diff options
Diffstat (limited to 'src/mame/drivers/lsasquad.cpp')
-rw-r--r-- | src/mame/drivers/lsasquad.cpp | 799 |
1 files changed, 0 insertions, 799 deletions
diff --git a/src/mame/drivers/lsasquad.cpp b/src/mame/drivers/lsasquad.cpp deleted file mode 100644 index 2328fde0742..00000000000 --- a/src/mame/drivers/lsasquad.cpp +++ /dev/null @@ -1,799 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Nicola Salmoria -/*************************************************************************** - -Land Sea Air Squad / Storming Party (c) 1986 Taito - -driver by Nicola Salmoria - -TODO: -- Wrong sprite/tilemap priority. Sprites can appear above and below the middle - layer, it's not clear how this is selected since there are no free attribute - bits. - The priority seems to involve split transparency on the tilemap and also - priority on sprites (so that people pass below doors but airplanes above). - It is confirmed that priority is controlled by PROM a64-06.9 (grounding A9 - makes sprites disappear). -- Scrollram not entirely understood - it's most likely wrong, but more than - enough to run this particular game. -- The video driver is pretty slow and could be optimized using temporary bitmaps - (or tilemaps), however I haven't done that because the video circuitry is not - entirely understood and if other games are found running on this hardware, they - might not like the optimizations. -- Unknown writes to YM2203 output ports (filters?) - -TS 2006.05.28: --------------- -Added 'Daikaijuu no Gyakushuu' -- more sprite ram -- a bit different sound hardware (diff. communciation with sub cpu, no NMI) -- same video board as LSA Squad, but different features are used - - -Difficulty level Damage from.. - Bullet Enemy plane -A (easy) 1 2 -B (medium) 2 3 -C (hard) 2 5 -D (hardest) 3 6 - -Rank A and B are described as normal. In rank C, some enemies shoot -more bullets. In rank D, all enemies shoot more bullets. - ---------------------------------------------------------------------------- - -Daikaiju no Gyakushu -Taito, 1986 - -(Info from a Japanese friend...) -The Japanese letters on the title screen say "Daikaizyuu no Gyakusyuu" -Pronunciation is like "Dai-Kai-ju-no-Ghi-yaku-shu" -The correct spelling is "Daikaiju no Gyakushu" - -PCB Layout ----------- - -J1100064A -K1100152A -CPU PCB -(sticker) M4300046A -|--------------------------------------------------------------| -| MB3731 YM3014 PC010SA A74_09.IC24 | -|H 4556 PC010SA A74_08.IC23 |-| -| LM3900 A74_07.IC22 | | -| VOL PC040DA | | -|-| YM2203 PC040DA | | - | PC040DA | | -|-| YM2149 A74_06.IC9| | -| | | -| Z80A |-| -| | -|G A74_04.IC44 | -| | -| 6116 | -| Z80B |-| -| A74_05.IC35 | | -|-| A74_01.IC4| | - | PC030CM | | -|-| PAL16L8 A74_02.IC3| | -| (A64-18) | | -| A74_03.IC2| | -| |-| -| DSWB DSWA TL7700 6264 | -|--------------------------------------------------------------| -Notes: - Z80A clock - 3.000MHz [24/8] - Z80B clock - 6.000MHz [24/4] - YM2203 clock - 3.000MHz [24/8] - YM2149 clock - 3.000MHz [24/8] - PC030CM - Taito custom ceramic I/O module (SIL20) - PC010SA - Taito custom ceramic sound DAC module (SIL14) - PC040DA - Taito custom ceramic video DAC module (SIL19) - TL7700 - Texas Instruments TL7700 Voltage Supervisor/Reset IC (DIP8) - 6264 - Mitsubishi M5M5165P-10 8k x8 SRAM (DIP28) - 6116 - Sony CXK5816P-12L 2k x8 SRAM (DIP24) - MB3731 - Fujitsu MB3731 audio amp IC (SIL12) - G - 22-way edge connector - H - 12 pin Taito power connector (gnd,gnd,gnd,gnd,5,5,5,-5,12,key,12,12) - A74_05.IC35 - Motorola 68705P5S Micro-controller, clock 3.000MHz [24/8] (protected, DIP28) - VSync - 60Hz - - ROMs - ---- - A74_06/07/08/09 - MMI 63S441 1k x4 Bipolar PROM (DIP18) - A74_01/02/03/04 - Fujitsu 27C256 EPROM (DIP28) - - - -Bottom board ------------- -J1100065A -K1100153A -VIDEO BOARD -|--------------------------------------------------------------| -| A74_10.IC27 A74_11.IC40 6116 6116 | -| A74_12.IC28 A74_12.IC41 6116 6116 |-| -| | | -| | | -|-| 2018 | | - | | | -|-| | | -| 2018 24MHz | | -| |-| -| | -|T | -| | -| 2018 | -| 2018 |-| -|-| | | - | | | -|-| | | -| | | -| | | -| A74_14.IC2 A74_15.IC25 | | -| A74_16.IC3 A74_17.IC26 |-| -| 2018 | -|--------------------------------------------------------------| -Notes: - 2018 - Toshiba TMM2018 or Sony CXK5813 2k x8 SRAM (NDIP28) - 6116 - Hitachi HM6116LP-3 2k x8 SRAM (DIP24) - T - 18-way edge connector - All A74_x - Fujitsu 27C256 EPROM (DIP28) - - -***************************************************************************/ - -#include "emu.h" -#include "includes/lsasquad.h" - -#include "cpu/m6805/m6805.h" -#include "cpu/z80/z80.h" -#include "sound/2203intf.h" -#include "sound/ay8910.h" -#include "screen.h" -#include "speaker.h" - - -#define MASTER_CLOCK XTAL(24'000'000) - - -WRITE8_MEMBER(lsasquad_state::lsasquad_bankswitch_w) -{ - /* bits 0-2 select ROM bank */ - membank("bank1")->set_entry(data & 0x07); - - /* bit 3 is zeroed on startup, maybe reset sound CPU */ - - /* bit 4 flips screen */ - flip_screen_set(data & 0x10); - - /* other bits unknown */ -} - -void lsasquad_state::lsasquad_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0x8000, 0x9fff).bankr("bank1"); - map(0xa000, 0xbfff).ram(); /* SRAM */ - map(0xc000, 0xdfff).ram().share("videoram"); /* SCREEN RAM */ - map(0xe000, 0xe3ff).ram().share("scrollram"); /* SCROLL RAM */ - map(0xe400, 0xe5ff).ram().share("spriteram"); /* OBJECT RAM */ - map(0xe800, 0xe800).portr("DSWA"); - map(0xe801, 0xe801).portr("DSWB"); - map(0xe802, 0xe802).portr("DSWC"); - map(0xe803, 0xe803).r(FUNC(lsasquad_state::lsasquad_mcu_status_r)); /* COIN + 68705 status */ - map(0xe804, 0xe804).portr("P1"); - map(0xe805, 0xe805).portr("P2"); - map(0xe806, 0xe806).portr("START"); - map(0xe807, 0xe807).portr("SERVICE"); - map(0xea00, 0xea00).w(FUNC(lsasquad_state::lsasquad_bankswitch_w)); - map(0xec00, 0xec00).r(m_soundlatch2, FUNC(generic_latch_8_device::read)); - map(0xec00, 0xec00).w(m_soundlatch, FUNC(generic_latch_8_device::write)); - map(0xec01, 0xec01).r(FUNC(lsasquad_state::lsasquad_sound_status_r)); - map(0xee00, 0xee00).rw(m_bmcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w)); -} - -void lsasquad_state::lsasquad_sound_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0x8000, 0x87ff).ram(); - map(0xa000, 0xa001).