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Diffstat (limited to 'src/mame/drivers/jackal.cpp')
-rw-r--r--src/mame/drivers/jackal.cpp578
1 files changed, 0 insertions, 578 deletions
diff --git a/src/mame/drivers/jackal.cpp b/src/mame/drivers/jackal.cpp
deleted file mode 100644
index 2c11e8fa7c4..00000000000
--- a/src/mame/drivers/jackal.cpp
+++ /dev/null
@@ -1,578 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Curt Coder
-// thanks-to:Kenneth Lin (original driver author)
-/***************************************************************************
-
- jackal.cpp
-
-Notes:
-- This game uses two 005885 gfx chip in parallel. The unique thing about it is
- that the two 4bpp tilemaps from the two chips are merged to form a single
- 8bpp tilemap.
-- topgunbl is derived from a completely different version, which supports gun
- turret rotation. The copyright year is also different, but this doesn't
- necessarily mean anything.
-
-TODO:
-- running the sound CPU at the nominal clock rate, music stops working at the
- beginning of the game. This is kludged by overclocking the sound CPU. This
- looks like a CPU communication timing issue however fiddling with the
- interleave factor has no effect.
-
-
-Memory Map
-----------
-
-MAIN CPU:
-
-Address range 00xxxxxxxxxx---- is handled by the 007343 custom so layout is
-inferred by program behaviour. Note that address lines A8 and A9 are ORed
-together and go to the single A8.9 input of the 007343.
-
-Address Dir Data Description
----------------- --- -------- -----------------------
-00000000000000xx R/W xxxxxxxx 005885 registers
-0000000000000100 R/W xxxxxxxx 005885 registers
-0000000000010000 R xxxxxxxx DIPSW1
-0000000000010001 R xxxxxxxx P1 inputs + DIPSW3.4
-0000000000010010 R xxxxxxxx P2 inputs
-0000000000010011 R xxxxxxxx Coin inputs + DIPSW3.1-3
-00000000000101-0 R xxxxxxxx P1 extra inputs (only used by the bootleg for the rotary control)
-00000000000101-1 R xxxxxxxx P2 extra inputs (only used by the bootleg for the rotary control)
-00000000000110-0 R xxxxxxxx DIPSW2
-00000000000111-0 W -------x Coin Counter 1 (to 005924 OUT1 input)
- W ------x- Coin Counter 2 (to 005924 OUT2 input)
- W -----x-- unknown ("END", to connector SVCN4P pin 4)
- W ----x--- sprite RAM bank (to 007343 OBJB input)
- W ---x---- 005885 select (to 007343 GATEB input)
- W --x----- ROM bank
-00000000000111-1 R/W -------- Watchdog reset (to 005924 AFR input)
-00000000001xxxxx R/W xxxxxxxx scroll RAM (005885)
-00000000010xxxxx R/W xxxxxxxx Z RAM (005885)
-000xxxxxxxxxxxxx R/W xxxxxxxx RAM (shared with sound CPU--note that addresses 0000-005F are handled above so they are excluded)
-0010xxxxxxxxxxxx R/W xxxxxxxx video RAM (005885)
-0011xxxxxxxxxxxx R/W xxxxxxxx sprite RAM (005885)
-01xxxxxxxxxxxxxx R xxxxxxxx ROM (banked)
-10xxxxxxxxxxxxxx R xxxxxxxx ROM (banked)
-11xxxxxxxxxxxxxx R xxxxxxxx ROM
-
-
-SOUND CPU:
-
-Address Dir Data Description
----------------- --- -------- -----------------------
-000------------- n.c.
