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path: root/src/mame/drivers/jack.c
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Diffstat (limited to 'src/mame/drivers/jack.c')
-rw-r--r--src/mame/drivers/jack.c1478
1 files changed, 1478 insertions, 0 deletions
diff --git a/src/mame/drivers/jack.c b/src/mame/drivers/jack.c
new file mode 100644
index 00000000000..bea10aab10b
--- /dev/null
+++ b/src/mame/drivers/jack.c
@@ -0,0 +1,1478 @@
+/***************************************************************************
+
+Jack the Giant Killer memory map (preliminary)
+
+driver by Brad Oliver
+
+
+Main CPU
+--------
+0000-3fff ROM
+4000-5fff RAM
+b000-b07f sprite ram
+b400 command for sound CPU
+b500-b505 input ports
+b506 screen flip off
+b507 screen flip on
+b600-b61f palette ram
+b800-bbff video ram
+bc00-bfff color ram
+c000-ffff More ROM
+
+Sound CPU (appears to run in interrupt mode 1)
+---------
+0000-0fff ROM
+1000-1fff ROM (Zzyzzyxx only)
+4000-43ff RAM
+6000-6fff R/C filter ???
+
+I/O
+---
+0x40: Read - ay-8910 port 0
+ Write - ay-8910 write
+0x80: Write - ay-8910 control
+
+The 2 ay-8910 read ports are responsible for reading the sound commands.
+
+ Notes:
+ * "Jack to Mame no Ki (Jack the Giant Killer)" and
+ "Pro Billiard (Tri Pool)" is developed by Noma Trading
+ (distributed via SNK). Hara Industries probably a bootlegger.
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/z80/z80.h"
+#include "sound/ay8910.h"
+
+
+extern WRITE8_HANDLER( jack_videoram_w );
+extern WRITE8_HANDLER( jack_colorram_w );
+extern WRITE8_HANDLER( jack_paletteram_w );
+extern READ8_HANDLER( jack_flipscreen_r );
+extern WRITE8_HANDLER( jack_flipscreen_w );
+
+extern VIDEO_START( jack );
+extern VIDEO_UPDATE( jack );
+
+extern PALETTE_INIT( joinem );
+extern VIDEO_START( joinem );
+extern VIDEO_UPDATE( joinem );
+
+static int timer_rate;
+
+static READ8_HANDLER( timer_r )
+{
+ /* wrong! there should be no need for timer_rate, the same function */
+ /* should work for both games */
+ return activecpu_gettotalcycles() / timer_rate;
+}
+
+
+static WRITE8_HANDLER( jack_sh_command_w )
+{
+ soundlatch_w(0,data);
+ cpunum_set_input_line(1, 0, HOLD_LINE);
+}
+
+
+/* these handlers are guessed, because otherwise you can't enter test mode */
+
+static int joinem_snd_bit = 0;
+
+static WRITE8_HANDLER( joinem_misc_w )
+{
+ flip_screen_set(data & 0x80);
+ joinem_snd_bit = data & 1;
+}
+
+static READ8_HANDLER( joinem_input1_r )
+{
+ UINT8 ret = readinputport(1) & ~0x20;
+
+ if((readinputport(4) & 0x80) && !joinem_snd_bit)
+ ret |= 0x20;
+
+ return ret;
+}
+
+/*
+ Super Triv questions read handler
+*/
+
+static int question_address = 0;
+static int question_rom = 0;
+static int remap_address[16];
+
+static READ8_HANDLER( striv_question_r )
+{
+ // Set-up the remap table for every 16 bytes
+ if((offset & 0xc00) == 0x800)
+ {
+ remap_address[offset & 0x0f] = (offset & 0xf0) >> 4;
+ }
+ // Select which rom to read and the high 5 bits of address
+ else if((offset & 0xc00) == 0xc00)
+ {
+ question_rom = offset & 7;
+ question_address = (offset & 0xf8) << 7;
+ }
+ // Read the actual byte from question roms
+ else
+ {
+ UINT8 *ROM = memory_region(REGION_USER1);
+ int real_address;
+
+ real_address = question_address | (offset & 0x3f0) | remap_address[offset & 0x0f];
+
+ // Check if it wants to read from the upper 8 roms or not
+ if(offset & 0x400)
+ real_address |= 0x8000 * (question_rom + 8);
+ else
+ real_address |= 0x8000 * question_rom;
+
+ return ROM[real_address];
+ }
+
+ return 0; // the value read from the configuration reads is discarded
+}
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x5fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xb000, 0xb07f) AM_READ(MRA8_RAM)
+ AM_RANGE(0xb500, 0xb500) AM_READ(input_port_0_r)
+ AM_RANGE(0xb501, 0xb501) AM_READ(input_port_1_r)
+ AM_RANGE(0xb502, 0xb502) AM_READ(input_port_2_r)
+ AM_RANGE(0xb503, 0xb503) AM_READ(input_port_3_r)
+ AM_RANGE(0xb504, 0xb504) AM_READ(input_port_4_r)
+ AM_RANGE(0xb505, 0xb505) AM_READ(input_port_5_r)
+ AM_RANGE(0xb506, 0xb507) AM_READ(jack_flipscreen_r)
+ AM_RANGE(0xb800, 0xbfff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xc000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x4000, 0x5fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xb000, 0xb07f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0xb400, 0xb400) AM_WRITE(jack_sh_command_w)
+ AM_RANGE(0xb506, 0xb507) AM_WRITE(jack_flipscreen_w)
+ AM_RANGE(0xb600, 0xb61f) AM_WRITE(jack_paletteram_w) AM_BASE(&paletteram)
+ AM_RANGE(0xb800, 0xbbff) AM_WRITE(jack_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xbc00, 0xbfff) AM_WRITE(jack_colorram_w) AM_BASE(&colorram)
+ AM_RANGE(0xc000, 0xffff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( joinem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x8fff) AM_RAM
+ AM_RANGE(0xb000, 0xb0ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0xb400, 0xb400) AM_WRITE(jack_sh_command_w)
+ AM_RANGE(0xb500, 0xb500) AM_READ(input_port_0_r)
+ AM_RANGE(0xb501, 0xb501) AM_READ(joinem_input1_r)
+ AM_RANGE(0xb502, 0xb502) AM_READ(input_port_2_r)
+ AM_RANGE(0xb503, 0xb503) AM_READ(input_port_3_r)
+ AM_RANGE(0xb504, 0xb504) AM_READ(input_port_4_r)
+ AM_RANGE(0xb506, 0xb507) AM_READWRITE(jack_flipscreen_r, jack_flipscreen_w)
+ AM_RANGE(0xb700, 0xb700) AM_WRITE(joinem_misc_w)
+ AM_RANGE(0xb800, 0xbbff) AM_RAM AM_WRITE(jack_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xbc00, 0xbfff) AM_RAM AM_WRITE(jack_colorram_w) AM_BASE(&colorram)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x43ff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x4000, 0x43ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_NOP) /* R/C filter ??? */
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x40, 0x40) AM_READ(AY8910_read_port_0_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x80, 0x80) AM_WRITE(AY8910_control_port_0_w)
+ AM_RANGE(0x40, 0x40) AM_WRITE(AY8910_write_port_0_w)
+ADDRESS_MAP_END
+
+#define COMMON_REMAINDER1\
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) )\
+ PORT_DIPSETTING( 0x00, "3" )\
+ PORT_DIPSETTING( 0x10, "5" )\
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) )\
+ PORT_DIPSETTING( 0x00, "Every 10000" )\
+ PORT_DIPSETTING( 0x20, "10000 Only" )\
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) )\
+ PORT_DIPSETTING( 0x00, "Start on Level 1" )\
+ PORT_DIPSETTING( 0x40, "Start on Level 13" )\
+ PORT_DIPNAME( 0x80, 0x00, "Bullets per Bean Collected" )\
+ PORT_DIPSETTING( 0x00, "1" )\
+ PORT_DIPSETTING( 0x80, "2" )
+
+#define COMMON_REMAINDER2\
+ PORT_START_TAG("DSW2")\
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )\
+ PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )\
+ PORT_BIT( 0x1e, IP_ACTIVE_HIGH, IPT_UNUSED )\
+ PORT_SERVICE( 0x20, IP_ACTIVE_HIGH )\
