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Diffstat (limited to 'src/mame/drivers/kingobox.c')
-rw-r--r--src/mame/drivers/kingobox.c120
1 files changed, 60 insertions, 60 deletions
diff --git a/src/mame/drivers/kingobox.c b/src/mame/drivers/kingobox.c
index e169c57e0a7..868ae86795b 100644
--- a/src/mame/drivers/kingobox.c
+++ b/src/mame/drivers/kingobox.c
@@ -50,7 +50,7 @@ static ADDRESS_MAP_START( kingobox_map, AS_PROGRAM, 8, kingofb_state )
AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE("share2") /* shared with sprite cpu */
AM_RANGE(0xe800, 0xefff) AM_RAM AM_SHARE("share1") /* shared with video cpu */
AM_RANGE(0xf000, 0xf7ff) AM_RAM /* ???? */
- AM_RANGE(0xf800, 0xf800) AM_WRITE(kingofb_f800_w) /* NMI enable, palette bank */
+ AM_RANGE(0xf800, 0xf800) AM_WRITE(kingofb_f800_w) /* NMI enable, palette bank */
AM_RANGE(0xf801, 0xf801) AM_WRITENOP /* ???? */
AM_RANGE(0xf802, 0xf802) AM_WRITEONLY AM_SHARE("scroll_y")
AM_RANGE(0xf803, 0xf803) AM_WRITE(scroll_interrupt_w)
@@ -142,7 +142,7 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( kingofb )
- PORT_START("DSW1") /* 0xfc01 */
+ PORT_START("DSW1") /* 0xfc01 */
PORT_DIPNAME( 0x03, 0x01, "Rest Up Points" )
PORT_DIPSETTING( 0x02, "70000" )
PORT_DIPSETTING( 0x01, "100000" )
@@ -164,7 +164,7 @@ static INPUT_PORTS_START( kingofb )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
- PORT_START("DSW2") /* 0xfc01 */
+ PORT_START("DSW2") /* 0xfc01 */
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) )
@@ -190,7 +190,7 @@ static INPUT_PORTS_START( kingofb )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
- PORT_START("P1") /* 0xfc02 */
+ PORT_START("P1") /* 0xfc02 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
@@ -200,7 +200,7 @@ static INPUT_PORTS_START( kingofb )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
- PORT_START("P2") /* 0xfc03 */
+ PORT_START("P2") /* 0xfc03 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
@@ -210,7 +210,7 @@ static INPUT_PORTS_START( kingofb )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
- PORT_START("SYSTEM") /* 0xfc04 */
+ PORT_START("SYSTEM") /* 0xfc04 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
@@ -220,7 +220,7 @@ static INPUT_PORTS_START( kingofb )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
- PORT_START("EXTRA") /* 0xfc05 */
+ PORT_START("EXTRA") /* 0xfc05 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
@@ -232,7 +232,7 @@ static INPUT_PORTS_START( kingofb )
INPUT_PORTS_END
static INPUT_PORTS_START( ringking )
- PORT_START("DSW1") /* 0xe000 */
+ PORT_START("DSW1") /* 0xe000 */
PORT_DIPNAME( 0x03, 0x03, "Replay" )
PORT_DIPSETTING( 0x01, "70000" )
PORT_DIPSETTING( 0x02, "100000" )
@@ -252,7 +252,7 @@ static INPUT_PORTS_START( ringking )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
- PORT_START("DSW2") /* 0xe001 */
+ PORT_START("DSW2") /* 0xe001 */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
@@ -275,7 +275,7 @@ static INPUT_PORTS_START( ringking )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_START("P1") /* 0xe002 */
+ PORT_START("P1") /* 0xe002 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
@@ -285,7 +285,7 @@ static INPUT_PORTS_START( ringking )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("P2") /* 0xe003 */
+ PORT_START("P2") /* 0xe003 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
@@ -295,7 +295,7 @@ static INPUT_PORTS_START( ringking )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("SYSTEM") /* 0xe004 */
+ PORT_START("SYSTEM") /* 0xe004 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
@@ -305,7 +305,7 @@ static INPUT_PORTS_START( ringking )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("EXTRA") /* 0xfc05 */
+ PORT_START("EXTRA") /* 0xfc05 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
@@ -331,9 +331,9 @@ static const gfx_layout charlayout =
static const gfx_layout spritelayout =
{
- 16,16, /* 16*16 chars */
- 1024, /* 1024 characters */
- 3, /* bits per pixel */
+ 16,16, /* 16*16 chars */
+ 1024, /* 1024 characters */
+ 3, /* bits per pixel */
{ 2*0x4000*8, 1*0x4000*8, 0*0x4000*8 },
{ 3*0x4000*8+0,3*0x4000*8+1,3*0x4000*8+2,3*0x4000*8+3,
3*0x4000*8+4,3*0x4000*8+5,3*0x4000*8+6,3*0x4000*8+7,
@@ -345,9 +345,9 @@ static const gfx_layout spritelayout =
static const gfx_layout tilelayout =
{
- 16,16, /* 16*16 chars */
- 512, /* 512 characters */
- 3, /* bits per pixel */
+ 16,16, /* 16*16 chars */
+ 512, /* 512 characters */
+ 3, /* bits per pixel */
{ 2*0x2000*8, 1*0x2000*8, 0*0x2000*8 },
{ 3*0x2000*8+0,3*0x2000*8+1,3*0x2000*8+2,3*0x2000*8+3,
3*0x2000*8+4,3*0x2000*8+5,3*0x2000*8+6,3*0x2000*8+7,
@@ -358,10 +358,10 @@ static const gfx_layout tilelayout =
};
static GFXDECODE_START( kingobox )
- GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 256, 8 ) /* characters */
- GFXDECODE_ENTRY( "gfx1", 0x01000, charlayout, 256, 8 ) /* characters */
- GFXDECODE_ENTRY( "gfx2", 0x00000, spritelayout, 0, 32 ) /* sprites */
- GFXDECODE_ENTRY( "gfx3", 0x00000, tilelayout, 0, 32 ) /* bg tiles */
+ GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 256, 8 ) /* characters */
+ GFXDECODE_ENTRY( "gfx1", 0x01000, charlayout, 256, 8 ) /* characters */
+ GFXDECODE_ENTRY( "gfx2", 0x00000, spritelayout, 0, 32 ) /* sprites */
+ GFXDECODE_ENTRY( "gfx3", 0x00000, tilelayout, 0, 32 ) /* bg tiles */
GFXDECODE_END
/* Ring King */
@@ -389,9 +389,9 @@ static const gfx_layout rk_charlayout2 =
static const gfx_layout rk_spritelayout =
{
- 16,16, /* 16*16 chars */
- 1024, /* 1024 characters */
- 3, /* bits per pixel */
+ 16,16, /* 16*16 chars */
+ 1024, /* 1024 characters */
+ 3, /* bits per pixel */
{ 0*0x8000*8, 1*0x8000*8, 2*0x8000*8 },
{ 7, 6, 5, 4, 3, 2, 1, 0,
16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 },
@@ -402,9 +402,9 @@ static const gfx_layout rk_spritelayout =
static const gfx_layout rk_tilelayout =
{
- 16,16, /* 16*16 chars */
- 512, /* 1024 characters */
- 3, /* bits per pixel */
+ 16,16, /* 16*16 chars */
