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Diffstat (limited to 'src/mame/drivers/jackal.cpp')
-rw-r--r-- | src/mame/drivers/jackal.cpp | 578 |
1 files changed, 0 insertions, 578 deletions
diff --git a/src/mame/drivers/jackal.cpp b/src/mame/drivers/jackal.cpp deleted file mode 100644 index 2c11e8fa7c4..00000000000 --- a/src/mame/drivers/jackal.cpp +++ /dev/null @@ -1,578 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Curt Coder -// thanks-to:Kenneth Lin (original driver author) -/*************************************************************************** - - jackal.cpp - -Notes: -- This game uses two 005885 gfx chip in parallel. The unique thing about it is - that the two 4bpp tilemaps from the two chips are merged to form a single - 8bpp tilemap. -- topgunbl is derived from a completely different version, which supports gun - turret rotation. The copyright year is also different, but this doesn't - necessarily mean anything. - -TODO: -- running the sound CPU at the nominal clock rate, music stops working at the - beginning of the game. This is kludged by overclocking the sound CPU. This - looks like a CPU communication timing issue however fiddling with the - interleave factor has no effect. - - -Memory Map ----------- - -MAIN CPU: - -Address range 00xxxxxxxxxx---- is handled by the 007343 custom so layout is -inferred by program behaviour. Note that address lines A8 and A9 are ORed -together and go to the single A8.9 input of the 007343. - -Address Dir Data Description ----------------- --- -------- ----------------------- -00000000000000xx R/W xxxxxxxx 005885 registers -0000000000000100 R/W xxxxxxxx 005885 registers -0000000000010000 R xxxxxxxx DIPSW1 -0000000000010001 R xxxxxxxx P1 inputs + DIPSW3.4 -0000000000010010 R xxxxxxxx P2 inputs -0000000000010011 R xxxxxxxx Coin inputs + DIPSW3.1-3 -00000000000101-0 R xxxxxxxx P1 extra inputs (only used by the bootleg for the rotary control) -00000000000101-1 R xxxxxxxx P2 extra inputs (only used by the bootleg for the rotary control) -00000000000110-0 R xxxxxxxx DIPSW2 -00000000000111-0 W -------x Coin Counter 1 (to 005924 OUT1 input) - W ------x- Coin Counter 2 (to 005924 OUT2 input) - W -----x-- unknown ("END", to connector SVCN4P pin 4) - W ----x--- sprite RAM bank (to 007343 OBJB input) - W ---x---- 005885 select (to 007343 GATEB input) - W --x----- ROM bank -00000000000111-1 R/W -------- Watchdog reset (to 005924 AFR input) -00000000001xxxxx R/W xxxxxxxx scroll RAM (005885) -00000000010xxxxx R/W xxxxxxxx Z RAM (005885) -000xxxxxxxxxxxxx R/W xxxxxxxx RAM (shared with sound CPU--note that addresses 0000-005F are handled above so they are excluded) -0010xxxxxxxxxxxx R/W xxxxxxxx video RAM (005885) -0011xxxxxxxxxxxx R/W xxxxxxxx sprite RAM (005885) -01xxxxxxxxxxxxxx R xxxxxxxx ROM (banked) -10xxxxxxxxxxxxxx R xxxxxxxx ROM (banked) -11xxxxxxxxxxxxxx R xxxxxxxx ROM - - -SOUND CPU: - -Address Dir Data Description ----------------- --- -------- ----------------------- -000------------- n.c. -001------------x R/W xxxxxxxx YM2151 -010-xxxxxxxxxxxx R/W xxxxxxxx 007327 (palette) -011xxxxxxxxxxxxx R/W xxxxxxxx RAM (shared with main CPU) -1xxxxxxxxxxxxxxx R xxxxxxxx ROM - -***************************************************************************/ - -#include "emu.h" -#include "includes/jackal.h" -#include "includes/konamipt.h" - -#include "cpu/m6809/m6809.h" -#include "machine/watchdog.h" -#include "sound/ym2151.h" -#include "screen.h" -#include "speaker.h" - - -/************************************* - * - * Memory handlers - * - *************************************/ - -READ8_MEMBER(jackal_state::jackalr_rotary_r) -{ - return (1 << m_dials[offset].read_safe(0x00)) ^ 0xff; -} - -WRITE8_MEMBER(jackal_state::jackal_flipscreen_w) -{ - m_irq_enable = data & 0x02; - flip_screen_set(data & 0x08); -} - -READ8_MEMBER(jackal_state::jackal_zram_r) -{ - return m_rambank[0x0020 + offset]; -} - - -READ8_MEMBER(jackal_state::jackal_voram_r) -{ - return m_rambank[0x2000 + offset]; -} - - -READ8_MEMBER(jackal_state::jackal_spriteram_r) -{ - return m_spritebank[0x3000 + offset]; -} - - -WRITE8_MEMBER(jackal_state::jackal_rambank_w) -{ - uint8_t *rgn = memregion("master")->base(); - - if (data & 0x04) - popmessage("jackal_rambank_w %02x", data); - - // all revisions flips the coin counter bit between 1 -> 0 five times, causing the bookkeeping to report 5 coins inserted. - // most likely solution in HW is a f/f that disables coin counters when any of the other bits are enabled. - if((data & 0xfc) == 0) - { - machine().bookkeeping().coin_counter_w(0, data & 0x01); - machine().bookkeeping().coin_counter_w(1, data & 0x02); - } - - m_spritebank = &rgn[((data & 0x08) << 13)]; - m_rambank = &rgn[((data & 0x10) << 12)]; - membank("bank1")->set_entry((data & 0x20) ? 1 : 0); -} - - -WRITE8_MEMBER(jackal_state::jackal_zram_w) -{ - m_rambank[0x0020 + offset] = data; -} - - -WRITE8_MEMBER(jackal_state::jackal_voram_w) -{ - if ((offset & 0xf800) == 0) - jackal_mark_tile_dirty(offset & 0x3ff); - - m_rambank[0x2000 + offset] = data; -} - - -WRITE8_MEMBER(jackal_state::jackal_spriteram_w) -{ - m_spritebank[0x3000 + offset] = data; -} - -/************************************* - * - * Address maps - * - *************************************/ - -void jackal_state::master_map(address_map &map) -{ - map(0x0000, 0x0003).ram().share("videoctrl"); // scroll + other things - map(0x0004, 0x0004).w(FUNC(jackal_state::jackal_flipscreen_w)); - map(0x0010, 0x0010).portr("DSW1"); - map(0x0011, 0x0011).portr("IN1"); - map(0x0012, 0x0012).portr("IN2"); - map(0x0013, 0x0013).portr("IN0"); - map(0x0014, 0x0015).r(FUNC(jackal_state::jackalr_rotary_r)); - map(0x0018, 0x0018).portr("DSW2"); - map(0x0019, 0x0019).w("watchdog", FUNC(watchdog_timer_device::reset_w)); - map(0x001c, 0x001c).w(FUNC(jackal_state::jackal_rambank_w)); - map(0x0020, 0x005f).rw(FUNC(jackal_state::jackal_zram_r), FUNC(jackal_state::jackal_zram_w)); // MAIN Z RAM,SUB Z RAM - map(0x0060, 0x1fff).ram().share("share1"); // M COMMON RAM,S COMMON RAM - map(0x2000, 0x2fff).rw(FUNC(jackal_state::jackal_voram_r), FUNC(jackal_state::jackal_voram_w)); // MAIN V O RAM,SUB V O RAM - map(0x3000, 0x3fff).rw(FUNC(jackal_state::jackal_spriteram_r), FUNC(jackal_state::jackal_spriteram_w)); // MAIN V O RAM,SUB V O RAM - map(0x4000, 0xbfff).bankr("bank1"); - map(0xc000, 0xffff).rom(); -} - -void jackal_state::slave_map(address_map &map) -{ - map(0x2000, 0x2001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); - map(0x4000, 0x43ff).ram().w(m_palette, FUNC(palette_device::write_indirect)).share("palette"); // self test only checks 0x4000-0x423f, 007327 should actually go up to 4fff - map(0x6000, 0x605f).ram(); // SOUND RAM (Self test check 0x6000-605f, 0x7c00-0x7fff) - map(0x6060, 0x7fff).ram().share("share1"); - map(0x8000, 0xffff).rom(); -} - -/************************************* - * - * Input ports - * - *************************************/ - -static INPUT_PORTS_START( jackal ) - PORT_START("DSW1") - KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) - /* "No Coin B" = coins produce sound, but no effect on coin counter */ - - PORT_START("DSW2") - PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW2:1,2" ) - PORT_DIPSETTING( 0x03, "2" ) - PORT_DIPSETTING( 0x02, "3" ) - PORT_DIPSETTING( 0x01, "4" ) - PORT_DIPSETTING( 0x00, "7" ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION( "SW2:3" ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW2:4,5" ) - PORT_DIPSETTING( 0x18, "30K 150K" ) - PORT_DIPSETTING( 0x10, "50K 200K" ) - PORT_DIPSETTING( 0x08, "30K" ) - PORT_DIPSETTING( 0x00, "50K" ) - PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION( "SW2:6,7" ) - PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW2:8" ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("IN0") - KONAMI8_SYSTEM_10 - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION( "SW3:1" ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, "Sound Adjustment" ) PORT_DIPLOCATION( "SW3:2" ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x80, 0x00, "Sound Mode" ) PORT_DIPLOCATION( "SW3:3" ) - PORT_DIPSETTING( 0x80, DEF_STR( Mono ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) ) - - PORT_START("IN1") - KONAMI8_B12(1) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION( "SW3:4" ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("IN2") - KONAMI8_B12_UNK(2) -INPUT_PORTS_END - -static INPUT_PORTS_START( jackalr ) - PORT_INCLUDE(jackal) - - PORT_MODIFY("IN0") - PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("DIAL0") // player 1 8-way rotary control - converted in jackalr_rotary_r() - PORT_BIT( 0xff, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(8) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_FULL_TURN_COUNT(8) - - PORT_START("DIAL1") // player 2 8-way rotary control - converted in jackalr_rotary_r() - PORT_BIT( 0xff, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(8) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_FULL_TURN_COUNT(8) -INPUT_PORTS_END - - -/************************************* - * - * Graphics definitions - * - *************************************/ - -static const gfx_layout charlayout = -{ - 8, 8, - RGN_FRAC(1,4), - 8, /* 8 bits per pixel (!) */ - { 0, 1, 2, 3, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3 }, - { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, - { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, - 32*8 -}; - -static const gfx_layout spritelayout = -{ - 16, 16, - RGN_FRAC(1,4), - 4, - { 0, 1, 2, 3 }, - { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, - 