+ PORT_DIPNAME( 0x40, 0x00, "Invulnerability (Cheat)")\
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )\
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )\
+ PORT_DIPNAME( 0x80, 0x00, "255 Lives (Cheat)")\
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )\
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )\
+ PORT_START_TAG("IN2")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )\
+ PORT_BIT( 0x1c, IP_ACTIVE_HIGH, IPT_UNUSED )\
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )\
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 )\
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )\
+ PORT_START_TAG("IN3")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY\
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY\
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY\
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL\
+ PORT_START_TAG("IN4")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 )\
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )\
+ PORT_START_TAG("IN5")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL\
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+static INPUT_PORTS_START( jack )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ COMMON_REMAINDER1
+ COMMON_REMAINDER2
+INPUT_PORTS_END
+
+/* Same as 'jack', but different coinage */
+static INPUT_PORTS_START( jack2 )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+COMMON_REMAINDER1
+COMMON_REMAINDER2
+INPUT_PORTS_END
+
+/* Same as 'jack', but another different coinage */
+static INPUT_PORTS_START( jack3 )
+ PORT_START /* DSW1 */
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+COMMON_REMAINDER1
+COMMON_REMAINDER2
+INPUT_PORTS_END
+
+/* Same as 'jack', but different "Bullets per Bean Collected" and "Difficulty" Dip Switches */
+static INPUT_PORTS_START( treahunt )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "Every 10000" )
+ PORT_DIPSETTING( 0x20, "10000 Only" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, "Start on Level 1" )
+ PORT_DIPSETTING( 0x40, "Start on Level 6" )
+ PORT_DIPNAME( 0x80, 0x00, "Bullets per Bean Collected" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPSETTING( 0x80, "20" )
+COMMON_REMAINDER2
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( zzyzzyxx )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x04, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x08, 0x00, "2 Credits on Reset" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_HIGH )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x00, "10000 50000" )
+ PORT_DIPSETTING( 0x01, "25000 100000" )
+ PORT_DIPSETTING( 0x03, "100000 300000" )
+ PORT_DIPNAME( 0x04, 0x04, "2nd Bonus Given" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x08, 0x00, "Starting Laps" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPNAME( 0x10, 0x00, "Difficulty of Pleasing Lola" ) // /me Raises eyebrow (EC)
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x20, 0x00, "Show Intermissions" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xc0, 0x40, "Extra Lives" )
+ PORT_DIPSETTING( 0x00, "3 under 4000 pts" )
+ PORT_DIPSETTING( 0x80, "5 under 4000 pts" )
+ PORT_DIPSETTING( 0x40, DEF_STR( None ) ) // 3 under 0 pts
+// PORT_DIPSETTING( 0xc0, DEF_STR( None ) ) // 5 under 0 pts
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_2WAY
+ PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( freeze )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_SERVICE( 0x02, IP_ACTIVE_HIGH )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x10, "10000 40000" )
+ PORT_DIPSETTING( 0x20, "10000 60000" )
+ PORT_DIPSETTING( 0x30, "20000 100000" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) )
+
+ PORT_START_TAG("DSW2")
+ /* probably unused */
+ PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( sucasino )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x70, 0x00, DEF_STR( Unknown ) ) // Check code at 0xf700
+ PORT_DIPSETTING( 0x00, "0" )
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x40, "4" )
+ PORT_DIPSETTING( 0x50, "5" )
+ PORT_DIPSETTING( 0x60, "6" )
+ PORT_DIPSETTING( 0x70, "7" )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("DSW2")
+ PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x3c, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( tripool )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME ("Select Game 1")
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME ("Select Game 2")
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME ("Select Game 3")
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) // not needed?
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL // not needed?
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( joinem )
+ PORT_START
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) // sound check
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Infinite Lives" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) // otherwise it doesn't boot because the code is buggy
+ PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( loverboy )
+ PORT_START
+ PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 4C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 4C_4C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 3C_3C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_4C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Bonus" )
+ PORT_DIPSETTING( 0x00, "20.000" )
+ PORT_DIPSETTING( 0x20, "30.000" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x40, "5" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) // otherwise it doesn't boot because the code is buggy
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( striv )
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x02, 0x00, "Monitor" )
+ PORT_DIPSETTING( 0x02, "Horizontal" )
+ PORT_DIPSETTING( 0x00, "Vertical" )
+ PORT_DIPNAME( 0x05, 0x05, "Gaming Option Number" )
+ PORT_DIPSETTING( 0x01, "2" ) PORT_CONDITION("DSW1",0x20,PORTCOND_EQUALS,0x20)
+ PORT_DIPSETTING( 0x05, "3" ) PORT_CONDITION("DSW1",0x20,PORTCOND_EQUALS,0x20)
+ PORT_DIPSETTING( 0x00, "4" ) PORT_CONDITION("DSW1",0x20,PORTCOND_EQUALS,0x20)
+ PORT_DIPSETTING( 0x04, "5" ) PORT_CONDITION("DSW1",0x20,PORTCOND_EQUALS,0x20)
+ PORT_DIPSETTING( 0x01, "4" ) PORT_CONDITION("DSW1",0x20,PORTCOND_NOTEQUALS,0x20)
+ PORT_DIPSETTING( 0x05, "5" ) PORT_CONDITION("DSW1",0x20,PORTCOND_NOTEQUALS,0x20)
+ PORT_DIPSETTING( 0x00, "6" ) PORT_CONDITION("DSW1",0x20,PORTCOND_NOTEQUALS,0x20)
+ PORT_DIPSETTING( 0x04, "7" ) PORT_CONDITION("DSW1",0x20,PORTCOND_NOTEQUALS,0x20)
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x20, 0x20, "Gaming Option" )
+ PORT_DIPSETTING( 0x20, "Number of Wrong Answer" )
+ PORT_DIPSETTING( 0x00, "Number of Questions" )
+ PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("DSW2")
+ PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) //?
