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-rw-r--r--src/mame/drivers/lkage.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/drivers/lkage.cpp b/src/mame/drivers/lkage.cpp
index 44af4b1d457..03cc935a273 100644
--- a/src/mame/drivers/lkage.cpp
+++ b/src/mame/drivers/lkage.cpp
@@ -914,21 +914,21 @@ READ8_MEMBER(lkage_state::fake_status_r)
return m_mcu_ready;
}
-DRIVER_INIT_MEMBER(lkage_state,lkage)
+void lkage_state::init_lkage()
{
- m_sprite_dx=0;
+ m_sprite_dx = 0;
}
-DRIVER_INIT_MEMBER(lkage_state,bygone)
+void lkage_state::init_bygone()
{
- m_sprite_dx=1;
+ m_sprite_dx = 1;
}
-GAME( 1984, lkage, 0, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The Legend of Kage", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageo, lkage, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The Legend of Kage (older)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageoo, lkage, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The Legend of Kage (oldest)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb, lkage, lkageb, lkageb, lkage_state, lkage, ROT0, "bootleg", "The Legend of Kage (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb2, lkage, lkageb, lkageb, lkage_state, lkage, ROT0, "bootleg", "The Legend of Kage (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb3, lkage, lkageb, lkageb, lkage_state, lkage, ROT0, "bootleg", "The Legend of Kage (bootleg set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bygone, 0, lkage, bygone, lkage_state, bygone, ROT0, "Taito Corporation", "Bygone (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, lkage, 0, lkage, lkage, lkage_state, init_lkage, ROT0, "Taito Corporation", "The Legend of Kage", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, lkageo, lkage, lkage, lkage, lkage_state, init_lkage, ROT0, "Taito Corporation", "The Legend of Kage (older)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, lkageoo, lkage, lkage, lkage, lkage_state, init_lkage, ROT0, "Taito Corporation", "The Legend of Kage (oldest)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, lkageb, lkage, lkageb, lkageb, lkage_state, init_lkage, ROT0, "bootleg", "The Legend of Kage (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, lkageb2, lkage, lkageb, lkageb, lkage_state, init_lkage, ROT0, "bootleg", "The Legend of Kage (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, lkageb3, lkage, lkageb, lkageb, lkage_state, init_lkage, ROT0, "bootleg", "The Legend of Kage (bootleg set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1985, bygone, 0, lkage, bygone, lkage_state, init_bygone, ROT0, "Taito Corporation", "Bygone (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )