diff options
Diffstat (limited to 'src/mame/drivers/kchamp.c')
-rw-r--r-- | src/mame/drivers/kchamp.c | 743 |
1 files changed, 743 insertions, 0 deletions
diff --git a/src/mame/drivers/kchamp.c b/src/mame/drivers/kchamp.c new file mode 100644 index 00000000000..b7196d7e04f --- /dev/null +++ b/src/mame/drivers/kchamp.c @@ -0,0 +1,743 @@ +/*************************************************************************** + +Karate Champ - (c) 1984 Data East + +driver by Ernesto Corvi + + +Changes: +(1999/11/11 Takahiro Nogi) +Changed "karatedo" to "karatevs". +Supported "karatedo". +Corrected DIPSW settings.(kchamp/karatedo) + +Currently supported sets: +Karate Champ - 1 Player Version (kchamp) +Karate Champ - VS Version (kchampvs) +Karate Champ - 1 Player Version Japanese (karatedo) +Karate Champ - VS Version Japanese (karatevs) + +VS Version Info: +--------------- +Memory Map: +Main CPU +0000-bfff ROM (encrypted) +c000-cfff RAM +d000-d3ff char videoram +d400-d7ff color videoram +d800-d8ff sprites +e000-ffff ROM (encrypted) + +Sound CPU +0000-5fff ROM +6000-6300 RAM + +IO Ports: +Main CPU +INPUT 00 = Player 1 Controls - ( ACTIVE LOW ) +INPUT 40 = Player 2 Controls - ( ACTIVE LOW ) +INPUT 80 = Coins and Start Buttons - ( ACTIVE LOW ) +INPUT C0 = Dip Switches - ( ACTIVE LOW ) +OUTPUT 00 = Screen Flip +OUTPUT 01 = CPU Control + bit 0 = external nmi enable +OUTPUT 02 = Sound Reset +OUTPUT 40 = Sound latch write + +Sound CPU +INPUT 01 = Sound latch read +OUTPUT 00 = AY8910 #1 data write +OUTPUT 01 = AY8910 #1 control write +OUTPUT 02 = AY8910 #2 data write +OUTPUT 03 = AY8910 #2 control write +OUTPUT 04 = MSM5205 write +OUTPUT 05 = CPU Control + bit 0 = MSM5205 trigger + bit 1 = external nmi enable + +1P Version Info: +--------------- +Same as VS version but with a DAC instead of a MSM5205. Also some minor +IO ports and memory map changes. Dip switches differ too. + +***************************************************************************/ +#include "driver.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "sound/dac.h" +#include "sound/msm5205.h" + + +/* from video */ +extern WRITE8_HANDLER( kchamp_videoram_w ); +extern WRITE8_HANDLER( kchamp_colorram_w ); +extern WRITE8_HANDLER( kchamp_flipscreen_w ); + +extern PALETTE_INIT( kchamp ); +extern VIDEO_START( kchamp ); +extern VIDEO_UPDATE( kchamp ); +extern VIDEO_UPDATE( kchampvs ); + + +static int nmi_enable = 0; +static int sound_nmi_enable = 0; + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) + AM_RANGE(0xd000, 0xd3ff) AM_READ(MRA8_RAM) + AM_RANGE(0xd400, 0xd7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xd800, 0xd8ff) AM_READ(MRA8_RAM) + AM_RANGE(0xd900, 0xdfff) AM_READ(MRA8_RAM) + AM_RANGE(0xe000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xd000, 0xd3ff) AM_WRITE(kchamp_videoram_w) AM_BASE(&videoram) + AM_RANGE(0xd400, 0xd7ff) AM_WRITE(kchamp_colorram_w) AM_BASE(&colorram) + AM_RANGE(0xd800, 0xd8ff) AM_WRITE(spriteram_w) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xd900, 0xdfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) + AM_RANGE(0x6000, 0xffff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x6000, 0xffff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + +static WRITE8_HANDLER( control_w ) { + nmi_enable = data & 1; +} + +static WRITE8_HANDLER( sound_reset_w ) { + if ( !( data & 1 ) ) + cpunum_set_input_line(1, INPUT_LINE_RESET, PULSE_LINE); +} + +static WRITE8_HANDLER( sound_control_w ) { + MSM5205_reset_w( 0, !