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0xfd, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) //?
+INPUT_PORTS_END
+
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ 1024, /* 1024 characters */
+ 2, /* 2 bits per pixel */
+ { 0, 1024*8*8 }, /* the two bitplanes are seperated */
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every char takes 16 bytes */
+};
+
+static GFXDECODE_START( jack )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 8 )
+GFXDECODE_END
+
+static const gfx_layout joinem_charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(0,3),RGN_FRAC(1,3),RGN_FRAC(2,3) },
+ { 0,1,2,3,4,5,6,7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( joinem )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, joinem_charlayout, 0, 32 )
+GFXDECODE_END
+
+static struct AY8910interface ay8910_interface =
+{
+ soundlatch_r,
+ timer_r
+};
+
+
+static MACHINE_DRIVER_START( jack )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main", Z80, 18000000/6) /* 3 MHz */
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1) /* jack needs 1 or its too fast */
+
+ MDRV_CPU_ADD(Z80,18000000/12)
+ /* audio CPU */ /* 1.5 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+ MDRV_CPU_IO_MAP(sound_readport,sound_writeport)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(jack)
+ MDRV_PALETTE_LENGTH(32)
+
+ MDRV_VIDEO_START(jack)
+ MDRV_VIDEO_UPDATE(jack)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 18000000/12)
+ MDRV_SOUND_CONFIG(ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( tripool )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(jack)
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,2) /* tripool needs 2 or the palette is broken */
+MACHINE_DRIVER_END
+
+static INTERRUPT_GEN( joinem_interrupts )
+{
+ if(cpu_getiloops() > 0)
+ {
+ cpunum_set_input_line(0, 0, HOLD_LINE);
+ }
+ else
+ {
+ if(!(readinputport(4) & 0x80))
+ cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+ }
+}
+
+static MACHINE_DRIVER_START( joinem )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(jack)
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(joinem_map,0)
+ MDRV_CPU_VBLANK_INT(joinem_interrupts,3)
+
+ MDRV_GFXDECODE(joinem)
+ MDRV_PALETTE_LENGTH(0x100)
+
+ MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 30*8-1)
+
+ MDRV_PALETTE_INIT(joinem)
+ MDRV_VIDEO_START(joinem)
+ MDRV_VIDEO_UPDATE(joinem)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( loverboy )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(jack)
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(joinem_map,0)
+ MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)
+
+ MDRV_GFXDECODE(joinem)
+ MDRV_PALETTE_LENGTH(0x100)
+
+ MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 30*8-1)
+
+ MDRV_PALETTE_INIT(joinem)
+ MDRV_VIDEO_START(joinem)
+ MDRV_VIDEO_UPDATE(joinem)
+MACHINE_DRIVER_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( jack )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "j8", 0x0000, 0x1000, CRC(c8e73998) SHA1(1332c8dee99d07cc2823797ecc3551d720428b36) )
+ ROM_LOAD( "jgk.j6", 0x1000, 0x1000, CRC(36d7810e) SHA1(b8757222586eb6aa31fc3b1d1fd00ddb1c68cb0b) )
+ ROM_LOAD( "jgk.j7", 0x2000, 0x1000, CRC(b15ff3ee) SHA1(fa99b4c2d96fb355ff8ba12c2f40ee4d00bb04da) )
+ ROM_LOAD( "jgk.j5", 0x3000, 0x1000, CRC(4a63d242) SHA1(afecfb515144963eb819a58ef3b368c20e6fc4ff) )
+ ROM_LOAD( "jgk.j3", 0xc000, 0x1000, CRC(605514a8) SHA1(74769053a977cea0324b1198e582f8e712af9a22) )
+ ROM_LOAD( "jgk.j4", 0xd000, 0x1000, CRC(bce489b7) SHA1(8c1bb82f38f1757b08c99230454a6e7eca8709f3) )
+ ROM_LOAD( "jgk.j2", 0xe000, 0x1000, CRC(db21bd55) SHA1(5518c34d381129c7940de85c476639cafd0e5025) )
+ ROM_LOAD( "jgk.j1", 0xf000, 0x1000, CRC(49fffe31) SHA1(b5a0a7d021c8001368bb5d3b41a728734eb50ac5) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "jgk.j9", 0x0000, 0x1000, CRC(c2dc1e00) SHA1(57e8abf5a5eb3f5a22e206ee2562b64ea0ba2d05) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "jgk.j12", 0x0000, 0x1000, CRC(ce726df0) SHA1(d0b83c5ceb558dafb6387445d5cfb4668f2f4386) )
+ ROM_LOAD( "jgk.j13", 0x1000, 0x1000, CRC(6aec2c8d) SHA1(f81c44e79e18a864abfeb8769f012a6e93679164) )
+ ROM_LOAD( "jgk.j11", 0x2000, 0x1000, CRC(fd14c525) SHA1(5e6a8274d008c5dd276aaf85f7f943810b5ac987) )