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, - { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, - 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, - 32*32 -}; - -static const gfx_layout spritelayout8 = -{ - 8, 8, - RGN_FRAC(1,4), - 4, - { 0, 1, 2, 3 }, - { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, - { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, - 32*8 -}; - -static GFXDECODE_START( gfx_jackal ) - GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 0, 1 ) // colors 256-511 without lookup - GFXDECODE_ENTRY( "gfx1", 0x20000, spritelayout, 0x100, 16 ) // colors 0- 15 with lookup - GFXDECODE_ENTRY( "gfx1", 0x20000, spritelayout8, 0x100, 16 ) // to handle 8x8 sprites - GFXDECODE_ENTRY( "gfx1", 0x60000, spritelayout, 0x200, 16 ) // colors 16- 31 with lookup - GFXDECODE_ENTRY( "gfx1", 0x60000, spritelayout8, 0x200, 16 ) // to handle 8x8 sprites -GFXDECODE_END - -/************************************* - * - * Interrupt generator - * - *************************************/ - -WRITE_LINE_MEMBER(jackal_state::vblank_irq) -{ - if (state && m_irq_enable) - { - m_mastercpu->set_input_line(0, HOLD_LINE); - m_slavecpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); - } -} - - -/************************************* - * - * Machine driver - * - *************************************/ - -void jackal_state::machine_start() -{ - uint8_t *ROM = memregion("master")->base(); - - membank("bank1")->configure_entry(0, &ROM[0x04000]); - membank("bank1")->configure_entry(1, &ROM[0x14000]); - membank("bank1")->set_entry(0); - - save_item(NAME(m_irq_enable)); -} - -void jackal_state::machine_reset() -{ - uint8_t *rgn = memregion("master")->base(); - - // HACK: running at the nominal clock rate, music stops working - // at the beginning of the game. This fixes it. - m_slavecpu->set_clock_scale(1.2f); - - m_rambank = rgn; - m_spritebank = rgn; - - m_irq_enable = 0; -} - -void jackal_state::jackal(machine_config &config) -{ - /* basic machine hardware */ - MC6809E(config, m_mastercpu, MASTER_CLOCK/12); // verified on pcb - m_mastercpu->set_addrmap(AS_PROGRAM, &jackal_state::master_map); - - MC6809E(config, m_slavecpu, MASTER_CLOCK/12); // verified on pcb - m_slavecpu->set_addrmap(AS_PROGRAM, &jackal_state::slave_map); - - config.set_maximum_quantum(attotime::from_hz(6000)); - - WATCHDOG_TIMER(config, "watchdog"); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(32*8, 32*8); - screen.set_visarea(1*8, 31*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(jackal_state::screen_update_jackal)); - screen.set_palette(m_palette); - screen.screen_vblank().set(FUNC(jackal_state::vblank_irq)); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_jackal); - PALETTE(config, m_palette, FUNC(jackal_state::jackal_palette)); - m_palette->set_format(palette_device::xBGR_555, 0x300, 0x200); - m_palette->set_endianness(ENDIANNESS_LITTLE); - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - YM2151(config, "ymsnd", SOUND_CLOCK).add_route(0, "lspeaker", 0.50).add_route(1, "rspeaker", 0.50); // verified on pcb -} - -/************************************* - * - * ROM definition(s) - * - *************************************/ - -ROM_START( jackal ) /* 8-Way Joystick: You can only shoot