+ 512, /* 1024 characters */
+ 3, /* bits per pixel */
{ 0*0x4000*8, 1*0x4000*8, 2*0x4000*8 },
{ 7, 6, 5, 4, 3, 2, 1, 0,
16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 },
@@ -415,9 +415,9 @@ static const gfx_layout rk_tilelayout =
static const gfx_layout rk_bglayout =
{
- 16,16, /* 16*16 chars */
- 256, /* 1024 characters */
- 3, /* bits per pixel */
+ 16,16, /* 16*16 chars */
+ 256, /* 1024 characters */
+ 3, /* bits per pixel */
{ 0x4000*8+4, 0, 4 },
{ 16*8+3, 16*8+2, 16*8+1, 16*8+0, 0x2000*8+3, 0x2000*8+2, 0x2000*8+1, 0x2000*8+0,
3, 2, 1, 0, 0x2010*8+3, 0x2010*8+2, 0x2010*8+1, 0x2010*8+0 },
@@ -428,11 +428,11 @@ static const gfx_layout rk_bglayout =
static GFXDECODE_START( rk )
- GFXDECODE_ENTRY( "gfx1", 0x00000, rk_charlayout1, 256, 8 ) /* characters */
- GFXDECODE_ENTRY( "gfx1", 0x00000, rk_charlayout2, 256, 8 ) /* characters */
- GFXDECODE_ENTRY( "gfx2", 0x00000, rk_spritelayout, 0, 32 ) /* sprites */
- GFXDECODE_ENTRY( "gfx3", 0x00000, rk_tilelayout, 0, 32 ) /* sprites/bg tiles */
- GFXDECODE_ENTRY( "gfx4", 0x00000, rk_bglayout, 0, 32 ) /* bg tiles */
+ GFXDECODE_ENTRY( "gfx1", 0x00000, rk_charlayout1, 256, 8 ) /* characters */
+ GFXDECODE_ENTRY( "gfx1", 0x00000, rk_charlayout2, 256, 8 ) /* characters */
+ GFXDECODE_ENTRY( "gfx2", 0x00000, rk_spritelayout, 0, 32 ) /* sprites */
+ GFXDECODE_ENTRY( "gfx3", 0x00000, rk_tilelayout, 0, 32 ) /* sprites/bg tiles */
+ GFXDECODE_ENTRY( "gfx4", 0x00000, rk_bglayout, 0, 32 ) /* bg tiles */
GFXDECODE_END
static const ay8910_interface ay8910_config =
@@ -485,7 +485,7 @@ static MACHINE_CONFIG_START( kingofb, kingofb_state )
MCFG_CPU_ADD("audiocpu", Z80, 4000000) /* 4.0 MHz */
MCFG_CPU_PROGRAM_MAP(kingobox_sound_map)
MCFG_CPU_IO_MAP(kingobox_sound_io_map)
- MCFG_CPU_PERIODIC_INT_DRIVER(kingofb_state, nmi_line_pulse, 6000) /* Hz */
+ MCFG_CPU_PERIODIC_INT_DRIVER(kingofb_state, nmi_line_pulse, 6000) /* Hz */
MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* We really need heavy synching among the processors */
@@ -535,7 +535,7 @@ static MACHINE_CONFIG_START( ringking, kingofb_state )
MCFG_CPU_ADD("audiocpu", Z80, 4000000) /* 4.0 MHz */
MCFG_CPU_PROGRAM_MAP(kingobox_sound_map)
MCFG_CPU_IO_MAP(ringking_sound_io_map)
- MCFG_CPU_PERIODIC_INT_DRIVER(kingofb_state, nmi_line_pulse, 6000) /* Hz */
+ MCFG_CPU_PERIODIC_INT_DRIVER(kingofb_state, nmi_line_pulse, 6000) /* Hz */
MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* We really need heavy synching among the processors */
@@ -591,7 +591,7 @@ ROM_START( kingofb )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "vd15_13.bin", 0x00000, 0x2000, CRC(e36d4f4f) SHA1(059799b04a7d3e02c1a7f9a5b878d06afef305df) ) /* characters */
- ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
+ ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
ROM_LOAD( "vb01_01.bin", 0x00000, 0x4000, CRC(ce6580af) SHA1(9a94c681d4c54ca6c2f41ba1e51c61f54e844c77) )
ROM_LOAD( "vb04_03.bin", 0x04000, 0x4000, CRC(cf74ea50) SHA1(9b0bdf636f9b31e6c7074d606d431a849a51e518) )
