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-rw-r--r--src/mame/drivers/ltd.cpp772
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diff --git a/src/mame/drivers/ltd.cpp b/src/mame/drivers/ltd.cpp
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--- a/src/mame/drivers/ltd.cpp
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-// license:BSD-3-Clause
-// copyright-holders:Robbbert
-/*******************************************************************************
-
- PINBALL
- LTD (Brazil)
-
- Not much info available for these machines. System 3 has a homebrew partial
- schematic available (with some obvious mistakes). There's also a manual
- (looks like Portuguese?), but no schematic. No info on system 4 has been found.
-
- Used PinMAME as a reference.
-
- System 3: NMI is connected to "FICHA" (coin slot). RST is connected to "TILT".
-
- The manual mentions these machines:
- Arizona, Atlantis, Galaxia, Hustler, Martian Queen.
-
- PinMAME has a large list of games, these are:
- 1977: O Gaucho, Samba
- 1978: Grand Prix
- 1981: Al Capone, Amazon, Arizona, Atlantis, Black Hole, Carnaval no Rio,
- Cowboy Eight Ball, Disco Dancing, Force, Galaxia, Haunted Hotel,
- Hustler, King Kong, Kung Fu, Mr. & Mrs. Pec-Men, Martian Queen,
- Space Poker, Time Machine, Zephy
- 1982: Alien Warrior, Columbia, Cowboy 2, Trick Shooter
- (unknown year): Viking King
-
-ToDo:
-- No mechanical sounds
-- Although nvram is fitted, everything is lost at powerup
-- System 3, no sound
-- System 3, slam tilt to connect to reset line
-- Zephy, no playfield inputs
-- System 4, no playfield inputs
-- System 4, can randomly freeze MAME for no reason
-- Alcapone, display needs fixing
-- Outputs
-- Mechanical
-
-********************************************************************************/
-
-#include "emu.h"
-#include "machine/genpin.h"
-
-#include "cpu/m6800/m6801.h"
-#include "machine/timer.h"
-#include "sound/ay8910.h"
-#include "speaker.h"
-
-#include "ltd.lh"
-
-
-class ltd_state : public genpin_class
-{
-public:
- ltd_state(const machine_config &mconfig, device_type type, const char *tag)
- : genpin_class(mconfig, type, tag)
- , m_maincpu(*this, "maincpu")
- , m_p_ram(*this, "nvram")
- , m_digits(*this, "digit%u", 0U)
- { }
-
- void ltd4(machine_config &config);
- void ltd3(machine_config &config);
-
- void init_atla_ltd();
- void init_bhol_ltd();
- void init_zephy();
- void init_ltd();
-
- DECLARE_INPUT_CHANGED_MEMBER(ficha);
-
-private:
- uint8_t io_r(offs_t offset);
- void io_w(offs_t offset, uint8_t data);
- uint8_t port1_r();
- void port1_w(uint8_t data);
- uint8_t port2_r();
- void port2_w(uint8_t data);
- void count_reset_w(uint8_t data);
- TIMER_DEVICE_CALLBACK_MEMBER(timer_r);
- void ltd3_map(address_map &map);
- void ltd4_map(address_map &map);
-
- bool m_timer_r;
- bool m_clear;
- uint8_t m_counter;
- uint8_t m_digit;
- uint8_t m_game;
- uint8_t m_out_offs;
- uint8_t m_port2;
- virtual void machine_reset() override;
- virtual void machine_start() override { m_digits.resolve(); }
- required_device<cpu_device> m_maincpu;
- required_shared_ptr<uint8_t> m_p_ram;
- output_finder<50> m_digits;
-};
-
-
-void ltd_state::ltd3_map(address_map &map)
-{
- map(0x0000, 0x007f).ram().share("nvram"); // internal to the cpu
- map(0x0080, 0x0087).mirror(0x78).r(FUNC(ltd_state::io_r));
- map(0x0800, 0x2fff).w(FUNC(ltd_state::io_w));
- map(0xc000, 0xcfff).rom().mirror(0x3000).region("roms", 0);
-}
-
-void ltd_state::ltd4_map(address_map &map)
-{
- map(0x0100, 0x01ff).ram().share("nvram");
- map(0x0800, 0x0800).w(FUNC(ltd_state::count_reset_w));
- map(0x0c00, 0x0c00).w("aysnd_1", FUNC(ay8910_device::reset_w));
- map(0x1000, 0x1000).w("aysnd_0", FUNC(ay8910_device::address_w));
- map(0x1400, 0x1400).w("aysnd_0", FUNC(ay8910_device::reset_w));
- map(0x1800, 0x1800).w("aysnd_1", FUNC(ay8910_device::address_w));
- //map(0x2800, 0x2800).w(FUNC(ltd_state::auxlamps_w));
- map(0x3000, 0x3000).w("aysnd_0", FUNC(ay8910_device::data_w));
- map(0x3800, 0x3800).w("aysnd_1", FUNC(ay8910_device::data_w));
- map(0xc000, 0xdfff).rom().mirror(0x2000).region("roms", 0);
-}
-
-// bits 6,7 not connected to data bus
-// 1=does something in Atlantis; 2=does something in Black Hole; note that sometimes pressing G or H will reboot the machine.
