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Diffstat (limited to 'src/mame/drivers/lkage.c')
-rw-r--r--src/mame/drivers/lkage.c568
1 files changed, 568 insertions, 0 deletions
diff --git a/src/mame/drivers/lkage.c b/src/mame/drivers/lkage.c
new file mode 100644
index 00000000000..96eb9e0af97
--- /dev/null
+++ b/src/mame/drivers/lkage.c
@@ -0,0 +1,568 @@
+/***************************************************************************
+
+Legend of Kage
+(C)1985 Taito
+CPU: Z80 (x2), MC68705
+Sound: YM2203 (x2)
+
+Phil Stroffolino
+ptroffo@yahoo.com
+
+TODO:
+
+- The high score display uses a video attribute flag whose pupose isn't known.
+
+- purpose of the 0x200 byte prom, "a54-10.2" is unknown. It contains values in range 0x0..0xf.
+
+- SOUND: lots of unknown writes to the YM2203 I/O ports
+
+- Note that all the bootlegs are derived from a different version of the
+ original which hasn't been found yet.
+
+- lkage is verfied to be an original set, but it seems to work regardless of what
+ the mcu does. Moreover, the mcu returns a checksum which is different from what
+ is expected - the MCU computes 0x89, but the main CPU expects 0x5d.
+ The game works anyway, it never gives the usual Taito "BAD HW" message.
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m6805/m6805.h"
+#include "sound/2203intf.h"
+
+
+extern UINT8 *lkage_scroll, *lkage_vreg;
+WRITE8_HANDLER( lkage_videoram_w );
+VIDEO_START( lkage );
+VIDEO_UPDATE( lkage );
+
+READ8_HANDLER( lkage_68705_portA_r );
+WRITE8_HANDLER( lkage_68705_portA_w );
+READ8_HANDLER( lkage_68705_portB_r );
+WRITE8_HANDLER( lkage_68705_portB_w );
+READ8_HANDLER( lkage_68705_portC_r );
+WRITE8_HANDLER( lkage_68705_portC_w );
+WRITE8_HANDLER( lkage_68705_ddrA_w );
+WRITE8_HANDLER( lkage_68705_ddrB_w );
+WRITE8_HANDLER( lkage_68705_ddrC_w );
+WRITE8_HANDLER( lkage_mcu_w );
+READ8_HANDLER( lkage_mcu_r );
+READ8_HANDLER( lkage_mcu_status_r );
+
+
+static int sound_nmi_enable,pending_nmi;
+
+static TIMER_CALLBACK( nmi_callback )
+{
+ if (sound_nmi_enable) cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE);
+ else pending_nmi = 1;
+}
+
+static WRITE8_HANDLER( lkage_sound_command_w )
+{
+ soundlatch_w(offset,data);
+ timer_call_after_resynch(data,nmi_callback);
+}
+
+static WRITE8_HANDLER( lkage_sh_nmi_disable_w )
+{
+ sound_nmi_enable = 0;
+}
+
+static WRITE8_HANDLER( lkage_sh_nmi_enable_w )
+{
+ sound_nmi_enable = 1;
+ if (pending_nmi)
+ { /* probably wrong but commands may go lost otherwise */
+ cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE);
+ pending_nmi = 0;
+ }
+}
+
+static ADDRESS_MAP_START( lkage, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xdfff) AM_READ(MRA8_ROM) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM) /* work ram */
+ AM_RANGE(0xe800, 0xefff) AM_READ(paletteram_r) AM_WRITE(paletteram_xxxxRRRRGGGGBBBB_le_w) AM_BASE(&paletteram)
+ AM_RANGE(0xf000, 0xf003) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM) AM_BASE(&lkage_vreg) /* video registers */
+ AM_RANGE(0xf060, 0xf060) AM_WRITE(lkage_sound_command_w)
+ AM_RANGE(0xf061, 0xf061) AM_WRITE(MWA8_NOP)
+ AM_RANGE(0xf062, 0xf062) AM_READ(lkage_mcu_r) AM_WRITE(lkage_mcu_w)
+ AM_RANGE(0xf063, 0xf063) AM_WRITE(MWA8_NOP) /* pulsed; nmi on sound cpu? */
+ AM_RANGE(0xf080, 0xf080) AM_READ(input_port_0_r) /* DSW1 */
+ AM_RANGE(0xf081, 0xf081) AM_READ(input_port_1_r) /* DSW2 (coinage) */
