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+// license:BSD-3-Clause
+// copyright-holders:Bryan McPhail
+/***************************************************************************
+
+ Karnov (USA version) (c) 1987 Data East USA
+ Karnov (Japanese version) (c) 1987 Data East Corporation
+ Wonder Planet (Japanese version) (c) 1987 Data East Corporation
+ Chelnov (World version) (c) 1987 Data East Corporation
+ Chelnov (USA version) (c) 1988 Data East USA
+ Chelnov (Japanese version) (c) 1987 Data East Corporation
+
+
+ Emulation by Bryan McPhail, mish@tendril.co.uk
+
+
+ NOTE! Karnov USA & Karnov Japan sets have different gameplay!
+ and Chelnov USA & Chelnov Japan sets have different gameplay!
+
+ These games use a 68000 main processor with a 6502, YM2203C and YM3526 for
+ sound. Karnov was a major pain to get going because of the
+ 'protection' on the main player sprite, probably connected to the Intel
+ microcontroller on the board. The game is very sensitive to the wrong values
+ at the input ports...
+
+ There is another Karnov rom set - a bootleg version of the Japanese roms with
+ the Data East copyright removed - not supported because the original Japanese
+ roms work fine.
+ ^^ This should be added (DH, 30/03/11)
+
+ One of the two color PROMs for chelnov and chelnoj is different; one is most
+ likely a bad read, but I don't know which one.
+
+ Thanks to Oliver Stabel <stabel@rhein-neckar.netsurf.de> for confirming some
+ of the sprite & control information :)
+
+ Cheats:
+
+ Karnov - put 0x30 at 0x60201 to skip a level
+ Chelnov - level number at 0x60189 - enter a value at cartoon intro
+
+
+Stephh's notes (based on the games M68000 code and some tests) :
+
+1) 'karnov' and its clones :
+
+ - DSW1 bit 7 is called "No Die Mode" in the manual. It used to give invulnerability
+ to shots (but not to falls), but it has no effect due to the "bra" instruction
+ at 0x001334 ('karnov') or 0x00131a ('karnovj').
+
+2) 'wndrplnt'
+
+ - There is code at 0x01c000 which tests DSW2 bit 6 which seems to act as a "Freeze"
+ Dip Switch, but this address doesn't seem to be reached. Leftover from another game ?
+ - DSW2 bit 7 used to give invulnerability, but it has no effect due to
+ the "andi.w #$7fff, D5" instruction at 0x0011a2.
+
+3) 'chelnov' and its clones :
+
+3a) 'chelnov'
+
+ - DSW2 bit 6 isn't tested in this set.
+ - DSW2 bit 7 used to give invulnerability, but it has no effect due to
+ the "andi.w #$3fff, D5" instruction at 0x000ed0.
+
+3b) 'chelnovu'
+
+ - DSW2 bit 6 freezes the game (code at 0x000654), but when you turn
+ the Dip Swicth back to "Off", it adds credits as if COIN1 was pressed.
+ Is that the correct behaviour ?
+ - Even if there is a "andi.w #$ffff, D5" instruction at 0x000ef0,
+ DSW2 bit 7 isn't tested in this set.
+
+3c) 'chelnovj'
+
+ - DSW2 bit 6 isn't tested in this set.
+ - DSW2 bit 7 used to give invulnerability, but it has no effect due to
+ the "andi.w #$3fff, D5" instruction at 0x000ed8.
+
+*******************************************************************************/
+
+#include "emu.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/m6502/m6502.h"
+#include "sound/2203intf.h"
+#include "sound/3526intf.h"
+#include "includes/karnov.h"
+#include "cpu/mcs51/mcs51.h"
+
+/*************************************
+ *
+ * Microcontroller emulation
+ *
+ *************************************/
+
+/* Emulation of the protected microcontroller - for coins & general protection */
+void karnov_state::karnov_i8751_w( int data )
+{
+ /* Pending coin operations may cause protection commands to be queued */
+ if (m_i8751_needs_ack)
+ {
+ m_i8751_command_queue = data;
+ return;
+ }
+
+ m_i8751_return = 0;
+
+ if (data == 0x100 && m_microcontroller_id == KARNOV) /* USA version */
+ m_i8751_return = 0x56b;
+
+ if (data == 0x100 && m_microcontroller_id == KARNOVJ) /* Japan version */
+ m_i8751_return = 0x56a;
+
+ if ((data & 0xf00) == 0x300)
+ m_i8751_return = (data & 0xff) * 0x12; /* Player sprite mapping */
+
+ /* I'm not sure the ones marked ^ appear in the right order */
+ if (data == 0x400) m_i8751_return = 0x4000; /* Get The Map... */
+ if (data == 0x402) m_i8751_return = 0x40a6; /* Ancient Ruins */
+ if (data == 0x403) m_i8751_return = 0x4054; /* Forest... */
+ if (data == 0x404) m_i8751_return = 0x40de; /* ^Rocky hills */
+ if (data == 0x405) m_i8751_return = 0x4182; /* Sea */
+ if (data == 0x406) m_i8751_return = 0x41ca; /* Town */
+ if (data == 0x407) m_i8751_return = 0x421e; /* Desert */
+ if (data == 0x401) m_i8751_return = 0x4138; /* ^Whistling wind */
+ if (data == 0x408) m_i8751_return = 0x4276; /* ^Heavy Gates */
+
+// if (!m_i8751_return && data != 0x300) logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data);
+
+ m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */
+ m_i8751_needs_ack = 1;
+}
+
+void karnov_state::wndrplnt_i8751_w( int data )
+{
+ /* The last command hasn't been ACK'd (probably a conflict with coin command) */
+ if (m_i8751_needs_ack)
+ {
+ m_i8751_command_queue = data;
+ return;
+ }
+
+ m_i8751_return=0;
+
+ if (data == 0x100) m_i8751_return = 0x67a;
+ if (data == 0x200) m_i8751_return = 0x214;
+ if (data == 0x300) m_i8751_return = 0x17; /* Copyright text on title screen */
+// if (data == 0x300) m_i8751_return = 0x1; /* (USA) Copyright text on title screen */
+
+ /* The game writes many values in the 0x600 range, but only a specific mask
+ matters for the return value */
+ if ((data & 0x600) == 0x600)
+ {
+ switch (data & 0x18)
+ {
+ case 0x00: m_i8751_return = 0x4d53; break;
+ case 0x08: m_i8751_return = 0x4b54; break;
+ case 0x10: m_i8751_return = 0x5453; break;
+ case 0x18: m_i8751_return = 0x5341; break;
+ }
+ }
+// else logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data);
+
+ /* These are 68k function call addresses - different address for each power-up */
+ if (data == 0x400) m_i8751_return = 0x594;
+ if (data == 0x401) m_i8751_return = 0x5ea;
+ if (data == 0x402) m_i8751_return = 0x628;
+ if (data == 0x403) m_i8751_return = 0x66c;
+ if (data == 0x404) m_i8751_return = 0x6a4;
+ if (data == 0x405) m_i8751_return = 0x6a4;
+ if (data == 0x406) m_i8751_return = 0x6a4;
+
+ /* This is 68k program code which is executed every frame */
+ if (data == 0x50c) m_i8751_return = 0x13fc;
+ if (data == 0x50b) m_i8751_return = 0x00ff;
+ if (data == 0x50a) m_i8751_return = 0x0006;
+ if (data == 0x509) m_i8751_return = 0x0000;
+ if (data == 0x508) m_i8751_return = 0x4a39;
+ if (data == 0x507) m_i8751_return = 0x0006;
+ if (data == 0x506) m_i8751_return = 0x0000;
+ if (data == 0x505) m_i8751_return = 0x66f8;
+ if (data == 0x504) m_i8751_return = 0x4a39;
+ if (data == 0x503) m_i8751_return = 0x000c;
+ if (data == 0x502) m_i8751_return = 0x0003;
+ if (data == 0x501) m_i8751_return = 0x6bf8;
+ if (data == 0x500) m_i8751_return = 0x4e75;
+
+ m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */
+ m_i8751_needs_ack = 1;
+}
+
+void karnov_state::chelnov_i8751_w( int data )
+{
+ /* Pending coin operations may cause protection commands to be queued */
+ if (m_i8751_needs_ack)
+ {
+ m_i8751_command_queue = data;
+ return;
+ }
+
+ m_i8751_return = 0;
+
+ if (data == 0x200 && m_microcontroller_id == CHELNOV) /* World version */
+ m_i8751_return = 0x7736;
+
+ if (data == 0x200 && m_microcontroller_id == CHELNOVU) /* USA version */
+ m_i8751_return = 0x783e;
+
+ if (data == 0x200 && m_microcontroller_id == CHELNOVJ) /* Japan version */
+ m_i8751_return = 0x7734;
+
+ if (data == 0x100 && m_microcontroller_id == CHELNOV) /* World version */
+ m_i8751_return = 0x71c;
+
+ if (data == 0x100 && m_microcontroller_id == CHELNOVU) /* USA version */
+ m_i8751_return = 0x71b;
+
+ if (data == 0x100 && m_microcontroller_id == CHELNOVJ) /* Japan version */
+ m_i8751_return = 0x71a;
+
+ if ((data & 0xe000) == 0x6000) {
+ if (data & 0x1000) {
+ m_i8751_return = ((data & 0x0f) + ((data >> 4) & 0x0f)) * ((data >> 8) & 0x0f);
+ } else {
+ m_i8751_return = (data & 0x0f) * (((data >> 8) & 0x0f) + ((data >> 4) & 0x0f));
+ }
+ }
+
+ if ((data & 0xf000) == 0x1000) m_i8751_level = 1; /* Level 1 */
+ if ((data & 0xf000) == 0x2000) m_i8751_level++; /* Level Increment */
+
+ if ((data & 0xf000) == 0x3000)
+ {
+ /* Sprite table mapping */
+ int b = data & 0xff;
+ switch (m_i8751_level)
+ {
+ case 1: /* Level 1, Sprite mapping tables */
+ if (m_microcontroller_id == CHELNOVU) /* USA */
+ {
+ if (b < 2) m_i8751_return = 0;
+ else if (b < 6) m_i8751_return = 1;
+ else if (b < 0xb) m_i8751_return = 2;
+ else if (b < 0xf) m_i8751_return = 3;
+ else if (b < 0x13) m_i8751_return = 4;
+ else m_i8751_return = 5;
+ }
+ else /* Japan, World */
+ {
+ if (b < 3) m_i8751_return = 0;
+ else if (b < 8) m_i8751_return = 1;
+ else if (b < 0xc) m_i8751_return = 2;
+ else if (b < 0x10) m_i8751_return = 3;
+ else if (b < 0x19) m_i8751_return = 4;
+ else if (b < 0x1b) m_i8751_return = 5;
+ else if (b < 0x22) m_i8751_return = 6;
+ else if (b < 0x28) m_i8751_return = 7;
+ else m_i8751_return = 8;
+ }
+ break;
+ case 2: /* Level 2, Sprite mapping tables, all sets are the same */
+ if (b < 3) m_i8751_return = 0;
+ else if (b < 9) m_i8751_return = 1;
+ else if (b < 0x11) m_i8751_return = 2;
+ else if (b < 0x1b) m_i8751_return = 3;
+ else if (b < 0x21) m_i8751_return = 4;
+ else if (b < 0x28) m_i8751_return = 5;
+ else m_i8751_return = 6;
+ break;
+ case 3: /* Level 3, Sprite mapping tables, all sets are the same */
+ if (b < 5) m_i8751_return = 0;
+ else if (b < 9) m_i8751_return = 1;
+ else if (b < 0xd) m_i8751_return = 2;
+ else if (b < 0x11) m_i8751_return = 3;
+ else if (b < 0x1b) m_i8751_return = 4;
+ else if (b < 0x1c) m_i8751_return = 5;
+ else if (b < 0x22) m_i8751_return = 6;
+ else if (b < 0x27) m_i8751_return = 7;
+ else m_i8751_return = 8;
+ break;
+ case 4: /* Level 4, Sprite mapping tables, all sets are the same */
+ if (b < 4) m_i8751_return = 0;
+ else if (b < 0xc) m_i8751_return = 1;
+ else if (b < 0xf) m_i8751_return = 2;
+ else if (b < 0x19) m_i8751_return = 3;
+ else if (b < 0x1c) m_i8751_return = 4;
+ else if (b < 0x22) m_i8751_return = 5;
+ else if (b < 0x29) m_i8751_return = 6;
+ else m_i8751_return = 7;
+ break;
+ case 5: /* Level 5, Sprite mapping tables, all sets are the same */
+ if (b < 7) m_i8751_return = 0;
+ else if (b < 0xe) m_i8751_return = 1;
+ else if (b < 0x14) m_i8751_return = 2;
+ else if (b < 0x1a) m_i8751_return = 3;
+ else if (b < 0x23) m_i8751_return = 4;
+ else if (b < 0x27) m_i8751_return = 5;
+ else m_i8751_return = 6;
+ break;
+ case 6: /* Level 6, Sprite mapping tables, all sets are the same */
+ if (b < 3) m_i8751_return = 0;
+ else if (b < 0xb) m_i8751_return = 1;
+ else if (b < 0x11) m_i8751_return = 2;
+ else if (b < 0x17) m_i8751_return = 3;
+ else if (b < 0x1d) m_i8751_return = 4;
+ else if (b < 0x24) m_i8751_return = 5;
+ else m_i8751_return = 6;
+ break;
+ case 7: /* Level 7, Sprite mapping tables, all sets are the same */
+ if (b < 5) m_i8751_return = 0;
+ else if (b < 0xb) m_i8751_return = 1;
+ else if (b < 0x11) m_i8751_return = 2;
+ else if (b < 0x1a) m_i8751_return = 3;
+ else if (b < 0x21) m_i8751_return = 4;
+ else if (b < 0x27) m_i8751_return = 5;
+ else m_i8751_return = 6;
+ break;
+ }
+ }
+
+ // logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data);
+
+ m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */
+ m_i8751_needs_ack = 1;
+}
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+WRITE16_MEMBER(karnov_state::karnov_control_w)
+{
+ /* Mnemonics filled in from the schematics, brackets are my comments */
+ switch (offset << 1)
+ {
+ case 0: /* SECLR (Interrupt ack for Level 6 i8751 interrupt) */
+ m_maincpu->set_input_line(6, CLEAR_LINE);
+
+ if (m_i8751_needs_ack)