-static INPUT_PORTS_START( ltd3 )
- PORT_START("FICHA")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, ltd_state, ficha, 0)
-
- PORT_START("X0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD) //tilt
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD) //1,2
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD) //1,2
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD) //1,2
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) //1,2
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) //1,2
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) //2
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) //1,2
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) //1,2
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) //1,2
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) //1,2
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) //1
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) //1,2
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) //1,2
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) //1,2
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) //1,2
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) //2
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) //2
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X3")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) //2
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) //2
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) //2
- PORT_BIT( 0x18, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START )
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X7")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") // 1,2
- PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
-INPUT_PORTS_END
-
-// this needs to be redone once inputs start to work
-static INPUT_PORTS_START( ltd4 )
- PORT_START("X0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) // tilt all
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) // start pecmen
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) //coin all
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) //coin cowboy,alcapone; start pecmen
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) //start cowboy,alcapone
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H)
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X3")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE)
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X4")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M)
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X5")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O)
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X6")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD)
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X7")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ASTERISK)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH_PAD)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS_PAD) // credit pecmen
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_PLUS_PAD)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER_PAD)
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-INPUT_PORTS_END
-
-INPUT_CHANGED_MEMBER( ltd_state::ficha )
-{
- if(newval)
- m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
-}
-
-// switches
-uint8_t ltd_state::io_r(offs_t offset)
-{
- if (offset==0)
- return ioport("X0")->read();
- else
- if (offset==1)
- return ioport("X1")->read();
- else
- if (offset==2)
- return ioport("X2")->read();
- else
- if (offset==3)
- return ioport("X3")->read();
- else
- if (offset==7)
- return ioport("X7")->read();
-
- return 0xff;
-}
-
-// Lamps only used by Zephy
-void ltd_state::io_w(offs_t offset, uint8_t data)
-{
- offset >>= 10; // reduces offsets to 1 per bank
-}
-
-uint8_t ltd_state:: port1_r()
-{
- if (~m_port2 & 0x10)
- {
- uint8_t row = m_digit >> 4;
-
- if (row==0)
- return ioport("X0")->read();
- else
- if (row==1)
- return ioport("X1")->read();
- else
- if (row==2)
- return ioport("X2")->read();
- else
- if (row==3)
- return ioport("X3")->read();
- else
- if (row==4)
- return ioport("X4")->read();
- else
- if (row==5)
- return ioport("X5")->read();
- else
- if (row==6)
- return ioport("X6")->read();
- else
- //if (row==7)
- return ioport("X7")->read();
- }
- return 0xff;
-}
-
-void ltd_state::port1_w(uint8_t data)
-{
- if (m_port2 & 0x10)
- {
- uint8_t row = m_digit & 15;
- uint8_t segment = bitswap<8>(data, 7, 0, 1, 2, 3, 4, 5, 6);
-
- switch (m_counter)
- {
- case 0:
- m_clear = (data < 0xff);
- break;
- case 6:
- if (m_clear)
- m_digit = data;
- break;
- case 7:
- if (m_clear)
- {
- if (row>7)
- m_digits[row+2] = segment; // P2
- else
- m_digits[row] = segment; // P1
- }
- break;
- case 8:
- if (m_clear)
- {
- if (row>13)
- m_digits[row+26] = segment; // credits / ball
- else
- if (row>7)
- m_digits[row+22] = segment; // P4
- else
- m_digits[row+20] = segment; // P3
- }
- break;
- }
- }
-}
-
-uint8_t ltd_state:: port2_r()
-{
- return m_port2;
-}
-