in one direction regardless of travel - up the screen */ - ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */ - ROM_LOAD( "631_v02.15d", 0x04000, 0x8000, CRC(0b7e0584) SHA1(e4019463345a4c020d5a004c9a400aca4bdae07b) ) - ROM_CONTINUE( 0x14000, 0x8000 ) - ROM_LOAD( "631_v03.16d", 0x0c000, 0x4000, CRC(3e0dfb83) SHA1(5ba7073751eee33180e51143b348256597909516) ) - - ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ - ROM_LOAD( "631_t01.11d", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) - - ROM_REGION( 0x80000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) /* Silkscreened MASK1M */ - - ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */ - ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ - ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ -ROM_END - -ROM_START( jackalr ) /* Rotary Joystick: Shot direction is controlled via the rotary function of the joystick */ - ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */ - ROM_LOAD( "631_q02.15d", 0x04000, 0x8000, CRC(ed2a7d66) SHA1(3d9b31fa8b31e509880d617feb0dd4bd9790d2d5) ) - ROM_CONTINUE( 0x14000, 0x8000 ) - ROM_LOAD( "631_q03.16d", 0x0c000, 0x4000, CRC(b9d34836) SHA1(af23a0c844fb9e60a757511ca898d73eef4c2e51) ) - - ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ - ROM_LOAD( "631_q01.11d", 0x8000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) - - ROM_REGION( 0x80000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) /* Silkscreened MASK1M */ - /* These roms are on a tiny riser board - two smaller roms instead of MASK1M roms */ -// ROM_LOAD16_BYTE( "631_q04.7h", 0x20000, 0x10000, CRC(0) SHA1(0) ) -// ROM_LOAD16_BYTE( "631_q05.7h", 0x00000, 0x10000, CRC(0) SHA1(0) ) -// ROM_LOAD16_BYTE( "631_q06.8h", 0x20001, 0x10000, CRC(0) SHA1(0) ) -// ROM_LOAD16_BYTE( "631_q07.8h", 0x00001, 0x10000, CRC(0) SHA1(0) ) /* 631 Q04 through 631 Q11 need to be redumped and verified. Should be the same data */ -// ROM_LOAD16_BYTE( "631_q08.12h", 0x40000, 0x10000, CRC(0) SHA1(0) ) /* until then we are going to use the standard MASK1M roms - Will fixed when dumped */ -// ROM_LOAD16_BYTE( "631_q09.12h", 0x60000, 0x10000, CRC(0) SHA1(0) ) -// ROM_LOAD16_BYTE( "631_q10.13h", 0x40001, 0x10000, CRC(0) SHA1(0) ) -// ROM_LOAD16_BYTE( "631_q11.13h", 0x60001, 0x10000, CRC(0) SHA1(0) ) - - ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */ - ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ - ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ -ROM_END - -ROM_START( topgunr ) /* 8-Way Joystick: You can only shoot in one direction regardless of travel - up the screen */ - ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */ - ROM_LOAD( "631_u02.15d", 0x04000, 0x8000, CRC(f7e28426) SHA1(db2d5f252a574b8aa4d8406a8e93b423fd2a7fef) ) - ROM_CONTINUE( 0x14000, 0x8000 ) - ROM_LOAD( "631_u03.16d", 0x0c000, 0x4000, CRC(c086844e) SHA1(4d6f27ac3aabb4b2d673aa619e407e417ad89337) ) - - ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ - ROM_LOAD( "631_t01.11d", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) - - ROM_REGION( 0x80000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "631u04.7h", 0x00000, 0x20000, CRC(50122a12) SHA1(c9e0132a3a40d9d28685c867c70231947d8a9cb7) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631u05.8h", 