diff options
Diffstat (limited to 'src/mame/drivers/lemmings.c')
-rw-r--r-- | src/mame/drivers/lemmings.c | 346 |
1 files changed, 346 insertions, 0 deletions
diff --git a/src/mame/drivers/lemmings.c b/src/mame/drivers/lemmings.c new file mode 100644 index 00000000000..7e3804cfb7b --- /dev/null +++ b/src/mame/drivers/lemmings.c @@ -0,0 +1,346 @@ +/*************************************************************************** + + Lemmings (c) 1991 Data East USA (DE-0357) + + Prototype! Licensed from the home computer version this game never + made it past the arcade field test stage. Unlike most Data East games + this hardware features a pixel layer and a VRAM layer, probably to + make the transition from the pixel addressable computer code to the + arcade hardware. + + As prototype software it seems to have a couple of non-critical bugs, + the palette ram check and vram check both overrun their actual ramsize. + + Emulation by Bryan McPhail, mish@tendril.co.uk + +***************************************************************************/ + +#include "driver.h" +#include "lemmings.h" +#include "sound/2151intf.h" +#include "sound/okim6295.h" + +/******************************************************************************/ + +static WRITE16_HANDLER( lemmings_control_w ) +{ + /* Offset==0 Pixel layer X scroll */ + if (offset==4) return; /* Watchdog or IRQ ack */ + COMBINE_DATA(&lemmings_control_data[offset]); +} + +static READ16_HANDLER( lemmings_trackball_r ) +{ + switch (offset) { + case 0: return readinputport(4); break; + case 1: return readinputport(5); break; + case 4: return readinputport(6); break; + case 5: return readinputport(7); break; + } + return 0; +} + +/* Same as Robocop 2 protection chip */ +static READ16_HANDLER( lemmings_prot_r ) +{ + switch (offset<<1) { + case 0x41a: /* Player input */ + return readinputport(0); + + case 0x320: /* Coins */ + return readinputport(1); + + case 0x4e6: /* Dips */ + return (readinputport(2) + (readinputport(3) << 8)); + } + + return 0; +} + +static WRITE16_HANDLER( lemmings_palette_24bit_w ) +{ + int r,g,b; + + COMBINE_DATA(&paletteram16[offset]); + if (offset&1) offset--; + + b = (paletteram16[offset] >> 0) & 0xff; + g = (paletteram16[offset+1] >> 8) & 0xff; + r = (paletteram16[offset+1] >> 0) & 0xff; + + palette_set_color(Machine,offset/2,MAKE_RGB(r,g,b)); +} + +static WRITE16_HANDLER( lemmings_sound_w ) +{ + soundlatch_w(0,data&0xff); + cpunum_set_input_line(1,1,HOLD_LINE); +} + +static WRITE8_HANDLER( lemmings_sound_ack_w ) +{ + cpunum_set_input_line(1,1,CLEAR_LINE); +} + +/******************************************************************************/ + +static ADDRESS_MAP_START( lemmings_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM) + AM_RANGE(0x100000, 0x10ffff) AM_READ(MRA16_RAM) + AM_RANGE(0x120000, 0x1207ff) AM_READ(MRA16_RAM) + AM_RANGE(0x140000, 0x1407ff) AM_READ(MRA16_RAM) + AM_RANGE(0x160000, 0x160fff) AM_READ(MRA16_RAM) + AM_RANGE(0x1a0000, 0x1a07ff) AM_READ(lemmings_prot_r) + AM_RANGE(0x190000, 0x19000f) AM_READ(lemmings_trackball_r) + AM_RANGE(0x200000, 0x202fff) AM_READ(MRA16_RAM) + AM_RANGE(0x300000, 0x37ffff) AM_READ(MRA16_RAM) + AM_RANGE(0x380000, 0x39ffff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( lemmings_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x100000, 0x10ffff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x120000, 0x1207ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x140000, 0x1407ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16_2) AM_SIZE(&spriteram_2_size) + AM_RANGE(0x160000, 