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); - map(0xc000, 0xc001).w("aysnd", FUNC(ay8910_device::address_data_w)); - map(0xd000, 0xd000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); - map(0xd000, 0xd000).w(m_soundlatch2, FUNC(generic_latch_8_device::write)); - map(0xd400, 0xd400).w(FUNC(lsasquad_state::lsasquad_sh_nmi_disable_w)); - map(0xd800, 0xd800).w(FUNC(lsasquad_state::lsasquad_sh_nmi_enable_w)); - map(0xd800, 0xd800).r(FUNC(lsasquad_state::lsasquad_sound_status_r)); - map(0xe000, 0xefff).rom(); /* space for diagnostic ROM? */ -} - - - -void lsasquad_state::storming_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0x8000, 0x9fff).bankr("bank1"); - map(0xa000, 0xbfff).ram(); /* SRAM */ - map(0xc000, 0xdfff).ram().share("videoram"); /* SCREEN RAM */ - map(0xe000, 0xe3ff).ram().share("scrollram"); /* SCROLL RAM */ - map(0xe400, 0xe5ff).ram().share("spriteram"); /* OBJECT RAM */ - map(0xe800, 0xe800).portr("DSWA"); - map(0xe801, 0xe801).portr("DSWB"); - map(0xe802, 0xe802).portr("DSWC"); - map(0xe803, 0xe803).portr("COINS"); - map(0xe804, 0xe804).portr("P1"); - map(0xe805, 0xe805).portr("P2"); - map(0xe806, 0xe806).portr("START"); - map(0xe807, 0xe807).portr("SERVICE"); - map(0xea00, 0xea00).w(FUNC(lsasquad_state::lsasquad_bankswitch_w)); - map(0xec00, 0xec00).r(m_soundlatch2, FUNC(generic_latch_8_device::read)); - map(0xec00, 0xec00).w(m_soundlatch, FUNC(generic_latch_8_device::write)); - map(0xec01, 0xec01).r(FUNC(lsasquad_state::lsasquad_sound_status_r)); -} - - -static INPUT_PORTS_START( lsasquad ) - PORT_START("DSWA") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) - PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) - - PORT_START("DSWB") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) - PORT_DIPSETTING( 0x08, "50000 100000" ) - PORT_DIPSETTING( 0x0c, "80000 150000" ) - PORT_DIPSETTING( 0x04, "100000 200000" ) - PORT_DIPSETTING( 0x00, "150000 300000" ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "1" ) - PORT_DIPSETTING( 0x30, "3" ) - PORT_DIPSETTING( 0x10, "4" ) - PORT_DIPSETTING( 0x20, "5" ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) - PORT_DIPSETTING( 0x00, DEF_STR( No ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) - PORT_DIPSETTING( 0x00, DEF_STR( English ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) ) - - PORT_START("DSWC") - PORT_DIPNAME( 0x01, 0x01, "Freeze" ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, "Invulnerability (Cheat)") - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("MCU") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) /* 68705 ready to receive cmd */ - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) /* 0 = 68705 has sent result */ - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("START") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("SERVICE") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - - -static INPUT_PORTS_START( storming ) - PORT_INCLUDE( lsasquad ) // no MCU - - PORT_START("COINS") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - -INPUT_PORTS_END - - -/* DAIKAIJU */ - -void lsasquad_state::daikaiju_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0x8000, 0x9fff).bankr("bank1"); - map(0xa000, 0xbfff).ram(); /* SRAM */ - map(0xc000, 0xdfff).ram().share("videoram"); /* SCREEN RAM */ - map(0xe000, 0xe3ff).ram().share("scrollram"); /* SCROLL RAM */ - map(0xe400, 0xe7ff).ram().share("spriteram"); /* OBJECT RAM */ - map(0xe800, 0xe800).portr("DSWA"); - map(0xe801, 0xe801).portr("DSWB"); - map(0xe803, 0xe803).r(FUNC(lsasquad_state::daikaiju_mcu_status_r)); /* COIN + 68705 status */ - map(0xe804, 0xe804).portr("P1"); - map(0xe805, 0xe805).portr("P2"); - map(0xe806, 0xe806).portr("START"); - map(0xe807, 0xe807).portr("SERVICE"); - map(0xea00, 0xea00).w(FUNC(lsasquad_state::lsasquad_bankswitch_w)); - map(0xec00, 0xec00).w(m_soundlatch, FUNC(generic_latch_8_device::write)); - map(0xee00, 0xee00).rw(m_bmcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w)); -} - -void lsasquad_state::daikaiju_sound_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0x8000, 0x87ff).ram(); - map(0xa000, 0xa001).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); - map(0xc000, 0xc001).w("aysnd", FUNC(ay8910_device::address_data_w)); - map(0xd000, 0xd000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); - map(0xd400, 0xd400).w(FUNC(lsasquad_state::lsasquad_sh_nmi_disable_w)); - map(0xd800, 0xd800).rw(FUNC(lsasquad_state::daikaiju_sound_status_r), FUNC(lsasquad_state::lsasquad_sh_nmi_enable_w)); - map(0xdc00, 0xdc00).nopw(); - map(0xe000, 0xefff).rom(); /* space for diagnostic ROM? */ -} - -static INPUT_PORTS_START( daikaiju ) - PORT_START("DSWA") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) //test mode - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) - PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) - - PORT_START("DSWB") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) // detailed description at the top of file - PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) - PORT_DIPSETTING( 0x08, "100000" ) - PORT_DIPSETTING( 0x0c, "30000" ) - PORT_DIPSETTING( 0x04, "50000" ) - PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "Infinite (Cheat)" ) - PORT_DIPSETTING( 0x30, "3" ) - PORT_DIPSETTING( 0x10, "5" ) - PORT_DIPSETTING( 0x20, "4" ) - PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Freeze" ) //stop mode - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSWC") - //unused - - - PORT_START("MCU") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) /* 68705 ready to receive cmd */ - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) /* 0 = 68705 has sent result */ - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("START") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("SERVICE") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - - -static const gfx_layout charlayout = -{ - 8,8, - RGN_FRAC(1,2), - 4, - { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 }, - { 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0 }, - { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, - 16*8 -}; - -static const gfx_layout spritelayout = -{ - 16,16, - RGN_FRAC(1,2), - 4, - { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 }, - { 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0, - 16*8+3, 16*8+2, 16*8+1, 16*8+0, 16*8+8+3, 16*8+8+2, 16*8+8+1, 16*8+8+0 }, - { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, - 