0x00001, 0x20000, CRC(6943b1a4) SHA1(40de2b434600ea4c8fb42e6b21be2c3705a55d67) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631u06.12h", 0x40000, 0x20000, CRC(37dbbdb0) SHA1(f94db780d69e7dd40231a75629af79469d957378) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631u07.13h", 0x40001, 0x20000, CRC(22effcc8) SHA1(4d174b0ce64def32050f87343c4b1424e0fef6f7) ) /* Silkscreened MASK1M */ - - ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */ - ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ - ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ -ROM_END - -ROM_START( jackalj ) /* 8-Way Joystick: You can only shoot in the direction you're traveling */ - ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */ - ROM_LOAD( "631_t02.15d", 0x04000, 0x8000, CRC(14db6b1a) SHA1(b469ea50aa94a2bda3bd0442300aa1272e5f30c4) ) - ROM_CONTINUE( 0x14000, 0x8000 ) - ROM_LOAD( "631_t03.16d", 0x0c000, 0x4000, CRC(fd5f9624) SHA1(2520c1ff54410ef498ecbf52877f011900baed4c) ) - - ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ - ROM_LOAD( "631_t01.11d", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) - - ROM_REGION( 0x80000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) /* Silkscreened MASK1M */ - ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) /* Silkscreened MASK1M */ - - ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */ - ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ - ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) /* MMI 63S141AN or compatible (silkscreened 6301) */ -ROM_END - -ROM_START( jackalbl ) // This is based on jackalr. Was dumped from 2 different PCBs. - ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */ - ROM_LOAD( "epr-a-3.bin", 0x04000, 0x8000, CRC(5fffee27) SHA1(224d5fd26dd1e0f15a3c99fd2fffbb76f641416e) ) // also found labeled "3.17" - ROM_LOAD( "epr-a-2.bin", 0x0c000, 0x4000, CRC(ae2a290a) SHA1(e9bee75a02aef5cf330dccb9e7a45b0171a8c1d7) ) // also found labeled "2.20" - ROM_LOAD( "epr-a-4.bin", 0x14000, 0x8000, CRC(976c8431) SHA1(c199f57c25380d741aec85b0e0bfb6acf383e6a6) ) // also found labeled "4.18" - - ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ - ROM_LOAD( "epr-a-1.bin", 0x8000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) // also found labeled "1.19" - - ROM_REGION( 0x80000, "gfx1", 0 ) - /* same data, different layout */ - ROM_LOAD16_WORD_SWAP( "epr-a-17.bin", 0x00000, 0x08000, CRC(a96720b6) SHA1(d3c2a1848fa9d9d1232e58e412bdd69032fe2c83) ) // also found labeled "17.5" - ROM_LOAD16_WORD_SWAP( "epr-a-18.bin", 0x08000, 0x08000, CRC(932d0ecb) SHA1(20bf789f45c5b3ba90012e1a945523236578a014) ) // also found labeled "18.6" - ROM_LOAD16_WORD_SWAP( "epr-a-19.bin", 0x10000, 0x08000, CRC(1e3412e7) SHA1(dc0be23d6c89b7b131c3bd5cd117123e5f9d971c) ) // also found labeled "19.7" - ROM_LOAD16_WORD_SWAP( "epr-a-20.bin", 0x18000, 0x08000, CRC(4b0d15be) SHA1(657c861357b5881e4ff356b1f27345b11e6c0696) ) // also found labeled "20.8" - ROM_LOAD16_WORD_SWAP( "epr-a-6.bin", 0x20000, 0x08000, CRC(ec7141ad) SHA1(eb631ca58364827659fba1cb3dca326c2e5bf5b7) ) // also found labeled "6.9" - ROM_LOAD16_WORD_SWAP( "epr-a-5.bin", 0x28000, 