-void ltd_state::port2_w(uint8_t data)
-{
- if (~m_port2 & data & 0x10)
- m_counter++;
-
- m_port2 = data;
-}
-
-void ltd_state::count_reset_w(uint8_t data)
-{
- m_counter = 0;
-}
-
-void ltd_state::machine_reset()
-{
- m_clear = 0;
- m_counter = 0;
- m_out_offs = 0;
- m_timer_r = 0;
-}
-
-void ltd_state::init_ltd()
-{
- m_game = 0;
-}
-
-void ltd_state::init_atla_ltd()
-{
- m_game = 1;
-}
-
-void ltd_state::init_bhol_ltd()
-{
- m_game = 2;
-}
-
-void ltd_state::init_zephy()
-{
- m_game = 3;
-}
-
-TIMER_DEVICE_CALLBACK_MEMBER( ltd_state::timer_r )
-{
- m_timer_r ^= 1;
- m_maincpu->set_input_line(M6802_IRQ_LINE, (m_timer_r) ? CLEAR_LINE : ASSERT_LINE);
- static const uint8_t patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0x58, 0x4c, 0x62, 0x69, 0x78, 0 }; // 7447
- m_out_offs++;
- if (m_out_offs > 0x7f) m_out_offs = 0x60;
-
- if ((m_out_offs > 0x5f) && (m_out_offs < 0x6a))
- {
- switch(m_game)
- {
- case 1: // atlantis (2-player, 5-digit)
- {
- m_digits[0] = 0x3f;
- m_digits[10] = 0x3f;
- switch(m_out_offs-0x60)
- {
- case 0:
- m_digits[1] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[2] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 1:
- m_digits[11] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[12] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 2:
- m_digits[3] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[4] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 3:
- m_digits[13] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[14] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 8:
- m_digits[41] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[40] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- }
- break;
- }
- case 2: // black hole (2-player, 6-digit)
- {
- switch(m_out_offs-0x60)
- {
- case 0:
- m_digits[0] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[1] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 1:
- m_digits[10] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[11] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 2:
- m_digits[2] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[3] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 3:
- m_digits[12] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[13] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 4:
- m_digits[4] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[5] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 5:
- m_digits[14] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[15] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 8:
- m_digits[41] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[40] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- }
- break;
- }
- case 3: // zephy (3-player, 6-digit)
- {
- switch(m_out_offs-0x60)
- {
- case 0:
- m_digits[0] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[1] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 1:
- m_digits[2] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[3] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 2:
- m_digits[4] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[5] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 3:
- m_digits[10] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[11] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 4:
- m_digits[12] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[13] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 5:
- m_digits[14] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[15] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 6:
- m_digits[20] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[21] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 7:
- m_digits[22] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[23] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 8:
- m_digits[24] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[25] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- case 9:
- m_digits[40] = patterns[m_p_ram[m_out_offs]&15];
- m_digits[41] = patterns[m_p_ram[m_out_offs]>>4];
- break;
- }
- break;
- }
- }
- }
-}
-
-void ltd_state::ltd3(machine_config &config)
-{
- /* basic machine hardware */
- m6802_cpu_device &maincpu(M6802(config, m_maincpu, XTAL(3'579'545)));
- maincpu.set_ram_enable(false); // FIXME: needs standby support
- maincpu.set_addrmap(AS_PROGRAM, &ltd_state::ltd3_map);
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- /* Video */
- config.set_default_layout(layout_ltd);
-
- /* Sound */
- genpin_audio(config);
-
- TIMER(config, "timer_r").configure_periodic(FUNC(ltd_state::timer_r), attotime::from_hz(500));
-}
-
-void ltd_state::ltd4(machine_config &config)
-{
- /* basic machine hardware */
- m6803_cpu_device &maincpu(M6803(config, "maincpu", XTAL(3'579'545))); // guess, no details available
- maincpu.set_addrmap(AS_PROGRAM, &ltd_state::ltd4_map);
- maincpu.in_p1_cb().set(FUNC(ltd_state::port1_r));
- maincpu.out_p1_cb().set(FUNC(ltd_state::port1_w));
- maincpu.in_p2_cb().set(FUNC(ltd_state::port2_r));
- maincpu.out_p2_cb().set(FUNC(ltd_state::port2_w));