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 }, - 64*8 -}; - -static GFXDECODE_START( gfx_lsasquad ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) - GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 16 ) -GFXDECODE_END - - -WRITE8_MEMBER(lsasquad_state::unk) -{ -} - -MACHINE_START_MEMBER(lsasquad_state,lsasquad) -{ - uint8_t *ROM = memregion("maincpu")->base(); - - membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x2000); -} - -MACHINE_RESET_MEMBER(lsasquad_state,lsasquad) -{ -} - -/* Note: lsasquad clock values are not verified */ -void lsasquad_state::lsasquad(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, MASTER_CLOCK / 4); - m_maincpu->set_addrmap(AS_PROGRAM, &lsasquad_state::lsasquad_map); - m_maincpu->set_vblank_int("screen", FUNC(lsasquad_state::irq0_line_hold)); - - Z80(config, m_audiocpu, MASTER_CLOCK / 8); - m_audiocpu->set_addrmap(AS_PROGRAM, &lsasquad_state::lsasquad_sound_map); - /* IRQs are triggered by the YM2203 */ - TAITO68705_MCU(config, m_bmcu, MASTER_CLOCK / 8); - - - config.set_maximum_quantum(attotime::from_hz(30000)); /* 500 CPU slices per frame - a high value to ensure proper */ - /* synchronization of the CPUs */ - /* main<->sound synchronization depends on this */ - - MCFG_MACHINE_START_OVERRIDE(lsasquad_state,lsasquad) - MCFG_MACHINE_RESET_OVERRIDE(lsasquad_state,lsasquad) - - GENERIC_LATCH_8(config, m_soundlatch); - m_soundlatch->data_pending_callback().set("soundnmi", FUNC(input_merger_device::in_w<0>)); - - INPUT_MERGER_ALL_HIGH(config, "soundnmi").output_handler().set_inputline(m_audiocpu, INPUT_LINE_NMI); - - GENERIC_LATCH_8(config, m_soundlatch2); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(32*8, 32*8); - screen.set_visarea(0, 32*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(lsasquad_state::screen_update_lsasquad)); - screen.set_palette(m_palette); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_lsasquad); - PALETTE(config, m_palette, palette_device::RGB_444_PROMS, "proms", 512); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - YM2149(config, "aysnd", MASTER_CLOCK / 8).add_route(ALL_OUTPUTS, "mono", 0.12); - - ym2203_device &ymsnd(YM2203(config, "ymsnd", MASTER_CLOCK / 8)); - ymsnd.irq_handler().set_inputline(m_audiocpu, 0); - ymsnd.port_a_write_callback().set(FUNC(lsasquad_state::unk)); - ymsnd.port_b_write_callback().set(FUNC(lsasquad_state::unk)); - ymsnd.add_route(0, "mono", 0.12); - ymsnd.add_route(1, "mono", 0.12); - ymsnd.add_route(2, "mono", 0.12); - ymsnd.add_route(3, "mono", 0.63); -} - -void lsasquad_state::storming(machine_config &config) -{ - lsasquad(config); - - m_maincpu->set_addrmap(AS_PROGRAM, &lsasquad_state::storming_map); - - config.device_remove("bmcu"); - - AY8910(config.replace(), "aysnd", MASTER_CLOCK / 8).add_route(ALL_OUTPUTS, "mono", 0.12); // AY-3-8910A -} - -void lsasquad_state::daikaiju(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, MASTER_CLOCK / 4); - m_maincpu->set_addrmap(AS_PROGRAM, &lsasquad_state::daikaiju_map); - m_maincpu->set_vblank_int("screen", FUNC(lsasquad_state::irq0_line_hold)); - - Z80(config, m_audiocpu, MASTER_CLOCK / 