-001------------x R/W xxxxxxxx YM2151
-010-xxxxxxxxxxxx R/W xxxxxxxx 007327 (palette)
-011xxxxxxxxxxxxx R/W xxxxxxxx RAM (shared with main CPU)
-1xxxxxxxxxxxxxxx R xxxxxxxx ROM
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/jackal.h"
-#include "includes/konamipt.h"
-
-#include "cpu/m6809/m6809.h"
-#include "machine/watchdog.h"
-#include "sound/ym2151.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-/*************************************
- *
- * Memory handlers
- *
- *************************************/
-
-READ8_MEMBER(jackal_state::jackalr_rotary_r)
-{
- return (1 << m_dials[offset].read_safe(0x00)) ^ 0xff;
-}
-
-WRITE8_MEMBER(jackal_state::jackal_flipscreen_w)
-{
- m_irq_enable = data & 0x02;
- flip_screen_set(data & 0x08);
-}
-
-READ8_MEMBER(jackal_state::jackal_zram_r)
-{
- return m_rambank[0x0020 + offset];
-}
-
-
-READ8_MEMBER(jackal_state::jackal_voram_r)
-{
- return m_rambank[0x2000 + offset];
-}
-
-
-READ8_MEMBER(jackal_state::jackal_spriteram_r)
-{
- return m_spritebank[0x3000 + offset];
-}
-
-
-WRITE8_MEMBER(jackal_state::jackal_rambank_w)
-{
- uint8_t *rgn = memregion("master")->base();
-
- if (data & 0x04)
- popmessage("jackal_rambank_w %02x", data);
-
- // all revisions flips the coin counter bit between 1 -> 0 five times, causing the bookkeeping to report 5 coins inserted.
- // most likely solution in HW is a f/f that disables coin counters when any of the other bits are enabled.
- if((data & 0xfc) == 0)
- {
- machine().bookkeeping().coin_counter_w(0, data & 0x01);
- machine().bookkeeping().coin_counter_w(1, data & 0x02);
- }
-
- m_spritebank = &rgn[((data & 0x08) << 13)];
- m_rambank = &rgn[((data & 0x10) << 12)];
- membank("bank1")->set_entry((data & 0x20) ? 1 : 0);
-}
-
-
-WRITE8_MEMBER(jackal_state::jackal_zram_w)
-{
- m_rambank[0x0020 + offset] = data;
-}
-
-
-WRITE8_MEMBER(jackal_state::jackal_voram_w)
-{
- if ((offset & 0xf800) == 0)
- jackal_mark_tile_dirty(offset & 0x3ff);
-
- m_rambank[0x2000 + offset] = data;
-}
-
-
-WRITE8_MEMBER(jackal_state::jackal_spriteram_w)
-{
- m_spritebank[0x3000 + offset] = data;
-}
-
-/*************************************
- *
- * Address maps
- *
- *************************************/
-
-void jackal_state::master_map(address_map &map)
-{
- map(0x0000, 0x0003).ram().share("videoctrl"); // scroll + other things
- map(0x0004, 0x0004).w(FUNC(jackal_state::jackal_flipscreen_w));
- map(0x0010, 0x0010).portr("DSW1");
- map(0x0011, 0x0011).portr("IN1");
- map(0x0012, 0x0012).portr("IN2");
- map(0x0013, 0x0013).portr("IN0");
- map(0x0014, 0x0015).r(FUNC(jackal_state::jackalr_rotary_r));
- map(0x0018, 0x0018).portr("DSW2");
- map(0x0019, 0x0019).w("watchdog", FUNC(watchdog_timer_device::reset_w));
- map(0x001c, 0x001c).w(FUNC(jackal_state::jackal_rambank_w));
- map(0x0020, 0x005f).rw(FUNC(jackal_state::jackal_zram_r), FUNC(jackal_state::jackal_zram_w)); // MAIN Z RAM,SUB Z RAM
- map(0x0060, 0x1fff).ram().share("share1"); // M COMMON RAM,S COMMON RAM
- map(0x2000, 0x2fff).rw(FUNC(jackal_state::jackal_voram_r), FUNC(jackal_state::jackal_voram_w)); // MAIN V O RAM,SUB V O RAM
- map(0x3000, 0x3fff).rw(FUNC(jackal_state::jackal_spriteram_r), FUNC(jackal_state::jackal_spriteram_w)); // MAIN V O RAM,SUB V O RAM
- map(0x4000, 0xbfff).bankr("bank1");
- map(0xc000, 0xffff).rom();
-}
-
-void jackal_state::slave_map(address_map &map)
-{
- map(0x2000, 0x2001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
- map(0x4000, 0x43ff).ram().w(m_palette, FUNC(palette_device::write_indirect)).share("palette"); // self test only checks 0x4000-0x423f, 007327 should actually go up to 4fff
- map(0x6000, 0x605f).ram(); // SOUND RAM (Self test check 0x6000-605f, 0x7c00-0x7fff)
- map(0x6060, 0x7fff).ram().share("share1");
- map(0x8000, 0xffff).rom();
-}
-
-/*************************************
- *
- * Input ports
- *
- *************************************/
-
-static INPUT_PORTS_START( jackal )
- PORT_START("DSW1")
- KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
- /* "No Coin B" = coins produce sound, but no effect on coin counter */
-
- PORT_START("DSW2")
- PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW2:1,2" )
- PORT_DIPSETTING( 0x03, "2" )
- PORT_DIPSETTING( 0x02, "3" )
- PORT_DIPSETTING( 0x01, "4" )
- PORT_DIPSETTING( 0x00, "7" )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION( "SW2:3" )
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW2:4,5" )
- PORT_DIPSETTING( 0x18, "30K 150K" )
- PORT_DIPSETTING( 0x10, "50K 200K" )
- PORT_DIPSETTING( 0x08, "30K" )
- PORT_DIPSETTING( 0x00, "50K" )
- PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION( "SW2:6,7" )
- PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW2:8" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("IN0")
- KONAMI8_SYSTEM_10
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION( "SW3:1" )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, "Sound Adjustment" ) PORT_DIPLOCATION( "SW3:2" )
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x80, 0x00, "Sound Mode" ) PORT_DIPLOCATION( "SW3:3" )
- PORT_DIPSETTING( 0x80, DEF_STR( Mono ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) )
-
- PORT_START("IN1")
- KONAMI8_B12(1)
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION( "SW3:4" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("IN2")
- KONAMI8_B12_UNK(2)
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( jackalr )
- PORT_INCLUDE(jackal)
-
- PORT_MODIFY("IN0")
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("DIAL0") // player 1 8-way rotary control - converted in jackalr_rotary_r()
- PORT_BIT( 0xff, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(8) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_FULL_TURN_COUNT(8)
-
- PORT_START("DIAL1") // player 2 8-way rotary control - converted in jackalr_rotary_r()
- PORT_BIT( 0xff, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(8) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_FULL_TURN_COUNT(8)
-INPUT_PORTS_END
-
-
-/*************************************
- *
- * Graphics definitions
- *
- *************************************/
-
-static const gfx_layout charlayout =
-{
- 8, 8,
- RGN_FRAC(1,4),
- 8, /* 8 bits per pixel (!) */
- { 0, 1, 2, 3, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3 },
- { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
- 32*8
-};
-
-static const gfx_layout spritelayout =
-{
- 16, 16,
- RGN_FRAC(1,4),
- 4,
- { 0, 1, 2, 3 },
- { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
- 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
- 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 },
- 32*32
-};
-
-static const gfx_layout spritelayout8 =
-{
- 8, 8,
- RGN_FRAC(1,4),
- 4,
- { 0, 1, 2, 3 },
- { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
- 32*8
-};
-
-static GFXDECODE_START( gfx_jackal )
- GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 0, 1 ) // colors 256-511 without lookup
- GFXDECODE_ENTRY( "gfx1", 0x20000, spritelayout, 0x100, 16 ) // colors 0- 15 with lookup
- GFXDECODE_ENTRY( "gfx1", 0x20000, spritelayout8, 0x100, 16 ) // to handle 8x8 sprites
- GFXDECODE_ENTRY( "gfx1", 0x60000, spritelayout, 0x200, 16 ) // colors 16- 31 with lookup
- GFXDECODE_ENTRY( "gfx1", 0x60000, spritelayout8, 0x200, 16 ) // to handle 8x8 sprites
-GFXDECODE_END
-
-/*************************************
- *
- * Interrupt generator
- *
- *************************************/
-
-WRITE_LINE_MEMBER(jackal_state::vblank_irq)
-{
- if (state && m_irq_enable)
- {
- m_mastercpu->set_input_line(0, HOLD_LINE);
- m_slavecpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
- }
-}
-
-
-/*************************************
- *
- * Machine driver
- *
- *************************************/
-
-void jackal_state::machine_start()
-{
- uint8_t *ROM = memregion("master")->base();
-
- membank("bank1")->configure_entry(0, &ROM[0x04000]);
- membank("bank1")->configure_entry(1, &ROM[0x14000]);
- membank("bank1")->set_entry(0);
-
- save_item(NAME(m_irq_enable));
-}
-
-void jackal_state::machine_reset()
-{
- uint8_t *rgn = memregion("master")->base();
-
- // HACK: running at the nominal clock rate, music stops working
- // at the beginning of the game. This fixes it.