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- /* Video */
- config.set_default_layout(layout_ltd);
-
- /* Sound */
- genpin_audio(config);
-
- SPEAKER(config, "mono").front_center();
- AY8910(config, "aysnd_0", XTAL(3'579'545)/2).add_route(ALL_OUTPUTS, "mono", 0.3); /* guess */
- AY8910(config, "aysnd_1", XTAL(3'579'545)/2).add_route(ALL_OUTPUTS, "mono", 0.3); /* guess */
-}
-
-/*-------------------------------------------------------------------
-/ Arizona
-/-------------------------------------------------------------------*/
-ROM_START(arizona)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("arizltd.bin", 0x0000, 0x0400, CRC(908f00d8) SHA1(98f28f1aedbad43e0e096959fdef45e038405473))
- ROM_RELOAD(0x0400, 0x0400)
- ROM_RELOAD(0x0800, 0x0400)
- ROM_RELOAD(0x0c00, 0x0400)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Atlantis
-/-------------------------------------------------------------------*/
-ROM_START(atla_ltd)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("atlantis.bin", 0x0000, 0x0800, CRC(c61be043) SHA1(e6c4463f59a5743fa34aa55beeb6f536ad9f1b56))
- ROM_RELOAD(0x0800, 0x0800)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Disco Dancing
-/-------------------------------------------------------------------*/
-ROM_START(discodan)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("disco.bin", 0x0000, 0x0800, CRC(83c79157) SHA1(286fd0c984870639fcd7d7b8f6a5a5ddabcddcf5))
- ROM_RELOAD(0x0800, 0x0800)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Hustler
-/-------------------------------------------------------------------*/
-ROM_START(hustlerp)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("hustler_1.bin", 0x0000, 0x0800, CRC(43f323f5) SHA1(086b81699bea08b10b4231e398f4f689395355b0))
- ROM_RELOAD(0x0800, 0x0800)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Martian Queen
-/-------------------------------------------------------------------*/
-
-// No good dump available
-
-/*-------------------------------------------------------------------
-/ King Kong
-/-------------------------------------------------------------------*/
-
-ROM_START(kkongltd)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("kong.bin", 0x0000, 0x0800, CRC(5b2a3123) SHA1(eee417d17d3272ee63c728915af84da33f1f73a2))
- ROM_RELOAD(0x0800, 0x0800)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Viking King
-/-------------------------------------------------------------------*/
-
-ROM_START(vikngkng)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("vikking.bin", 0x0000, 0x0800, CRC(aa32d158) SHA1(b24294ae4ecb2ab3119ad7fe79ef567b19ac792a))
- ROM_RELOAD(0x0800, 0x0800)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Force
-/-------------------------------------------------------------------*/
-
-ROM_START(force)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("forceltd.bin", 0x0000, 0x0800, CRC(48f9ebbe) SHA1(8aaab352fb21263b1b93ffefd9b5169284083beb))
- ROM_RELOAD(0x0800, 0x0800)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Space Poker
-/-------------------------------------------------------------------*/
-
-// No good dump available
-
-/*-------------------------------------------------------------------
-/ Black Hole
-/-------------------------------------------------------------------*/
-ROM_START(bhol_ltd)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("blackhol.bin", 0x0000, 0x0800, CRC(9f6ae35e) SHA1(c17bf08a41c6cf93550671b0724c58e8ac302c33))
- ROM_RELOAD(0x0800, 0x0800)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Cowboy Eight Ball
-/-------------------------------------------------------------------*/
-
-ROM_START(cowboy)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("cowboy3p.bin", 0x0000, 0x1000, CRC(5afa29af) SHA1(a5ccf5cd17c63d4292222b792535187b1bcfa786))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Zephy
-/-------------------------------------------------------------------*/
-ROM_START(zephy)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("zephy.l2", 0x0000, 0x1000, CRC(8dd11287) SHA1(8133d0c797eb0fdb56d83fc55da91bfc3cddc9e3))
-ROM_END
-
-ROM_START(zephya)
- ROM_REGION(0x1000, "roms", 0)
- ROM_LOAD("zephy1.bin", 0x0000, 0x1000, CRC(ae189c8a) SHA1(c309b436ef94cd5c266c88fe5f222261e083e4eb))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Cowboy Eight Ball 2
-/-------------------------------------------------------------------*/
-ROM_START(cowboy2)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("cowboy_l.bin", 0x0000, 0x1000, CRC(87befe2a) SHA1(93fdf40b10e53d7d95e5dc72923b6be887411fc0))
- ROM_LOAD("cowboy_h.bin", 0x1000, 0x1000, CRC(105e5d7b) SHA1(75edeab8c8ba19f334479133802acbc25f405763))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Haunted Hotel
-/-------------------------------------------------------------------*/
-ROM_START(hhotel)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("hh1.bin", 0x0000, 0x1000, CRC(a107a683) SHA1(5bb79d9a0a6b33f067cdd54942784c67ab557909))
