diff options
Diffstat (limited to 'src/mame/drivers/jailbrek.c')
-rw-r--r-- | src/mame/drivers/jailbrek.c | 420 |
1 files changed, 420 insertions, 0 deletions
diff --git a/src/mame/drivers/jailbrek.c b/src/mame/drivers/jailbrek.c new file mode 100644 index 00000000000..00ccea42d0b --- /dev/null +++ b/src/mame/drivers/jailbrek.c @@ -0,0 +1,420 @@ +/*************************************************************************** + +Jailbreak - (c) 1986 Konami + +Ernesto Corvi +ernesto@imagina.com + +***************************************************************************/ + +/* + + TODO: + + - coin counters + +*/ + +#include "driver.h" +#include "cpu/m6809/m6809.h" +#include "sound/sn76496.h" +#include "sound/vlm5030.h" + + +void konami1_decode(void); + +extern UINT8 *jailbrek_scroll_x; +extern UINT8 *jailbrek_scroll_dir; + +extern WRITE8_HANDLER( jailbrek_videoram_w ); +extern WRITE8_HANDLER( jailbrek_colorram_w ); + +extern PALETTE_INIT( jailbrek ); +extern VIDEO_START( jailbrek ); +extern VIDEO_UPDATE( jailbrek ); + + +static UINT8 irq_enable,nmi_enable; + + +static WRITE8_HANDLER( ctrl_w ) +{ + nmi_enable = data & 0x01; + irq_enable = data & 0x02; + flip_screen_set(data & 0x08); +} + +static INTERRUPT_GEN( jb_interrupt ) +{ + if (irq_enable) + cpunum_set_input_line(0, 0, HOLD_LINE); +} + +static INTERRUPT_GEN( jb_interrupt_nmi ) +{ + if (nmi_enable) + cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); +} + + +static READ8_HANDLER( jailbrek_speech_r ) { + return ( VLM5030_BSY() ? 1 : 0 ); +} + +static WRITE8_HANDLER( jailbrek_speech_w ) { + /* bit 0 could be latch direction like in yiear */ + VLM5030_ST( ( data >> 1 ) & 1 ); + VLM5030_RST( ( data >> 2 ) & 1 ); +} + +static ADDRESS_MAP_START( jailbrek_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_RAM AM_WRITE(jailbrek_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x0800, 0x0fff) AM_RAM AM_WRITE(jailbrek_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x1000, 0x10bf) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x10c0, 0x14ff) AM_RAM /* ??? */ + AM_RANGE(0x1500, 0x1fff) AM_RAM /* work ram */ + AM_RANGE(0x2000, 0x203f) AM_RAM AM_BASE(&jailbrek_scroll_x) + AM_RANGE(0x2040, 0x2040) AM_WRITENOP /* ??? */ + AM_RANGE(0x2041, 0x2041) AM_WRITENOP /* ??? */ + AM_RANGE(0x2042, 0x2042) AM_RAM AM_BASE(&jailbrek_scroll_dir) /* bit 2 = scroll direction */ + AM_RANGE(0x2043, 0x2043) AM_WRITENOP /* ??? */ + AM_RANGE(0x2044, 0x2044) AM_WRITE(ctrl_w) /* irq, nmi enable, screen flip */ + AM_RANGE(0x3000, 0x307f) AM_RAM /* related to sprites? */ + AM_RANGE(0x3100, 0x3100) AM_READWRITE(input_port_4_r, SN76496_0_w) /* DSW1 */ + AM_RANGE(0x3200, 0x3200) AM_READ(input_port_5_r) AM_WRITENOP /* DSW2 */ /* mirror of the previous? */ + AM_RANGE(0x3300, 0x3300) AM_READWRITE(input_port_0_r, watchdog_reset_w) /* coins, start */ + AM_RANGE(0x3301, 0x3301) AM_READ(input_port_1_r) /* joy1 */ + AM_RANGE(0x3302, 0x3302) AM_READ(input_port_2_r) /* joy2 */ + AM_RANGE(0x3303, 0x3303) AM_READ(input_port_3_r) /* DSW0 */ + AM_RANGE(0x4000, 0x4000) AM_WRITE(jailbrek_speech_w) /* speech pins */ + AM_RANGE(0x5000, 0x5000) AM_WRITE(VLM5030_data_w) /* speech data */ + AM_RANGE(0x6000, 0x6000) AM_READ(jailbrek_speech_r) + AM_RANGE(0x8000, 0xffff) AM_ROM +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( jailbrek ) + PORT_START /* IN0 - $3300 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN1 - $3301 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) // shoot + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) // select + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN2 - $3302 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* DSW0 - $3303 */ + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, "Invalid" ) + + PORT_START /* DSW1 - $3100 */ + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x08, "30K 70K+" ) + PORT_DIPSETTING( 0x00, "40K 80K+" ) + PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x10, "Difficult" ) + PORT_DIPSETTING( 0x00, "Very Difficult" ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START /* DSW2 - $3200 */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) + PORT_DIPSETTING( 0x02, DEF_STR( Single ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) + PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + 1024, /* 1024 characters */ + 4, /* 4 bits per pixel */ + { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */ + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 /* every char takes 32 consecutive bytes */ +}; + +static const gfx_layout spritelayout = +{ + 16,16, /* 16*16 sprites */ + 512, /* 512 sprites */ + 4, /* 4 bits per pixel */ + { 0, 1, 2, 3 }, /* the bitplanes are packed in one nibble */ + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, + 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 128*8 /* every sprite takes 128 consecutive bytes */ +}; + +static GFXDECODE_START( jailbrek ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) /* characters */ + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 16*16, 16 ) /* sprites */ +GFXDECODE_END + + + +static struct VLM5030interface vlm5030_interface = +{ + REGION_SOUND1, /* memory region of speech rom */ + 0 /* memory size of speech rom */ +}; + +static MACHINE_START( jailbrek ) +{ + state_save_register_global(irq_enable); + state_save_register_global(nmi_enable); +} + +static MACHINE_DRIVER_START( jailbrek ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M6809, 3000000) /* 3 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(jailbrek_map, 0) + MDRV_CPU_VBLANK_INT(jb_interrupt,1) + MDRV_CPU_PERIODIC_INT(jb_interrupt_nmi, 500) /* ? */ + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_START(jailbrek) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(jailbrek) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(512) + + MDRV_PALETTE_INIT(jailbrek) + MDRV_VIDEO_START(jailbrek) + MDRV_VIDEO_UPDATE(jailbrek) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(SN76496, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(VLM5030, 3580000) + MDRV_SOUND_CONFIG(vlm5030_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( jailbrek ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "jailb11d.bin", 0x8000, 0x4000, CRC(a0b88dfd) SHA1(f999e382b9d3b812fca41f4d0da3ea692fef6b19) ) + ROM_LOAD( "jailb9d.bin", 