0x160fff) AM_WRITE(lemmings_palette_24bit_w) AM_BASE(&paletteram16) + AM_RANGE(0x170000, 0x17000f) AM_WRITE(lemmings_control_w) AM_BASE(&lemmings_control_data) + AM_RANGE(0x1a0064, 0x1a0065) AM_WRITE(lemmings_sound_w) + AM_RANGE(0x1c0000, 0x1c0001) AM_WRITE(buffer_spriteram16_w) /* 1 written once a frame */ + AM_RANGE(0x1e0000, 0x1e0001) AM_WRITE(buffer_spriteram16_2_w) /* 1 written once a frame */ + AM_RANGE(0x200000, 0x201fff) AM_WRITE(lemmings_vram_w) AM_BASE(&lemmings_vram_data) + AM_RANGE(0x300000, 0x37ffff) AM_WRITE(lemmings_pixel_0_w) AM_BASE(&lemmings_pixel_0_data) + AM_RANGE(0x380000, 0x39ffff) AM_WRITE(lemmings_pixel_1_w) AM_BASE(&lemmings_pixel_1_data) +ADDRESS_MAP_END + +/******************************************************************************/ + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_RAM) + AM_RANGE(0x0801, 0x0801) AM_READ(YM2151_status_port_0_r) + AM_RANGE(0x1000, 0x1000) AM_READ(OKIM6295_status_0_r) + AM_RANGE(0x1800, 0x1800) AM_READ(soundlatch_r) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x0800, 0x0800) AM_WRITE(YM2151_register_port_0_w) + AM_RANGE(0x0801, 0x0801) AM_WRITE(YM2151_data_port_0_w) + AM_RANGE(0x1000, 0x1000) AM_WRITE(OKIM6295_data_0_w) + AM_RANGE(0x1800, 0x1800) AM_WRITE(lemmings_sound_ack_w) + AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( lemmings ) + PORT_START_TAG("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Select") + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Hurry") + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Select") + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Hurry") + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START_TAG("IN1") /* Credits */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_SERVICE_NO_TOGGLE(0x0004, IP_ACTIVE_LOW) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_VBLANK ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x03, 0x03, "Credits for 1 Player" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPNAME( 0x0c, 0x0c, "Credits for 2 Player" ) + PORT_DIPSETTING( 0x0c, "1" ) + PORT_DIPSETTING( 0x08, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPNAME( 0x30, 0x30, "Credits for Continue" ) + PORT_DIPSETTING( 0x30, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START_TAG("DSW2") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_8C ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_8C ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START_TAG("AN0") + PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(1) + + PORT_START_TAG("AN1") + PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(1) + + PORT_START_TAG("AN2") + PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(2) + + PORT_START_TAG("AN3") + PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(2) +INPUT_PORTS_END + +/******************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, + 2048, + 4, + { 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + { 0*0, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, + 8*64 +}; + +static const gfx_layout sprite_layout = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { 0x30000*8, 0x20000*8, 0x10000*8, 0x00000*8 }, + { + 7, 6, 5, 4, 3, 2, 1, 0, 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 + }, + { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 32*8 +}; + +static GFXDECODE_START( lemmings ) + GFXDECODE_ENTRY( REGION_GFX1, 0, sprite_layout, 32*16, 16 ) /* Sprites 16x16 */ + GFXDECODE_ENTRY( REGION_GFX2, 0, sprite_layout, 48*16, 16 ) /* Sprites 16x16 */ + GFXDECODE_ENTRY( 0, 0, charlayout, 