es5506_interface) + MDRV_SOUND_ROUTE(0, "left", 1.0) + MDRV_SOUND_ROUTE(1, "right", 1.0) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( quizmoon ) + MDRV_IMPORT_FROM(macrossp) + + MDRV_SCREEN_VISIBLE_AREA(0, 24*16-1, 0*8, 14*16-1) +MACHINE_DRIVER_END + + + +/*** ROM LOADING *************************************************************/ + +ROM_START( macrossp ) + ROM_REGION( 0x400000, REGION_CPU1, 0 ) + ROM_LOAD32_BYTE( "bp964a-c.u1", 0x000003, 0x080000, CRC(39da35e7) SHA1(022c902b0adf21090c650ce68e4b8b42498e1be6) ) + ROM_LOAD32_BYTE( "bp964a-c.u2", 0x000002, 0x080000, CRC(86d0ca6a) SHA1(8cc1b4a83cbba8b07e1343c5c20e2590d3ce471a) ) + ROM_LOAD32_BYTE( "bp964a-c.u3", 0x000001, 0x080000, CRC(fb895a7b) SHA1(547e5d3d43e503a15573748ab49a44e5569db1d7) ) + ROM_LOAD32_BYTE( "bp964a-c.u4", 0x000000, 0x080000, CRC(8c8b966c) SHA1(881fa2b7aefc3ea916924b715d2cd0ceaffe2d92) ) + + ROM_REGION( 0x100000, REGION_CPU2, 0 ) + ROM_LOAD16_BYTE( "bp964a.u20", 0x000001, 0x080000, CRC(12960cbb) SHA1(7182c4b36849a5d34ddf388bf5f4485ed360fe84) ) + ROM_LOAD16_BYTE( "bp964a.u21", 0x000000, 0x080000, CRC(87bdd2fc) SHA1(c33f087ebca6e98db195404788ca8e0cc6663622) ) + + ROM_REGION( 0x20000, REGION_USER1, 0 ) + ROM_LOAD( "bp964a.u49", 0x000000, 0x020000, CRC(ad203f76) SHA1(3eb86eeeb020349dfd88ebc8b4fc9579d1cc50fb) ) // 'BIOS' + + ROM_REGION( 0x1000000, REGION_GFX1, 0 ) /* sprites - 16x16x8 */ + ROM_LOAD32_BYTE( "bp964a.u9", 0x000003, 0x400000, CRC(bd51a70d) SHA1(3447ae9d368e4e33df2d4e2848b4fd5aa0fc6840) ) + ROM_LOAD32_BYTE( "bp964a.u10", 0x000002, 0x400000, CRC(ab84bba7) SHA1(d30876b2e45c4b78cda27d3c648100e60f739d9c) ) + ROM_LOAD32_BYTE( "bp964a.u11", 0x000001, 0x400000, CRC(b9ae1d0b) SHA1(bc541a8bd622c99cf5065b3a793f0b5f6420ac64) ) + ROM_LOAD32_BYTE( "bp964a.u12", 0x000000, 0x400000, CRC(8dda1052) SHA1(c374335e98859ae98ac392a7cdb44f15b4e1c23a) ) + + ROM_REGION( 0x800000, REGION_GFX2, 0 ) /* backgrounds - 16x16x8 */ + ROM_LOAD( "bp964a.u13", 0x000000, 0x400000, CRC(f4d3c5bf) SHA1(82522d276a6d49148da8a4fb11846a039429bcf8) ) + ROM_LOAD( "bp964a.u14", 0x400000, 0x400000, CRC(4f2dd1b2) SHA1(30a2c9fb26bca8bb27fbc5637878f99e7f6ad8f4) ) + + ROM_REGION( 0x800000, REGION_GFX3, 0 ) /* backgrounds - 16x16x8 */ + ROM_LOAD( "bp964a.u15", 0x000000, 0x400000, CRC(5b97a870) SHA1(16f3921649b28ecb6d628871214f972333bbeca4) ) + ROM_LOAD( "bp964a.u16", 0x400000, 