+ ROM_LOAD( "jgk.j10", 0x3000, 0x1000, CRC(eab890b2) SHA1(a5b83dff6bc6fd51f80db136fad8075262720f01) )
+ROM_END
+
+ROM_START( jack2 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "jgk.j8", 0x0000, 0x1000, CRC(fe229e20) SHA1(191cfb7bb08d46cab713e23abd69f27db1685346) )
+ ROM_LOAD( "jgk.j6", 0x1000, 0x1000, CRC(36d7810e) SHA1(b8757222586eb6aa31fc3b1d1fd00ddb1c68cb0b) )
+ ROM_LOAD( "jgk.j7", 0x2000, 0x1000, CRC(b15ff3ee) SHA1(fa99b4c2d96fb355ff8ba12c2f40ee4d00bb04da) )
+ ROM_LOAD( "jgk.j5", 0x3000, 0x1000, CRC(4a63d242) SHA1(afecfb515144963eb819a58ef3b368c20e6fc4ff) )
+ ROM_LOAD( "jgk.j3", 0xc000, 0x1000, CRC(605514a8) SHA1(74769053a977cea0324b1198e582f8e712af9a22) )
+ ROM_LOAD( "jgk.j4", 0xd000, 0x1000, CRC(bce489b7) SHA1(8c1bb82f38f1757b08c99230454a6e7eca8709f3) )
+ ROM_LOAD( "jgk.j2", 0xe000, 0x1000, CRC(db21bd55) SHA1(5518c34d381129c7940de85c476639cafd0e5025) )
+ ROM_LOAD( "jgk.j1", 0xf000, 0x1000, CRC(49fffe31) SHA1(b5a0a7d021c8001368bb5d3b41a728734eb50ac5) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "jgk.j9", 0x0000, 0x1000, CRC(c2dc1e00) SHA1(57e8abf5a5eb3f5a22e206ee2562b64ea0ba2d05) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "jgk.j12", 0x0000, 0x1000, CRC(ce726df0) SHA1(d0b83c5ceb558dafb6387445d5cfb4668f2f4386) )
+ ROM_LOAD( "jgk.j13", 0x1000, 0x1000, CRC(6aec2c8d) SHA1(f81c44e79e18a864abfeb8769f012a6e93679164) )
+ ROM_LOAD( "jgk.j11", 0x2000, 0x1000, CRC(fd14c525) SHA1(5e6a8274d008c5dd276aaf85f7f943810b5ac987) )
+ ROM_LOAD( "jgk.j10", 0x3000, 0x1000, CRC(eab890b2) SHA1(a5b83dff6bc6fd51f80db136fad8075262720f01) )
+ROM_END
+
+ROM_START( jack3 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "jack8", 0x0000, 0x1000, CRC(632151d2) SHA1(080f29818d537474c821b9920427bda47f5a7254) )
+ ROM_LOAD( "jack6", 0x1000, 0x1000, CRC(f94f80d9) SHA1(2301e6d0b814bf897e5c8ed43a342e3213be0a27) )
+ ROM_LOAD( "jack7", 0x2000, 0x1000, CRC(c830ff1e) SHA1(f85b8bf39600212846f0b68012fbdb6b5fd3ad5c) )
+ ROM_LOAD( "jack5", 0x3000, 0x1000, CRC(8dea17e7) SHA1(7e70bce78eaa40963ba981c9e7926ee0529898dd) )
+ ROM_LOAD( "jgk.j3", 0xc000, 0x1000, CRC(605514a8) SHA1(74769053a977cea0324b1198e582f8e712af9a22) )
+ ROM_LOAD( "jgk.j4", 0xd000, 0x1000, CRC(bce489b7) SHA1(8c1bb82f38f1757b08c99230454a6e7eca8709f3) )
+ ROM_LOAD( "jgk.j2", 0xe000, 0x1000, CRC(db21bd55) SHA1(5518c34d381129c7940de85c476639cafd0e5025) )
+ ROM_LOAD( "jack1", 0xf000, 0x1000, CRC(7e75ea3d) SHA1(9f3b998a8a494d67e3aa8933eb113fa2d2adae61) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "jgk.j9", 0x0000, 0x1000, CRC(c2dc1e00) SHA1(57e8abf5a5eb3f5a22e206ee2562b64ea0ba2d05) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "jack12", 0x0000, 0x1000, CRC(80320647) SHA1(5e39891033e23256456aad1a3f53cd1e516de51d) )
+ ROM_LOAD( "jgk.j13", 0x1000, 0x1000, CRC(6aec2c8d) SHA1(f81c44e79e18a864abfeb8769f012a6e93679164) )
+ ROM_LOAD( "jgk.j11", 0x2000, 0x1000, CRC(fd14c525) SHA1(5e6a8274d008c5dd276aaf85f7f943810b5ac987) )
+ ROM_LOAD( "jgk.j10", 0x3000, 0x1000, CRC(eab890b2) SHA1(a5b83dff6bc6fd51f80db136fad8075262720f01) )
+ROM_END
+
+ROM_START( treahunt )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */
+ ROM_LOAD( "thunt-1.f2", 0x0000, 0x1000, CRC(0b35858c) SHA1(b8f80c69fcbce71e1b85c8f39599f8bebfeb2585) )
+ ROM_LOAD( "thunt-2.f3", 0x1000, 0x1000, CRC(67305a51) SHA1(c00b9592c4e146892313e8d32261338957a6a04a) )
+ ROM_LOAD( "thunt-3.4f", 0x2000, 0x1000, CRC(d7a969c3) SHA1(7edcbc90836e32aff4a26b0c55a76bbc9bb488fe) )
+ ROM_LOAD( "thunt-4.6f", 0x3000, 0x1000, CRC(2483f14d) SHA1(ffb7965433b0caaaae74e8eca19633fcecbdb4f8) )
+ ROM_LOAD( "thunt-5.7f", 0xc000, 0x1000, CRC(c69d5e21) SHA1(27b734b2997bc95d04c79b992969db19b743b086) )
+ ROM_LOAD( "thunt-6.7e", 0xd000, 0x1000, CRC(11bf3d49) SHA1(6c566aa81568985662461df7bd2386ee72ee3ba7) )
+ ROM_LOAD( "thunt-7.6e", 0xe000, 0x1000, CRC(7c2d6279) SHA1(b3dd9875faf9cd91034193794a7b187d79741353) )
+ ROM_LOAD( "thunt-8.4e", 0xf000, 0x1000, CRC(f73b86fb) SHA1(7fd4d0876ffee74ec73def085fc845535bb7e451) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "jgk.j9", 0x0000, 0x1000, CRC(c2dc1e00) SHA1(57e8abf5a5eb3f5a22e206ee2562b64ea0ba2d05) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "thunt-13.a4", 0x0000, 0x1000, CRC(e03f1f09) SHA1(546b270aeeb2d35b718ddd6f15829d4cbe0f7ef6) )