( data & 1 ) ); + sound_nmi_enable = ( ( data >> 1 ) & 1 ); +} + +static WRITE8_HANDLER( sound_command_w ) { + soundlatch_w( 0, data ); + cpunum_set_input_line_and_vector( 1, 0, HOLD_LINE, 0xff ); +} + +static int msm_data = 0; +static int msm_play_lo_nibble = 1; + +static WRITE8_HANDLER( sound_msm_w ) { + msm_data = data; + msm_play_lo_nibble = 1; +} + +static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_READ(input_port_0_r) /* Player 1 controls - ACTIVE LOW */ + AM_RANGE(0x40, 0x40) AM_READ(input_port_1_r) /* Player 2 controls - ACTIVE LOW */ + AM_RANGE(0x80, 0x80) AM_READ(input_port_2_r) /* Coins & Start - ACTIVE LOW */ + AM_RANGE(0xC0, 0xC0) AM_READ(input_port_3_r) /* Dipswitch */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(kchamp_flipscreen_w) + AM_RANGE(0x01, 0x01) AM_WRITE(control_w) + AM_RANGE(0x02, 0x02) AM_WRITE(sound_reset_w) + AM_RANGE(0x40, 0x40) AM_WRITE(sound_command_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x01, 0x01) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x02, 0x02) AM_WRITE(AY8910_write_port_1_w) + AM_RANGE(0x03, 0x03) AM_WRITE(AY8910_control_port_1_w) + AM_RANGE(0x04, 0x04) AM_WRITE(sound_msm_w) + AM_RANGE(0x05, 0x05) AM_WRITE(sound_control_w) +ADDRESS_MAP_END + +/******************** +* 1 Player Version * +********************/ + +static ADDRESS_MAP_START( kc_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xdfff) AM_READ(MRA8_RAM) + AM_RANGE(0xe000, 0xe3ff) AM_READ(MRA8_RAM) + AM_RANGE(0xe400, 0xe7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xea00, 0xeaff) AM_READ(MRA8_RAM) + AM_RANGE(0xeb00, 0xffff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kc_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xdfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xe3ff) AM_WRITE(kchamp_videoram_w) AM_BASE(&videoram) + AM_RANGE(0xe400, 0xe7ff) AM_WRITE(kchamp_colorram_w) AM_BASE(&colorram) + AM_RANGE(0xea00, 0xeaff) AM_WRITE(spriteram_w) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xeb00, 0xffff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kc_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xdfff) AM_READ(MRA8_ROM) + AM_RANGE(0xe000, 0xe2ff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kc_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xdfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xe000, 0xe2ff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + +static READ8_HANDLER( sound_reset_r ) { + cpunum_set_input_line(1, INPUT_LINE_RESET, PULSE_LINE); + return 0; +} + +static WRITE8_HANDLER( kc_sound_control_w ) { + if ( offset == 0 ) + sound_nmi_enable = ( ( data >> 7 ) & 1 ); +// else +// DAC_set_volume(0,( data == 1 ) ? 255 : 0,0); +} + +static ADDRESS_MAP_START( kc_readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x90, 0x90) AM_READ(input_port_0_r) /* Player 1 controls - ACTIVE LOW */ + AM_RANGE(0x98, 0x98) AM_READ(input_port_1_r) /* Player 2 controls - ACTIVE LOW */ + AM_RANGE(0xa0, 0xa0) AM_READ(input_port_2_r) /* Coins & Start - ACTIVE LOW */ + AM_RANGE(0x80, 0x80) AM_READ(input_port_3_r) /* Dipswitch */ + AM_RANGE(0xa8, 0xa8) AM_READ(sound_reset_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kc_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x80, 0x80) AM_WRITE(kchamp_flipscreen_w) + AM_RANGE(0x81, 0x81) AM_WRITE(control_w) + AM_RANGE(0xa8, 0xa8) AM_WRITE(sound_command_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kc_sound_readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x06, 0x06) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kc_sound_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x02, 