0xc000, 0x4000, CRC(444b7d8e) SHA1(c708b67c2d249448dae9a3d10c24d13ba6849597) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "jailb4f.bin", 0x00000, 0x4000, CRC(e3b7a226) SHA1(c19a02a2def65648bf198fccec98ebbd2fc7c0fb) ) /* characters */ + ROM_LOAD( "jailb5f.bin", 0x04000, 0x4000, CRC(504f0912) SHA1(b51a45dd5506bccdf0061dd6edd7f49ac86ed0f8) ) + + ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "jailb3e.bin", 0x00000, 0x4000, CRC(0d269524) SHA1(a10ddb405e884bfec521a3c7a29d22f63e535b59) ) /* sprites */ + ROM_LOAD( "jailb4e.bin", 0x04000, 0x4000, CRC(27d4f6f4) SHA1(c42c064dbd7c5cf0b1d99651367e0bee1728a5b0) ) + ROM_LOAD( "jailb5e.bin", 0x08000, 0x4000, CRC(717485cb) SHA1(22609489186dcb3d7cd49b7ddfdc6f04d0739354) ) + ROM_LOAD( "jailb3f.bin", 0x0c000, 0x4000, CRC(e933086f) SHA1(c0fd1e8d23c0f7e14c0b75f629448034420cf8ef) ) + + ROM_REGION( 0x0240, REGION_PROMS, 0 ) + ROM_LOAD( "jailbbl.cl2", 0x0000, 0x0020, CRC(f1909605) SHA1(91eaa865375b3bc052897732b64b1ff7df3f78f6) ) /* red & green */ + ROM_LOAD( "jailbbl.cl1", 0x0020, 0x0020, CRC(f70bb122) SHA1(bf77990260e8346faa3d3481718cbe46a4a27150) ) /* blue */ + ROM_LOAD( "jailbbl.bp2", 0x0040, 0x0100, CRC(d4fe5c97) SHA1(972e9dab6c53722545dd3a43e3ada7921e88708b) ) /* char lookup */ + ROM_LOAD( "jailbbl.bp1", 0x0140, 0x0100, CRC(0266c7db) SHA1(a8f21e86e6d974c9bfd92a147689d0e7316d66e2) ) /* sprites lookup */ + + ROM_REGION( 0x2000, REGION_SOUND1, 0 ) /* speech rom */ + ROM_LOAD( "jailb8c.bin", 0x0000, 0x2000, CRC(d91d15e3) SHA1(475fe50aafbf8f2fb79880ef0e2c25158eda5270) ) +ROM_END + +ROM_START( manhatan ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "507-n03.11d", 0x8000, 0x4000, CRC(e5039f7e) SHA1(0f12484ed40444d978e0405c27bdd027ae2e2a0b) ) + ROM_LOAD( "507-n02.9d", 0xc000, 0x4000, CRC(143cc62c) SHA1(9520dbb1b6f1fa439e03d4caa9bed96ef8f805f2) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "507-j08.4f", 0x00000, 0x4000, CRC(175e1b49) SHA1(4cfe982cdf7729bd05c6da803480571876320bf6) ) /* characters */ + ROM_LOAD( "507-j09.5f", 0x04000, 0x4000, CRC(504f0912) SHA1(b51a45dd5506bccdf0061dd6edd7f49ac86ed0f8) ) + + ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "507-j04.3e", 0x00000, 0x4000, CRC(0d269524) SHA1(a10ddb405e884bfec521a3c7a29d22f63e535b59) ) /* sprites */ + ROM_LOAD( "507-j05.4e", 0x04000, 0x4000, CRC(27d4f6f4) SHA1(c42c064dbd7c5cf0b1d99651367e0bee1728a5b0) ) + ROM_LOAD( "507-j06.5e", 0x08000, 0x4000, CRC(717485cb) SHA1(22609489186dcb3d7cd49b7ddfdc6f04d0739354) ) + ROM_LOAD( "507-j07.3f", 0x0c000, 0x4000, CRC(e933086f) SHA1(c0fd1e8d23c0f7e14c0b75f629448034420cf8ef) ) + + ROM_REGION( 0x0240, REGION_PROMS, 0 ) + ROM_LOAD( "507j10.1f", 0x0000, 0x0020, CRC(f1909605) SHA1(91eaa865375b3bc052897732b64b1ff7df3f78f6) ) /* red & green */ + ROM_LOAD( "507j11.2f", 0x0020, 0x0020, CRC(f70bb122) SHA1(bf77990260e8346faa3d3481718cbe46a4a27150) ) /* blue */ + ROM_LOAD( "507j13.7f", 0x0040, 0x0100, CRC(d4fe5c97) SHA1(972e9dab6c53722545dd3a43e3ada7921e88708b) ) /* char lookup */ + ROM_LOAD( "507j12.6f", 0x0140, 0x0100, CRC(0266c7db) SHA1(a8f21e86e6d974c9bfd92a147689d0e7316d66e2) ) /* sprites lookup */ + + ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* speech