+ ROM_LOAD( "thunt-12.a3", 0x1000, 0x1000, CRC(da4ee9eb) SHA1(e01c9cfa426d2b94e6bc976622b888b2ca224771) )
+ ROM_LOAD( "thunt-10.a1", 0x2000, 0x1000, CRC(51ec7934) SHA1(f39d99c356d8d9960022fa2c068b5f7206404d85) )
+ ROM_LOAD( "thunt-11.a2", 0x3000, 0x1000, CRC(f9781143) SHA1(f168648a78240fdf02063d39f324838f4dfe9a56) )
+ROM_END
+
+ROM_START( zzyzzyxx )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "a.2f", 0x0000, 0x1000, CRC(a9102e34) SHA1(80d71df7d235980603f35aa3f474aaf58fb39946) )
+ ROM_LOAD( "zzyzzyxx.b", 0x1000, 0x1000, CRC(efa9d4c6) SHA1(aaa66723fed87f1134b59634050d1eb6a83c8159) )
+ ROM_LOAD( "zzyzzyxx.c", 0x2000, 0x1000, CRC(b0a365b1) SHA1(67e3c2bab8b2b35c42a986b0ace120724008f555) )
+ ROM_LOAD( "zzyzzyxx.d", 0x3000, 0x1000, CRC(5ed6dd9a) SHA1(1279cee868eacefdc26524f2effa7b35f24ec30d) )
+ ROM_LOAD( "zzyzzyxx.e", 0xc000, 0x1000, CRC(5966fdbf) SHA1(c1476db9e8508cb71684b568a19ae32c8c0e012a) )
+ ROM_LOAD( "f.7e", 0xd000, 0x1000, CRC(12f24c68) SHA1(6d4181d3f044de491d810a3406e9d253d2c669d6) )
+ ROM_LOAD( "g.6e", 0xe000, 0x1000, CRC(408f2326) SHA1(fe45084ed50701577eade2da8f4f787ee41d7acf) )
+ ROM_LOAD( "h.4e", 0xf000, 0x1000, CRC(f8bbabe0) SHA1(59b2223219712f8a572b2cfbbc14f80ec2b32aae) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "i.5a", 0x0000, 0x1000, CRC(c7742460) SHA1(1dbf0f5be1e2666feef83f256e2993a6c23d7cfc) )
+ ROM_LOAD( "j.6a", 0x1000, 0x1000, CRC(72166ccd) SHA1(4f4efcd8ed7f729f4630446607b0e9c93098aa3a) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "n.1c", 0x0000, 0x1000, CRC(4f64538d) SHA1(1d48f12ff0d1c5604d19338b26e800a91f1be9c1) )
+ ROM_LOAD( "m.1d", 0x1000, 0x1000, CRC(217b1402) SHA1(b842b2bde8ff5be6b240ccfb35c7a9f701dab5f4) )
+ ROM_LOAD( "k.1b", 0x2000, 0x1000, CRC(b8b2b8cc) SHA1(e149fc91043f3233e10c81358b8624a4bc0baf4e) )
+ ROM_LOAD( "l.1a", 0x3000, 0x1000, CRC(ab421a83) SHA1(1cc3e1bcf9e90ffbf7bfeeb0caa8a4f63b34146a) )
+ROM_END
+
+ROM_START( zzyzzyx2 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "a.2f", 0x0000, 0x1000, CRC(a9102e34) SHA1(80d71df7d235980603f35aa3f474aaf58fb39946) )
+ ROM_LOAD( "b.3f", 0x1000, 0x1000, CRC(4277beab) SHA1(269338a165286ed44b0fad1873e409f847b8d476) )
+ ROM_LOAD( "c.4f", 0x2000, 0x1000, CRC(72ac99e1) SHA1(66b99a0271ae31cf109749159ddd1652b804f077) )
+ ROM_LOAD( "d.6f", 0x3000, 0x1000, CRC(7c7eec2b) SHA1(fa62950d9db718069905331140e129711c707775) )
+ ROM_LOAD( "e.7f", 0xc000, 0x1000, CRC(cffc4a68) SHA1(95b13cbf9dc2196844038ce23ddfc33fecc9caef) )
+ ROM_LOAD( "f.7e", 0xd000, 0x1000, CRC(12f24c68) SHA1(6d4181d3f044de491d810a3406e9d253d2c669d6) )
+ ROM_LOAD( "g.6e", 0xe000, 0x1000, CRC(408f2326) SHA1(fe45084ed50701577eade2da8f4f787ee41d7acf) )
+ ROM_LOAD( "h.4e", 0xf000, 0x1000, CRC(f8bbabe0) SHA1(59b2223219712f8a572b2cfbbc14f80ec2b32aae) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "i.5a", 0x0000, 0x1000, CRC(c7742460) SHA1(1dbf0f5be1e2666feef83f256e2993a6c23d7cfc) )
+ ROM_LOAD( "j.6a", 0x1000, 0x1000, CRC(72166ccd) SHA1(4f4efcd8ed7f729f4630446607b0e9c93098aa3a) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "n.1c", 0x0000, 0x1000, CRC(4f64538d) SHA1(1d48f12ff0d1c5604d19338b26e800a91f1be9c1) )
+ ROM_LOAD( "m.1d", 0x1000, 0x1000, CRC(217b1402) SHA1(b842b2bde8ff5be6b240ccfb35c7a9f701dab5f4) )
+ ROM_LOAD( "k.1b", 0x2000, 0x1000, CRC(b8b2b8cc) SHA1(e149fc91043f3233e10c81358b8624a4bc0baf4e) )
+ ROM_LOAD( "l.1a", 0x3000, 0x1000, CRC(ab421a83) SHA1(1cc3e1bcf9e90ffbf7bfeeb0caa8a4f63b34146a) )
+ROM_END
+
+ROM_START( brix )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "a", 0x0000, 0x1000, CRC(050e0d70) SHA1(f5e0ed0845443701233de194d9ce24ec35e03a27) )
+ ROM_LOAD( "b", 0x1000, 0x1000, CRC(668118ae) SHA1(688d6f79d30186bade15dbb1f08e8b25cbefa852) )
+ ROM_LOAD( "c", 0x2000, 0x1000, CRC(ff5ed6cf) SHA1(b6309ed322c2bb12626dfaca705e296723ee7e47) )
+ ROM_LOAD( "d", 0x3000, 0x1000, CRC(c3ae45a9) SHA1(879f0a495d9de855ffcbb0907b9b733ca626a7ef) )
+ ROM_LOAD( "e", 0xc000, 0x1000, CRC(def99fa9) SHA1(e28d32934e1ad31595ec6097befd8518178c9d51) )
+ ROM_LOAD( "f", 0xd000, 0x1000, CRC(dde717ed) SHA1(cf9063aa25faf2027770a4b27831e2e20d1801a0) )
+ ROM_LOAD( "g", 0xe000, 0x1000, CRC(adca02d8) SHA1(75703a6f6d8b5eeb609ed5829d12b97b62309ba4) )
+ ROM_LOAD( "h", 0xf000, 0x1000, CRC(bc3b878c) SHA1(91a5daa90a4c46a354f4ef64730b4a0a8348b6a0) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "i.5a", 0x0000, 0x1000, CRC(c7742460) SHA1(1dbf0f5be1e2666feef83f256e2993a6c23d7cfc) )