+ AM_RANGE(0xf082, 0xf082) AM_READ(input_port_2_r) /* DSW3 */
+ AM_RANGE(0xf083, 0xf083) AM_READ(input_port_3_r) /* start, insert coin, tilt */
+ AM_RANGE(0xf084, 0xf084) AM_READ(input_port_4_r) /* P1 controls */
+ AM_RANGE(0xf086, 0xf086) AM_READ(input_port_5_r) /* P2 controls */
+ AM_RANGE(0xf087, 0xf087) AM_READ(lkage_mcu_status_r)
+ AM_RANGE(0xf0a0, 0xf0a3) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM) /* unknown */
+ AM_RANGE(0xf0c0, 0xf0c5) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM) AM_BASE(&lkage_scroll)
+ AM_RANGE(0xf0e1, 0xf0e1) AM_WRITE(MWA8_NOP) /* pulsed */
+ AM_RANGE(0xf100, 0xf15f) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram)
+ AM_RANGE(0xf400, 0xffff) AM_READ(MRA8_RAM) AM_WRITE(lkage_videoram_w) AM_BASE(&videoram) /* videoram */
+ADDRESS_MAP_END
+
+static READ8_HANDLER( port_fetch_r )
+{
+ return memory_region(REGION_USER1)[offset];
+}
+
+static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 )
+ AM_RANGE(0x4000, 0x7fff) AM_READ(port_fetch_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( m68705_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(11) )
+ AM_RANGE(0x0000, 0x0000) AM_READ(lkage_68705_portA_r)
+ AM_RANGE(0x0001, 0x0001) AM_READ(lkage_68705_portB_r)
+ AM_RANGE(0x0002, 0x0002) AM_READ(lkage_68705_portC_r)
+ AM_RANGE(0x0010, 0x007f) AM_READ(MRA8_RAM)
+ AM_RANGE(0x0080, 0x07ff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( m68705_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(11) )
+ AM_RANGE(0x0000, 0x0000) AM_WRITE(lkage_68705_portA_w)
+ AM_RANGE(0x0001, 0x0001) AM_WRITE(lkage_68705_portB_w)
+ AM_RANGE(0x0002, 0x0002) AM_WRITE(lkage_68705_portC_w)
+ AM_RANGE(0x0004, 0x0004) AM_WRITE(lkage_68705_ddrA_w)
+ AM_RANGE(0x0005, 0x0005) AM_WRITE(lkage_68705_ddrB_w)
+ AM_RANGE(0x0006, 0x0006) AM_WRITE(lkage_68705_ddrC_w)
+ AM_RANGE(0x0010, 0x007f) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x0080, 0x07ff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+/***************************************************************************/
+
+/* sound section is almost identical to Bubble Bobble, YM2203 instead of YM3526 */
+
+static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_READ(YM2203_status_port_0_r)
+ AM_RANGE(0xa000, 0xa000) AM_READ(YM2203_status_port_1_r)
+ AM_RANGE(0xb000, 0xb000) AM_READ(soundlatch_r)
+ AM_RANGE(0xb001, 0xb001) AM_READ(MRA8_NOP) /* ??? */
+ AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_ROM) /* space for diagnostic ROM? */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0x9001, 0x9001) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(YM2203_control_port_1_w)
+ AM_RANGE(0xa001, 0xa001) AM_WRITE(YM2203_write_port_1_w)
+ AM_RANGE(0xb000, 0xb000) AM_WRITE(MWA8_NOP) /* ??? */
+ AM_RANGE(0xb001, 0xb001) AM_WRITE(lkage_sh_nmi_enable_w)
+ AM_RANGE(0xb002, 0xb002) AM_WRITE(lkage_sh_nmi_disable_w)
+ AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_ROM) /* space for diagnostic ROM? */
+ADDRESS_MAP_END
+
+/***************************************************************************/
+
+static INPUT_PORTS_START( lkage )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x03, "30000 100000" ) /* unverified */
+ PORT_DIPSETTING( 0x02, "30000 70000" ) /* unverified */
+ PORT_DIPSETTING( 0x01, "20000 70000" ) /* unverified */
+ PORT_DIPSETTING( 0x00, "20000 50000" ) /* unverified */