8); - m_audiocpu->set_addrmap(AS_PROGRAM, &lsasquad_state::daikaiju_sound_map); - /* IRQs are triggered by the YM2203 */ - - TAITO68705_MCU(config, m_bmcu, MASTER_CLOCK / 8); - - config.set_maximum_quantum(attotime::from_hz(30000)); /* 500 CPU slices per frame - a high value to ensure proper */ - /* synchronization of the CPUs */ - /* main<->sound synchronization depends on this */ - - MCFG_MACHINE_START_OVERRIDE(lsasquad_state,lsasquad) - MCFG_MACHINE_RESET_OVERRIDE(lsasquad_state,lsasquad) - - GENERIC_LATCH_8(config, m_soundlatch); - m_soundlatch->data_pending_callback().set("soundnmi", FUNC(input_merger_device::in_w<0>)); - - INPUT_MERGER_ALL_HIGH(config, "soundnmi").output_handler().set_inputline(m_audiocpu, INPUT_LINE_NMI); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(32*8, 32*8); - screen.set_visarea(0, 32*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(lsasquad_state::screen_update_daikaiju)); - screen.set_palette(m_palette); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_lsasquad); - PALETTE(config, m_palette, palette_device::RGB_444_PROMS, "proms", 512); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - YM2149(config, "aysnd", MASTER_CLOCK / 8).add_route(ALL_OUTPUTS, "mono", 0.12); - - ym2203_device &ymsnd(YM2203(config, "ymsnd", MASTER_CLOCK / 8)); - ymsnd.irq_handler().set_inputline(m_audiocpu, 0); - ymsnd.port_a_write_callback().set(FUNC(lsasquad_state::unk)); - ymsnd.port_b_write_callback().set(FUNC(lsasquad_state::unk)); - ymsnd.add_route(0, "mono", 0.12); - ymsnd.add_route(1, "mono", 0.12); - ymsnd.add_route(2, "mono", 0.12); - ymsnd.add_route(3, "mono", 0.63); -} - - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -ROM_START( lsasquad ) - ROM_REGION( 0x20000, "maincpu", 0 ) - ROM_LOAD( "a64-21.4", 0x00000, 0x8000, CRC(5ff6b017) SHA1(96cc74edba1208bb8e82f93d2d3a88ea24922dc0) ) - /* ROMs banked at 8000-9fff */ - ROM_LOAD( "a64-20.3", 0x10000, 0x8000, CRC(7f8b4979) SHA1(975b1a678e1f7d7b5789565063177593639645ce) ) - ROM_LOAD( "a64-19.2", 0x18000, 0x8000, CRC(ba31d34a) SHA1(e2c515ae8146a37534b19403c03fc5a8719f115f) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the second CPU */ - ROM_LOAD( "a64-04.44", 0x0000, 0x8000, CRC(c238406a) SHA1(bb8f9d952c4568edb375328a1f9f6681a1bb5907) ) - - ROM_REGION( 0x0800, "bmcu:mcu", 0 ) /* 2k for the microcontroller */ - ROM_LOAD( "a64-05.35", 0x0000, 0x0800, CRC(572677b9) SHA1(e098d5d842bcc81221ba56652a7019505d8be082) ) - - ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) - ROM_LOAD( "a64-10.27", 0x00000, 0x8000, CRC(bb4f1b37) SHA1(ce8dc962a3d04a624e36b57dc678e7ca7726ba1d) ) - ROM_LOAD( "a64-22.28", 0x08000, 0x8000, CRC(58e03b89) SHA1(ccec83bcd7cb2be3ba46e9fbc7952349fa8faadf) ) - ROM_LOAD( "a64-11.40", 0x10000, 0x8000, CRC(a3bbc0b3) SHA1(f565d323575af3c2e95412c50130e88954fc238c) ) - ROM_LOAD( "a64-23.41", 0x18000, 0x8000, CRC(377a538b) SHA1(1174838309a331ffec7b60d6ceaa98a02fdbe210) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) - ROM_LOAD( "a64-14.2", 0x00000, 0x8000, CRC(a72e2041) SHA1(c537d1620fe8562aef39a0279b35139eb0668bf9) ) - ROM_LOAD( "a64-16.3", 0x08000, 0x8000, CRC(05206333) SHA1(a7463279446de9d633ea18f1e1eb5f610d982a37) ) - ROM_LOAD( "a64-15.25", 