- m_slavecpu->set_clock_scale(1.2f);
-
- m_rambank = rgn;
- m_spritebank = rgn;
-
- m_irq_enable = 0;
-}
-
-void jackal_state::jackal(machine_config &config)
-{
- /* basic machine hardware */
- MC6809E(config, m_mastercpu, MASTER_CLOCK/12); // verified on pcb
- m_mastercpu->set_addrmap(AS_PROGRAM, &jackal_state::master_map);
-
- MC6809E(config, m_slavecpu, MASTER_CLOCK/12); // verified on pcb
- m_slavecpu->set_addrmap(AS_PROGRAM, &jackal_state::slave_map);
-
- config.set_maximum_quantum(attotime::from_hz(6000));
-
- WATCHDOG_TIMER(config, "watchdog");
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(32*8, 32*8);
- screen.set_visarea(1*8, 31*8-1, 2*8, 30*8-1);
- screen.set_screen_update(FUNC(jackal_state::screen_update_jackal));
- screen.set_palette(m_palette);
- screen.screen_vblank().set(FUNC(jackal_state::vblank_irq));
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_jackal);
- PALETTE(config, m_palette, FUNC(jackal_state::jackal_palette));
- m_palette->set_format(palette_device::xBGR_555, 0x300, 0x200);
- m_palette->set_endianness(ENDIANNESS_LITTLE);
-
- /* sound hardware */
- SPEAKER(config, "lspeaker").front_left();
- SPEAKER(config, "rspeaker").front_right();
-
- YM2151(config, "ymsnd", SOUND_CLOCK).add_route(0, "lspeaker", 0.50).add_route(1, "rspeaker", 0.50); // verified on pcb
-}
-
-/*************************************
- *
- * ROM definition(s)
- *
- *************************************/
-
-ROM_START( jackal ) /* 8-Way Joystick: You can only shoot in one direction regardless of travel - up the screen */
- ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */
- ROM_LOAD( "631_v02.15d", 0x04000, 0x8000, CRC(0b7e0584) SHA1(e4019463345a4c020d5a004c9a400aca4bdae07b) )
- ROM_CONTINUE( 0x14000, 0x8000 )
- ROM_LOAD( "631_v03.16d", 0x0c000, 0x4000, CRC(3e0dfb83) SHA1(5ba7073751eee33180e51143b348256597909516) )
-
- ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/
- ROM_LOAD( "631_t01.11d", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) )
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) /* Silkscreened MASK1M */
-
- ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */
- ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
- ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
-ROM_END
-
-ROM_START( jackalr ) /* Rotary Joystick: Shot direction is controlled via the rotary function of the joystick */
- ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */
- ROM_LOAD( "631_q02.15d", 0x04000, 0x8000, CRC(ed2a7d66) SHA1(3d9b31fa8b31e509880d617feb0dd4bd9790d2d5) )
- ROM_CONTINUE( 0x14000, 0x8000 )
- ROM_LOAD( "631_q03.16d", 0x0c000, 0x4000, CRC(b9d34836) SHA1(af23a0c844fb9e60a757511ca898d73eef4c2e51) )
-
- ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/
- ROM_LOAD( "631_q01.11d", 0x8000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) )
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) /* Silkscreened MASK1M */
- /* These roms are on a tiny riser board - two smaller roms instead of MASK1M roms */
-// ROM_LOAD16_BYTE( "631_q04.7h", 0x20000, 0x10000, CRC(0) SHA1(0) )
-// ROM_LOAD16_BYTE( "631_q05.7h", 0x00000, 0x10000, CRC(0) SHA1(0) )
