diff options
Diffstat (limited to 'src/mame/drivers/kangaroo.cpp')
-rw-r--r-- | src/mame/drivers/kangaroo.cpp | 570 |
1 files changed, 0 insertions, 570 deletions
diff --git a/src/mame/drivers/kangaroo.cpp b/src/mame/drivers/kangaroo.cpp deleted file mode 100644 index c0d8de228bf..00000000000 --- a/src/mame/drivers/kangaroo.cpp +++ /dev/null @@ -1,570 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Ville Laitinen, Aaron Giles -/*************************************************************************** - - Sun Electronics hardware: - - TVG-1-CPU-B - 2 x Z80 - AY-3-9810 - 8-way DipSwitch - Service Switch - Program ROMS (both Main & Sound) - MB8841 (at least for Kangaroo) - TVG-1-VIDEO-B - 10MHz OSC - Graphic ROMS - - driver by Ville Laitinen - - Games supported: - * Kangaroo - * Funky Fish - - Known bugs: - * none at this time - -**************************************************************************** - - 0000-0fff tvg75 - 1000-1fff tvg76 - 2000-2fff tvg77 - 3000-3fff tvg78 - 4000-4fff tvg79 - 5000-5fff tvg80 - 8000-bfff VIDEO RAM (four banks) - c000-cfff tvg83/84 (banked) - d000-dfff tvg85/86 (banked) - e000-e3ff RAM - - - memory mapped ports: - read: - e400 DSW 0 - ec00 IN 0 - ed00 IN 1 - ee00 IN 2 - efxx (4 bits wide) security chip in. It seems to work like a clock. - - write: - e800-e801 low/high byte start address of data in picture ROM for DMA - e802-e803 low/high byte start address in bitmap RAM (where picture is to be - written) during DMA - e804-e805 picture size for DMA, and DMA start - e806 vertical scroll of playfield - e807 horizontal scroll of playfield - e808 bank select latch - e809 A & B bitmap control latch (A=playfield B=motion) - bit 5 FLIP A - bit 4 FLIP B - bit 3 EN A - bit 2 EN B - bit 1 PRI A - bit 0 PRI B - e80a color shading latch - ec00 command to sound CPU - ed00 coin counters - efxx (4 bits wide) security chip out - - --------------------------------------------------------------------------- - CPU #1 (sound) - - 0000 0fff tvg81 - 4000 43ff RAM - 6000 command from main CPU - - I/O ports: - 7000 AY-3-8910 write - 8000 AY-3-8910 control - --------------------------------------------------------------------------- - - interrupts: - (CPU#0) standard IM 1 interrupt mode (rst #38 every vblank) - (CPU#1) same here - - - Kangaroo Memory Map - HEX R/W D7 D6 D5 D4 D3 D2 D2 D0 function - ------------- Game Microprocessor Memory Space (Z80 - IC15) -------------- - - 0000-5FFF R D D D D D D D D Z80 24K Program ROM - - E000-E3FF R/W D D D D D D D D 1K Working RAM - - E400 R D D D D D D D D Option Switch (DSW0 8 way dipswitch) - - E800 W D D D D D D D D Low Byte\ Start Address of Data in Pictures ROM for DMA - E801 W D D D D D D D D High Byte/ - E802 W D D D D D D D D Low Byte\ Start Address in Bit Map RAM (where picture is to be written) During DMA - E803 W D D D D D D D D High Byte/ - E804 W D D D D D D D D Low Byte\ Picture Size for DMA and DMA Start - E805 W D D D D D D D D High Byte/ - E806 W D D D D D D D D Vertical Start Address in Bit Map - E807 W D D D D D D D D Horizontal Start Address in Bit Map - E808 W D D Bank Select Latch - E809 W D D D D D D A & B Bit Map Control Latch (A=playfield, B=motion) - E80A W D D D D D D Color Shading Latch - - EC00 W D D D D D D D D Sound DATA to Sound Microprocessor - EC00 R D Utility Coin Switch - EC00 R D 1 Player Start - EC00 R D 2 Player Start - EC00 R D Left Coin Input - EC00 R D Right Coin Input - - ED00 W D Coin Counter 1 - ED00 W D Coin Counter 2 (European games) - ED00 R D Player 1 Right - ED00 R D Player 1 Left - ED00 R D Player 1 Up - ED00 R D Player 1 Down - ED00 R D Player 1 Punch - - EE00 R D Player 2 Right - EE00 R D Player 2 Left - EE00 R D Player 2 Up - EE00 R D Player 2 Down - EE00 R D Player 2 Punch - - EFxx-EFxx W D D D D Output to Custom MB8841 Microcomputer - EFxx-EFxx R D D D D Input from Custom MB8841 Microcomputer - ------------- Sound Microprocessor Memory Space (Z80 - IC34) -------------- - - 0000-0FFF R D D D D D D D D Z80 4K Program ROM - - 4000-43FF R/W D D D D D D D D 1K Working RAM - - 6000 R D D D D D D D D Read DATA from Game Microprocessor - - 7000 W D D D D D D D D Write to Sound Chip (GI-AY-3-9810 - IC50) - 8000 W D D D D D D D D Read from Sound Chip - -**************************************************************************** - - In