rom */ + ROM_LOAD( "507-p01.8c", 0x0000, 0x4000, CRC(973fa351) SHA1(ac360d05ed4d03334e00c80e70d5ae939d93af5f) ) +ROM_END + +/* + Jail Break Bootleg Chip Locations Map (Not to scale) + + |--------------------------------------------| + | | + A | | + | | + B | | + | | + C | | + | | + D | | + | | + E |-| | + | | + |-| | + F | | + | <=- Edge Connector | + G | | + |-| | + | | + H |-| | + | | + I | | + | | + J | | + | | + K | | + | | + L | | + | | + |--------------------------------------------| + 1 2 3 4 5 6 7 8 9 1 1 1 1 1 + 0 1 2 3 4 +*/ + +ROM_START( jailbrkb ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "1.k6", 0x8000, 0x8000, CRC(df0e8fc7) SHA1(62e59dbb3941ed8af365e96906315318d9aee060) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "3.h6", 0x0000, 0x8000, CRC(bf67a8ff) SHA1(9aca8de7e2c2cc0ff9fe3f316a9300574df4ff06) ) + + ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "5.f6", 0x0000, 0x8000, CRC(081d2eea) SHA1(dae66b2607d1a56e72e9cb456bdb3c0c21337d6c) ) + ROM_LOAD( "4.g6", 0x8000, 0x8000, CRC(e34b93b8) SHA1(fb6ed12ab017ac1e5006165f435cf0ed95a49c17) ) + + ROM_REGION( 0x0240, REGION_PROMS, 0 ) + ROM_LOAD( "prom.j2", 0x0000, 0x0020, CRC(f1909605) SHA1(91eaa865375b3bc052897732b64b1ff7df3f78f6) ) /* red & green */ + ROM_LOAD( "prom.i2", 0x0020, 0x0020, CRC(f70bb122) SHA1(bf77990260e8346faa3d3481718cbe46a4a27150) ) /* blue */ + ROM_LOAD( "prom.d6", 0x0040, 0x0100, CRC(d4fe5c97) SHA1(972e9dab6c53722545dd3a43e3ada7921e88708b) ) /* char lookup */ + ROM_LOAD( "prom.e6", 0x0140, 0x0100, CRC(0266c7db) SHA1(a8f21e86e6d974c9bfd92a147689d0e7316d66e2) ) /* sprites lookup */ + + ROM_REGION( 0x2000, REGION_SOUND1, 0 ) /* speech rom */ + ROM_LOAD( "2.i6", 0x0000, 0x2000, CRC(d91d15e3) SHA1(475fe50aafbf8f2fb79880ef0e2c25158eda5270) ) + + ROM_REGION( 0x0004, REGION_PLDS, 0 ) + ROM_LOAD( "k4.bin", 0x0000, 0x0001, NO_DUMP ) /* PAL16L8 */ + ROM_LOAD( "a7.bin", 0x0000, 0x0001, NO_DUMP ) /* PAL16R4 */ + ROM_LOAD( "g9.bin", 0x0000, 0x0001, NO_DUMP ) /* PAL16R6 */ + ROM_LOAD( "k8.bin", 0x0000, 0x0001, NO_DUMP ) /* PAL16L8 */ +ROM_END + +static DRIVER_INIT( jailbrek ) +{ + UINT8 *SPEECH_ROM = memory_region(REGION_SOUND1); + int nIndex; + + /* + Check if the rom used for the speech is not a 2764, but a 27128. If a + 27128 is used then the data is stored in the upper half of the eprom. + (The schematics and board refer to a 2764, but all the boards I have seen + use a 27128. According to the schematics pin 26 is tied high so if a 2764 + is used then the pin is ignored, but if a 27128 is used then pin 26 + represents address line A13.) + */ + + if (memory_region_length(REGION_SOUND1) == 0x4000) + { + for (nIndex = 0; nIndex < 0x2000; ++nIndex) + { + SPEECH_ROM[nIndex] = SPEECH_ROM[nIndex + 0x2000]; + } + } + + konami1_decode(); +} + +GAME( 1986, jailbrek, 0, jailbrek, jailbrek, jailbrek, ROT0, "Konami", "Jail Break", GAME_SUPPORTS_SAVE ) +GAME( 1986, jailbrkb, jailbrek, jailbrek, jailbrek, jailbrek, ROT0, "Konami", "Jail Break (Bootleg)", GAME_SUPPORTS_SAVE ) +GAME( 1986, manhatan, jailbrek, jailbrek, jailbrek, jailbrek, ROT0, "Konami", "Manhattan 24 Bunsyo (Japan)", GAME_SUPPORTS_SAVE ) |