0x10000, 0x8000, CRC(01ed5851) SHA1(6034376d30d1d17fe9aab07cb40009c4f3c03690) ) - ROM_LOAD( "a64-17.26", 0x18000, 0x8000, CRC(6eaf3735) SHA1(a91fd7c9a6f2f58d311e40edc29d1e4f97746146) ) - - ROM_REGION( 0x0600, "proms", 0 ) - ROM_LOAD( "a64-07.22", 0x0000, 0x0200, CRC(82802bbb) SHA1(4f54c9364a12809898eabd1eb13d16a6c9f0f532) ) /* red (bottom half unused) */ - ROM_IGNORE( 0x200 ) - ROM_LOAD( "a64-08.23", 0x0200, 0x0200, CRC(aa9e1dbd) SHA1(be7dfabf5306747fa3d5f1f735d0064673f19c91) ) /* green (bottom half unused) */ - ROM_IGNORE( 0x200 ) - ROM_LOAD( "a64-09.24", 0x0400, 0x0200, CRC(dca86295) SHA1(a6f6af60caaad9f49d72a8c2ff1e6115471f8c63) ) /* blue (bottom half unused) */ - ROM_IGNORE( 0x200 ) - - ROM_REGION( 0x0400, "prio_prom", 0 ) - ROM_LOAD( "a64-06.9", 0x0000, 0x0400, CRC(7ced30ba) SHA1(f22de13d4fd49b7b2ffd06032eb5e14fbdeec91c) ) /* priority */ - - ROM_REGION( 0x0200, "plds", 0 ) - ROM_LOAD( "pal16l8a.14", 0x0000, 0x0104, CRC(a7cc157d) SHA1(f06f750636d59a610e0b0eda8cb791780ebc57a5) ) -ROM_END - -ROM_START( storming ) - ROM_REGION( 0x20000, "maincpu", 0 ) - ROM_LOAD( "stpartyj.001", 0x00000, 0x8000, CRC(07e6bc61) SHA1(6989a1401868dd93c9466cfd1636ac48a734a5d4) ) - /* ROMs banked at 8000-9fff */ - ROM_LOAD( "stpartyj.002", 0x10000, 0x8000, CRC(1c7fe5d5) SHA1(15c09e3301d8ce55e59fe90db9f50ee19584ab7b) ) - ROM_LOAD( "stpartyj.003", 0x18000, 0x8000, CRC(159f23a6) SHA1(2cb4ed78e54dc2acbbfc2d4cfb2d29ff604aa9ae) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the second CPU */ - ROM_LOAD( "a64-04.44", 0x0000, 0x8000, CRC(c238406a) SHA1(bb8f9d952c4568edb375328a1f9f6681a1bb5907) ) - - ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) - ROM_LOAD( "a64-10.27", 0x00000, 0x8000, CRC(bb4f1b37) SHA1(ce8dc962a3d04a624e36b57dc678e7ca7726ba1d) ) - ROM_LOAD( "stpartyj.009", 0x08000, 0x8000, CRC(8ee2443b) SHA1(855d8189efcfc796daa6b36f86d2872cc48adfde) ) - ROM_LOAD( "a64-11.40", 0x10000, 0x8000, CRC(a3bbc0b3) SHA1(f565d323575af3c2e95412c50130e88954fc238c) ) - ROM_LOAD( "stpartyj.011", 0x18000, 0x8000, CRC(f342d42f) SHA1(ef9367ad9763f4b38e0f12805c1eee7c430758c2) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) - ROM_LOAD( "a64-14.2", 0x00000, 0x8000, CRC(a72e2041) SHA1(c537d1620fe8562aef39a0279b35139eb0668bf9) ) - ROM_LOAD( "a64-16.3", 0x08000, 0x8000, CRC(05206333) SHA1(a7463279446de9d633ea18f1e1eb5f610d982a37) ) - ROM_LOAD( "a64-15.25", 0x10000, 0x8000, CRC(01ed5851) SHA1(6034376d30d1d17fe9aab07cb40009c4f3c03690) ) - ROM_LOAD( "a64-17.26", 0x18000, 0x8000, CRC(6eaf3735) SHA1(a91fd7c9a6f2f58d311e40edc29d1e4f97746146) ) - - ROM_REGION( 0x0600, "proms", 0 ) - ROM_LOAD( "a64-07.22", 0x0000, 0x0200, CRC(82802bbb) SHA1(4f54c9364a12809898eabd1eb13d16a6c9f0f532) ) /* red (bottom half unused) */ - ROM_IGNORE( 0x200 ) - ROM_LOAD( "a64-08.23", 0x0200, 0x0200, CRC(aa9e1dbd) SHA1(be7dfabf5306747fa3d5f1f735d0064673f19c91) ) /* green (bottom half unused) */ - ROM_IGNORE( 0x200 ) - ROM_LOAD( "a64-09.24", 0x0400, 0x0200, CRC(dca86295) SHA1(a6f6af60caaad9f49d72a8c2ff1e6115471f8c63) ) /* blue (bottom half unused) */ - ROM_IGNORE( 0x200 ) - - ROM_REGION( 0x0400, "prio_prom", 0 ) - ROM_LOAD( "a64-06.9", 0x0000, 