test mode, to test sound press 1 and 2 player start simultaneously. - Punch + 1 player start moves to the crosshatch pattern. - - To enter test mode in Funky Fish, keep the service coin pressed while - resetting - - TODO: - - There is a custom MB8841 microcontroller on the original Kangaroo board which - is not emulated. This MIGHT cause some problems, but we don't know of any. - -***************************************************************************/ - -#include "emu.h" -#include "includes/kangaroo.h" - -#include "cpu/mb88xx/mb88xx.h" -#include "cpu/z80/z80.h" -#include "machine/gen_latch.h" -#include "sound/ay8910.h" -#include "screen.h" -#include "speaker.h" - - -#define MASTER_CLOCK (10_MHz_XTAL) - - - -/************************************* - * - * Machine init - * - *************************************/ - -void kangaroo_state::machine_start() -{ - membank("bank1")->configure_entries(0, 2, memregion("gfx1")->base(), 0x2000); -} - - -MACHINE_START_MEMBER(kangaroo_state,kangaroo_mcu) -{ - kangaroo_state::machine_start(); - m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xef00, 0xefff, read8_delegate(FUNC(kangaroo_state::mcu_sim_r),this), write8_delegate(FUNC(kangaroo_state::mcu_sim_w),this)); - save_item(NAME(m_mcu_clock)); -} - - -void kangaroo_state::machine_reset() -{ - /* I think there is a bug in the startup checks of the game. At the very */ - /* beginning, during the RAM check, it goes one byte too far, and ends up */ - /* trying to write, and re-read, location dfff. To the best of my knowledge, */ - /* that is a ROM address, so the test fails and the code keeps jumping back */ - /* at 0000. */ - /* However, a NMI causes a successful reset. Maybe the hardware generates a */ - /* NMI short after power on, therefore masking the bug? The NMI is generated */ - /* by the MB8841 custom microcontroller, so this could be a way to disguise */ - /* the copy protection. */ - /* Anyway, what I do here is just immediately generate the NMI, so the game */ - /* properly starts. */ - m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); - - m_mcu_clock = 0; -} - - - -/************************************* - * - * Custom CPU RAM snooping - * - *************************************/ - -/* The security chip is a MB8841 with 2K internal rom. Currently it's unknown what it really does, - this just seems to do the trick -V- -*/ - -READ8_MEMBER(kangaroo_state::mcu_sim_r) -{ - return ++m_mcu_clock & 0x0f; -} - -WRITE8_MEMBER(kangaroo_state::mcu_sim_w) -{ -} - - - -/************************************* - * - * Coin control - * - *************************************/ - -WRITE8_MEMBER(kangaroo_state::kangaroo_coin_counter_w) -{ - machine().bookkeeping().coin_counter_w(0, data & 1); - machine().bookkeeping().coin_counter_w(1, data & 2); -} - - - -/************************************* - * - * Main CPU memory handlers - * - *************************************/ - -void kangaroo_state::main_map(address_map &map) -{ - map(0x0000, 0x5fff).rom(); - map(0x8000, 0xbfff).w(FUNC(kangaroo_state::kangaroo_videoram_w)); - map(0xc000, 0xdfff).bankr("bank1"); - map(0xe000, 0xe3ff).ram(); - map(0xe400, 0xe400).mirror(0x03ff).portr("DSW0"); - map(0xe800, 0xe80a).mirror(0x03f0).w(FUNC(kangaroo_state::kangaroo_video_control_w)).share("video_control"); - map(0xec00, 0xec00).mirror(0x00ff).portr("IN0").w("soundlatch", FUNC(generic_latch_8_device::write)); - map(0xed00, 0xed00).mirror(0x00ff).portr("IN1").w(FUNC(kangaroo_state::kangaroo_coin_counter_w)); - map(0xee00, 0xee00).mirror(0x00ff).portr("IN2"); -} - - - -/************************************* - * - * Sound CPU memory handlers - * - *************************************/ - -void kangaroo_state::sound_map(address_map &map) -{ - map(0x0000, 0x0fff).rom(); - map(0x4000, 0x43ff).mirror(0x0c00).ram(); - map(0x6000, 0x6000).mirror(0x0fff).r("soundlatch", FUNC(generic_latch_8_device::read)); - map(0x7000, 0x7000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::data_w)); - map(0x8000, 0x8000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::address_w)); -} - - - -/************************************* - * - * Port definitions - * - *************************************/ - -static INPUT_PORTS_START( fnkyfish ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("DSW0") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x01, "5" ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) -INPUT_PORTS_END - - -static INPUT_PORTS_START( kangaroo ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) - PORT_DIPNAME( 0x20, 0x00, "Music" ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("DSW0") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x01, "5" ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) - PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) - PORT_DIPSETTING( 0x08, "10000 30000" ) - PORT_DIPSETTING( 0x0c, "20000 40000" ) - PORT_DIPSETTING( 0x04, "10000" ) - PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x20, "A 2C/1C B 1C/3C" ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x30, "A 1C/1C B 1C/2C" ) - PORT_DIPSETTING( 0x40, "A 1C/1C B 1C/3C" ) - PORT_DIPSETTING( 0x50, "A 1C/1C B 1C/4C" ) - PORT_DIPSETTING( 0x60, "A 1C/1C B 1C/5C" ) - PORT_DIPSETTING( 0x70, "A 1C/1C B 1C/6C" ) - PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x90, "A 1C/2C B 1C/4C" ) - PORT_DIPSETTING( 0xa0, "A 1C/2C B 1C/5C" ) - PORT_DIPSETTING( 0xe0, "A 1C/2C B 1C/6C" ) - PORT_DIPSETTING( 0xb0, "A 1C/2C B 1C/10C" ) - PORT_DIPSETTING( 0xc0, "A 1C/2C B 1C/11C" ) - PORT_DIPSETTING( 0xd0, "A 1C/2C B 1C/12C" ) - /* 0xe0 gives A 1/2 B 1/6 */ - PORT_DIPSETTING( 0xf0, DEF_STR( Free_Play ) ) -INPUT_PORTS_END - - - -/************************************* - * - * Machine driver - * - *************************************/ - -void kangaroo_state::nomcu(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, MASTER_CLOCK/4); - m_maincpu->set_addrmap(AS_PROGRAM, &kangaroo_state::main_map); - m_maincpu->set_vblank_int("screen", FUNC(kangaroo_state::irq0_line_hold)); - - z80_device &audiocpu(Z80(config, "audiocpu", MASTER_CLOCK/8)); - audiocpu.set_addrmap(AS_PROGRAM, &kangaroo_state::sound_map); - audiocpu.set_addrmap(AS_IO, &kangaroo_state::sound_map); // yes, this is identical - audiocpu.set_vblank_int("screen", FUNC(kangaroo_state::irq0_line_hold)); - - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_video_attributes(VIDEO_UPDATE_SCANLINE); - screen.set_raw(MASTER_CLOCK, 320*2, 0*2, 256*2, 260, 8, 248); - screen.set_screen_update(FUNC(kangaroo_state::screen_update_kangaroo)); - - PALETTE(config, m_palette, palette_device::BGR_3BIT); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - GENERIC_LATCH_8(config, "soundlatch"); - - AY8910(config, "aysnd", MASTER_CLOCK/8).add_route(ALL_OUTPUTS, "mono", 0.50); -} - - -void kangaroo_state::mcu(machine_config &config) -{ - nomcu(config); - - MCFG_MACHINE_START_OVERRIDE(kangaroo_state,kangaroo_mcu) - - MB8841(config, "mcu", MASTER_CLOCK/4/2).set_disable(); -} - - - -/************************************* - * - * ROM definitions - * - *************************************/ - -ROM_START( fnkyfish ) - ROM_REGION( 0x14000, "maincpu", 0 ) - ROM_LOAD( "tvg_64.0", 0x0000, 0x1000, CRC(af728803) SHA1(1cbbf863f0eb4c759d6037ef9d9d0f4586b7b570) ) - ROM_LOAD( "tvg_65.1", 0x1000, 0x1000, CRC(71959e6b) SHA1(7336cbf3eefd081cd657a56fb6a8fbdac1b51c2c) ) - ROM_LOAD( "tvg_66.2", 0x2000, 0x1000, CRC(5ccf68d4) SHA1(c885df8b2b1bcb578ceab6615caf633dac02a5b2) ) - ROM_LOAD( "tvg_67.3", 0x3000, 0x1000, CRC(938ff36f) SHA1(bf660217ff82d5850ab97238ed2e32199d04f8c9) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "tvg_68.8", 0x0000, 0x1000, CRC(d36bb2be) SHA1(330160161857407fda62f16e7f43b8833744fd34) ) - - ROM_REGION( 0x4000, "gfx1", 0 ) - ROM_LOAD( "tvg_69.v0", 0x0000, 0x1000, CRC(cd532d0b) SHA1(7a64f8bab1a0feafd53a4b81ac3b624a7c1bd26a) ) /* graphics ROMs */ - ROM_LOAD( "tvg_71.v2", 0x1000, 0x1000, CRC(a59c9713) SHA1(60dafa3d5a70b7e727b7c4688f8f3125735c31ec) ) - ROM_LOAD( "tvg_70.v1", 0x2000, 0x1000, CRC(fd308ef1) SHA1(d07f964cab875b0e47f3469fa5211684a5725dfe) ) - ROM_LOAD( "tvg_72.v3", 0x3000, 0x1000, CRC(6ae9b584) SHA1(408d26f4cdcd2abf0667fdc9c6eae58c9052981d) ) -ROM_END - - -ROM_START( kangaroo ) - ROM_REGION( 0x14000, "maincpu", 0 ) /* On TVG-1-CPU-B board */ - ROM_LOAD( "tvg_75.0", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) /* IC7 */ - ROM_LOAD( "tvg_76.1", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) /* IC8 */ - ROM_LOAD( "tvg_77.2", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) /* IC9 */ - ROM_LOAD( "tvg_78.3", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) /* IC10 */ - ROM_LOAD( "tvg_79.4", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) /* IC16 */ - ROM_LOAD( "tvg_80.5", 0x5000, 0x1000, CRC(2fc18049) SHA1(31fcac8eb660739a1672346136a1581a5ef20325) ) /* IC17 */ - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* On TVG-1-CPU-B board */ - ROM_LOAD( "tvg_81.8", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) /* IC24 */ - - ROM_REGION( 0x0800, "mcu", 0 ) /* internal ROM from the 8841 custom MCU */ - ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP ) - - ROM_REGION( 0x0800, "user1", 0 ) /* data for the 8841 custom MCU */ - ROM_LOAD( "tvg_82.12", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) /* IC28 */ - - ROM_REGION( 0x4000, "gfx1", 0 ) /* On TVG-1-VIDEO-B board */ - ROM_LOAD( "tvg_83.v0", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) /* IC76 */ - ROM_LOAD( "tvg_85.v2", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) /* IC77 */ - ROM_LOAD( "tvg_84.v1", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) /* IC52 */ - ROM_LOAD( "tvg_86.v3", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) /* IC53 */ -ROM_END - - -ROM_START( kangarooa ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "136008-101.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) - ROM_LOAD( "136008-102.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) - ROM_LOAD( "136008-103.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) - ROM_LOAD( "136008-104.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) - ROM_LOAD( "136008-105.ic16", 0x4000, 0x1000, CRC(82a26c7d) SHA1(09087552dbe4d27df79396072c0f9b916f78f89b) ) - ROM_LOAD( "136008-106.ic17", 0x5000, 0x1000, CRC(3dead542) SHA1(0b5d329b1ebbacc650d06289b4e080304e728ea7) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "136008-107.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) - - ROM_REGION( 0x0800, "mcu", 0 ) /* internal ROM from the 8841 custom MCU */ - ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP ) - - ROM_REGION( 0x0800, "user1", 0 ) /* data for the 8841 custom MCU */ - ROM_LOAD( "136008-112.ic28", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) - - ROM_REGION( 0x4000, "gfx1", 0 ) - ROM_LOAD( "136008-108.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) - ROM_LOAD( "136008-110.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) - ROM_LOAD( "136008-109.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) - ROM_LOAD( "136008-111.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) -ROM_END - - -ROM_START( kangaroob ) - ROM_REGION( 0x14000, "maincpu", 0 ) - ROM_LOAD( "k1.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) - ROM_LOAD( "k2.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) - ROM_LOAD( "k3.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) - ROM_LOAD( "k4.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) - ROM_LOAD( "k5.ic16", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) - ROM_LOAD( "k6.ic17", 0x5000, 0x1000, CRC(7644504a) SHA1(7a8a4bd163d2cdf27390ab2ef65fb7fa6fc1a361) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "k7.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) - - // MB8841 at IC29 and 2716 at IC28 not populated - - ROM_REGION( 0x4000, "gfx1", 0 ) - ROM_LOAD( "k10.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) - ROM_LOAD( "k11.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) - ROM_LOAD( "k8.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) - ROM_LOAD( "k9.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) -ROM_END - - - -/************************************* - * - * Game drivers - * - *************************************/ - -GAME( 1981, fnkyfish, 0, nomcu, fnkyfish, kangaroo_state, empty_init, ROT90, "Sun Electronics", "Funky Fish", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, kangaroo, 0, mcu, kangaroo, kangaroo_state, empty_init, ROT90, "Sun Electronics", "Kangaroo", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, kangarooa, kangaroo, mcu, kangaroo, kangaroo_state, empty_init, ROT90, "Sun Electronics (Atari license)", "Kangaroo (Atari)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, kangaroo_state, empty_init, ROT90, "bootleg", "Kangaroo (bootleg)", MACHINE_SUPPORTS_SAVE ) |