+ {
+ /* If a command and coin insert happen at once, then the i8751 will queue the coin command until the previous command is ACK'd */
+ if (m_i8751_coin_pending)
+ {
+ m_i8751_return = m_i8751_coin_pending;
+ m_maincpu->set_input_line(6, HOLD_LINE);
+ m_i8751_coin_pending = 0;
+ }
+ else if (m_i8751_command_queue)
+ {
+ /* Pending control command - just write it back as SECREQ */
+ m_i8751_needs_ack = 0;
+ karnov_control_w(space, 3, m_i8751_command_queue, 0xffff);
+ m_i8751_command_queue = 0;
+ }
+ else
+ {
+ m_i8751_needs_ack = 0;
+ }
+ }
+ return;
+
+ case 2: /* SONREQ (Sound CPU byte) */
+ soundlatch_byte_w(space, 0, data & 0xff);
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+ break;
+
+ case 4: /* DM (DMA to buffer spriteram) */
+ m_spriteram->copy();
+ break;
+
+ case 6: /* SECREQ (Interrupt & Data to i8751) */
+ if (m_microcontroller_id == KARNOV || m_microcontroller_id == KARNOVJ)
+ karnov_i8751_w(data);
+ if (m_microcontroller_id == CHELNOV || m_microcontroller_id == CHELNOVU || m_microcontroller_id == CHELNOVJ)
+ chelnov_i8751_w(data);
+ if (m_microcontroller_id == WNDRPLNT)
+ wndrplnt_i8751_w(data);
+ break;
+
+ case 8: /* HSHIFT (9 bits) - Top bit indicates video flip */
+ COMBINE_DATA(&m_scroll[0]);
+ karnov_flipscreen_w(data >> 15);
+ break;
+
+ case 0xa: /* VSHIFT */
+ COMBINE_DATA(&m_scroll[1]);
+ break;
+
+ case 0xc: /* SECR (Reset i8751) */
+ logerror("Reset i8751\n");
+ m_i8751_needs_ack = 0;
+ m_i8751_coin_pending = 0;
+ m_i8751_command_queue = 0;
+ m_i8751_return = 0;
+ break;
+
+ case 0xe: /* INTCLR (Interrupt ack for Level 7 vbl interrupt) */
+ m_maincpu->set_input_line(7, CLEAR_LINE);
+ break;
+ }
+}
+
+READ16_MEMBER(karnov_state::karnov_control_r)
+{
+ switch (offset << 1)
+ {
+ case 0:
+ return ioport("P1_P2")->read();
+ case 2: /* Start buttons & VBL */
+ return ioport("SYSTEM")->read();
+ case 4:
+ return ioport("DSW")->read();
+ case 6: /* i8751 return values */
+ return m_i8751_return;
+ }
+
+ return ~0;
+}
+
+/*************************************
+ *
+ * Address maps
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( karnov_map, AS_PROGRAM, 16, karnov_state )
+ AM_RANGE(0x000000, 0x05ffff) AM_ROM
+ AM_RANGE(0x060000, 0x063fff) AM_RAM AM_SHARE("ram")
+ AM_RANGE(0x080000, 0x080fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x0a0000, 0x0a07ff) AM_RAM_WRITE(karnov_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x0a0800, 0x0a0fff) AM_WRITE(karnov_videoram_w) /* Wndrplnt Mirror */
+ AM_RANGE(0x0a1000, 0x0a17ff) AM_WRITEONLY AM_SHARE("pf_data")
+ AM_RANGE(0x0a1800, 0x0a1fff) AM_WRITE(karnov_playfield_swap_w)
+ AM_RANGE(0x0c0000, 0x0c0007) AM_READ(karnov_control_r)
+ AM_RANGE(0x0c0000, 0x0c000f) AM_WRITE(karnov_control_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( karnov_sound_map, AS_PROGRAM, 8, karnov_state )
+ AM_RANGE(0x0000, 0x05ff) AM_RAM
+ AM_RANGE(0x0800, 0x0800) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym1", ym2203_device, write)
+ AM_RANGE(0x1800, 0x1801) AM_DEVWRITE("ym2", ym3526_device, write)
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+/*************************************
+ *
+ * Input ports
+ *
+ *************************************/
+
+static INPUT_PORTS_START( common )
+ PORT_START("P1_P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Button 4 on karnov schematics */
+
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Button 4 on karnov schematics */
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) /* PL1 Button 5 on karnov schematics */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) /* PL2 Button 5 on karnov schematics */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+INPUT_PORTS_END
+
+
+/* verified from M68000 code */
+static INPUT_PORTS_START( karnov )
+ PORT_INCLUDE( common )
+
+ PORT_START("FAKE") /* Dummy input for i8751 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Cocktail ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* see notes */
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0100, "1" )
+ PORT_DIPSETTING( 0x0300, "3" )
+ PORT_DIPSETTING( 0x0200, "5" )
+ PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
+ PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0c00, "50 'K'" )
+ PORT_DIPSETTING( 0x0800, "70 'K'" )
+ PORT_DIPSETTING( 0x0400, "90 'K'" )
+ PORT_DIPSETTING( 0x0000, "100 'K'" )
+ PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, "Timer Speed" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0000, "Fast" )
+INPUT_PORTS_END
+
+
+/* verified from M68000 code */
+static INPUT_PORTS_START( wndrplnt )
+ PORT_INCLUDE( common )
+
+ PORT_MODIFY("P1_P2")
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* BUTTON3 */
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) /* BUTTON3 PORT_COCKTAIL */
+
+ PORT_START("FAKE") /* Dummy input for i8751 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) )
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0100, "1" )
+ PORT_DIPSETTING( 0x0300, "3" )
+ PORT_DIPSETTING( 0x0200, "5" )
+ PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
+ PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
+ PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" )
+ PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* see notes */
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* see notes */
+INPUT_PORTS_END
+
+
+/* verified from M68000 code */
+static INPUT_PORTS_START( chelnov )
+ PORT_INCLUDE( common )
+
+ PORT_START("FAKE") /* Dummy input for i8751 */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) )
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0100, "1" )
+ PORT_DIPSETTING( 0x0300, "3" )
+ PORT_DIPSETTING( 0x0200, "5" )
+ PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
+ PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") /* also determines "Bonus Life" settings */
+ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) /* bonus life at 30k 60k 100k 150k 250k 100k+ */
+ PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) /* bonus life at 50k 120k 200k 300k 100k+ */
+ PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) /* bonus life at 80k 160k 260k 100k+ */
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) /* bonus life at every 100k */
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
+ PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" )
+ PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* see notes */
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* see notes */
+INPUT_PORTS_END
+
+/* verified from M68000 code */
+static INPUT_PORTS_START( chelnovj )
+ PORT_INCLUDE( chelnov )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) )
+INPUT_PORTS_END
+
+/* verified from M68000 code */
+static INPUT_PORTS_START( chelnovu )
+ PORT_INCLUDE( chelnovj )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x4000, 0x4000, "Freeze" ) PORT_DIPLOCATION("SW2:7") /* see notes */
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Graphics definitions
+ *
+ *************************************/
+
+static const gfx_layout chars =
+{
+ 8,8,
+ 1024,
+ 3,
+ { 0x6000*8,0x4000*8,0x2000*8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every sprite takes 8 consecutive bytes */
+};
+
+static const gfx_layout sprites =
+{
+ 16,16,
+ 4096,
+ 4,
+ { 0x60000*8,0x00000*8,0x20000*8,0x40000*8 },
+ { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
+ 0,1,2,3,4,5,6,7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
+ 16*16
+};
+
+
+/* 16x16 tiles, 4 Planes, each plane is 0x10000 bytes */
+static const gfx_layout tiles =
+{
+ 16,16,
+ 2048,
+ 4,
+ { 0x30000*8,0x00000*8,0x10000*8,0x20000*8 },
+ { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
+ 0,1,2,3,4,5,6,7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
+ 16*16
+};
+
+static GFXDECODE_START( karnov )
+ GFXDECODE_ENTRY( "gfx1", 0, chars, 0, 4 ) /* colors 0-31 */
+ GFXDECODE_ENTRY( "gfx2", 0, tiles, 512, 16 ) /* colors 512-767 */
+ GFXDECODE_ENTRY( "gfx3", 0, sprites, 256, 16 ) /* colors 256-511 */
+GFXDECODE_END
+
+
+/*************************************
+ *
+ * Interrupt generator
+ *
+ *************************************/
+
+INTERRUPT_GEN_MEMBER(karnov_state::karnov_interrupt)
+{
+ UINT8 port = ioport("FAKE")->read();
+
+ /* Coin input to the i8751 generates an interrupt to the main cpu */
+ if (port == m_coin_mask)
+ m_latch = 1;
+
+ if (port != m_coin_mask && m_latch)
+ {
+ if (m_i8751_needs_ack)
+ {
+ /* i8751 is busy - queue the command */
+ m_i8751_coin_pending = port | 0x8000;
+ }
+ else
+ {
+ m_i8751_return = port | 0x8000;
+ device.execute().set_input_line(6, HOLD_LINE);
+ m_i8751_needs_ack = 1;
+ }
+
+ m_latch = 0;
+ }
+
+ device.execute().set_input_line(7, HOLD_LINE); /* VBL */
+}
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+void karnov_state::machine_start()
+{
+ save_item(NAME(m_flipscreen));
+ save_item(NAME(m_scroll));
+
+ save_item(NAME(m_i8751_return));
+ save_item(NAME(m_i8751_needs_ack));
+ save_item(NAME(m_i8751_coin_pending));
+ save_item(NAME(m_i8751_command_queue));
+ save_item(NAME(m_i8751_level));
+ save_item(NAME(m_latch));
+
+}
+
+void karnov_state::machine_reset()
+{
+ memset(m_ram, 0, 0x4000 / 2); /* Chelnov likes ram clear on reset.. */
+
+ m_i8751_return = 0;
+ m_i8751_needs_ack = 0;
+ m_i8751_coin_pending = 0;
+ m_i8751_command_queue = 0;
+ m_i8751_level = 0;
+// m_latch = 0;
+
+ m_flipscreen = 0;
+ m_scroll[0] = 0;
+ m_scroll[1] = 0;
+}
+
+
+static MACHINE_CONFIG_START( karnov, karnov_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 10000000) /* 10 MHz */
+ MCFG_CPU_PROGRAM_MAP(karnov_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", karnov_state, karnov_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000) /* Accurate */
+ MCFG_CPU_PROGRAM_MAP(karnov_sound_map)
+
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM16_ADD("spriteram")
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(karnov_state, screen_update_karnov)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", karnov)
+ MCFG_PALETTE_ADD("palette", 1024)
+ MCFG_PALETTE_INIT_OWNER(karnov_state, karnov)
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 2);
+ MCFG_DECO_KARNOVSPRITES_GFXDECODE("gfxdecode")
+ MCFG_DECO_KARNOVSPRITES_PALETTE("palette")
+
+ MCFG_VIDEO_START_OVERRIDE(karnov_state,karnov)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MCFG_SOUND_ADD("ym2", YM3526, 3000000)
+ MCFG_YM3526_IRQ_HANDLER(DEVWRITELINE("audiocpu", m6502_device, irq_line))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+static ADDRESS_MAP_START( chelnovjbl_mcu_map, AS_PROGRAM, 8, karnov_state )
+ AM_RANGE(0x0000, 0x1fff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( chelnovjbl_mcu_io_map, AS_IO, 8, karnov_state )
+ //internal port
+// AM_RANGE(MCS51_PORT_P1, MCS51_PORT_P1) AM_READWRITE(p1_r, p1_w)
+// AM_RANGE(MCS51_PORT_P3, MCS51_PORT_P3) AM_READWRITE(p3_r, p3_w)
+ADDRESS_MAP_END
+
+
+static MACHINE_CONFIG_DERIVED( chelnovjbl, karnov )
+ MCFG_CPU_ADD("mcu", I8031, 2000000) // ??mhz
+ MCFG_CPU_PROGRAM_MAP(chelnovjbl_mcu_map)
+ MCFG_CPU_IO_MAP(chelnovjbl_mcu_io_map)
+
+MACHINE_CONFIG_END
+
+
+
+static MACHINE_CONFIG_START( wndrplnt, karnov_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 10000000) /* 10 MHz */
+ MCFG_CPU_PROGRAM_MAP(karnov_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", karnov_state, karnov_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000) /* Accurate */
+ MCFG_CPU_PROGRAM_MAP(karnov_sound_map)
+
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM16_ADD("spriteram")
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(karnov_state, screen_update_karnov)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", karnov)
+ MCFG_PALETTE_ADD("palette", 1024)