0x0400, CRC(7ced30ba) SHA1(f22de13d4fd49b7b2ffd06032eb5e14fbdeec91c) ) /* priority */ - - ROM_REGION( 0x0200, "plds", 0 ) - ROM_LOAD( "pal16l8a.14", 0x0000, 0x0104, CRC(a7cc157d) SHA1(f06f750636d59a610e0b0eda8cb791780ebc57a5) ) -ROM_END - -ROM_START( daikaiju ) - ROM_REGION( 0x20000, "maincpu", 0 ) - ROM_LOAD( "a74_01-1.ic4", 0x00000, 0x8000, CRC(89c13d7f) SHA1(2eaec80d7aa360b700387df00b37a692acc50d74) ) - /* ROMs banked at 8000-9fff */ - ROM_LOAD( "a74_02.ic3", 0x10000, 0x8000, CRC(8ddf6131) SHA1(b5b23550e7ee52554bc1f045ed6f42e254a05bf4) ) - ROM_LOAD( "a74_03.ic2", 0x18000, 0x8000, CRC(3911ffed) SHA1(ba6dbd74d37ef26621a02baf3479e2764d10d2ba) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the second CPU */ - ROM_LOAD( "a74_04.ic44", 0x0000, 0x8000, CRC(98a6a703) SHA1(0c169a7a5f8b26606f67ee7f14bd487951536ac5) ) - - ROM_REGION( 0x0800, "bmcu:mcu", 0 ) - ROM_LOAD( "a74_05.ic35", 0x0000, 0x0800, CRC(d66df06f) SHA1(6a61eb15aef7f3b7a66ec9d87c0bdd731d6cb079) ) - - ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) - ROM_LOAD( "a74_10.ic27", 0x00000, 0x8000, CRC(3123158e) SHA1(cdebf63c283c5c042596b0a13361fd01245e9c42) ) - ROM_LOAD( "a74_12.ic28", 0x08000, 0x8000, CRC(8a4e6c3a) SHA1(85b5c8630fe9d4faea6787f80a66ee41da64e64b) ) - ROM_LOAD( "a74_11.ic40", 0x10000, 0x8000, CRC(6432ae38) SHA1(5514c5259c5ced393b1c39436025dd13c0c61d82) ) - ROM_LOAD( "a74_13.ic41", 0x18000, 0x8000, CRC(1a1be4bb) SHA1(cbe647b2291db6432ea2cb61b8108cc089adb3c7) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) - ROM_LOAD( "a74_14.ic2", 0x00000, 0x8000, CRC(c28e9c35) SHA1(e9c697a91e5281ab08a43169004c235ada9391db) ) - ROM_LOAD( "a74_16.ic3", 0x08000, 0x8000, CRC(4b1c7921) SHA1(37e26a9007bfdf71af021fb218ea2b16f91d9c37) ) - ROM_LOAD( "a74_16.ic25", 0x10000, 0x8000, CRC(ef4d1945) SHA1(6b5e898e486d5786fc5d151f1fcca0015829365d) ) - ROM_LOAD( "a74_17.ic26", 0x18000, 0x8000, CRC(d1077878) SHA1(e69893db6b63d5a5192b521d61a86f60b7029b7e) ) - - ROM_REGION( 0x0600, "proms", 0 ) - ROM_LOAD( "a74_07.ic22", 0x0000, 0x0200, CRC(66132341) SHA1(8c6723dfc4f856ef27998411a98c40783d13ac41) ) /* red (bottom half unused) */ - ROM_IGNORE( 0x200 ) - ROM_LOAD( "a74_08.ic23", 0x0200, 0x0200, CRC(fb3f0273) SHA1(591577c94865e2e6465e0016350450a19000e52d) ) /* green (bottom half unused) */ - ROM_IGNORE( 0x200 ) - ROM_LOAD( "a74_09.ic24", 0x0400, 0x0200, CRC(bed6709d) SHA1(ba5435728d6b7847bc86878f6122ce1f86982f0a) ) /* blue (bottom half unused) */ - ROM_IGNORE( 0x200 ) - - ROM_REGION( 0x0400, "prio_prom", 0 ) - ROM_LOAD( "a74_06.ic9", 0x0000, 0x0400, CRC(cad554e7) SHA1(7890d948bfef198309df810f8401d224224a73a1) ) /* priority */ -ROM_END - - -GAME( 1986, lsasquad, 0, lsasquad, lsasquad, lsasquad_state, empty_init, ROT270, "Taito", "Land Sea Air Squad / Riku Kai Kuu Saizensen", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) -GAME( 1986, storming, lsasquad, storming, storming, lsasquad_state, empty_init, ROT270, "bootleg", "Storming Party / Riku Kai Kuu Saizensen", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) -GAME( 1986, daikaiju, 0, daikaiju, daikaiju, lsasquad_state, empty_init, ROT270, "Taito", "Daikaiju no Gyakushu", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) |