diff options
Diffstat (limited to 'src/mame/drivers/jackal.c')
-rw-r--r-- | src/mame/drivers/jackal.c | 397 |
1 files changed, 397 insertions, 0 deletions
diff --git a/src/mame/drivers/jackal.c b/src/mame/drivers/jackal.c new file mode 100644 index 00000000000..049e85ac6d7 --- /dev/null +++ b/src/mame/drivers/jackal.c @@ -0,0 +1,397 @@ +/*************************************************************************** + + jackal.c + + Written by Kenneth Lin (kenneth_lin@ai.vancouver.bc.ca) + +Notes: +- This game uses two 005885 gfx chip in parallel. The unique thing about it is + that the two 4bpp tilemaps from the two chips are merged to form a single + 8bpp tilemap. +- topgunbl is derived from a completely different version, which supports gun + turret rotation. The copyright year is also deiffrent, but this doesn't + necessarily mean anything. + +TODO: +- The high score table colors are wrong, are there proms missing? +- Sprite lag +- Coin counters don't work correctly, because the register is overwritten by + other routines and the coin counter bits rapidly toggle between 0 and 1. + +***************************************************************************/ + +#include "driver.h" +#include "cpu/m6809/m6809.h" +#include "sound/2151intf.h" + + +extern UINT8 *jackal_videoctrl; + +extern MACHINE_RESET( jackal ); + +extern READ8_HANDLER( jackal_zram_r ); +extern READ8_HANDLER( jackal_voram_r ); +extern READ8_HANDLER( jackal_spriteram_r ); + +extern WRITE8_HANDLER( jackal_rambank_w ); +extern WRITE8_HANDLER( jackal_zram_w ); +extern WRITE8_HANDLER( jackal_voram_w ); +extern WRITE8_HANDLER( jackal_spriteram_w ); + +extern PALETTE_INIT( jackal ); +extern VIDEO_START( jackal ); +extern VIDEO_UPDATE( jackal ); + +static int irq_enable; + +/* Read/Write Handlers */ + +static READ8_HANDLER( topgunbl_rotary_r ) +{ + return (1 << (readinputport(5 + offset) * 8 / 256)) ^ 0xff; +} + +static WRITE8_HANDLER( jackal_flipscreen_w ) +{ + irq_enable = data & 0x02; + flip_screen_set(data & 0x08); +} + +/* Memory Maps */ + +static ADDRESS_MAP_START( master_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x0003) AM_RAM AM_BASE(&jackal_videoctrl) // scroll + other things + AM_RANGE(0x0004, 0x0004) AM_WRITE(jackal_flipscreen_w) + AM_RANGE(0x0010, 0x0010) AM_READ(input_port_0_r) + AM_RANGE(0x0011, 0x0011) AM_READ(input_port_1_r) + AM_RANGE(0x0012, 0x0012) AM_READ(input_port_2_r) + AM_RANGE(0x0013, 0x0013) AM_READ(input_port_3_r) + AM_RANGE(0x0014, 0x0015) AM_READ(topgunbl_rotary_r) + AM_RANGE(0x0018, 0x0018) AM_READ(input_port_4_r) + AM_RANGE(0x0019, 0x0019) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x001c, 0x001c) AM_WRITE(jackal_rambank_w) + AM_RANGE(0x0020, 0x005f) AM_READWRITE(jackal_zram_r, jackal_zram_w) // MAIN Z RAM,SUB Z RAM + AM_RANGE(0x0060, 0x1fff) AM_RAM AM_SHARE(1) // M COMMON RAM,S COMMON RAM + AM_RANGE(0x2000, 0x2fff) AM_READWRITE(jackal_voram_r, jackal_voram_w) // MAIN V O RAM,SUB V O RAM + AM_RANGE(0x3000, 0x3fff) AM_READWRITE(jackal_spriteram_r, jackal_spriteram_w) // MAIN V O RAM,SUB V O RAM + AM_RANGE(0x4000, 0xbfff) AM_ROMBANK(1) + AM_RANGE(0xc000, 0xffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( slave_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x2000, 0x2000) AM_WRITE(YM2151_register_port_0_w) + AM_RANGE(0x2001, 0x2001) AM_READWRITE(YM2151_status_port_0_r, YM2151_data_port_0_w) + AM_RANGE(0x4000, 0x43ff) AM_RAM