0x400000, CRC(c8a0cd64) SHA1(2a30a4d4ec3f94631783eb08c62003b116bb2ee3) ) + + ROM_REGION( 0x800000, REGION_GFX4, 0 ) /* backgrounds - 16x16x8 */ + ROM_LOAD( "bp964a.u17", 0x000000, 0x400000, CRC(f2470876) SHA1(e683208432f71f3cc19ced245fa5b8a82466d19b) ) + ROM_LOAD( "bp964a.u18", 0x400000, 0x400000, CRC(52ef21f3) SHA1(08fb1969ad0ffd0c5bf11d3d5448a26112d562b0) ) + + ROM_REGION( 0x400000, REGION_GFX5, 0 ) /* foreground - 16x16x4 */ + ROM_LOAD( "bp964a.u19", 0x000000, 0x080000, CRC(19c7acd9) SHA1(b7631e74f359c5570c44addf46c3e96c80adc6c3) ) + + ROM_REGION16_BE( 0x800000, REGION_SOUND1, ROMREGION_ERASEFF ) + ROM_LOAD16_BYTE( "bp964a.u24", 0x000000, 0x400000, CRC(93f90336) SHA1(75daa2f8cedc732cf5ef98254f61748c94b94aea) ) + + ROM_REGION16_BE( 0x400000, REGION_SOUND2, 0 ) + ROM_COPY( REGION_SOUND1, 0x400000, 0x000000, 0x400000 ) +ROM_END + +ROM_START( quizmoon ) + ROM_REGION( 0x400000, REGION_CPU1, 0 ) + ROM_LOAD32_BYTE( "u1.bin", 0x000003, 0x020000, CRC(ea404553) SHA1(123bb8e399a5b54c43f4eb41d3e5f52c6947900f) ) + ROM_LOAD32_BYTE( "u2.bin", 0x000002, 0x020000, CRC(024eedff) SHA1(cbaa2b71980a2686e582331616dc36e34ecd9e67) ) + ROM_LOAD32_BYTE( "u3.bin", 0x000001, 0x020000, CRC(545b1d17) SHA1(f1b15260942482857c48b574ada1e2a3b728f395) ) + ROM_LOAD32_BYTE( "u4.bin", 0x000000, 0x020000, CRC(60b3d18c) SHA1(230342a084938fdbd2b4da23df2054391eab165b) ) + ROM_LOAD32_BYTE( "u5.bin", 0x200003, 0x080000, CRC(4cc65f5e) SHA1(eebad4c1bf761f08cacbf8c75e7f7bd421ee65ca) ) + ROM_LOAD32_BYTE( "u6.bin", 0x200002, 0x080000, CRC(d84b7c6c) SHA1(ba6ab34fb5c61aa1a97159b7aa3d89e978fb0538) ) + ROM_LOAD32_BYTE( "u7.bin", 0x200001, 0x080000, CRC(656b2125) SHA1(ac3874e71ec0aa4e77ac0d556e4572606ce673c7) ) + ROM_LOAD32_BYTE( "u8.bin", 0x200000, 0x080000, CRC(944df309) SHA1(ee85f6dbfe970b63943d01d9f8b491717a4d5a71) ) + + ROM_REGION( 0x100000, REGION_CPU2, 0 ) + ROM_LOAD16_BYTE( "u20.bin", 0x000001, 0x020000, CRC(d7ad1ffb) SHA1(9d375285628b32296c93456a00bc005a3f40ce38) ) + ROM_LOAD16_BYTE( "u21.bin", 0x000000, 0x020000, CRC(6fc625c6) SHA1(542bc025cf0e37686eae5d6c80bc5e047d6389fd) ) + + ROM_REGION( 0x20000, REGION_USER1, 0 ) + ROM_LOAD( "u49.bin", 0x000000, 0x020000, CRC(1590ad81) SHA1(04fb8119d9eafc6d2a921700dfb11e9c8b705c88) ) // 'BIOS' + + ROM_REGION( 0x1000000, REGION_GFX1, 0 ) + ROM_LOAD32_BYTE( "u9.bin", 0x0000003, 0x0400000, CRC(aaaf2ca9) SHA1(b9e59590daf4cdee4b1deeb6d4ecc80eb12a2e18) ) + ROM_LOAD32_BYTE( "u10.bin", 