+ ROM_LOAD( "j.6a", 0x1000, 0x1000, CRC(72166ccd) SHA1(4f4efcd8ed7f729f4630446607b0e9c93098aa3a) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "n", 0x0000, 0x1000, CRC(8064910e) SHA1(331048e30604ef2a0ae0d7ee5ca5c230b601aec7) )
+ ROM_LOAD( "m.1d", 0x1000, 0x1000, CRC(217b1402) SHA1(b842b2bde8ff5be6b240ccfb35c7a9f701dab5f4) )
+ ROM_LOAD( "k", 0x2000, 0x1000, CRC(c7d7e2a0) SHA1(9790e78abf4f57ddfcef8e5632699152f9440a67) )
+ ROM_LOAD( "l.1a", 0x3000, 0x1000, CRC(ab421a83) SHA1(1cc3e1bcf9e90ffbf7bfeeb0caa8a4f63b34146a) )
+ROM_END
+
+ROM_START( freeze )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "freeze.f2", 0x0000, 0x1000, CRC(0a431665) SHA1(57b7fc72c7e3b0d09b4a0676a4e7094657e2b742) )
+ ROM_LOAD( "freeze.f3", 0x1000, 0x1000, CRC(1189b8ad) SHA1(8feb9387783e63a98efb60778fdf9eb9d5392cd9) )
+ ROM_LOAD( "freeze.f4", 0x2000, 0x1000, CRC(10c4a5ea) SHA1(9ace2cff0280f10b03752568258b2e3a13ac964f) )
+ ROM_LOAD( "freeze.f5", 0x3000, 0x1000, CRC(16024c53) SHA1(354b91ad880ce0ea0f1481c3aea91570d05797c7) )
+ ROM_LOAD( "freeze.f7", 0xc000, 0x1000, CRC(ea0b0765) SHA1(17923177d31ab4ca9f9bba1fc95fff825d8113e3) )
+ ROM_LOAD( "freeze.e7", 0xd000, 0x1000, CRC(1155c00b) SHA1(734eb7cc77432f7112e6032a298f8d38152a0717) )
+ ROM_LOAD( "freeze.e5", 0xe000, 0x1000, CRC(95c18d75) SHA1(02c8b9738049f61d1d34053f508b26ee588b2025) )
+ ROM_LOAD( "freeze.e4", 0xf000, 0x1000, CRC(7e8f5afc) SHA1(5694982671ef5c7564f216150825f4e81c4ba617) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "freeze.a1", 0x0000, 0x1000, CRC(7771f5b9) SHA1(48715945f67a0d736c86d1fdd738964c6cf74c35) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "freeze.5a", 0x0000, 0x1000, CRC(6c8a98a0) SHA1(358a88377a227566962251c2a6ad7aea52ae1d17) )
+ ROM_LOAD( "freeze.3a", 0x1000, 0x1000, CRC(6d2125e4) SHA1(6c3a12af512a1243b73759a758da8329bca38833) )
+ ROM_LOAD( "freeze.1a", 0x2000, 0x1000, CRC(3a7f2fa9) SHA1(5f0811ea4e61b9918de2d16ffcfa4a02af833613) )
+ ROM_LOAD( "freeze.2a", 0x3000, 0x1000, CRC(dd70ddd6) SHA1(d03cac0b4248da5d49ffac6ee57a3f8dd368731b) )
+ROM_END
+
+ROM_START( sucasino )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "1", 0x0000, 0x1000, CRC(e116e979) SHA1(99b0c783ace93e643738a1a924cafb690d2c1127) )
+ ROM_LOAD( "2", 0x1000, 0x1000, CRC(2a2635f5) SHA1(e3b70942adc4eab81000287c8da67d3732ddda70) )
+ ROM_LOAD( "3", 0x2000, 0x1000, CRC(69864d90) SHA1(244eaf4079b90f367c671e00e8081d885f26e26d) )
+ ROM_LOAD( "4", 0x3000, 0x1000, CRC(174c9373) SHA1(070175bf1b7b14f34549d03a8288c8ff1f2f4eaa) )
+ ROM_LOAD( "5", 0xc000, 0x1000, CRC(115bcb1e) SHA1(9b50e1dcb77db1b60ab5fd7d9843261e25580647) )
+ ROM_LOAD( "6", 0xd000, 0x1000, CRC(434caa17) SHA1(2f537063db14cfdfb771dece2ea33841c874c708) )
+ ROM_LOAD( "7", 0xe000, 0x1000, CRC(67c68b82) SHA1(b5d3977bf1f1337a96ae7bb60fe11e6ca9e87485) )
+ ROM_LOAD( "8", 0xf000, 0x1000, CRC(f5b63006) SHA1(a069fb9b9b6d47ac3f0fbbd9b2c89da31d6b1202) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "9", 0x0000, 0x1000, CRC(67cf8aec) SHA1(95be671d5f7526610b175fc4121459e0ffc3649b) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "11", 0x0000, 0x1000, CRC(f92c4c5b) SHA1(a415c8f55d1792e79d05ece223ef423f8578f896) )
+ /* 1000-1fff empty */
+ ROM_LOAD( "10", 0x2000, 0x1000, CRC(3b0783ce) SHA1(880f258351a8b0d76abe433cc77d95b991ae1adc) )
+ /* 3000-3fff empty */
+ROM_END
+
+ROM_START( tripool )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "tri73a.bin", 0x0000, 0x1000, CRC(96893aa7) SHA1(ea1dc5824d89c1bb131850625a65d018a9127179) )
+ ROM_LOAD( "tri62a.bin", 0x2000, 0x1000, CRC(3299dc65) SHA1(8f93247e2f49be6b601006be62f4ad539ec899fe) )
+ ROM_LOAD( "tri52b.bin", 0x3000, 0x1000, CRC(27ef765e) SHA1(2a18a9b74fd4d9f3a724270cd3a98adbfdf22a5e) )
+ ROM_LOAD( "tri33c.bin", 0xc000, 0x1000, CRC(d7ef061d) SHA1(3ea3a136ecb3b5753a1dd929212b93ad8c7e9157) )
+ ROM_LOAD( "tri45c.bin", 0xd000, 0x1000, CRC(51b813b1) SHA1(11ace37869a44a8c4bec76f19815a7f2fcc1d23e) )
+ ROM_LOAD( "tri25d.bin", 0xe000, 0x1000, CRC(8e64512d) SHA1(c4983db1e8143dc90f9a8c99bdbb73dc31529a6c) )
+ ROM_LOAD( "tri13d.bin", 0xf000, 0x1000, CRC(ad268e9b) SHA1(5d8d9b1c57b332b5a28b01d6a4f4885239d80b00) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "trisnd.bin", 0x0000, 0x1000, CRC(945c4b8b) SHA1(f574de1633e7dd71d29c0bcdbc6fa675d1a3f7d1) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "tri93a.bin", 0x2000, 0x1000, CRC(35213782) SHA1(05d5a67ffa3d26377c54777917d3ba51677ebd28) )