+ MCFG_PALETTE_INIT_OWNER(karnov_state, karnov)
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 2);
+ MCFG_DECO_KARNOVSPRITES_GFXDECODE("gfxdecode")
+ MCFG_DECO_KARNOVSPRITES_PALETTE("palette")
+
+ MCFG_VIDEO_START_OVERRIDE(karnov_state,wndrplnt)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MCFG_SOUND_ADD("ym2", YM3526, 3000000)
+ MCFG_YM3526_IRQ_HANDLER(DEVWRITELINE("audiocpu", m6502_device, irq_line))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/*************************************
+ *
+ * ROM definition(s)
+ *
+ *************************************/
+
+ROM_START( karnov )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "dn08-6", 0x00000, 0x10000, CRC(4c60837f) SHA1(6886e6ee1d1563c3011b8fea79e7435f983a3ee0) )
+ ROM_LOAD16_BYTE( "dn11-6", 0x00001, 0x10000, CRC(cd4abb99) SHA1(b4482175f5d90941ad3aec6c2269a50f57a465ed) )
+ ROM_LOAD16_BYTE( "dn07-", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) )
+ ROM_LOAD16_BYTE( "dn10-", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) )
+ ROM_LOAD16_BYTE( "dn06-5", 0x40000, 0x10000, CRC(29d64e42) SHA1(c07ff5f29b7ccd5fc97b5086bcae57ab6eb29330) )
+ ROM_LOAD16_BYTE( "dn09-5", 0x40001, 0x10000, CRC(072d7c49) SHA1(92195b89274d066a9c1f87dd810683ea66edaff4) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "dn05-5", 0x8000, 0x8000, CRC(fa1a31a8) SHA1(5007a625be03c546d2a78444d72c28761b10cdb0) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */
+ ROM_LOAD( "karnov_i8751", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "dn00-", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "dn04-", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */
+ ROM_LOAD( "dn01-", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) )
+ ROM_LOAD( "dn03-", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) )
+ ROM_LOAD( "dn02-", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "dn12-", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */
+ ROM_LOAD( "dn14-5", 0x10000, 0x08000, CRC(ac9e6732) SHA1(6f61344eb8a13349471145dee252a01aadb8cdf0) )
+ ROM_LOAD( "dn13-", 0x20000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) )
+ ROM_LOAD( "dn15-5", 0x30000, 0x08000, CRC(8933fcb8) SHA1(0dbda4b032ed3776d7633264f39e6f00ace7a238) )
+ ROM_LOAD( "dn16-", 0x40000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) )
+ ROM_LOAD( "dn17-5", 0x50000, 0x08000, CRC(b70ae950) SHA1(1ec833bdad12710ea846ef48dddbe2e1ae6b8ce1) )
+ ROM_LOAD( "dn18-", 0x60000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) )
+ ROM_LOAD( "dn19-5", 0x70000, 0x08000, CRC(8fd4fa40) SHA1(1870fb0c5c64fbc53a10115f0f3c7624cf2465db) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "karnprom.21", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) )
+ ROM_LOAD( "karnprom.20", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) )
+ROM_END
+
+ROM_START( karnova )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "dn08-5", 0x00000, 0x10000, CRC(db92c264) SHA1(bd4bcd984a3455eedd2b78dc2090c9d625025671) )
+ ROM_LOAD16_BYTE( "dn11-5", 0x00001, 0x10000, CRC(05669b4b) SHA1(c78d0da5afc66750dd9841a7d4f8f244d878c081) )
+ ROM_LOAD16_BYTE( "dn07-", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) )
+ ROM_LOAD16_BYTE( "dn10-", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) )
+ ROM_LOAD16_BYTE( "dn06-5", 0x40000, 0x10000, CRC(29d64e42) SHA1(c07ff5f29b7ccd5fc97b5086bcae57ab6eb29330) )
+ ROM_LOAD16_BYTE( "dn09-5", 0x40001, 0x10000, CRC(072d7c49) SHA1(92195b89274d066a9c1f87dd810683ea66edaff4) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "dn05-5", 0x8000, 0x8000, CRC(fa1a31a8) SHA1(5007a625be03c546d2a78444d72c28761b10cdb0) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */
+ ROM_LOAD( "karnov_i8751", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "dn00-", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "dn04-", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */
+ ROM_LOAD( "dn01-", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) )
+ ROM_LOAD( "dn03-", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) )
+ ROM_LOAD( "dn02-", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "dn12-", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */
+ ROM_LOAD( "dn14-5", 0x10000, 0x08000, CRC(ac9e6732) SHA1(6f61344eb8a13349471145dee252a01aadb8cdf0) )
+ ROM_LOAD( "dn13-", 0x20000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) )
+ ROM_LOAD( "dn15-5", 0x30000, 0x08000, CRC(8933fcb8) SHA1(0dbda4b032ed3776d7633264f39e6f00ace7a238) )
+ ROM_LOAD( "dn16-", 0x40000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) )
+ ROM_LOAD( "dn17-5", 0x50000, 0x08000, CRC(b70ae950) SHA1(1ec833bdad12710ea846ef48dddbe2e1ae6b8ce1) )
+ ROM_LOAD( "dn18-", 0x60000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) )
+ ROM_LOAD( "dn19-5", 0x70000, 0x08000, CRC(8fd4fa40) SHA1(1870fb0c5c64fbc53a10115f0f3c7624cf2465db) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "karnprom.21", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) )
+ ROM_LOAD( "karnprom.20", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) )
+ROM_END
+
+ROM_START( karnovj )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "kar8", 0x00000, 0x10000, CRC(3e17e268) SHA1(3a63928bb0148175519540f9d891b03590094dfb) )
+ ROM_LOAD16_BYTE( "kar11", 0x00001, 0x10000, CRC(417c936d) SHA1(d31f9291f18c3d5e3c4430768396e1ac10fd9ea3) )
+ ROM_LOAD16_BYTE( "dn07-", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) )
+ ROM_LOAD16_BYTE( "dn10-", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) )
+ ROM_LOAD16_BYTE( "kar6", 0x40000, 0x10000, CRC(c641e195) SHA1(fa7a2eba70e730f72a8d868160af9c41f9b2e5b0) )
+ ROM_LOAD16_BYTE( "kar9", 0x40001, 0x10000, CRC(d420658d) SHA1(4c7e67a80e419b8b94eb015f7f0af0a01f00c28e) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "kar5", 0x8000, 0x8000, CRC(7c9158f1) SHA1(dfba7b3abd6b8d6991f0207cd252ee652a6050c2) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */
+ ROM_LOAD( "karnovj_i8751", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "dn00-", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "dn04-", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */
+ ROM_LOAD( "dn01-", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) )
+ ROM_LOAD( "dn03-", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) )
+ ROM_LOAD( "dn02-", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "dn12-", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */
+ ROM_LOAD( "kar14", 0x10000, 0x08000, CRC(c6b39595) SHA1(3bc2d0a613cc1b5d255cccc3b26e21ea1c23e75b) )
+ ROM_LOAD( "dn13-", 0x20000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) )
+ ROM_LOAD( "kar15", 0x30000, 0x08000, CRC(2f72cac0) SHA1(a71e61eea77ecd3240c5217ae84e7aa3ef21288a) )
+ ROM_LOAD( "dn16-", 0x40000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) )
+ ROM_LOAD( "kar17", 0x50000, 0x08000, CRC(7851c70f) SHA1(47b7a64dd8230e95cd7ae7f661c7586c7598c356) )
+ ROM_LOAD( "dn18-", 0x60000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) )
+ ROM_LOAD( "kar19", 0x70000, 0x08000, CRC(7bc174bb) SHA1(d8bc320169fc3a9cdd3f271ea523fb0486abae2c) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "karnprom.21", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) )
+ ROM_LOAD( "karnprom.20", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) )
+ROM_END
+
+ROM_START( wndrplnt )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "ea08.bin", 0x00000, 0x10000, CRC(b0578a14) SHA1(a420d1e8f80405161c86a123610ddf17c7ff07ff) )
+ ROM_LOAD16_BYTE( "ea11.bin", 0x00001, 0x10000, CRC(271edc6c) SHA1(6aa411fa4a3613018e7d971c5675f54d5765904d) )
+ ROM_LOAD16_BYTE( "ea07.bin", 0x20000, 0x10000, CRC(7095a7d5) SHA1(a7ee88cad03690a72a52b8ea2310416aa53febdd) )
+ ROM_LOAD16_BYTE( "ea10.bin", 0x20001, 0x10000, CRC(81a96475) SHA1(2d2e647ed7867b1a7f0dc24544e241e4b1c9fa92) )
+ ROM_LOAD16_BYTE( "ea06.bin", 0x40000, 0x10000, CRC(5951add3) SHA1(394552c29a6266becbdb36c3bd65fc1f56701d11) )
+ ROM_LOAD16_BYTE( "ea09.bin", 0x40001, 0x10000, CRC(c4b3cb1e) SHA1(006becbcdbbb3e666382e59e8fa5a5ebe06e5724) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "ea05.bin", 0x8000, 0x8000, CRC(8dbb6231) SHA1(342faa020448ce916e820b3df18d44191983f7a6) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */
+ ROM_LOAD( "wndrplnt_i8751", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "ea00.bin", 0x00000, 0x08000, CRC(9f3cac4c) SHA1(af8a275ff531029dbada3c820c9f660fef383100) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "ea04.bin", 0x00000, 0x10000, CRC(7d701344) SHA1(4efaa73a4b2534078ee25111a2f5143c7c7e846f) ) /* Backgrounds */
+ ROM_LOAD( "ea01.bin", 0x10000, 0x10000, CRC(18df55fb) SHA1(406ea47365ff8372bb2588c97c438ea02aa17538) )
+ ROM_LOAD( "ea03.bin", 0x20000, 0x10000, CRC(922ef050) SHA1(e33aea6df2e1a14bd371ed0a2b172f58edcc0e8e) )
+ ROM_LOAD( "ea02.bin", 0x30000, 0x10000, CRC(700fde70) SHA1(9b5b59aaffac091622329dc6ebedb24806b69964) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "ea12.bin", 0x00000, 0x10000, CRC(a6d4e99d) SHA1(a85dbb23d05d1e386d8a66f505fa9dfcc554327b) ) /* Sprites - 2 sets of 4, interleaved here */
+ ROM_LOAD( "ea14.bin", 0x10000, 0x10000, CRC(915ffdc9) SHA1(b65cdc8ee953494f2b69e06cd6c97ee142d83c3e) )
+ ROM_LOAD( "ea13.bin", 0x20000, 0x10000, CRC(cd839f3a) SHA1(7eae3a1e080b7db22968d556e80b620cb07976b0) )
+ ROM_LOAD( "ea15.bin", 0x30000, 0x10000, CRC(a1f14f16) SHA1(5beb2b8967aa34271f734865704c6bab07d76a8c) )
+ ROM_LOAD( "ea16.bin", 0x40000, 0x10000, CRC(7a1d8a9c) SHA1(2b924a7e5a2490a7144b981155f2503d3737875d) )
+ ROM_LOAD( "ea17.bin", 0x50000, 0x10000, CRC(21a3223d) SHA1(7754ed9cbe4eed94b49130af6108e919be18e5b3) )
+ ROM_LOAD( "ea18.bin", 0x60000, 0x10000, CRC(3fb2cec7) SHA1(7231bb728f1009186d41e177402e84b63f25a44f) )
+ ROM_LOAD( "ea19.bin", 0x70000, 0x10000, CRC(87cf03b5) SHA1(29bc25642be1dd7e25f13e96dae90572f7a09d21) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "ea21.prm", 0x0000, 0x0400, CRC(c8beab49) SHA1(970c2bad3cbf2d7fc313997ae0fe11dd04383b40) )
+ ROM_LOAD( "ea20.prm", 0x0400, 0x0400, CRC(619f9d1e) SHA1(17fe49b6c9ce17be4a03e3400229e3ef4998a46f) )
+ROM_END
+
+ROM_START( chelnov )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "ee08-e.j16", 0x00000, 0x10000, CRC(8275cc3a) SHA1(961166226b68744eef15fed6a306010757b83556) )
+ ROM_LOAD16_BYTE( "ee11-e.j19", 0x00001, 0x10000, CRC(889e40a0) SHA1(e927f32d9bc448a331fb7b3478b2d07154f5013b) )
+ ROM_LOAD16_BYTE( "a-j14.bin", 0x20000, 0x10000, CRC(51465486) SHA1(e165e754eb756db3abc1f8477171ab817d03a890) )
+ ROM_LOAD16_BYTE( "a-j18.bin", 0x20001, 0x10000, CRC(d09dda33) SHA1(1764215606eec61e4fe30c0fc82ea2faf17821dc) )
+ ROM_LOAD16_BYTE( "ee06-e.j13", 0x40000, 0x10000, CRC(55acafdb) SHA1(9dc0528c888dd73617f8cab76690b9296715680a) )
+ ROM_LOAD16_BYTE( "ee09-e.j17", 0x40001, 0x10000, CRC(303e252c) SHA1(d5d2570e42aa1e1b3600d14cc694677248e12750) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */
+ ROM_LOAD( "chelnov_i8751", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "ee00-e.c5", 0x00000, 0x08000, CRC(e06e5c6b) SHA1(70166257da5be428cb8404d8e1063c59c7722365) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */
+ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) )
+ ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) )
+ ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */
+ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) )
+ ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) )
+ ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "ee21.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* different from the other set; */
+ /* might be bad */
+ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) )
+ROM_END
+
+ROM_START( chelnovu )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "ee08-a.j15", 0x00000, 0x10000, CRC(2f2fb37b) SHA1(f89b424099097a95cf184d20a15b876c5b639552) )