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x18, "3" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPSETTING( 0x00, "255 (Cheat)")
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) )
+ PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) )
+
+ PORT_START_TAG("DSW3")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Initial Season" )
+ PORT_DIPSETTING( 0x02, "Spring" )
+ PORT_DIPSETTING( 0x00, "Winter" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Easiest ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x10, 0x10, "Coinage Display" )
+ PORT_DIPSETTING( 0x10, "Coins/Credits" )
+ PORT_DIPSETTING( 0x00, "Insert Coin" )
+ PORT_DIPNAME( 0x20, 0x20, "Year Display" )
+ PORT_DIPSETTING( 0x00, "1985" )
+ PORT_DIPSETTING( 0x20, "MCMLXXXIV" ) /* 1984(!) */
+ PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Coin Slots" )
+ PORT_DIPSETTING( 0x80, "A and B" )
+ PORT_DIPSETTING( 0x00, "A only" )
+
+ PORT_START_TAG("SERVICE")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static const gfx_layout tile_layout =
+{
+ 8,8,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(1,4),RGN_FRAC(0,4),RGN_FRAC(3,4),RGN_FRAC(2,4) },
+ { 7, 6, 5, 4, 3, 2, 1, 0 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static const gfx_layout sprite_layout =
+{
+ 16,16,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(1,4),RGN_FRAC(0,4),RGN_FRAC(3,4),RGN_FRAC(2,4) },
+ { 7, 6, 5, 4, 3, 2, 1, 0,
+ 64+7, 64+6, 64+5, 64+4, 64+3, 64+2, 64+1, 64+0 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 128+0*8, 128+1*8, 128+2*8, 128+3*8, 128+4*8, 128+5*8, 128+6*8, 128+7*8 },
+ 32*8
+};
+
+static GFXDECODE_START( lkage )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, tile_layout, /*128*/0, 64 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, sprite_layout, 0, 16 )
+GFXDECODE_END
+
+static void irqhandler(int irq)
+{
+ cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE);
+}
+
+static struct YM2203interface ym2203_interface =
+{
+ 0,
+ 0,
+ 0,
+ 0,
+ irqhandler
+};
+
+static MACHINE_DRIVER_START( lkage )
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80,6000000)
+ MDRV_CPU_PROGRAM_MAP(lkage,0)
+ MDRV_CPU_IO_MAP(readport,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 6000000)
+ MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
+ /* IRQs are triggered by the YM2203 */
+ MDRV_CPU_ADD(M68705,4000000/M68705_CLOCK_DIVIDER) /* ??? */
+ MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(2*8, 32*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(lkage)
+ MDRV_PALETTE_LENGTH(1024)
+
+ MDRV_VIDEO_START(lkage)
+ MDRV_VIDEO_UPDATE(lkage)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.40)
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.40)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( lkageb )
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80,6000000)
+ MDRV_CPU_PROGRAM_MAP(lkage,0)
+ MDRV_CPU_IO_MAP(readport,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 6000000)
+ MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
+ /* IRQs are triggered by the YM2203 */
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(2*8, 31*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(lkage)
+ MDRV_PALETTE_LENGTH(1024)
+
+ MDRV_VIDEO_START(lkage)
+ MDRV_VIDEO_UPDATE(lkage)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.40)
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.40)
+MACHINE_DRIVER_END
+
+
