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Diffstat (limited to 'src/mame/drivers/konamigx.c')
-rw-r--r--src/mame/drivers/konamigx.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mame/drivers/konamigx.c b/src/mame/drivers/konamigx.c
index 5eae6c1b9c0..e1a1323254e 100644
--- a/src/mame/drivers/konamigx.c
+++ b/src/mame/drivers/konamigx.c
@@ -670,7 +670,7 @@ static INTERRUPT_GEN(konamigx_vbinterrupt_type4)
// maybe this interupt should only be every 30fps, or maybe there are flags to prevent the game running too fast
// the real hardware should output the display for each screen on alternate frames
-// if(video_screen_get_frame_number(device->machine->primary_screen) & 1)
+// if(device->machine->primary_screen->frame_number() & 1)
if (1) // gx_syncen & 0x20)
{
gx_syncen &= ~0x20;
@@ -1840,7 +1840,8 @@ MACHINE_DRIVER_END
static MACHINE_DRIVER_START( dragoonj )
MDRV_IMPORT_FROM(konamigx)
- MDRV_CPU_REPLACE("maincpu", M68EC020, 26400000) // needs higher clock to stop sprite flickerings
+ MDRV_CPU_MODIFY("maincpu")
+ MDRV_CPU_CLOCK(26400000) // needs higher clock to stop sprite flickerings
MDRV_SCREEN_MODIFY("screen")
MDRV_SCREEN_VISIBLE_AREA(40, 40+384-1, 16, 16+224-1)
MDRV_VIDEO_START(dragoonj)