+ ROM_LOAD( "tri105a.bin", 0x0000, 0x1000, CRC(366a753c) SHA1(30fa8d80e42287e3e8677aefd15beab384265728) )
+ROM_END
+
+ROM_START( tripoola )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "tri73a.bin", 0x0000, 0x1000, CRC(96893aa7) SHA1(ea1dc5824d89c1bb131850625a65d018a9127179) )
+ ROM_LOAD( "tri62a.bin", 0x2000, 0x1000, CRC(3299dc65) SHA1(8f93247e2f49be6b601006be62f4ad539ec899fe) )
+ ROM_LOAD( "tri52b.bin", 0x3000, 0x1000, CRC(27ef765e) SHA1(2a18a9b74fd4d9f3a724270cd3a98adbfdf22a5e) )
+ ROM_LOAD( "tri33c.bin", 0xc000, 0x1000, CRC(d7ef061d) SHA1(3ea3a136ecb3b5753a1dd929212b93ad8c7e9157) )
+ ROM_LOAD( "tri45c.bin", 0xd000, 0x1000, CRC(51b813b1) SHA1(11ace37869a44a8c4bec76f19815a7f2fcc1d23e) )
+ ROM_LOAD( "tri25d.bin", 0xe000, 0x1000, CRC(8e64512d) SHA1(c4983db1e8143dc90f9a8c99bdbb73dc31529a6c) )
+ ROM_LOAD( "tp1ckt", 0xf000, 0x1000, CRC(72ec43a3) SHA1(a4f5b20872e41845340db627321e0dbcad4b964e) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "trisnd.bin", 0x0000, 0x1000, CRC(945c4b8b) SHA1(f574de1633e7dd71d29c0bcdbc6fa675d1a3f7d1) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "tri93a.bin", 0x2000, 0x1000, CRC(35213782) SHA1(05d5a67ffa3d26377c54777917d3ba51677ebd28) )
+ ROM_LOAD( "tri105a.bin", 0x0000, 0x1000, CRC(366a753c) SHA1(30fa8d80e42287e3e8677aefd15beab384265728) )
+ROM_END
+
+ROM_START( joinem )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main z80 cpu */
+ ROM_LOAD( "join1.r0", 0x0000, 0x2000, CRC(b5b2e2cc) SHA1(e939478d19ac27807ba4180835c512b5fcb8d0c5) )
+ ROM_LOAD( "join2.r2", 0x2000, 0x2000, CRC(bcf140e6) SHA1(3fb4fbb758518d8ae26abbe76f12678cf988bd0e) )
+ ROM_LOAD( "join3.r4", 0x4000, 0x2000, CRC(fe04e4d4) SHA1(9b34cc5915dd78340d1cedb34f5d397d3b39ca14) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound z80 cpu */
+ ROM_LOAD( "join7.s0", 0x0000, 0x1000, CRC(bb8a7814) SHA1(cfb85408827b96a81401223256e23082b7e9598f) )
+
+ ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE ) /* gfx - 8x8x3bpp */
+ ROM_LOAD( "join4.p3", 0x0000, 0x1000, CRC(4964c82c) SHA1(7a45399db20f9bbdb2de58243732e3951ffe358c) )
+ ROM_LOAD( "join5.p2", 0x1000, 0x1000, CRC(ae78fa89) SHA1(8f43fd2ec037185a1b9bd9c61c49ad891c504d4d) )
+ ROM_LOAD( "join6.p1", 0x2000, 0x1000, CRC(2b533261) SHA1(ce6c1fa833b34aeb401f430d212415c33beb2922) )
+
+ ROM_REGION( 0x100, REGION_PROMS, 0 ) /* colours */
+ ROM_LOAD_NIB_LOW( "l82s129.11n", 0x0000, 0x100, CRC(7b724211) SHA1(7396c773e8d48dea856d9482d6c48de966616c83) )
+ ROM_LOAD_NIB_HIGH( "h82s129.12n", 0x0000, 0x100, CRC(2e81c5ff) SHA1(e103c8813af704d5de11fe705de5105ff3a691c3) )
+ROM_END
+
+
+ROM_START( loverboy )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main z80 cpu */
+ ROM_LOAD( "lover.r0", 0x0000, 0x2000, CRC(ffec4e41) SHA1(65428ebcb3af47071fef70a35388e070a019f692) )
+ ROM_LOAD( "lover.r2", 0x2000, 0x2000, CRC(04052262) SHA1(056a225c8625e53881753b0b0330f9b277d14a7d) )
+ ROM_LOAD( "lover.r4", 0x4000, 0x2000, CRC(ce5f3b49) SHA1(cb55e1f7c3df59389ac14b7da4f584ae054abca3) )
+ ROM_LOAD( "lover.r6", 0x6000, 0x1000, CRC(839d79b7) SHA1(ac1c0fbf23e7d1a53b47dae16170857c55e6ae48) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound z80 cpu */
+ ROM_LOAD( "lover.s0", 0x0000, 0x1000, CRC(ec38111c) SHA1(09efded9e905658bdbcde4ad4f0b4cb9585bdb33) )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) /* gfx - 8x8x3bpp */
+ ROM_LOAD( "lover.p1", 0x0000, 0x2000, CRC(cda0d87e) SHA1(efff230e994e21705902f252e50ee40a20444c0f) )
+ ROM_LOAD( "lover.p2", 0x2000, 0x2000, CRC(e465372f) SHA1(345b769ebc33f60daa9692b64e8ef43062552a33) )
+ ROM_LOAD( "lover.p3", 0x4000, 0x2000, CRC(1a519c8f) SHA1(36f546deaf36e8cd3bd113d84fd5e5f6e98d5de5) )
+
+ ROM_REGION( 0x100, REGION_PROMS, 0 ) /* colours - not from this board, from joinem */
+ ROM_LOAD_NIB_LOW( "l82s129.11n", 0x0000, 0x100, BAD_DUMP CRC(7b724211) SHA1(7396c773e8d48dea856d9482d6c48de966616c83) )
+ ROM_LOAD_NIB_HIGH( "h82s129.12n", 0x0000, 0x100, BAD_DUMP CRC(2e81c5ff) SHA1(e103c8813af704d5de11fe705de5105ff3a691c3) )
+ROM_END
+
+
+/*
+
+Super Triv
+?, 1985
+
+PCB Layout
+----------
+
+Top Board
+
+P-1244-1A MADE IN JAPAN
+HARA INDUSTRIES JAPAN CO., LTD.