+ROM_START( lkage )
+ ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
+ ROM_LOAD( "a54-01-1.37", 0x0000, 0x8000, CRC(973da9c5) SHA1(ad3b5d6a329b784e47be563c6f8dc628f32ba0a5) )
+ ROM_LOAD( "a54-02-1.38", 0x8000, 0x8000, CRC(27b509da) SHA1(c623950bd7dd2b5699ca948e3731455964106b89) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
+ ROM_LOAD( "a54-04.54", 0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 68705 MCU code */
+ ROM_LOAD( "a54-09.53", 0x0000, 0x0800, CRC(0e8b8846) SHA1(a4a105462b0127229bb7edfadd2e581c7e40f1cc) )
+
+ ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
+ ROM_LOAD( "a54-03.51", 0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
+
+ ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a54-05-1.84", 0x0000, 0x4000, CRC(0033c06a) SHA1(89964503fc338817c6511fd15942741996b7037a) )
+ ROM_LOAD( "a54-06-1.85", 0x4000, 0x4000, CRC(9f04d9ad) SHA1(3b9a4d30348fd02e5c8ae94655548bd4a02dd65d) )
+ ROM_LOAD( "a54-07-1.86", 0x8000, 0x4000, CRC(b20561a4) SHA1(0d6d83dfae79ea133e37704ca47426b4c978fb36) )
+ ROM_LOAD( "a54-08-1.87", 0xc000, 0x4000, CRC(3ff3b230) SHA1(ffcd964efb0af32b5d7a70305dfda615ea95acbe) )
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "a54-10.2", 0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) ) /* unknown */
+
+ ROM_REGION( 0x0800, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "pal16l8-a54-11.34", 0x0000, 0x0104, CRC(56232113) SHA1(4cdc6732aa3e7fbe8df51966a1295253711ecc8f) )
+ ROM_LOAD( "pal16l8-a54-12.76", 0x0200, 0x0104, CRC(e57c3c89) SHA1(a23f91da254055bb990e8bb730564c40b5725f78) )
+ ROM_LOAD( "pal16l8a-a54-13.27", 0x0400, 0x0104, CRC(c9b1938e) SHA1(2fd1adc4bde8f07cf4b6314d56b48bb3d7144cc3) )
+ ROM_LOAD( "pal16l8a-a54-14.35", 0x0600, 0x0104, CRC(a89c644e) SHA1(b41a077d1d070d9563f924c776930c33a4ff27d0) )
+ROM_END
+
+ROM_START( lkageb )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
+ ROM_LOAD( "ic37_1", 0x0000, 0x8000, CRC(05694f7b) SHA1(08a3796d6cf04d64db52ed8208a51084c420e10a) )
+ ROM_LOAD( "ic38_2", 0x8000, 0x8000, CRC(22efe29e) SHA1(f7a29d54081ca7509e822ad8823ec977bccc4a40) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
+ ROM_LOAD( "a54-04.54", 0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 68705 MCU code */
+ ROM_LOAD( "mcu", 0x0000, 0x0800, NO_DUMP )
+
+ ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
+ ROM_LOAD( "a54-03.51", 0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
+
+ ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic93_5", 0x0000, 0x4000, CRC(76753e52) SHA1(13f61969d59b055a5ab40237148e091d7cabe190) )
+ ROM_LOAD( "ic94_6", 0x4000, 0x4000, CRC(f33c015c) SHA1(756326daab255d3a36d97e51ee141b9f7157f12e) )
+ ROM_LOAD( "ic95_7", 0x8000, 0x4000, CRC(0e02c2e8) SHA1(1d8a817ba66cf26a4fe51ae00874c0fe6e7cebe3) )
+ ROM_LOAD( "ic96_8", 0xc000, 0x4000, CRC(4ef5f073) SHA1(dfd234542b28cff74692a1c381772da01e8bb4a7) )
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "a54-10.2", 0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) ) /* unknown */
+ROM_END
+
+ROM_START( lkageb2 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
+ ROM_LOAD( "lok.a", 0x0000, 0x8000, CRC(866df793) SHA1(44a9a773d7bbfc5f9d53f56682438ef8b23ecbd6) )
+ ROM_LOAD( "lok.b", 0x8000, 0x8000, CRC(fba9400f) SHA1(fedcb9b717feaeec31afda098f0ac2744df6c7be) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
+ ROM_LOAD( "a54-04.54", 0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