-// ROM_LOAD16_BYTE( "631_q06.8h", 0x20001, 0x10000, CRC(0) SHA1(0) )
-// ROM_LOAD16_BYTE( "631_q07.8h", 0x00001, 0x10000, CRC(0) SHA1(0) ) /* 631 Q04 through 631 Q11 need to be redumped and verified. Should be the same data */
-// ROM_LOAD16_BYTE( "631_q08.12h", 0x40000, 0x10000, CRC(0) SHA1(0) ) /* until then we are going to use the standard MASK1M roms - Will fixed when dumped */
-// ROM_LOAD16_BYTE( "631_q09.12h", 0x60000, 0x10000, CRC(0) SHA1(0) )
-// ROM_LOAD16_BYTE( "631_q10.13h", 0x40001, 0x10000, CRC(0) SHA1(0) )
-// ROM_LOAD16_BYTE( "631_q11.13h", 0x60001, 0x10000, CRC(0) SHA1(0) )
-
- ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */
- ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
- ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
-ROM_END
-
-ROM_START( topgunr ) /* 8-Way Joystick: You can only shoot in one direction regardless of travel - up the screen */
- ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */
- ROM_LOAD( "631_u02.15d", 0x04000, 0x8000, CRC(f7e28426) SHA1(db2d5f252a574b8aa4d8406a8e93b423fd2a7fef) )
- ROM_CONTINUE( 0x14000, 0x8000 )
- ROM_LOAD( "631_u03.16d", 0x0c000, 0x4000, CRC(c086844e) SHA1(4d6f27ac3aabb4b2d673aa619e407e417ad89337) )
-
- ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/
- ROM_LOAD( "631_t01.11d", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) )
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- ROM_LOAD16_BYTE( "631u04.7h", 0x00000, 0x20000, CRC(50122a12) SHA1(c9e0132a3a40d9d28685c867c70231947d8a9cb7) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631u05.8h", 0x00001, 0x20000, CRC(6943b1a4) SHA1(40de2b434600ea4c8fb42e6b21be2c3705a55d67) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631u06.12h", 0x40000, 0x20000, CRC(37dbbdb0) SHA1(f94db780d69e7dd40231a75629af79469d957378) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631u07.13h", 0x40001, 0x20000, CRC(22effcc8) SHA1(4d174b0ce64def32050f87343c4b1424e0fef6f7) ) /* Silkscreened MASK1M */
-
- ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */
- ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
- ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
-ROM_END
-
-ROM_START( jackalj ) /* 8-Way Joystick: You can only shoot in the direction you're traveling */
- ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */
- ROM_LOAD( "631_t02.15d", 0x04000, 0x8000, CRC(14db6b1a) SHA1(b469ea50aa94a2bda3bd0442300aa1272e5f30c4) )
- ROM_CONTINUE( 0x14000, 0x8000 )
- ROM_LOAD( "631_t03.16d", 0x0c000, 0x4000, CRC(fd5f9624) SHA1(2520c1ff54410ef498ecbf52877f011900baed4c) )
-
- ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/
- ROM_LOAD( "631_t01.11d", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) )
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) /* Silkscreened MASK1M */
- ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) /* Silkscreened MASK1M */
-
- ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */
- ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
- ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */
-ROM_END
-
-ROM_START( jackalbl ) // This is based on jackalr. Was dumped from 2 different PCBs.
- ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */
- ROM_LOAD( "epr-a-3.bin", 0x04000, 0x8000, CRC(5fffee27) SHA1(224d5fd26dd1e0f15a3c99fd2fffbb76f641416e) ) // also found labeled "3.17"
- ROM_LOAD( "epr-a-2.bin", 0x0c000, 0x4000, CRC(ae2a290a) SHA1(e9bee75a02aef5cf330dccb9e7a45b0171a8c1d7) ) // also found labeled "2.20"
- ROM_LOAD( "epr-a-4.bin", 0x14000, 0x8000, CRC(976c8431) SHA1(c199f57c25380d741aec85b0e0bfb6acf383e6a6) ) // also found labeled "4.18"
-
- ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/
- ROM_LOAD( "epr-a-1.bin", 0x8000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) // also found labeled "1.19"
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- /* same data, different layout */
- ROM_LOAD16_WORD_SWAP( "epr-a-17.bin", 0x00000, 0x08000, CRC(a96720b6) SHA1(d3c2a1848fa9d9d1232e58e412bdd69032fe2c83) ) // also found labeled "17.5"
- ROM_LOAD16_WORD_SWAP( "epr-a-18.bin", 0x08000, 0x08000, CRC(932d0ecb) SHA1(20bf789f45c5b3ba90012e1a945523236578a014) ) // also found labeled "18.6"
- ROM_LOAD16_WORD_SWAP( "epr-a-19.bin", 0x10000, 0x08000, CRC(1e3412e7) SHA1(dc0be23d6c89b7b131c3bd5cd117123e5f9d971c) ) // also found labeled "19.7"
- ROM_LOAD16_WORD_SWAP( "epr-a-20.bin", 0x18000, 0x08000, CRC(4b0d15be) SHA1(657c861357b5881e4ff356b1f27345b11e6c0696) ) // also found labeled "20.8"
- ROM_LOAD16_WORD_SWAP( "epr-a-6.bin", 0x20000, 0x08000, CRC(ec7141ad) SHA1(eb631ca58364827659fba1cb3dca326c2e5bf5b7) ) // also found labeled "6.9"
- ROM_LOAD16_WORD_SWAP( "epr-a-5.bin", 0x28000, 0x08000, CRC(c6375c74) SHA1(55090485307c6581556632fadbf704431734b145) ) // also found labeled "5.10"
- ROM_LOAD16_WORD_SWAP( "epr-a-7.bin", 0x30000, 0x08000, CRC(03e1de04) SHA1(c5f17633f4d5907310effb490488053861a55f6c) ) // also found labeled "7.11"
- ROM_LOAD16_WORD_SWAP( "epr-a-8.bin", 0x38000, 0x08000, CRC(f946ada7) SHA1(fd9a0786436cbdb4c844f71342232e4e6645d98f) ) // also found labeled "8.12"
- ROM_LOAD16_WORD_SWAP( "epr-a-13.bin", 0x40000, 0x08000, CRC(7c29c59e) SHA1(c2764f99ab4b39e7c0e43f58f69d6c353d0357aa) ) // also found labeled "13.1"
- ROM_LOAD16_WORD_SWAP( "epr-a-14.bin", 0x48000, 0x08000, CRC(f2bbff39) SHA1(f39dfdb3301f9b01d58071ffee41c467757d99d9) ) // also found labeled "14.2"
- ROM_LOAD16_WORD_SWAP( "epr-a-15.bin", 0x50000, 0x08000, CRC(594dbaaf) SHA1(e3f05acbdba8e8644dbabb065832476c1cb20569) ) // also found labeled "15.3"
- ROM_LOAD16_WORD_SWAP( "epr-a-16.bin", 0x58000, 0x08000, CRC(069bf945) SHA1(93ecc7dd779d16d825680bbc4986a312758db52f) ) // also found labeled "16.4"
- ROM_LOAD16_WORD_SWAP( "epr-a-9.bin", 0x60000, 0x08000, CRC(c00cef79) SHA1(94af2f4a67d1425fbb64b58ed7e618c8b38df203) ) // also found labeled "9.13"