ROM_LOAD( "vb07_05.bin", 0x08000, 0x4000, CRC(d8b53975) SHA1(52ad0b26fef7bb20d1bf953c5ebd519656682bac) )
@@ -599,7 +599,7 @@ ROM_START( kingofb )
ROM_LOAD( "vb05_04.bin", 0x10000, 0x4000, CRC(ecf95a2c) SHA1(b93d0ebdbde9311194a91fb3d6e5d5f33cc87e9d) )
ROM_LOAD( "vb08_06.bin", 0x14000, 0x4000, CRC(8200cb2b) SHA1(c9e66027d796dd523eddf378d0e9a62ebcc8f6c8) )
- ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */
+ ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "vd01_07.bin", 0x00000, 0x2000, CRC(3d472a22) SHA1(85a2e25cee8f85ac0d2ee12f60f97e26539ebd52) )
ROM_LOAD( "vd04_09.bin", 0x02000, 0x2000, CRC(cc002ea9) SHA1(194aa60809c2ae12be2d7533170988e47549c239) )
ROM_LOAD( "vd07_11.bin", 0x04000, 0x2000, CRC(23c1b3ee) SHA1(8a8a187920243f3d3870a2fa71b0f6494e53107a) )
@@ -608,9 +608,9 @@ ROM_START( kingofb )
ROM_LOAD( "vd08_12.bin", 0x0a000, 0x2000, CRC(3f68b991) SHA1(487e7d793fe6c1dbecd5f54f790105bbb44a21de) )
ROM_REGION( 0x0300, "proms", 0 )
- ROM_LOAD( "vb14_col.bin", 0x0000, 0x0100, CRC(c58e5121) SHA1(2e6658e24c183d8dacf4ff84a38060e57d11f265) ) /* red component */
- ROM_LOAD( "vb15_col.bin", 0x0100, 0x0100, CRC(5ab06f25) SHA1(f5e0aabf40ce6d11771e0678fea248abd5b95b3c) ) /* green component */
- ROM_LOAD( "vb16_col.bin", 0x0200, 0x0100, CRC(1171743f) SHA1(ddfce0ff213381a2fc94337681e599cb28db840c) ) /* blue component */
+ ROM_LOAD( "vb14_col.bin", 0x0000, 0x0100, CRC(c58e5121) SHA1(2e6658e24c183d8dacf4ff84a38060e57d11f265) ) /* red component */
+ ROM_LOAD( "vb15_col.bin", 0x0100, 0x0100, CRC(5ab06f25) SHA1(f5e0aabf40ce6d11771e0678fea248abd5b95b3c) ) /* green component */
+ ROM_LOAD( "vb16_col.bin", 0x0200, 0x0100, CRC(1171743f) SHA1(ddfce0ff213381a2fc94337681e599cb28db840c) ) /* blue component */
ROM_REGION( 0x0200, "plds", 0 )
ROM_LOAD( "pal12h6-vh02.bin", 0x0000, 0x0034, CRC(6cc0fdf2) SHA1(12eef0d49def671aa7dbb4cce91cfbe40697dcea) )
@@ -634,7 +634,7 @@ ROM_START( ringking )
ROM_LOAD( "j05_20.bin", 0x08000, 0x4000, CRC(64c137a4) SHA1(e38adeb19e24357cc5581f0a3097c1d24914e25c) )
ROM_REGION( 0x2000, "gfx1", 0 )
- ROM_LOAD( "cx08.13b", 0x00000, 0x2000, CRC(dbd7c1c2) SHA1(57cba817c4499a2677866911a8df5df26f899b8f) ) /* characters */
+ ROM_LOAD( "cx08.13b", 0x00000, 0x2000, CRC(dbd7c1c2) SHA1(57cba817c4499a2677866911a8df5df26f899b8f) ) /* characters */
ROM_REGION( 0x18000, "gfx2", 0 )
ROM_LOAD( "cx04.11j", 0x00000, 0x8000, CRC(506a2ed9) SHA1(ee348925f6602dc8a1dbe66df5de615e413cb7af) )
@@ -642,17 +642,17 @@ ROM_START( ringking )
ROM_LOAD( "cx06.13j", 0x10000, 0x8000, CRC(d819a3b2) SHA1(342db49b807e9b8980dc0e3092fc1305050563be) )
ROM_REGION( 0xc000, "gfx3", 0 )
- ROM_LOAD( "cx03.9j", 0x00000, 0x4000, CRC(682fd1c4) SHA1(ff98ec6f5166b0b1d10a98ca1c30992b6d0c53a6) ) /* sprites */
+ ROM_LOAD( "cx03.9j", 0x00000, 0x4000, CRC(682fd1c4) SHA1(ff98ec6f5166b0b1d10a98ca1c30992b6d0c53a6) ) /* sprites */
ROM_LOAD( "cx01.7j", 0x04000, 0x4000, CRC(85130b46) SHA1(c4d123174bd107eb5ed6d869416d7d241a32c15e) )