0, 16 ) /* Dynamically modified */ +GFXDECODE_END + +/******************************************************************************/ + +static void sound_irq(int state) +{ + cpunum_set_input_line(1,0,state); +} + +static struct YM2151interface ym2151_interface = +{ + sound_irq +}; + +static MACHINE_DRIVER_START( lemmings ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 14000000) + MDRV_CPU_PROGRAM_MAP(lemmings_readmem,lemmings_writemem) + MDRV_CPU_VBLANK_INT(irq6_line_hold,1) + + MDRV_CPU_ADD(M6809,32220000/8) + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(40*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(lemmings) + MDRV_PALETTE_LENGTH(1024) + + MDRV_VIDEO_EOF(lemmings) + MDRV_VIDEO_START(lemmings) + MDRV_VIDEO_UPDATE(lemmings) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YM2151, 32220000/9) + MDRV_SOUND_CONFIG(ym2151_interface) + MDRV_SOUND_ROUTE(0, "left", 0.45) + MDRV_SOUND_ROUTE(1, "right", 0.45) + + MDRV_SOUND_ADD(OKIM6295, 1023924) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.50) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.50) +MACHINE_DRIVER_END + +/******************************************************************************/ + +ROM_START( lemmings ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "lemmings.5", 0x00000, 0x20000, CRC(e9a2b439) SHA1(873723a06d71bb41772951f451a75578b30267d5) ) + ROM_LOAD16_BYTE( "lemmings.1", 0x00001, 0x20000, CRC(bf52293b) SHA1(47a1ed64bf02776db086fdce80997b8a0c068791) ) + ROM_LOAD16_BYTE( "lemmings.6", 0x40000, 0x20000, CRC(0e3dc0ea) SHA1(533abf66ca4b578d03566d5de922dc5828c26eca) ) + ROM_LOAD16_BYTE( "lemmings.2", 0x40001, 0x20000, CRC(0cf3d7ce) SHA1(95dc43a8cded860fcf8743b62cbe4f2a97f43215) ) + ROM_LOAD16_BYTE( "lemmings.7", 0x80000, 0x20000, CRC(d020219c) SHA1(9678d8636798d1e528269fe2f9eb532e189c134e) ) + ROM_LOAD16_BYTE( "lemmings.3", 0x80001, 0x20000, CRC(c635494a) SHA1(e105dc79bd3c425d971629a3066c38dbf08b6428) ) + ROM_LOAD16_BYTE( "lemmings.8", 0xc0000, 0x20000, CRC(9166ce09) SHA1(7f0970cc07ebdbfc9a738342259d07d37b397161) ) + ROM_LOAD16_BYTE( "lemmings.4", 0xc0001, 0x20000, CRC(aa845488) SHA1(d17ec80f43d2a0123e93fad83d4e1319eb18d7c7) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "lemmings.15", 0x00000, 0x10000, CRC(f0b24a35) SHA1(1aaeb1e6faee04d2e433161fd7aa965b58e3b8a7) ) + + ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "lemmings.9", 0x000000, 0x10000, CRC(e06442f5) SHA1(d9c8b681cce1d0257a0446bc820c7d679e2a1168) ) + ROM_LOAD( "lemmings.10", 0x010000, 0x10000, CRC(36398848) SHA1(6c6956607f889c35367e6df4a32359042fad695e) ) + ROM_LOAD( "lemmings.11", 0x020000, 0x10000, CRC(b46a54e5) SHA1(53b053346f80357aecff4ab888a8562f99cb318f) ) + ROM_FILL( 0x030000, 0x10000, 0 ) /* 3bpp data but sprite chip expects 4 */ + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "lemmings.12", 0x000000, 0x10000, CRC(dc9047ff) SHA1(1bbe573fa51127a9e8b970a353f3cceab00f486a) ) + ROM_LOAD( "lemmings.13", 0x010000, 0x10000, CRC(7cc15491) SHA1(73c1c11b2738f6679c70cae8ac4c55cdc9b8fc27) ) + ROM_LOAD( "lemmings.14", 0x020000, 0x10000, CRC(c162788f) SHA1(e1f669efa59699cd1b7da71b112701ee79240c18) ) + ROM_FILL( 0x030000, 0x10000, 0 ) /* 3bpp data but sprite chip expects 4 */ + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "lemmings.16", 0x00000, 0x20000, CRC(f747847c) SHA1(00880fa6dff979e5d15daea61938bd18c768c92f) ) +ROM_END + +/******************************************************************************/ + +GAME( 1991, lemmings, 0, lemmings, lemmings, 0, ROT0, "Data East USA", "Lemmings (US Prototype)", 0 ) |