- ROM_LOAD16_WORD_SWAP( "epr-a-10.bin", 0x68000, 0x08000, CRC(0aed6cd7) SHA1(88f81be5d8b2679349bf5cf2d4e02aff25c5118b) ) // also found labeled "10.14"
- ROM_LOAD16_WORD_SWAP( "epr-a-11.bin", 0x70000, 0x08000, CRC(a48e9f60) SHA1(6d5af16c16b40fb092fdba6dce852b94ac4767f4) ) // also found labeled "11.15"
- ROM_LOAD16_WORD_SWAP( "epr-a-12.bin", 0x78000, 0x08000, CRC(79b7c71c) SHA1(8510226114ab9098ec48e02840465fc8b69b5262) ) // also found labeled "12.16"
-
- ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */
- ROM_LOAD( "n82s129n.prom2", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) )
- ROM_LOAD( "n82s129n.prom1", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) )
-
- ROM_REGION( 0x1000, "pals", 0 ) /* currently not used by the emulation */
- ROM_LOAD( "pal16r6cn.pal1", 0x0000, 0x0104, CRC(9bba948f) SHA1(5f42568489f16f8b3719eb2ec178e7c61d7ce25f) )
- ROM_LOAD( "ampal16l8pc.pal2", 0x0200, 0x0104, CRC(17c9de2f) SHA1(2db42618f9ca1174bdcdbf92ea91ebc1a79bc6d2) )
- ROM_LOAD( "ampal16r4pc.pal3", 0x0400, 0x0104, CRC(e54cd288) SHA1(5b8ae5a2a4a9ec3fab603b063fd18c96dd1fd0cf) )
- ROM_LOAD( "pal16r8acn.pal4", 0x0600, 0x0104, CRC(5cc45e00) SHA1(cbd871addbac6310c8593fe8e8d5a962c2b45b2c) )
- ROM_LOAD( "pal20l8a-2cns.pal5", 0x0800, 0x0144, NO_DUMP ) // read protected
- ROM_LOAD( "pal20l8acns.pal6", 0x0a00, 0x0144, NO_DUMP ) // read protected
- ROM_LOAD( "pal16l8pc.pal7", 0x0c00, 0x0104, CRC(e8cdc259) SHA1(6917ef8f4f09aa099a48b8ae2d10bcd10961fb43) )
- ROM_LOAD( "d5c121.ep1200", 0x0e00, 0x0200, NO_DUMP ) // not dumped yet
-ROM_END
-
-ROM_START( topgunbl ) /* Rotary Joystick: Shot direction is controlled via the Rotary function of the joystick */
- ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */
- ROM_LOAD( "t-3.c5", 0x04000, 0x8000, CRC(7826ad38) SHA1(875e87867924905b9b83bc203eb7ffe81cf72233) )
- ROM_LOAD( "t-4.c4", 0x14000, 0x8000, CRC(976c8431) SHA1(c199f57c25380d741aec85b0e0bfb6acf383e6a6) ) /* == 2nd half of 631_q02.15d */
- ROM_LOAD( "t-2.c6", 0x0c000, 0x4000, CRC(d53172e5) SHA1(44b7f180c17f9a121a2f06f2d3471920a8989e21) )
-
- ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/
- ROM_LOAD( "t-1.c14", 0x8000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) /* == 631_q01.11d */
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- /* same data, different layout */
- ROM_LOAD16_WORD_SWAP( "t-17.n12", 0x00000, 0x08000, CRC(e8875110) SHA1(73f4c47ab039dce8c285bf222253084c860c95bf) )
- ROM_LOAD16_WORD_SWAP( "t-18.n13", 0x08000, 0x08000, CRC(cf14471d) SHA1(896aa8d7c93f837f6661d30bd0d6e19d16669107) )
- ROM_LOAD16_WORD_SWAP( "t-19.n14", 0x10000, 0x08000, CRC(46ee5dd2) SHA1(1a910984a197af341f13b4683babee857aafb245) )