0x08000, CRC(c6375c74) SHA1(55090485307c6581556632fadbf704431734b145) ) // also found labeled "5.10" - ROM_LOAD16_WORD_SWAP( "epr-a-7.bin", 0x30000, 0x08000, CRC(03e1de04) SHA1(c5f17633f4d5907310effb490488053861a55f6c) ) // also found labeled "7.11" - ROM_LOAD16_WORD_SWAP( "epr-a-8.bin", 0x38000, 0x08000, CRC(f946ada7) SHA1(fd9a0786436cbdb4c844f71342232e4e6645d98f) ) // also found labeled "8.12" - ROM_LOAD16_WORD_SWAP( "epr-a-13.bin", 0x40000, 0x08000, CRC(7c29c59e) SHA1(c2764f99ab4b39e7c0e43f58f69d6c353d0357aa) ) // also found labeled "13.1" - ROM_LOAD16_WORD_SWAP( "epr-a-14.bin", 0x48000, 0x08000, CRC(f2bbff39) SHA1(f39dfdb3301f9b01d58071ffee41c467757d99d9) ) // also found labeled "14.2" - ROM_LOAD16_WORD_SWAP( "epr-a-15.bin", 0x50000, 0x08000, CRC(594dbaaf) SHA1(e3f05acbdba8e8644dbabb065832476c1cb20569) ) // also found labeled "15.3" - ROM_LOAD16_WORD_SWAP( "epr-a-16.bin", 0x58000, 0x08000, CRC(069bf945) SHA1(93ecc7dd779d16d825680bbc4986a312758db52f) ) // also found labeled "16.4" - ROM_LOAD16_WORD_SWAP( "epr-a-9.bin", 0x60000, 0x08000, CRC(c00cef79) SHA1(94af2f4a67d1425fbb64b58ed7e618c8b38df203) ) // also found labeled "9.13" - ROM_LOAD16_WORD_SWAP( "epr-a-10.bin", 0x68000, 0x08000, CRC(0aed6cd7) SHA1(88f81be5d8b2679349bf5cf2d4e02aff25c5118b) ) // also found labeled "10.14" - ROM_LOAD16_WORD_SWAP( "epr-a-11.bin", 0x70000, 0x08000, CRC(a48e9f60) SHA1(6d5af16c16b40fb092fdba6dce852b94ac4767f4) ) // also found labeled "11.15" - ROM_LOAD16_WORD_SWAP( "epr-a-12.bin", 0x78000, 0x08000, CRC(79b7c71c) SHA1(8510226114ab9098ec48e02840465fc8b69b5262) ) // also found labeled "12.16" - - ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */ - ROM_LOAD( "n82s129n.prom2", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) - ROM_LOAD( "n82s129n.prom1", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) - - ROM_REGION( 0x1000, "pals", 0 ) /* currently not used by the emulation */ - ROM_LOAD( "pal16r6cn.pal1", 0x0000, 0x0104, CRC(9bba948f) SHA1(5f42568489f16f8b3719eb2ec178e7c61d7ce25f) ) - ROM_LOAD( "ampal16l8pc.pal2", 0x0200, 0x0104, CRC(17c9de2f) SHA1(2db42618f9ca1174bdcdbf92ea91ebc1a79bc6d2) ) - ROM_LOAD( "ampal16r4pc.pal3", 0x0400, 0x0104, CRC(e54cd288) SHA1(5b8ae5a2a4a9ec3fab603b063fd18c96dd1fd0cf) ) - ROM_LOAD( "pal16r8acn.pal4", 0x0600, 0x0104, CRC(5cc45e00) SHA1(cbd871addbac6310c8593fe8e8d5a962c2b45b2c) ) - ROM_LOAD( "pal20l8a-2cns.pal5", 0x0800, 0x0144, NO_DUMP ) // read protected - ROM_LOAD( "pal20l8acns.pal6", 0x0a00, 0x0144, NO_DUMP ) // read protected - ROM_LOAD( "pal16l8pc.pal7", 0x0c00, 0x0104, CRC(e8cdc259) SHA1(6917ef8f4f09aa099a48b8ae2d10bcd10961fb43) ) - ROM_LOAD( "d5c121.ep1200", 0x0e00, 0x0200, NO_DUMP ) // not dumped yet -ROM_END - -ROM_START( topgunbl ) /* Rotary Joystick: Shot direction is controlled via the Rotary function of the joystick */ - ROM_REGION( 0x20000, "master", 0 ) /* Banked 64k for 1st CPU */ - ROM_LOAD( "t-3.c5", 0x04000, 0x8000, CRC(7826ad38) SHA1(875e87867924905b9b83bc203eb7ffe81cf72233) ) - ROM_LOAD( "t-4.c4", 0x14000, 0x8000, CRC(976c8431) SHA1(c199f57c25380d741aec85b0e0bfb6acf383e6a6) ) /* == 2nd half of 631_q02.15d */ - ROM_LOAD( "t-2.c6", 0x0c000, 0x4000, CRC(d53172e5) SHA1(44b7f180c17f9a121a2f06f2d3471920a8989e21) ) - - ROM_REGION( 