+ ROM_LOAD16_BYTE( "ee11-a.j20", 0x00001, 0x10000, CRC(f306d05f) SHA1(e523ffd17fb0104fe28eac288b6ebf7fc0ea2908) )
+ ROM_LOAD16_BYTE( "ee07-a.j14", 0x20000, 0x10000, CRC(9c69ed56) SHA1(23606d2fc7c550eaddf0fd4b0da1a4e2c9263e14) )
+ ROM_LOAD16_BYTE( "ee10-a.j18", 0x20001, 0x10000, CRC(d5c5fe4b) SHA1(183b2f5dfa4e0a9067674a29abab2744a887fd19) )
+ ROM_LOAD16_BYTE( "ee06-e.j13", 0x40000, 0x10000, CRC(55acafdb) SHA1(9dc0528c888dd73617f8cab76690b9296715680a) )
+ ROM_LOAD16_BYTE( "ee09-e.j17", 0x40001, 0x10000, CRC(303e252c) SHA1(d5d2570e42aa1e1b3600d14cc694677248e12750) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */
+ ROM_LOAD( "chelnovu_i8751", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "ee00-e.c5", 0x00000, 0x08000, CRC(e06e5c6b) SHA1(70166257da5be428cb8404d8e1063c59c7722365) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */
+ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) )
+ ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) )
+ ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */
+ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) )
+ ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) )
+ ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "ee21.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* different from the other set; */
+ /* might be bad */
+ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) )
+ROM_END
+
+ROM_START( chelnovj )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "a-j15.bin", 0x00000, 0x10000, CRC(1978cb52) SHA1(833b8e80445ec2384e0479afb7430b32d6a14441) )
+ ROM_LOAD16_BYTE( "a-j20.bin", 0x00001, 0x10000, CRC(e0ed3d99) SHA1(f47aaec5c72ecc308c32cdcf117ef4965ac5ea61) )
+ ROM_LOAD16_BYTE( "a-j14.bin", 0x20000, 0x10000, CRC(51465486) SHA1(e165e754eb756db3abc1f8477171ab817d03a890) ) // 1xxxxxxxxxxxxxxx = 0xFF
+ ROM_LOAD16_BYTE( "a-j18.bin", 0x20001, 0x10000, CRC(d09dda33) SHA1(1764215606eec61e4fe30c0fc82ea2faf17821dc) ) // 1xxxxxxxxxxxxxxx = 0xFF
+ ROM_LOAD16_BYTE( "a-j13.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) )
+ ROM_LOAD16_BYTE( "a-j17.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */
+ ROM_LOAD( "chelnovj_i8751", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */
+ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) )
+ ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) )
+ ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */
+ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) )
+ ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) )
+ ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "a-k7.bin", 0x0000, 0x0400, CRC(309c49d8) SHA1(7220002f6ef97514b4e6f61706fc16061120dafa) ) /* different from the parent set; - might be bad */
+ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) )
+ROM_END
+
+// bootleg of chelnovj, only interesting because it uses a SCM8031HCCN40 instead of the usual 8051 for protection
+// matching roms had been stripped out so chip labels and locations unknown :-(
+ROM_START( chelnovjbl ) // code is the same as the regular chelnovj set
+ ROM_REGION( 0x60000, "maincpu", ROMREGION_ERASEFF ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "13.bin", 0x00000, 0x10000, CRC(1978cb52) SHA1(833b8e80445ec2384e0479afb7430b32d6a14441) )
+ ROM_LOAD16_BYTE( "16.bin", 0x00001, 0x10000, CRC(e0ed3d99) SHA1(f47aaec5c72ecc308c32cdcf117ef4965ac5ea61) )
+ ROM_LOAD16_BYTE( "12.bin", 0x20000, 0x08000, CRC(dcb65089) SHA1(1f63044073b429f5f750e170036d5d8763972051) ) // same content but without FF filled 2nd half
+ ROM_LOAD16_BYTE( "15.bin", 0x20001, 0x08000, CRC(2aed4c90) SHA1(74d2a03872f75c731c2472fc8cd497a17b2d590d) ) // ^^
+ ROM_LOAD16_BYTE( "11.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) )
+ ROM_LOAD16_BYTE( "14.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) )
+
+ ROM_REGION( 0x2000, "mcu", 0 ) /* SCM8031HCCN40 */ // unique to the bootlegs (rewritten, or an exact copy of original Data East internal rom?)
+ ROM_LOAD( "17o.bin", 0x0000, 0x2000, CRC(9af64150) SHA1(0f478d9f79baebd2ad90615c98c6bc2d73c0056a) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 ) /* Backgrounds */ // same content split into more roms
+ ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(a78b174a) SHA1(e0d82b600a154b81d7e1a787f0e20eb1a341894f) )
+ ROM_LOAD( "9.bin", 0x08000, 0x08000, CRC(97d2c146) SHA1(075bb9afc4f0623cd413883ec2bca574d7ff88d4) )
+ ROM_LOAD( "2.bin", 0x10000, 0x08000, CRC(8c45e7de) SHA1(d843b7dcc64ed3a5b8717af172a1f22c4c599480) )
+ ROM_LOAD( "3.bin", 0x18000, 0x08000, CRC(504cc95c) SHA1(97e5e9f8cd8ebf5e0c18f27f2988a45c4d3809b3) )
+ ROM_LOAD( "6.bin", 0x20000, 0x08000, CRC(8f146815) SHA1(c0330b0ced8d12234d71a9d4cdb8a73f4caa61af) )
+ ROM_LOAD( "7.bin", 0x28000, 0x08000, CRC(97bf8061) SHA1(16abb3f65bee2ab93b0adfc1558b5c4ceec726a4) )
+ ROM_LOAD( "4.bin", 0x30000, 0x08000, CRC(276a46de) SHA1(5b8932dec0e10be128f5ed41798a8928c0aa506b) )
+ ROM_LOAD( "5.bin", 0x38000, 0x08000, CRC(99cee6cd) SHA1(b2cd0a1aef04fd63ad27ac8a61d17a6bb4c8b600) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* Sprites */
+ ROM_LOAD( "17.bin", 0x00000, 0x10000, CRC(47c857f8) SHA1(59f50365cee266c0e4075c989dc7fde50e43667a) ) // probably bad (1st half is 99.996948% match)
+ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) )
+ ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) )
+ ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "a-k7.bin", 0x0000, 0x0400, CRC(309c49d8) SHA1(7220002f6ef97514b4e6f61706fc16061120dafa) ) /* different from the parent set; - might be bad (comment from chelnovj, not dumped here) */
+ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) )
+ROM_END
+
+/*
+
+Main cpu 68000
+Sound cpu 6502
+Sound ics: ym2203 and ym3812
+Other ic: Philips MAB8031AH MCU
+OSC: 20 mhz, 12 mhz,8 mhz (for mcu)
+
+*/
+
+
+// same pcb as above?