- ROM_LOAD16_WORD_SWAP( "t-20.n15", 0x18000, 0x08000, CRC(3f472344) SHA1(49b9da8741b8e474d25726a706cf3008096ab2dc) )
- ROM_LOAD16_WORD_SWAP( "t-6.n1", 0x20000, 0x08000, CRC(539cc48c) SHA1(476ff5fe239e5acb61ede4d745d327f6bc3709f3) )
- ROM_LOAD16_WORD_SWAP( "t-5.m1", 0x28000, 0x08000, CRC(dbc26afe) SHA1(faab1feae91a9c22c008555955596c55d77b70c7) )
- ROM_LOAD16_WORD_SWAP( "t-7.n2", 0x30000, 0x08000, CRC(0ecd31b1) SHA1(06d77159ed55c1e288f2a194cdb09d29542e06d6) )
- ROM_LOAD16_WORD_SWAP( "t-8.n3", 0x38000, 0x08000, CRC(f946ada7) SHA1(fd9a0786436cbdb4c844f71342232e4e6645d98f) )
- ROM_LOAD16_WORD_SWAP( "t-13.n8", 0x40000, 0x08000, CRC(5d669abb) SHA1(faba6d7b47caae2ecdf15fb3527824bdb22e3d6b) )
- ROM_LOAD16_WORD_SWAP( "t-14.n9", 0x48000, 0x08000, CRC(f349369b) SHA1(f19238ef5feb1c89ef58c17a2506cc96ed8054e1) )
- ROM_LOAD16_WORD_SWAP( "t-15.n10", 0x50000, 0x08000, CRC(7c5a91dd) SHA1(85a1d76efc385e8e971a65e225de7f5d100bfbc7) )
- ROM_LOAD16_WORD_SWAP( "t-16.n11", 0x58000, 0x08000, CRC(5ec46d8e) SHA1(350e983b56a9f7d95e98429ee9a5fa6d3af36db4) )
- ROM_LOAD16_WORD_SWAP( "t-9.n4", 0x60000, 0x08000, CRC(8269caca) SHA1(8b80b7bad966d5b61a5c22d2ced625b5645f2ce2) )
- ROM_LOAD16_WORD_SWAP( "t-10.n5", 0x68000, 0x08000, CRC(25393e4f) SHA1(f6d7995b51d5bbbc3e325d6949dbc435446b5cf9) )
- ROM_LOAD16_WORD_SWAP( "t-11.n6", 0x70000, 0x08000, CRC(7895c22d) SHA1(c81ae51116fb32ac99d37eb7c2000c990d089b8d) )
- ROM_LOAD16_WORD_SWAP( "t-12.n7", 0x78000, 0x08000, CRC(15606dfc) SHA1(829492da49dbe70f81d15237803c5203aa011957) )
-
- ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */
- ROM_LOAD( "631r08.bpr", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) )
- ROM_LOAD( "631r09.bpr", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) )
-ROM_END
-
-
-/*************************************
- *
- * Game driver(s)
- *
- *************************************/
-
-GAME( 1986, jackal, 0, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Jackal (World, 8-way Joystick)", 0 )
-GAME( 1986, jackalr, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "Konami", "Jackal (World, Rotary Joystick)", 0 )
-GAME( 1986, topgunr, jackal, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Top Gunner (US, 8-way Joystick)", 0 )
-GAME( 1986, jackalj, jackal, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Tokushu Butai Jackal (Japan, 8-way Joystick)", 0 )
-GAME( 1986, jackalbl, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "bootleg", "Jackal (bootleg, Rotary Joystick)", 0 )
-GAME( 1986, topgunbl, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "bootleg", "Top Gunner (bootleg, Rotary Joystick)", 0 )