ROM_LOAD( "cx05.12j", 0x08000, 0x4000, CRC(f7c4f3dc) SHA1(8d99d952c93991038144098e19a1a75106d37821) )
ROM_REGION( 0x8000, "gfx4", 0 )
- ROM_LOAD( "cx09.17d", 0x00000, 0x4000, CRC(37a082cf) SHA1(057cd3429b021827d14dce9f070c8e13008d6ef7) ) /* tiles */
+ ROM_LOAD( "cx09.17d", 0x00000, 0x4000, CRC(37a082cf) SHA1(057cd3429b021827d14dce9f070c8e13008d6ef7) ) /* tiles */
ROM_LOAD( "cx10.17e", 0x04000, 0x4000, CRC(ab9446c5) SHA1(9afdc830efb263e5a95c73359cf808d06f23f47a) )
ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "82s135.2a", 0x0000, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */
- ROM_LOAD( "82s129.1a", 0x0100, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */
+ ROM_LOAD( "82s135.2a", 0x0000, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */
+ ROM_LOAD( "82s129.1a", 0x0100, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */
ROM_END
ROM_START( ringking2 )
@@ -671,7 +671,7 @@ ROM_START( ringking2 )
ROM_LOAD( "j05_20.bin", 0x08000, 0x4000, CRC(64c137a4) SHA1(e38adeb19e24357cc5581f0a3097c1d24914e25c) )
ROM_REGION( 0x2000, "gfx1", 0 )
- ROM_LOAD( "cx08.13b", 0x00000, 0x2000, CRC(dbd7c1c2) SHA1(57cba817c4499a2677866911a8df5df26f899b8f) ) /* characters */
+ ROM_LOAD( "cx08.13b", 0x00000, 0x2000, CRC(dbd7c1c2) SHA1(57cba817c4499a2677866911a8df5df26f899b8f) ) /* characters */
ROM_REGION( 0x18000, "gfx2", 0 )
ROM_LOAD( "cx04.11j", 0x00000, 0x8000, CRC(506a2ed9) SHA1(ee348925f6602dc8a1dbe66df5de615e413cb7af) )
@@ -679,17 +679,17 @@ ROM_START( ringking2 )
ROM_LOAD( "cx06.13j", 0x10000, 0x8000, CRC(d819a3b2) SHA1(342db49b807e9b8980dc0e3092fc1305050563be) )
ROM_REGION( 0xc000, "gfx3", 0 )
- ROM_LOAD( "cx03.9j", 0x00000, 0x4000, CRC(682fd1c4) SHA1(ff98ec6f5166b0b1d10a98ca1c30992b6d0c53a6) ) /* sprites */
+ ROM_LOAD( "cx03.9j", 0x00000, 0x4000, CRC(682fd1c4) SHA1(ff98ec6f5166b0b1d10a98ca1c30992b6d0c53a6) ) /* sprites */
ROM_LOAD( "cx01.7j", 0x04000, 0x4000, CRC(85130b46) SHA1(c4d123174bd107eb5ed6d869416d7d241a32c15e) )
ROM_LOAD( "cx05.12j", 0x08000, 0x4000, CRC(f7c4f3dc) SHA1(8d99d952c93991038144098e19a1a75106d37821) )
ROM_REGION( 0x8000, "gfx4", 0 )
- ROM_LOAD( "cx09.17d", 0x00000, 0x4000, CRC(37a082cf) SHA1(057cd3429b021827d14dce9f070c8e13008d6ef7) ) /* tiles */
+ ROM_LOAD( "cx09.17d", 0x00000, 0x4000, CRC(37a082cf) SHA1(057cd3429b021827d14dce9f070c8e13008d6ef7) ) /* tiles */
ROM_LOAD( "cx10.17e", 0x04000, 0x4000, CRC(ab9446c5) SHA1(9afdc830efb263e5a95c73359cf808d06f23f47a) )
ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "82s135.2a", 0x0000, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */
- ROM_LOAD( "82s129.1a", 0x0100, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */
+ ROM_LOAD( "82s135.2a", 0x0000, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */
+ ROM_LOAD( "82s129.1a", 0x0100, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */
ROM_END
ROM_START( ringking3 )
@@ -712,7 +712,7 @@ ROM_START( ringking3 )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "12.15d", 0x00000, 0x2000, CRC(988a77bf) SHA1(c047c076d47479448ce2454c10010b672a1b457d) ) /* characters (Japanese) */
- ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
+ ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
ROM_LOAD( "vb01_01.bin", 0x00000, 0x4000, CRC(ce6580af) SHA1(9a94c681d4c54ca6c2f41ba1e51c61f54e844c77) )
ROM_LOAD( "vb04_03.bin", 0x04000, 0x4000, CRC(cf74ea50) SHA1(9b0bdf636f9b31e6c7074d606d431a849a51e518) )
ROM_LOAD( "vb07_05.bin", 0x08000, 0x4000, CRC(d8b53975) SHA1(52ad0b26fef7bb20d1bf953c5ebd519656682bac) )
@@ -720,7 +720,7 @@ ROM_START( ringking3 )
ROM_LOAD( "vb05_04.bin", 0x10000, 0x4000, CRC(ecf95a2c) SHA1(b93d0ebdbde9311194a91fb3d6e5d5f33cc87e9d) )
ROM_LOAD( "vb08_06.bin", 0x14000, 0x4000, CRC(8200cb2b) SHA1(c9e66027d796dd523eddf378d0e9a62ebcc8f6c8) )
- ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */
+ ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "7.1d", 0x00000, 0x2000, CRC(019a88b0) SHA1(9c2d4bb643b7bd14c4f347906707854d7a5cd340) )
ROM_LOAD( "9.4d", 0x02000, 0x2000, CRC(bfdc741a) SHA1(2b874ef61eae8fab99d08a0273d69b90bb52b3f1) )
ROM_LOAD( "11.7d", 0x04000, 0x2000, CRC(3cc7bdc5) SHA1(31f3fd5892232701f375822a146853b71bad804b) )
@@ -730,8 +730,8 @@ ROM_START( ringking3 )
ROM_REGION( 0x0300, "proms", 0 )
/* we load the ringking PROMs and then expand the first to look like the kingofb ones... */
- ROM_LOAD( "82s135.2a", 0x0100, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */
- ROM_LOAD( "82s129.1a", 0x0200, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */
+ ROM_LOAD( "82s135.2a", 0x0100, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */
+ ROM_LOAD( "82s129.1a", 0x0200, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */
ROM_END
ROM_START( ringkingw )
@@ -753,7 +753,7 @@ ROM_START( ringkingw )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "13.14d", 0x00000, 0x2000, CRC(e36d4f4f) SHA1(059799b04a7d3e02c1a7f9a5b878d06afef305df) ) /* characters */
- ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
+ ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
ROM_LOAD( "1.1b", 0x00000, 0x4000, CRC(ce6580af) SHA1(9a94c681d4c54ca6c2f41ba1e51c61f54e844c77) )
ROM_LOAD( "3.3b", 0x04000, 0x4000, CRC(cf74ea50) SHA1(9b0bdf636f9b31e6c7074d606d431a849a51e518) )
ROM_LOAD( "5.5b", 0x08000, 0x4000, CRC(d8b53975) SHA1(52ad0b26fef7bb20d1bf953c5ebd519656682bac) )
@@ -761,7 +761,7 @@ ROM_START( ringkingw )
ROM_LOAD( "4.4b", 0x10000, 0x4000, CRC(ecf95a2c) SHA1(b93d0ebdbde9311194a91fb3d6e5d5f33cc87e9d) )
ROM_LOAD( "6.6b", 0x14000, 0x4000, CRC(8200cb2b) SHA1(c9e66027d796dd523eddf378d0e9a62ebcc8f6c8) )
- ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */
+ ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "7.1d", 0x00000, 0x2000, CRC(019a88b0) SHA1(9c2d4bb643b7bd14c4f347906707854d7a5cd340) )
ROM_LOAD( "9.1d", 0x02000, 0x2000, CRC(bfdc741a) SHA1(2b874ef61eae8fab99d08a0273d69b90bb52b3f1) )
ROM_LOAD( "11.1d", 0x04000, 0x2000, CRC(3cc7bdc5) SHA1(31f3fd5892232701f375822a146853b71bad804b) )