0x02) AM_WRITE(AY8910_write_port_1_w) + AM_RANGE(0x03, 0x03) AM_WRITE(AY8910_control_port_1_w) + AM_RANGE(0x04, 0x04) AM_WRITE(DAC_0_data_w) + AM_RANGE(0x05, 0x05) AM_WRITE(kc_sound_control_w) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( kchampvs ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_PLAYER(2) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* DSW0 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +/******************** +* 1 Player Version * +********************/ + +static INPUT_PORTS_START( kchamp ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_PLAYER(2) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* DSW0 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) +INPUT_PORTS_END + +static const gfx_layout tilelayout = +{ + 8,8, /* tile size */ + 256*8, /* number of tiles */ + 2, /* bits per pixel */ + { 0x4000*8, 0 }, /* plane offsets */ + { 0,1,2,3,4,5,6,7 }, /* x offsets */ + { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, /* y offsets */ + 8*8 /* offset to next tile */ +}; + +static const gfx_layout spritelayout = +{ + 16,16, /* tile size */ + 512, /* number of tiles */ + 2, /* bits per pixel */ + { 0xC000*8, 0 }, /* plane offsets */ + { 0,1,2,3,4,5,6,7, + 0x2000*8+0,0x2000*8+1,0x2000*8+2,0x2000*8+3, + 0x2000*8+4,0x2000*8+5,0x2000*8+6,0x2000*8+7 }, /* x offsets */ + { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, + 8*8,9*8,10*8,11*8,12*8,13*8,14*8, 15*8 }, /* y offsets */ + 16*8 /* ofset to next tile */ +}; + +static GFXDECODE_START( kchamp ) + GFXDECODE_ENTRY( REGION_GFX1, 0x00000, tilelayout, 32*4, 32 ) + GFXDECODE_ENTRY( REGION_GFX2, 0x08000, spritelayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0x04000, spritelayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0x00000, spritelayout, 0, 16 ) +GFXDECODE_END + + + +static INTERRUPT_GEN( kc_interrupt ) { + + if ( nmi_enable ) + cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); +} + +static void msmint( int data ) { + + static int counter = 0; + + if ( msm_play_lo_nibble ) + MSM5205_data_w( 0, msm_data & 0x0f ); + else + MSM5205_data_w( 0, ( msm_data >> 4 ) & 0x0f ); + + msm_play_lo_nibble ^= 1; + + if ( !( counter ^= 1 ) ) { + if ( sound_nmi_enable ) { + cpunum_set_input_line( 1, INPUT_LINE_NMI, PULSE_LINE ); + } + } +} + +static struct MSM5205interface msm_interface = +{ + msmint, /* interrupt function */ + MSM5205_S96_4B /* 1 / 96 = 3906.25Hz playback */ +}; + +/******************** +* 1 Player Version * +********************/ + +static INTERRUPT_GEN( sound_int ) { + + if ( sound_nmi_enable ) + cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); +} + + +static MACHINE_DRIVER_START( kchampvs ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 3000000) /* 12MHz / 4 = 3.0 MHz */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(kc_interrupt,1) + + MDRV_CPU_ADD(Z80, 3000000) + /* audio CPU */ /* 12MHz / 4 = 3.0 MHz */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_IO_MAP(sound_readport,sound_writeport) + /* irq's triggered from main cpu */ + /* nmi's from msm5205 */ + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(kchamp) + MDRV_PALETTE_LENGTH(256) + MDRV_COLORTABLE_LENGTH(256) + + MDRV_PALETTE_INIT(kchamp) + MDRV_VIDEO_START(kchamp) + MDRV_VIDEO_UPDATE(kchampvs) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(MSM5205, 375000) + MDRV_SOUND_CONFIG(msm_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + +/******************** +* 1 Player Version * +********************/ + +static MACHINE_DRIVER_START( kchamp ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 3000000) /* 12MHz / 4 = 3.0 MHz */ + MDRV_CPU_PROGRAM_MAP(kc_readmem,kc_writemem) + MDRV_CPU_IO_MAP(kc_readport,kc_writeport) + MDRV_CPU_VBLANK_INT(kc_interrupt,1) + + MDRV_CPU_ADD(Z80, 3000000) + /* audio CPU */ /* 12MHz / 4 = 3.0 MHz */ + MDRV_CPU_PROGRAM_MAP(kc_sound_readmem,kc_sound_writemem) + MDRV_CPU_IO_MAP(kc_sound_readport,kc_sound_writeport) + MDRV_CPU_PERIODIC_INT(sound_int, 125) /* Hz */ + /* irq's triggered from main cpu */ + /* nmi's from 125 Hz clock */ + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(kchamp) + MDRV_PALETTE_LENGTH(256) + MDRV_COLORTABLE_LENGTH(256) + + MDRV_PALETTE_INIT(kchamp) + MDRV_VIDEO_START(kchamp) + MDRV_VIDEO_UPDATE(kchamp) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( kchamp ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "b014.bin", 0x0000, 0x2000, CRC(0000d1a0) SHA1(0c584096825e1d3cc718e0bda1abb897a7f4d2df) ) + ROM_LOAD( "b015.bin", 0x2000, 0x2000, CRC(03fae67e) SHA1(3b6a30f39f5ad512415e3b8ba6e07f3118e28d9e) ) + ROM_LOAD( "b016.bin", 0x4000, 0x2000, CRC(3b6e1d08) SHA1(ecf7d2b0f31f04c0be7d5a1f450b9c95d9f54d80) ) + ROM_LOAD( "b017.bin", 0x6000, 0x2000, CRC(c1848d1a) SHA1(eb5f85d88e170e864d0cd4c372be2a193935caa2) ) + ROM_LOAD( "b018.bin", 0x8000, 0x2000, CRC(b824abc7) SHA1(4a30fec025150e889600a78497700155e743c99e) ) + ROM_LOAD( "b019.bin", 0xa000, 0x2000, CRC(3b487a46) SHA1(7837e480fd4648e0d3f792b79fa0019e063abdc6) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "b026.bin", 0x0000, 0x2000, CRC(999ed2c7) SHA1(f01e4ee81f8f7b0d1cf001d3ec01a9210f8109b4) ) + ROM_LOAD( "b025.bin", 0x2000, 0x2000, CRC(33171e07) SHA1(55ee74c9f1d86ec13d92ea0d1b700bbe24b79def) ) /* adpcm */ + ROM_LOAD( "b024.bin", 0x4000, 0x2000, CRC(910b48b9) SHA1(c6a2f8266ff1f14b462b92d47a4a86542df77cdd) ) /* adpcm */ + ROM_LOAD( "b023.bin", 0x6000, 0x2000, CRC(47f66aac) SHA1(484802cfbff7c5f51dd97cb3b2321e137b03481c) ) + ROM_LOAD( "b022.bin", 0x8000, 0x2000, CRC(5928e749) SHA1(a4dbd6f2a6a7aa9597875dfd781e55b0fb14d49b) ) + ROM_LOAD( "b021.bin", 0xa000, 0x2000, CRC(ca17e3ba) SHA1(91a3ccd6045dcef5f3293d669fe5a4df59cd954b) ) + ROM_LOAD( "b020.bin", 0xc000, 0x2000, CRC(ada4f2cd) SHA1(15a4ed7497cb6c06f523ebe38bc4eb6dbcd09549) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "b000.bin", 0x00000, 0x2000, CRC(a4fa98a1) SHA1(33b9a1a56d72ffa5f4e16b69e6e19af5a2882b2c) ) /* plane0 */ /* tiles */ + ROM_LOAD( "b001.bin", 0x04000, 0x2000, CRC(fea09f7c) SHA1(174fc8022c455438538e6a3b67c7effc857ae634) ) /* plane1 */ /* tiles */ + + ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "b013.bin", 0x00000, 0x2000, CRC(eaad4168) SHA1(f31b05ffb86677157f3a44cdcf0f9a729e0ab259) ) /* top, plane0 */ /* sprites */ + ROM_LOAD( "b004.bin", 0x02000, 0x2000, CRC(10a47e2d) SHA1(97fe2de3ce2b8dc017dceffce494be18695708d2) ) /* bot, plane0 */ /* sprites */ + ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* top, plane0 */ /* sprites */ + ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bot, plane0 */ /* sprites */ + ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* top, plane0 */ /* sprites */ + ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bot, plane0 */ /* sprites */ + ROM_LOAD( "b007.bin", 0x0c000, 0x2000, CRC(cb91d16b) SHA1(bf32a03e7882b74280b29fa004429b77ad52e5ee) ) /* top, plane1 */ /* sprites */ + ROM_LOAD( "b010.bin", 0x0e000, 0x2000, CRC(489c9c04) SHA1(d920ef4f03e1b2e871df0cb2d672689c89febe96) ) /* bot, plane1 */ /* sprites */ + ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* top, plane1 */ /* sprites */ + ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bot, plane1 */ /* sprites */ + ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* top, plane1 */ /* sprites */ + ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bot, plane1 */ /* sprites */ + + ROM_REGION( 0x0300, REGION_PROMS, 0 ) + ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ + ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ + ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ +ROM_END + +ROM_START( karatedo ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "be14", 0x0000, 0x2000, CRC(44e60aa0) SHA1(6d007d7082c15182832f947444b00b7feb0e7738) ) + ROM_LOAD( "be15", 0x2000, 0x2000, CRC(a65e3793) SHA1(bf1e8fbc6755e85414eb7629e6fab3bf154f6546) ) + ROM_LOAD( "be16", 0x4000, 0x2000, CRC(151d8872) SHA1(1bb27142fdb33e3aeaf95c7a0ad7e8c258bbcb66) ) + ROM_LOAD( "be17", 0x6000, 0x2000, CRC(8f393b6a) SHA1(f246a6e069a2f562c5b7de05a2b8a6a09c1f4d1b) ) + ROM_LOAD( "be18", 0x8000, 0x2000, CRC(a09046ad) SHA1(665973bffc38e36b8b0f6bc79e10db280be0613e) ) + ROM_LOAD( "be19", 0xa000, 0x2000, CRC(0cdc4da9) SHA1(405454deda311abb8badd58a47529e42ddce5f6a) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "be26", 0x0000, 0x2000, CRC(999ab0a3) SHA1(6aa545cee7a261f3dc5774dea2066f1412f63f49) ) + ROM_LOAD( "be25", 0x2000, 0x2000, CRC(253bf0da) SHA1(33bae6401003dc57deaa14bf7f6a7ebad5b7efe3) ) /* adpcm */ + ROM_LOAD( "be24", 0x4000, 0x2000, CRC(e2c188af) SHA1(b7a0801a4c634694f1556873fd21f7e13441be17) ) /* adpcm */ + ROM_LOAD( "be23", 0x6000, 0x2000, CRC(25262de1) SHA1(6264cd82756be9e1cdcd9ad3c3dfc6fef78dab8f) ) + ROM_LOAD( "be22", 0x8000, 0x2000, CRC(38055c48) SHA1(8406a52aaa7e56093a8d8552e928988b6fdd6c95) ) + ROM_LOAD( "be21", 0xa000, 0x2000, CRC(5f0efbe7) SHA1(f831efd02c917adac827fe6db8449ca8707b3d44) ) + ROM_LOAD( "be20", 0xc000, 0x2000, CRC(cbe8a533) SHA1(04cb41c487c2f951417628ed2888e04d59a39d29) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "be00", 0x00000, 0x2000, CRC(cec020f2) SHA1(07c501cc24797000f369fd98a26efe13875107bb) ) /* plane0 */ /* tiles */ + ROM_LOAD( "be01", 0x04000, 0x2000, CRC(cd96271c) SHA1(bcc71010e5489b19ad1553141c7b2e366bbbc68f) ) /* plane1 */ /* tiles */ + + ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "be13", 0x00000, 0x2000, CRC(fb358707) SHA1(37124f1f545787723fecf466d8dcd31b88cdd75d) ) /* top, plane0 */ /* sprites */ + ROM_LOAD( "be04", 0x02000, 0x2000, CRC(48372bf8) SHA1(28231b3bdb1d7226d7856554ba667b6d61f4fe22) ) /* bot, plane0 */ /* sprites */ + ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* top, plane0 */ /* sprites */ + ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bot, plane0 */ /* sprites */ + ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* top, plane0 */ /* sprites */ + ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bot, plane0 */ /* sprites */ + ROM_LOAD( "be07", 0x0c000, 0x2000, CRC(40f2b6fb) SHA1(8d9ee04d917a8e143bd00fa7582990213bfa42d3) ) /* top, plane1 */ /* sprites */ + ROM_LOAD( "be10", 0x0e000, 0x2000, CRC(325c0a97) SHA1(0159536ff0ebac8ccf65aac1a524a30b3fca3418) ) /* bot, plane1 */ /* sprites */ + ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* top, plane1 */ /* sprites */ + ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bot, plane1 */ /* sprites */ + ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* top, plane1 */ /* sprites */ + ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bot, plane1 */ /* sprites */ + + ROM_REGION( 0x0300, REGION_PROMS, 0 ) + ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ + ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ + ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ +ROM_END + +ROM_START( kchampvs ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "bs24", 0x0000, 0x2000, CRC(829da69b) SHA1(3266e7686e537f34ee5ce4cccc349eb12fc65038) ) + ROM_LOAD( "bs23", 0x2000, 0x2000, CRC(091f810e) SHA1(283edb08ce106835185a1c2d6b88f7544d75f3b4) ) + ROM_LOAD( "bs22", 0x4000, 0x2000, CRC(d4df2a52) SHA1(60d6cb1cb51c6f80a0f88913d4152ab8bda752d6) ) + ROM_LOAD( "bs21", 0x6000, 0x2000, CRC(3d4ef0da) SHA1(228c8e47bb7123b69746506402edb875a43d7af5) ) + ROM_LOAD( "bs20", 0x8000, 0x2000, CRC(623a467b) SHA1(5f150c67632f8e32769b75aa0615d0eb018afdc4) ) + ROM_LOAD( "bs19", 0xa000, 0x2000, CRC(43e196c4) SHA1(8029798ea0a560603c3dcde56db5a1ccde58c514) ) + ROM_CONTINUE( 0xe000, 0x2000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "bs18", 0x0000, 0x2000, CRC(eaa646eb) SHA1(cbd48f4d5d225b71c2dd0b14f420838561e3f83e) ) + ROM_LOAD( "bs17", 0x2000, 0x2000, CRC(d71031ad) SHA1(b168f4ef4feb4195305404df699acecb731eab02) ) /* adpcm */ + ROM_LOAD( "bs16", 0x4000, 0x2000, CRC(6f811c43) SHA1(1d33ac8129562ab709bd7396b4c2457b6db99277) ) /* adpcm */ + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "bs12", 0x00000, 0x2000, CRC(4c574ecd) SHA1(86914eef33da73463ba6261eecae75209d24fac1) ) + ROM_LOAD( "bs13", 0x02000, 0x2000, CRC(750b66af) SHA1(c7824994b977d4e846f3ecadfcfc51331f52b6f4) ) + ROM_LOAD( "bs14", 0x04000, 0x2000, CRC(9ad6227c) SHA1(708af5e70927040cf7f2ae6f792344c19099530c) ) + ROM_LOAD( "bs15", 0x06000, 0x2000, CRC(3b6d5de5) SHA1(288fffcbc9369db5c75e7e0d6181612de6f12da3) ) + + ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "bs00", 0x00000, 0x2000, CRC(51eda56c) SHA1(31438e115e95c2a684ec65ed2bdb9125e3675226) ) + ROM_LOAD( "bs06", 0x02000, 0x2000, CRC(593264cf) SHA1(866469f37b6c90afc65e53e6589b67ac4b25997e) ) + ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* bs01 */ + ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bs07 */ + ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* bs02 */ + ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bs08 */ + ROM_LOAD( "bs03", 0x0c000, 0x2000, CRC(8dcd271a) SHA1(0abeaa46433a59c110815ecf188c7afd6fa387a4) ) + ROM_LOAD( "bs09", 0x0e000, 0x2000, CRC(4ee1dba7) SHA1(717ce9a4e20f6e02adf678b1400af4aaecdbfb40) ) + ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* bs04 */ + ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bs10 */ + ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* bs05 */ + ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bs11 */ + + ROM_REGION( 0x0300, REGION_PROMS, 0 ) + ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ + ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ + ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ +ROM_END + +ROM_START( karatevs ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "br24", 0x0000, 0x2000, CRC(ea9cda49) SHA1(7d753a8d391418d0fe5231eb88b3627f7d3fd99e) ) + ROM_LOAD( "br23", 0x2000, 0x2000, CRC(46074489) SHA1(5593f819b6893820ef0c0fece13cf3ca83e1ab85) ) + ROM_LOAD( "br22", 0x4000, 0x2000, CRC(294f67ba) SHA1(45f13a7deb75bb167176c5405128de3ca76e22f0) ) + ROM_LOAD( "br21", 0x6000, 0x2000, CRC(934ea874) SHA1(dbc139715a1598033beedbf4f8fec73703b016d6) ) + ROM_LOAD( "br20", 0x8000, 0x2000, CRC(97d7816a) SHA1(e02f9306fc3539f4feaedfcabea66d172d09a510) ) + ROM_LOAD( "br19", 0xa000, 0x2000, CRC(dd2239d2) SHA1(0533d5abf8e25a4aeec2f7832b657eab56fd11f0) ) + ROM_CONTINUE( 0xe000, 0x2000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "br18", 