+// this is a further hacked set of the above, with the copyright messages removed etc. (black screens for several seconds instead)
+ROM_START( chelnovjbla )
+ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
+ ROM_LOAD16_BYTE( "cheljb13.bin", 0x00000, 0x10000, CRC(1a099586) SHA1(d37d482190b0c1ad38fab5a0351cbf12ad543221) )
+ ROM_LOAD16_BYTE( "cheljb16.bin", 0x00001, 0x10000, CRC(a798e7b2) SHA1(35d610f5f86f09981cd6e4120ed3604d87aceba7) )
+ ROM_LOAD16_BYTE( "12.bin", 0x20000, 0x08000, CRC(dcb65089) SHA1(1f63044073b429f5f750e170036d5d8763972051) ) // same content but without FF filled 2nd half
+ ROM_LOAD16_BYTE( "15.bin", 0x20001, 0x08000, CRC(2aed4c90) SHA1(74d2a03872f75c731c2472fc8cd497a17b2d590d) ) // ^^
+ ROM_LOAD16_BYTE( "11.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) )
+ ROM_LOAD16_BYTE( "14.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
+ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) )
+
+ ROM_REGION( 0x2000, "mcu", 0 ) /* MAB8031AH */ // unique to the bootlegs (rewritten, or an exact copy of original Data East internal rom?)
+ ROM_LOAD( "17o.bin", 0x0000, 0x2000, CRC(9af64150) SHA1(0f478d9f79baebd2ad90615c98c6bc2d73c0056a) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 )
+ ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */
+
+ ROM_REGION( 0x40000, "gfx2", 0 ) /* Backgrounds */ // same content split into more roms
+ ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(a78b174a) SHA1(e0d82b600a154b81d7e1a787f0e20eb1a341894f) )
+ ROM_LOAD( "9.bin", 0x08000, 0x08000, CRC(97d2c146) SHA1(075bb9afc4f0623cd413883ec2bca574d7ff88d4) )
+ ROM_LOAD( "2.bin", 0x10000, 0x08000, CRC(8c45e7de) SHA1(d843b7dcc64ed3a5b8717af172a1f22c4c599480) )
+ ROM_LOAD( "3.bin", 0x18000, 0x08000, CRC(504cc95c) SHA1(97e5e9f8cd8ebf5e0c18f27f2988a45c4d3809b3) )
+ ROM_LOAD( "6.bin", 0x20000, 0x08000, CRC(8f146815) SHA1(c0330b0ced8d12234d71a9d4cdb8a73f4caa61af) )
+ ROM_LOAD( "7.bin", 0x28000, 0x08000, CRC(97bf8061) SHA1(16abb3f65bee2ab93b0adfc1558b5c4ceec726a4) )
+ ROM_LOAD( "4.bin", 0x30000, 0x08000, CRC(276a46de) SHA1(5b8932dec0e10be128f5ed41798a8928c0aa506b) )
+ ROM_LOAD( "5.bin", 0x38000, 0x08000, CRC(99cee6cd) SHA1(b2cd0a1aef04fd63ad27ac8a61d17a6bb4c8b600) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 )
+ ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */
+ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) )
+ ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) )
+ ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "a-k7.bin", 0x0000, 0x0400, CRC(309c49d8) SHA1(7220002f6ef97514b4e6f61706fc16061120dafa) ) /* different from the parent set; - might be bad (comment from chelnovj, not dumped here) */
+ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) )
+ROM_END
+
+/*************************************
+ *
+ * Driver initialization
+ *
+ *************************************/
+
+DRIVER_INIT_MEMBER(karnov_state,karnov)
+{
+ m_microcontroller_id = KARNOV;
+ m_coin_mask = 0x07;
+}
+
+DRIVER_INIT_MEMBER(karnov_state,karnovj)
+{
+ m_microcontroller_id = KARNOVJ;
+ m_coin_mask = 0x07;
+}
+
+DRIVER_INIT_MEMBER(karnov_state,wndrplnt)
+{
+ m_microcontroller_id = WNDRPLNT;
+ m_coin_mask = 0x00;
+}
+
+DRIVER_INIT_MEMBER(karnov_state,chelnov)
+{
+ UINT16 *RAM = (UINT16 *)memregion("maincpu")->base();
+
+ m_microcontroller_id = CHELNOV;
+ m_coin_mask = 0xe0;
+ RAM[0x062a/2] = 0x4e71; /* hangs waiting on i8751 int */
+}
+
+DRIVER_INIT_MEMBER(karnov_state,chelnovu)
+{
+ UINT16 *RAM = (UINT16 *)memregion("maincpu")->base();
+
+ m_microcontroller_id = CHELNOVU;
+ m_coin_mask = 0xe0;
+ RAM[0x062a/2] = 0x4e71; /* hangs waiting on i8751 int */
+}
+
+DRIVER_INIT_MEMBER(karnov_state,chelnovj)
+{
+ UINT16 *RAM = (UINT16 *)memregion("maincpu")->base();
+
+ m_microcontroller_id = CHELNOVJ;
+ m_coin_mask = 0xe0;
+ RAM[0x062a/2] = 0x4e71; /* hangs waiting on i8751 int */
+}
+
+
+/*************************************
+ *
+ * Game driver(s)
+ *
+ *************************************/
+
+GAME( 1987, karnov, 0, karnov, karnov, karnov_state, karnov, ROT0, "Data East USA", "Karnov (US, rev 6)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, karnova, karnov, karnov, karnov, karnov_state, karnov, ROT0, "Data East USA", "Karnov (US, rev 5)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, karnovj, karnov, karnov, karnov, karnov_state, karnovj, ROT0, "Data East Corporation", "Karnov (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, wndrplnt, 0, wndrplnt, wndrplnt, karnov_state, wndrplnt, ROT270, "Data East Corporation", "Wonder Planet (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, chelnov, 0, karnov, chelnov, karnov_state, chelnov, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (World)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, chelnovu, chelnov, karnov, chelnovu, karnov_state, chelnovu, ROT0, "Data East USA", "Chelnov - Atomic Runner (US)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, chelnovj, chelnov, karnov, chelnovj, karnov_state, chelnovj, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, chelnovjbl,chelnov,chelnovjbl,chelnovj,karnov_state, chelnovj, ROT0, "bootleg", "Chelnov - Atomic Runner (Japan, bootleg with I8031, set 1)", MACHINE_SUPPORTS_SAVE ) // todo: hook up MCU instead of using simulation code
+GAME( 1988, chelnovjbla,chelnov,chelnovjbl,chelnovj,karnov_state,chelnovj, ROT0, "bootleg", "Chelnov - Atomic Runner (Japan, bootleg with I8031, set 2)", MACHINE_SUPPORTS_SAVE ) // ^^