0x10000, "slave", 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ - ROM_LOAD( "t-1.c14", 0x8000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) /* == 631_q01.11d */ - - ROM_REGION( 0x80000, "gfx1", 0 ) - /* same data, different layout */ - ROM_LOAD16_WORD_SWAP( "t-17.n12", 0x00000, 0x08000, CRC(e8875110) SHA1(73f4c47ab039dce8c285bf222253084c860c95bf) ) - ROM_LOAD16_WORD_SWAP( "t-18.n13", 0x08000, 0x08000, CRC(cf14471d) SHA1(896aa8d7c93f837f6661d30bd0d6e19d16669107) ) - ROM_LOAD16_WORD_SWAP( "t-19.n14", 0x10000, 0x08000, CRC(46ee5dd2) SHA1(1a910984a197af341f13b4683babee857aafb245) ) - ROM_LOAD16_WORD_SWAP( "t-20.n15", 0x18000, 0x08000, CRC(3f472344) SHA1(49b9da8741b8e474d25726a706cf3008096ab2dc) ) - ROM_LOAD16_WORD_SWAP( "t-6.n1", 0x20000, 0x08000, CRC(539cc48c) SHA1(476ff5fe239e5acb61ede4d745d327f6bc3709f3) ) - ROM_LOAD16_WORD_SWAP( "t-5.m1", 0x28000, 0x08000, CRC(dbc26afe) SHA1(faab1feae91a9c22c008555955596c55d77b70c7) ) - ROM_LOAD16_WORD_SWAP( "t-7.n2", 0x30000, 0x08000, CRC(0ecd31b1) SHA1(06d77159ed55c1e288f2a194cdb09d29542e06d6) ) - ROM_LOAD16_WORD_SWAP( "t-8.n3", 0x38000, 0x08000, CRC(f946ada7) SHA1(fd9a0786436cbdb4c844f71342232e4e6645d98f) ) - ROM_LOAD16_WORD_SWAP( "t-13.n8", 0x40000, 0x08000, CRC(5d669abb) SHA1(faba6d7b47caae2ecdf15fb3527824bdb22e3d6b) ) - ROM_LOAD16_WORD_SWAP( "t-14.n9", 0x48000, 0x08000, CRC(f349369b) SHA1(f19238ef5feb1c89ef58c17a2506cc96ed8054e1) ) - ROM_LOAD16_WORD_SWAP( "t-15.n10", 0x50000, 0x08000, CRC(7c5a91dd) SHA1(85a1d76efc385e8e971a65e225de7f5d100bfbc7) ) - ROM_LOAD16_WORD_SWAP( "t-16.n11", 0x58000, 0x08000, CRC(5ec46d8e) SHA1(350e983b56a9f7d95e98429ee9a5fa6d3af36db4) ) - ROM_LOAD16_WORD_SWAP( "t-9.n4", 0x60000, 0x08000, CRC(8269caca) SHA1(8b80b7bad966d5b61a5c22d2ced625b5645f2ce2) ) - ROM_LOAD16_WORD_SWAP( "t-10.n5", 0x68000, 0x08000, CRC(25393e4f) SHA1(f6d7995b51d5bbbc3e325d6949dbc435446b5cf9) ) - ROM_LOAD16_WORD_SWAP( "t-11.n6", 0x70000, 0x08000, CRC(7895c22d) SHA1(c81ae51116fb32ac99d37eb7c2000c990d089b8d) ) - ROM_LOAD16_WORD_SWAP( "t-12.n7", 0x78000, 0x08000, CRC(15606dfc) SHA1(829492da49dbe70f81d15237803c5203aa011957) ) - - ROM_REGION( 0x0200, "proms", 0 ) /* color lookup tables */ - ROM_LOAD( "631r08.bpr", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) - ROM_LOAD( "631r09.bpr", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) -ROM_END - - -/************************************* - * - * Game driver(s) - * - *************************************/ - -GAME( 1986, jackal, 0, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Jackal (World, 8-way Joystick)", 0 ) -GAME( 1986, jackalr, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "Konami", "Jackal (World, Rotary Joystick)", 0 ) -GAME( 1986, topgunr, jackal, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Top Gunner (US, 8-way Joystick)", 0 ) -GAME( 1986, jackalj, jackal, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Tokushu Butai Jackal (Japan, 8-way Joystick)", 0 ) -GAME( 1986, jackalbl, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "bootleg", "Jackal (bootleg, Rotary Joystick)", 0 ) -GAME( 1986, topgunbl, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "bootleg", "Top Gunner (bootleg, Rotary Joystick)", 0 ) |