0x0000, 0x2000, CRC(00ccb8ea) SHA1(83d69684dc3ad37aca03c901fd23c7652134766f) ) + ROM_LOAD( "bs17", 0x2000, 0x2000, CRC(d71031ad) SHA1(b168f4ef4feb4195305404df699acecb731eab02) ) /* adpcm */ + ROM_LOAD( "br16", 0x4000, 0x2000, CRC(2512d961) SHA1(f0cd1be112b915d700e0587759606d48d115a83f) ) /* adpcm */ + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "br12", 0x00000, 0x2000, CRC(9ed6f00d) SHA1(3def985deb29a7644309ede3bd82c225b4ae23f8) ) + ROM_LOAD( "bs13", 0x02000, 0x2000, CRC(750b66af) SHA1(c7824994b977d4e846f3ecadfcfc51331f52b6f4) ) + ROM_LOAD( "br14", 0x04000, 0x2000, CRC(fc399229) SHA1(e8d633151b0d7fa49c455920c4b0588575a7084e) ) + ROM_LOAD( "bs15", 0x06000, 0x2000, CRC(3b6d5de5) SHA1(288fffcbc9369db5c75e7e0d6181612de6f12da3) ) + + ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "br00", 0x00000, 0x2000, CRC(c46a8b88) SHA1(a47e56a6dc7f36b896b8156e77a1da7e8be2332e) ) + ROM_LOAD( "br06", 0x02000, 0x2000, CRC(cf8982ff) SHA1(aafb249503ad51f64b1f31ea2d869dfc0e065d19) ) + ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* bs01 */ + ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bs07 */ + ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* bs02 */ + ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bs08 */ + ROM_LOAD( "br03", 0x0c000, 0x2000, CRC(bde8a52b) SHA1(1a0800472caf8c79a15cc977dad1a7bc97c74b2b) ) + ROM_LOAD( "br09", 0x0e000, 0x2000, CRC(e9a5f945) SHA1(e6b21912bee97de06819c8ac85a45bbc70030f88) ) + ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* bs04 */ + ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bs10 */ + ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* bs05 */ + ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bs11 */ + + ROM_REGION( 0x0300, REGION_PROMS, 0 ) + ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ + ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ + ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ +ROM_END + + + +static DRIVER_INIT( kchampvs ) +{ + UINT8 *decrypted = auto_malloc(0x10000); + UINT8 *rom = memory_region(REGION_CPU1); + int A; + + memory_set_decrypted_region(0, 0x0000, 0xffff, decrypted); + + for (A = 0;A < 0x10000;A++) + decrypted[A] = (rom[A] & 0x55) | ((rom[A] & 0x88) >> 2) | ((rom[A] & 0x22) << 2); + + /* + Note that the first 4 opcodes that the program + executes aren't encrypted for some obscure reason. + The address for the 2nd opcode (a jump) is encrypted too. + It's not clear what the 3rd and 4th opcode are supposed to do, + they just write to a RAM location. This write might be what + turns the encryption on, but this doesn't explain the + encrypted address for the jump. + */ + decrypted[0] = rom[0]; /* this is a jump */ + A = rom[1] + 256 * rom[2]; + decrypted[A] = rom[A]; /* fix opcode on first jump address (again, a jump) */ + rom[A+1] ^= 0xee; /* fix address of the second jump */ + A = rom[A+1] + 256 * rom[A+2]; + decrypted[A] = rom[A]; /* fix third opcode (ld a,$xx) */ + A += 2; + decrypted[A] = rom[A]; /* fix fourth opcode (ld ($xxxx),a */ + /* and from here on, opcodes are encrypted */ +} + + + +GAME( 1984, kchamp, 0, kchamp, kchamp, 0, ROT90, "Data East USA", "Karate Champ (US)", 0 ) +GAME( 1984, karatedo, kchamp, kchamp, kchamp, 0, ROT90, "Data East Corporation", "Karate Dou (Japan)", 0 ) +GAME( 1984, kchampvs, kchamp, kchampvs, kchampvs, kchampvs, ROT90, "Data East USA", "Karate Champ (US VS version)", 0 ) +GAME( 1984, karatevs, kchamp, kchampvs, kchampvs, kchampvs, ROT90, "Data East Corporation", "Taisen Karate Dou (Japan VS version)", 0 ) |