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Diffstat (limited to 'src/mame/drivers/ltd.cpp')
-rw-r--r--src/mame/drivers/ltd.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mame/drivers/ltd.cpp b/src/mame/drivers/ltd.cpp
index d2c02ef8404..4866351b5fe 100644
--- a/src/mame/drivers/ltd.cpp
+++ b/src/mame/drivers/ltd.cpp
@@ -61,10 +61,10 @@ public:
, m_digits(*this, "digit%u", 0U)
{ }
- DECLARE_DRIVER_INIT(atla_ltd);
- DECLARE_DRIVER_INIT(bhol_ltd);
- DECLARE_DRIVER_INIT(zephy);
- DECLARE_DRIVER_INIT(ltd);
+ void init_atla_ltd();
+ void init_bhol_ltd();
+ void init_zephy();
+ void init_ltd();
DECLARE_READ8_MEMBER(io_r);
DECLARE_WRITE8_MEMBER(io_w);
DECLARE_READ8_MEMBER(port1_r);
@@ -379,22 +379,22 @@ void ltd_state::machine_reset()
m_timer_r = 0;
}
-DRIVER_INIT_MEMBER( ltd_state, ltd )
+void ltd_state::init_ltd()
{
m_game = 0;
}
-DRIVER_INIT_MEMBER( ltd_state, atla_ltd )
+void ltd_state::init_atla_ltd()
{
m_game = 1;
}
-DRIVER_INIT_MEMBER( ltd_state, bhol_ltd )
+void ltd_state::init_bhol_ltd()
{
m_game = 2;
}
-DRIVER_INIT_MEMBER( ltd_state, zephy )
+void ltd_state::init_zephy()
{
m_game = 3;
}
@@ -750,24 +750,24 @@ ROM_START(tricksht)
ROM_END
// system 3
-GAME(1981, arizona, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Arizona", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, atla_ltd, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Atlantis (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME(1981, discodan, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Disco Dancing", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, hustlerp, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Hustler", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, kkongltd, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "King Kong", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?, vikngkng, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Viking King", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, force, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Force", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, bhol_ltd, 0, ltd3, ltd3, ltd_state, bhol_ltd, ROT0, "LTD", "Black Hole (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME(1981, cowboy, 0, ltd3, ltd3, ltd_state, zephy, ROT0, "LTD", "Cowboy Eight Ball", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, zephy, 0, ltd3, ltd3, ltd_state, zephy, ROT0, "LTD", "Zephy", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, zephya, zephy, ltd3, ltd3, ltd_state, zephy, ROT0, "LTD", "Zephy (alternate set)", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, arizona, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Arizona", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, atla_ltd, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Atlantis (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
+GAME(1981, discodan, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Disco Dancing", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, hustlerp, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Hustler", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, kkongltd, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "King Kong", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(198?, vikngkng, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Viking King", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, force, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Force", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, bhol_ltd, 0, ltd3, ltd3, ltd_state, init_bhol_ltd, ROT0, "LTD", "Black Hole (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
+GAME(1981, cowboy, 0, ltd3, ltd3, ltd_state, init_zephy, ROT0, "LTD", "Cowboy Eight Ball", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, zephy, 0, ltd3, ltd3, ltd_state, init_zephy, ROT0, "LTD", "Zephy", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, zephya, zephy, ltd3, ltd3, ltd_state, init_zephy, ROT0, "LTD", "Zephy (alternate set)", MACHINE_IS_SKELETON_MECHANICAL)
// system 4
-GAME(1982, cowboy2, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Cowboy Eight Ball 2", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, hhotel, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Haunted Hotel", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, pecmen, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Mr. & Mrs. Pec-Men", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, alcapone, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Al Capone", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, columbia, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Columbia", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, tmacltd4, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Time Machine (LTD, 4 players)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, tmacltd2, tmacltd4, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Time Machine (LTD, 2 players)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, tricksht, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Trick Shooter", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1982, cowboy2, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Cowboy Eight Ball 2", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, hhotel, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Haunted Hotel", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, pecmen, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Mr. & Mrs. Pec-Men", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, alcapone, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Al Capone", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1982, columbia, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Columbia", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, tmacltd4, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Time Machine (LTD, 4 players)", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1981, tmacltd2, tmacltd4, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Time Machine (LTD, 2 players)", MACHINE_IS_SKELETON_MECHANICAL)
+GAME(1982, tricksht, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Trick Shooter", MACHINE_IS_SKELETON_MECHANICAL)