AM_WRITE(paletteram_xBBBBBGGGGGRRRRR_le_w) AM_BASE(&paletteram) // COLOR RAM (Self test only check 0x4000-0x423f) + AM_RANGE(0x6000, 0x605f) AM_RAM // SOUND RAM (Self test check 0x6000-605f, 0x7c00-0x7fff) + AM_RANGE(0x6060, 0x7fff) AM_RAM AM_SHARE(1) + AM_RANGE(0x8000, 0xffff) AM_ROM +ADDRESS_MAP_END + +/* Input Ports */ + +static INPUT_PORTS_START( jackal ) + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Fire") PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Bomb") PORT_PLAYER(1) + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Fire") PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Bomb") PORT_PLAYER(2) + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, "Sound Adjustment" ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x80, 0x00, "Sound Mode" ) + PORT_DIPSETTING( 0x80, DEF_STR( Mono ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) ) + + PORT_START_TAG("DSW2") + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x02, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x18, "30K 150K" ) + PORT_DIPSETTING( 0x10, "50K 200K" ) + PORT_DIPSETTING( 0x08, "30K" ) + PORT_DIPSETTING( 0x00, "50K" ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, "Difficult" ) + PORT_DIPSETTING( 0x00, "Very Difficult" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( topgunbl ) + PORT_INCLUDE(jackal) + + PORT_MODIFY("IN0") + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START // player 1 8-way rotary control - converted in topgunbl_rotary_r() + PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) + + PORT_START // player 2 8-way rotary control - converted in topgunbl_rotary_r() + PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) +INPUT_PORTS_END + +/* Graphics Layouts */ + +static const gfx_layout charlayout = +{ + 8, 8, + RGN_FRAC(1,4), + 8, /* 8 bits per pixel (!) */ + { 0, 1, 2, 3, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static const gfx_layout spritelayout = +{ + 16, 16, + RGN_FRAC(1,4), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, + 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 32*32 +}; + +static const gfx_layout spritelayout8 = +{ + 8, 8, + RGN_FRAC(1,4), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +/* Graphics Decode Information */ + +static GFXDECODE_START( jackal ) + GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout, 0, 16 ) // colors 256-511 with lookup + GFXDECODE_ENTRY( REGION_GFX1, 0x20000, spritelayout, 256*16, 16 ) // colors 0- 15 with lookup + GFXDECODE_ENTRY( REGION_GFX1, 0x20000, spritelayout8, 256*16, 16 ) // to handle 8x8 sprites + GFXDECODE_ENTRY( REGION_GFX1, 0x60000, spritelayout, 256*16+16*16, 16 ) // colors 16- 31 with lookup + GFXDECODE_ENTRY( REGION_GFX1, 0x60000, spritelayout8, 256*16+16*16, 16 ) // to handle 8x8 sprites +GFXDECODE_END + +/* Interrupt Generator */ + +static INTERRUPT_GEN( jackal_interrupt ) +{ + if (irq_enable) + cpunum_set_input_line(0, 0, HOLD_LINE); +} + +/* Machine Driver */ + +static MACHINE_DRIVER_START( jackal ) + // basic machine hardware + MDRV_CPU_ADD(M6809, 2000000) // ??? + MDRV_CPU_PROGRAM_MAP(master_map, 0) + MDRV_CPU_VBLANK_INT(jackal_interrupt, 1) + + MDRV_CPU_ADD(M6809, 2000000) // ??? + MDRV_CPU_PROGRAM_MAP(slave_map, 0) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + MDRV_INTERLEAVE(10) // 10 CPU slices per frame - seems enough to keep the CPUs in sync + + MDRV_MACHINE_RESET(jackal) + + // video hardware + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(jackal) + MDRV_PALETTE_LENGTH(512) + MDRV_COLORTABLE_LENGTH(256*16+16*16+16*16) + + MDRV_PALETTE_INIT(jackal) + MDRV_VIDEO_START(jackal) + MDRV_VIDEO_UPDATE(jackal) + + // sound hardware + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YM2151, 3580000) + MDRV_SOUND_ROUTE(0, "left", 0.50) + MDRV_SOUND_ROUTE(1, "right", 0.50) +MACHINE_DRIVER_END + +/* ROMs */ + +ROM_START( jackal ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* Banked 64k for 1st CPU */ + ROM_LOAD( "j-v02.rom", 0x04000, 0x8000, CRC(0b7e0584) SHA1(e4019463345a4c020d5a004c9a400aca4bdae07b) ) + ROM_CONTINUE( 0x14000, 0x8000 ) + ROM_LOAD( "j-v03.rom", 0x0c000, 0x4000, CRC(3e0dfb83) SHA1(5ba7073751eee33180e51143b348256597909516) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ + ROM_LOAD( "631t01.bin", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) + + ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD16_BYTE( "631t04.bin", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) + ROM_LOAD16_BYTE( "631t05.bin", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) + ROM_LOAD16_BYTE( "631t06.bin", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) + ROM_LOAD16_BYTE( "631t07.bin", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) + + ROM_REGION( 0x0200, REGION_PROMS, 0 ) /* color lookup tables */ + ROM_LOAD( "631r08.bpr", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) + ROM_LOAD( "631r09.bpr", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) +ROM_END + +ROM_START( topgunr ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* Banked 64k for 1st CPU */ + ROM_LOAD( "tgnr15d.bin", 0x04000, 0x8000, CRC(f7e28426) SHA1(db2d5f252a574b8aa4d8406a8e93b423fd2a7fef) ) + ROM_CONTINUE( 0x14000, 0x8000 ) + ROM_LOAD( "tgnr16d.bin", 0x0c000, 0x4000, CRC(c086844e) SHA1(4d6f27ac3aabb4b2d673aa619e407e417ad89337) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ + ROM_LOAD( "631t01.bin", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) + + ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD16_BYTE( "tgnr7h.bin", 0x00000, 0x20000, CRC(50122a12) SHA1(c9e0132a3a40d9d28685c867c70231947d8a9cb7) ) + ROM_LOAD16_BYTE( "tgnr8h.bin", 0x00001, 0x20000, CRC(6943b1a4) SHA1(40de2b434600ea4c8fb42e6b21be2c3705a55d67) ) + ROM_LOAD16_BYTE( "tgnr12h.bin", 0x40000, 0x20000, CRC(37dbbdb0) SHA1(f94db780d69e7dd40231a75629af79469d957378) ) + ROM_LOAD16_BYTE( "tgnr13h.bin", 0x40001, 0x20000, CRC(22effcc8) SHA1(4d174b0ce64def32050f87343c4b1424e0fef6f7) ) + + ROM_REGION( 0x0200, REGION_PROMS, 0 ) /* color lookup tables */ + ROM_LOAD( "631r08.bpr", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) + ROM_LOAD( "631r09.bpr", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) +ROM_END + +ROM_START( jackalj ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* Banked 64k for 1st CPU */ + ROM_LOAD( "631t02.bin", 0x04000, 0x8000, CRC(14db6b1a) SHA1(b469ea50aa94a2bda3bd0442300aa1272e5f30c4) ) + ROM_CONTINUE( 0x14000, 0x8000 ) + ROM_LOAD( "631t03.bin", 0x0c000, 0x4000, CRC(fd5f9624) SHA1(2520c1ff54410ef498ecbf52877f011900baed4c) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ + ROM_LOAD( "631t01.bin", 0x8000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) + + ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD16_BYTE( "631t04.bin", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) + ROM_LOAD16_BYTE( "631t05.bin", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) + ROM_LOAD16_BYTE( "631t06.bin", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) + ROM_LOAD16_BYTE( "631t07.bin", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) + + ROM_REGION( 0x0200, REGION_PROMS, 0 ) /* color lookup tables */ + ROM_LOAD( "631r08.bpr", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) + ROM_LOAD( "631r09.bpr", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) +ROM_END + +ROM_START( topgunbl ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* Banked 64k for 1st CPU */ + ROM_LOAD( "t-3.c5", 0x04000, 0x8000, CRC(7826ad38) SHA1(875e87867924905b9b83bc203eb7ffe81cf72233) ) + ROM_LOAD( "t-4.c4", 0x14000, 0x8000, CRC(976c8431) SHA1(c199f57c25380d741aec85b0e0bfb6acf383e6a6) ) + ROM_LOAD( "t-2.c6", 0x0c000, 0x4000, CRC(d53172e5) SHA1(44b7f180c17f9a121a2f06f2d3471920a8989e21) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for 2nd cpu (Graphics & Sound)*/ + ROM_LOAD( "t-1.c14", 0x8000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) + + ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD16_BYTE( "tgnr7h.bin", 0x00000, 0x20000, CRC(50122a12) SHA1(c9e0132a3a40d9d28685c867c70231947d8a9cb7) ) + ROM_LOAD16_BYTE( "tgnr8h.bin", 0x00001, 0x20000, CRC(6943b1a4) SHA1(40de2b434600ea4c8fb42e6b21be2c3705a55d67) ) + ROM_LOAD16_BYTE( "tgnr12h.bin", 0x40000, 0x20000, CRC(37dbbdb0) SHA1(f94db780d69e7dd40231a75629af79469d957378) ) + ROM_LOAD16_BYTE( "tgnr13h.bin", 0x40001, 0x20000, CRC(22effcc8) SHA1(4d174b0ce64def32050f87343c4b1424e0fef6f7) ) + +#if 0 + same data, different layout (and one bad ROM) + ROM_LOAD16_WORD_SWAP( "t-17.n12", 0x00000, 0x08000, CRC(e8875110) ) + ROM_LOAD16_WORD_SWAP( "t-18.n13", 0x08000, 0x08000, CRC(cf14471d) ) + ROM_LOAD16_WORD_SWAP( "t-19.n14", 0x10000, 0x08000, CRC(46ee5dd2) ) + ROM_LOAD16_WORD_SWAP( "t-20.n15", 0x18000, 0x08000, CRC(3f472344) ) + ROM_LOAD16_WORD_SWAP( "t-6.n1", 0x20000, 0x08000, CRC(539cc48c) ) + ROM_LOAD16_WORD_SWAP( "t-5.m1", 0x28000, 0x08000, BAD_DUMP CRC(2dd9a5e9) ) + ROM_LOAD16_WORD_SWAP( "t-7.n2", 0x30000, 0x08000, CRC(0ecd31b1) ) + ROM_LOAD16_WORD_SWAP( "t-8.n3", 0x38000, 0x08000, CRC(f946ada7) ) + ROM_LOAD16_WORD_SWAP( "t-13.n8", 0x40000, 0x08000, CRC(5d669abb) ) + ROM_LOAD16_WORD_SWAP( "t-14.n9", 0x48000, 0x08000, CRC(f349369b) ) + ROM_LOAD16_WORD_SWAP( "t-15.n10", 0x50000, 0x08000, CRC(7c5a91dd) ) + ROM_LOAD16_WORD_SWAP( "t-16.n11", 0x58000, 0x08000, CRC(5ec46d8e) ) + ROM_LOAD16_WORD_SWAP( "t-9.n4", 0x60000, 0x08000, CRC(8269caca) ) + ROM_LOAD16_WORD_SWAP( "t-10.n5", 0x68000, 0x08000, CRC(25393e4f) ) + ROM_LOAD16_WORD_SWAP( "t-11.n6", 0x70000, 0x08000, CRC(7895c22d) ) + ROM_LOAD16_WORD_SWAP( "t-12.n7", 0x78000, 0x08000, CRC(15606dfc) ) +#endif + + ROM_REGION( 0x0200, REGION_PROMS, 0 ) /* color lookup tables */ + ROM_LOAD( "631r08.bpr", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) + ROM_LOAD( "631r09.bpr", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) +ROM_END + +/* Game Drivers */ + +GAME( 1986, jackal, 0, jackal, jackal, 0, ROT90, "Konami", "Jackal (World)", GAME_IMPERFECT_COLORS ) +GAME( 1986, topgunr, jackal, jackal, jackal, 0, ROT90, "Konami", "Top Gunner (US)", GAME_IMPERFECT_COLORS ) +GAME( 1986, jackalj, jackal, jackal, jackal, 0, ROT90, "Konami", "Tokushu Butai Jackal (Japan)", GAME_IMPERFECT_COLORS ) +GAME( 1986, topgunbl, jackal, jackal, topgunbl, 0, ROT90, "bootleg", "Top Gunner (bootleg)", GAME_IMPERFECT_COLORS ) |