+
+ ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
+ ROM_LOAD( "a54-03.51", 0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
+
+ ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic93_5", 0x0000, 0x4000, CRC(76753e52) SHA1(13f61969d59b055a5ab40237148e091d7cabe190) )
+ ROM_LOAD( "ic94_6", 0x4000, 0x4000, CRC(f33c015c) SHA1(756326daab255d3a36d97e51ee141b9f7157f12e) )
+ ROM_LOAD( "ic95_7", 0x8000, 0x4000, CRC(0e02c2e8) SHA1(1d8a817ba66cf26a4fe51ae00874c0fe6e7cebe3) )
+ ROM_LOAD( "ic96_8", 0xc000, 0x4000, CRC(4ef5f073) SHA1(dfd234542b28cff74692a1c381772da01e8bb4a7) )
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "a54-10.2", 0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) ) /* unknown */
+ROM_END
+
+ROM_START( lkageb3 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
+ ROM_LOAD( "z1.bin", 0x0000, 0x8000, CRC(60cac488) SHA1(b61df14159f37143b1faed22d77fc7be31602022) )
+ ROM_LOAD( "z2.bin", 0x8000, 0x8000, CRC(22c95f17) SHA1(8ca438d508a36918778651adf599cf45a7c4a5d7) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
+ ROM_LOAD( "a54-04.54", 0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
+
+ ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
+ ROM_LOAD( "a54-03.51", 0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
+
+ ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic93_5", 0x0000, 0x4000, CRC(76753e52) SHA1(13f61969d59b055a5ab40237148e091d7cabe190) )
+ ROM_LOAD( "ic94_6", 0x4000, 0x4000, CRC(f33c015c) SHA1(756326daab255d3a36d97e51ee141b9f7157f12e) )
+ ROM_LOAD( "ic95_7", 0x8000, 0x4000, CRC(0e02c2e8) SHA1(1d8a817ba66cf26a4fe51ae00874c0fe6e7cebe3) )
+ ROM_LOAD( "ic96_8", 0xc000, 0x4000, CRC(4ef5f073) SHA1(dfd234542b28cff74692a1c381772da01e8bb4a7) )
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "a54-10.2", 0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) ) /* unknown */
+ROM_END
+
+static UINT8 mcu_val;
+
+/*Note: This probably uses another MCU dump,which is undumped.*/
+
+static READ8_HANDLER( fake_mcu_r )
+{
+ int result = 0;
+
+ switch(mcu_val)
+ {
+ /*These are for the attract mode*/
+ case 0x01:
+ result = mcu_val-1;
+ break;
+
+ case 0x90:
+ result = mcu_val+0x43;
+ break;
+
+ /*Gameplay Protection,checked in this order at a start of a play*/
+ case 0xa6:
+ result = mcu_val+0x27;
+ break;
+
+ case 0x34:
+ result = mcu_val+0x7f;
+ break;
+
+ case 0x48:
+ result = mcu_val+0xb7;
+ break;
+
+ default:
+ result = mcu_val;
+ break;
+ }
+ return result;
+}
+
+static WRITE8_HANDLER( fake_mcu_w )
+{
+ mcu_val = data;
+}
+
+static READ8_HANDLER( fake_status_r )
+{
+ static int res = 3; /* cpu data/mcu ready status */
+ return res;
+}
+
+static DRIVER_INIT( lkageb )
+{
+ memory_install_read8_handler( 0, ADDRESS_SPACE_PROGRAM, 0xf062, 0xf062, 0, 0, fake_mcu_r);
+ memory_install_read8_handler( 0, ADDRESS_SPACE_PROGRAM, 0xf087, 0xf087, 0, 0, fake_status_r);
+ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xf062, 0xf062, 0, 0, fake_mcu_w );
+}
+
+GAME( 1984, lkage, 0, lkage, lkage, 0, ROT0, "Taito Corporation", "The Legend of Kage", 0 )
+GAME( 1984, lkageb, lkage, lkageb, lkage, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 1)", 0 )
+GAME( 1984, lkageb2, lkage, lkageb, lkage, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 2)", 0 )
+GAME( 1984, lkageb3, lkage, lkageb, lkage, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 3)", 0 )