- ROM_LOAD("hh2.bin", 0x1000, 0x1000, CRC(e0c2ebc1) SHA1(131240589162c7b3f44a2bb951945c7d64f89c8d))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Mr. & Mrs. Pec-Men
-/-------------------------------------------------------------------*/
-ROM_START(pecmen)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("pecmen_l.bin", 0x0000, 0x1000, CRC(f86c724e) SHA1(635ec94a1c6e77800ef9774102cc639be86c4261))
- ROM_LOAD("pecmen_h.bin", 0x1000, 0x1000, CRC(013abca0) SHA1(269376af92368d214c3d09ec6d3eb653841666f3))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Al Capone
-/-------------------------------------------------------------------*/
-ROM_START(alcapone)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("alcapo_l.bin", 0x0000, 0x1000, CRC(c4270ba8) SHA1(f3d80af9900c94df2d43f2755341a346a0b64c87))
- ROM_LOAD("alcapo_h.bin", 0x1000, 0x1000, CRC(279f766d) SHA1(453c58e44c4ef8f1f9eb752b6163c61ebed70b27))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Alien Warrior
-/-------------------------------------------------------------------*/
-
-// No good dump available
-
-/*-------------------------------------------------------------------
-/ Columbia
-/-------------------------------------------------------------------*/
-ROM_START(columbia)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("columb-l.bin", 0x0000, 0x1000, CRC(ac345dee) SHA1(14f03fa8059de5cd69cc83638aa6533fbcead37e))
- ROM_LOAD("columb-h.bin", 0x1000, 0x1000, CRC(acd2a85b) SHA1(30889ee4230ce05f6060f926b2137bbf5939db2d))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Time Machine
-/-------------------------------------------------------------------*/
-ROM_START(tmacltd4)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("tm4-l.bin", 0x0000, 0x1000, CRC(69691662) SHA1(3d86314967075e3f5b168c8d7bf6b26bbbb957bd))
- ROM_LOAD("tm4-h.bin", 0x1000, 0x1000, CRC(f5f97992) SHA1(ba31f71a600e7061b500e0750f50643503e52a80))
-ROM_END
-
-ROM_START(tmacltd2)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("tm4-l.bin", 0x0000, 0x1000, NO_DUMP)
- ROM_LOAD("tm4-h.bin", 0x1000, 0x1000, CRC(f717c9db) SHA1(9ca5819b707fa20edfc289734e1aa189ae242aa3))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Trick Shooter
-/-------------------------------------------------------------------*/
-ROM_START(tricksht)
- ROM_REGION(0x2000, "roms", 0)
- ROM_LOAD("tricks-l.bin", 0x0000, 0x1000, CRC(951413ff) SHA1(f4a28f7b41cb077377433dc7bfb6647e5d392481))
- ROM_LOAD("tricks-h.bin", 0x1000, 0x1000, CRC(2e4efb51) SHA1(3dd20addecf4b47bd68b05d557c378d1dbbbd892))
-ROM_END
-
-// system 3
-GAME(1981, arizona, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Arizona", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, atla_ltd, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Atlantis (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME(1981, discodan, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Disco Dancing", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, hustlerp, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Hustler", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, kkongltd, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "King Kong", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?, vikngkng, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Viking King", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, force, 0, ltd3, ltd3, ltd_state, init_atla_ltd, ROT0, "LTD", "Force", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, bhol_ltd, 0, ltd3, ltd3, ltd_state, init_bhol_ltd, ROT0, "LTD", "Black Hole (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME(1981, cowboy, 0, ltd3, ltd3, ltd_state, init_zephy, ROT0, "LTD", "Cowboy Eight Ball", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, zephy, 0, ltd3, ltd3, ltd_state, init_zephy, ROT0, "LTD", "Zephy", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, zephya, zephy, ltd3, ltd3, ltd_state, init_zephy, ROT0, "LTD", "Zephy (alternate set)", MACHINE_IS_SKELETON_MECHANICAL)
-
-// system 4
-GAME(1982, cowboy2, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Cowboy Eight Ball 2", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, hhotel, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Haunted Hotel", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, pecmen, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Mr. & Mrs. Pec-Men", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, alcapone, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Al Capone", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, columbia, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Columbia", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, tmacltd4, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Time Machine (LTD, 4 players)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, tmacltd2, tmacltd4, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Time Machine (LTD, 2 players)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, tricksht, 0, ltd4, ltd4, ltd_state, init_ltd, ROT0, "LTD", "Trick Shooter", MACHINE_IS_SKELETON_MECHANICAL)