0x0000002, 0x0400000, CRC(f0349691) SHA1(623a680ad164d407be0af585a15540f0dca995a4) ) + ROM_LOAD32_BYTE( "u11.bin", 0x0000001, 0x0400000, CRC(893ab178) SHA1(ba68b9a3e81af4c2565715504ada35c7da3f135f) ) + ROM_LOAD32_BYTE( "u12.bin", 0x0000000, 0x0400000, CRC(39b731b8) SHA1(2bf1d083fc6d8058a0d26b29714945e8be0e2c79) ) + + ROM_REGION( 0x400000, REGION_GFX2, 0 ) + ROM_LOAD( "u13.bin", 0x0000000, 0x0400000, CRC(3dcbb041) SHA1(fcff67113707fcf14d49538551724490498c0909) ) + + ROM_REGION( 0x400000, REGION_GFX3, 0 ) + ROM_LOAD( "u15.bin", 0x0000000, 0x0400000, CRC(b84224f0) SHA1(7163aec2cc118111b2c5d8deb61133d762a5d74c) ) + + ROM_REGION( 0x0200000, REGION_GFX4, 0 ) + ROM_LOAD( "u17.bin", 0x0000000, 0x0200000, CRC(ff93c949) SHA1(13917d73a6cb70d03d0335bd816bf6b094758d0b) ) + + ROM_REGION( 0x400000, REGION_GFX5, ROMREGION_ERASE00 ) + /* nothing on this game? */ + + ROM_REGION16_BE( 0x800000, REGION_SOUND1, 0 ) + ROM_LOAD16_BYTE( "u26.bin", 0x0000000, 0x0400000, CRC(6c8f30d4) SHA1(7e215589e4a52cbce7f2bb31b333f874a9f83d00) ) + ROM_LOAD16_BYTE( "u24.bin", 0x0000001, 0x0400000, CRC(5b12d0b1) SHA1(c5ddff2053148a1da0710a10f48689bf5c736ae4) ) + + ROM_REGION16_BE( 0x400000, REGION_SOUND2, 0 ) + ROM_COPY( REGION_SOUND1, 0x400000, 0x000000, 0x400000 ) + + ROM_REGION16_BE( 0x800000, REGION_SOUND3, 0 ) + ROM_LOAD16_BYTE( "u27.bin", 0x0000000, 0x0400000, CRC(bd75d165) SHA1(2da770d15c812cbfdb4e3048d320071edffccfa1) ) + ROM_LOAD16_BYTE( "u25.bin", 0x0000001, 0x0400000, CRC(3b9689bc) SHA1(0857c3d3e9810f9468f7c17f8b795825c55a9f08) ) + + ROM_REGION16_BE( 0x400000, REGION_SOUND4, 0 ) + ROM_COPY( REGION_SOUND3, 0x400000, 0x000000, 0x400000 ) +ROM_END + + + +static WRITE32_HANDLER( macrossp_speedup_w ) +{ +/* +PC :00018104 018104: addq.w #1, $f1015a.l +PC :0001810A 01810A: cmp.w $f10140.l, D0 +PC :00018110 018110: beq 18104 +*/ + COMBINE_DATA(¯ossp_mainram[0x10158/4]); + if (activecpu_get_pc()==0x001810A) cpu_spinuntil_int(); +} + +static DRIVER_INIT( macrossp ) +{ + memory_install_write32_handler(0, ADDRESS_SPACE_PROGRAM, 0xf10158, 0xf1015b, 0, 0, macrossp_speedup_w ); +} + +static DRIVER_INIT( quizmoon ) +{ +} + +GAME( 1996, macrossp, 0, macrossp, macrossp, macrossp, ROT270, "Banpresto", "Macross Plus", GAME_IMPERFECT_GRAPHICS ) +GAME( 1997, quizmoon, 0, quizmoon, quizmoon, quizmoon, ROT0, "Banpresto", "Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", GAME_IMPERFECT_GRAPHICS ) |