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Diffstat (limited to 'src/mame/drivers/jpms80.c')
-rw-r--r--src/mame/drivers/jpms80.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mame/drivers/jpms80.c b/src/mame/drivers/jpms80.c
index efc11e9afa3..536d230990e 100644
--- a/src/mame/drivers/jpms80.c
+++ b/src/mame/drivers/jpms80.c
@@ -29,7 +29,7 @@ class jpms80_state : public driver_device
public:
jpms80_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu")
+ m_maincpu(*this, "maincpu")
{ }
protected:
@@ -80,10 +80,10 @@ static const ay8910_interface ay8910_interface_jpm =
static const tms9902_interface tms9902_config =
{
- DEVCB_NULL, /*int_callback,*/ /* called when interrupt pin state changes */
- DEVCB_NULL, /*rcv_callback,*/ /* called when a character shall be received */
- DEVCB_NULL, /* called when a character is transmitted */
- DEVCB_NULL /* called for setting interface parameters and line states */
+ DEVCB_NULL, /*int_callback,*/ /* called when interrupt pin state changes */
+ DEVCB_NULL, /*rcv_callback,*/ /* called when a character shall be received */
+ DEVCB_NULL, /* called when a character is transmitted */
+ DEVCB_NULL /* called for setting interface parameters and line states */
};
@@ -95,7 +95,7 @@ static MACHINE_CONFIG_START( jpms80, jpms80_state )
MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_TMS9902_ADD("tms9902duart", tms9902_config, DUART_CLOCK)
+ MCFG_TMS9902_ADD("tms9902duart", tms9902_config, DUART_CLOCK)
MCFG_SOUND_ADD("aysnd", AY8910, 2000000)
MCFG_SOUND_CONFIG(ay8910_interface_jpm)
@@ -286,27 +286,27 @@ ROM_END
-GAME(198?, j80bac ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Bank A Coin (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80bounc ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Bouncer (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80frogh ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Frog Hop (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80fruit ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Fruit Snappa (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80golds ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Golden Steppa (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80hotln ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Hot Lines (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80myspn ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Mystery Spin (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80nudg2 ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Nudge Double Up MkII (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80rr ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Road Runner (JPM) (SYSTEM80, set 1)", GAME_IS_SKELETON_MECHANICAL ) // was also in a set named 'Route 66' with identical roms, but text in ROM indicates name is Road Runner, maybe a reskin?
-GAME(198?, j80rra ,j80rr ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Road Runner (JPM) (SYSTEM80, set 2)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80supst ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Supa Steppa (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80supbk ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Superbank (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80topsp ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Top Sprint (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80topup ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Top Up (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80tumbl ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Tumble (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80wsprt ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Winsprint (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80bac ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Bank A Coin (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80bounc ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Bouncer (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80frogh ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Frog Hop (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80fruit ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Fruit Snappa (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80golds ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Golden Steppa (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80hotln ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Hot Lines (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80myspn ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Mystery Spin (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80nudg2 ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Nudge Double Up MkII (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80rr ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Road Runner (JPM) (SYSTEM80, set 1)", GAME_IS_SKELETON_MECHANICAL ) // was also in a set named 'Route 66' with identical roms, but text in ROM indicates name is Road Runner, maybe a reskin?
+GAME(198?, j80rra ,j80rr ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Road Runner (JPM) (SYSTEM80, set 2)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80supst ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Supa Steppa (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80supbk ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Superbank (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80topsp ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Top Sprint (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80topup ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Top Up (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80tumbl ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Tumble (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80wsprt ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Winsprint (JPM) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80blbnk ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "PCP","Blankity Bank (PCP) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80blbnk ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "PCP","Blankity Bank (PCP) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL )
// these look like they're probably SYSTEM80, not 100% sure tho
-GAME(198?, j80alad ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Aladdin's Cave (PCP)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80fortr ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Fortune Trail (JPM)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80mster ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Masterspy (Pcp)", GAME_IS_SKELETON_MECHANICAL )
-GAME(198?, j80plsnd ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Plus Nudge (JPM)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80alad ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Aladdin's Cave (PCP)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80fortr ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Fortune Trail (JPM)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80mster ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Masterspy (Pcp)", GAME_IS_SKELETON_MECHANICAL )
+GAME(198?, j80plsnd ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Plus Nudge (JPM)", GAME_IS_SKELETON_MECHANICAL )