+|-------------------------------------------|
+| |
+| 2114 |
+| VOL 2114 |
+| DIP40 |
+| |
+| DSW1 6116 |
+|4 DSW2 6116 6116 |
+|4 DIP24 BC3.7E |
+|W PR4.6F BC2.6E SND.5A|
+|A PR3.5F BC1.5E |
+|Y PR2.4F |
+| DIP24 Z80 |
+| Z80 |
+|--|---CN-J----|----------------------------|
+ |-----------|
+
+Notes:
+ DIP24/40 - Empty sockets used to connect ROM daughterboard to main board
+ Z80 - Z80 CPU running at 3.000MHz (both)
+ 6116 - 2K x8 SRAM
+ 2114 - 1K x4 SRAM
+ CN-J - 50 pin flat cable PCB joiner
+
+Bottom Board
+
+P-1244-2A MADE IN JAPAN
+|-------------------------------------------|
+| 82S16 18MHz |
+| 82S16 |
+| 82S16 |
+| 82S16 |
+| 82S16 |
+| 2114 2114 |
+| 2114 2114 |
+| 2114 2114 CHR3.5A|
+| 2114 2114 |
+| 2114 CHR2.4A|
+| 2114 |
+| 2114 CHR1.2A|
+| 2114 CHR0.1A|
+|--|---CN-J----|----------------------------|
+ |-----------|
+Notes:
+ 82S16 - 256bytes x 1bit Bipolar DRAM
+ 2114 - 1K x4 SRAM
+ CN-J - 50 pin flat cable PCB joiner
+
+
+ROM Daughterboard
+
+|-----------------------------|
+|ROM.U7 TBFT1.U14 AY3-8910 |
+|ROM.U6 TBFT0.U13 TBFD0.U21 |
+| TBFL2.U12 |
+| TBFL1.U11 |
+| TBFL0.U10 |
+| TBFD3.U9 |
+|PR1.F2 TBFD2.U8 TBFD1.U15 |
+|-----------------------------|
+
+
+*/
+
+ROM_START( striv )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "pr1.f2", 0x0000, 0x1000, CRC(dcf5da6e) SHA1(e88c8226ae4d4a0af717f0760e551e0ce4c79c5e) )
+ ROM_LOAD( "pr2.4f", 0x1000, 0x1000, CRC(921610ba) SHA1(7dea7a57543dd79325da34cebd7b9dd8a767bb2a) )
+ ROM_LOAD( "pr3.5f", 0x2000, 0x1000, CRC(c36f0e21) SHA1(d036a56798bbb42bee269450524172ec071dcf03) )
+ ROM_LOAD( "pr4.6f", 0x3000, 0x1000, CRC(0dc98a97) SHA1(36c1c61d3330e2c00d9aa94ae80bcb1b9c5aea21) )
+ /* 0xc000 - 0xcfff questions rom space */
+ ROM_LOAD( "bc3.7e", 0xd000, 0x1000, CRC(83f03885) SHA1(d83f03752ccf85fd9f10c2d801ecd5f4ef729cde) )
+ ROM_LOAD( "bc2.6e", 0xe000, 0x1000, CRC(75f18361) SHA1(4966418f3b6204e888bd56f36db88518dcd08640) )
+ ROM_LOAD( "bc1.5e", 0xf000, 0x1000, CRC(0d150385) SHA1(090139797a1b6935fcf4c239e11bdd7ae55fac76) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "snd.5a", 0x0000, 0x1000, CRC(b7ddf84f) SHA1(fa4cc0b2e5a88c82c62492c03e97ac6aa8a905b1) )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "chr0.1a", 0x0000, 0x1000, CRC(8f60229b) SHA1(96a888ae02797a205e1c6202395d3b42a820ad4d) )
+ ROM_LOAD( "chr2.4a", 0x1000, 0x1000, CRC(8f982a9c) SHA1(dd6f454dfd3e03d008080890881cfafd79758a40) )
+ ROM_LOAD( "chr3.5a", 0x2000, 0x1000, CRC(8f982a9c) SHA1(dd6f454dfd3e03d008080890881cfafd79758a40) )
+ ROM_LOAD( "chr1.2a", 0x3000, 0x1000, CRC(7ad4358e) SHA1(dd3a03c78fa8bf435e9905b901dc5a9987cd52e4) )
+
+ ROM_REGION( 0x80000, REGION_USER1, ROMREGION_ERASEFF ) /* Question roms */
+ ROM_LOAD( "rom.u6", 0x00000, 0x8000, CRC(a32d7a28) SHA1(fbad0b5c9f1dbeb4f245a2198248c18ceae556fa) )
+ ROM_LOAD( "rom.u7", 0x08000, 0x8000, CRC(bc44ae18) SHA1(815cc3c87b89fc702a9ca88d5117ab46464b53c0) )
+ ROM_LOAD( "tbfd2.u8", 0x10000, 0x8000, CRC(9572984a) SHA1(0edd668754b84cc8c3dce9c8db17ea6e4a397765) )
+ ROM_LOAD( "tbfd3.u9", 0x18000, 0x8000, CRC(d904a2f1) SHA1(a7adc07319f04f4bd383145ec07f1924eb5cbd4d) )
+ ROM_LOAD( "tbfl0.u10", 0x20000, 0x8000, CRC(680264a2) SHA1(a3637aa36a31c0cda1d530c8307996516a05f9ef) )
+ ROM_LOAD( "tbfl1.u11", 0x28000, 0x8000, CRC(33e99d00) SHA1(0b6c6b564507e0ee189fe8ba1d85c77c2c4c77e7) )
+ ROM_LOAD( "tbfl2.u12", 0x30000, 0x8000, CRC(2e7a941f) SHA1(8f5331df91f865c559381114e21aa118c8fe34eb) )
+ ROM_LOAD( "tbft0.u13", 0x38000, 0x8000, CRC(7d2e5e89) SHA1(4e56fe325b93d577602e8bcab3130f426cee3de4) )
+ ROM_LOAD( "tbft1.u14", 0x40000, 0x8000, CRC(d36246cf) SHA1(553ce72c35822694461adc2e572522a9eeff5667) )
+ ROM_LOAD( "tbfd1.u15", 0x48000, 0x8000, CRC(745db398) SHA1(52b6999699ebae8ed9ada45d47a8f8ee68e36bf1) )
+ // 0x50000 - 0x7ffff empty
+
+ ROM_REGION( 0x2000, REGION_USER2, ROMREGION_DISPOSE ) // ? probably leftover / unused, it's a program rom from Hyper Olympic
+ ROM_LOAD( "tbfd0.u21", 0x0000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
+ROM_END
+
+
+static void treahunt_decode(void)
+{
+ int A;
+ UINT8 *rom = memory_region(REGION_CPU1);
+ UINT8 *decrypt = auto_malloc(0x4000);
+ int data;
+
+ memory_set_decrypted_region(0, 0x0000, 0x3fff, decrypt);
+
+ /* Thanks to Mike Balfour for helping out with the decryption */
+ for (A = 0; A < 0x4000; A++)
+ {
+ data = rom[A];
+
+ if (A & 0x1000)
+ {
+ /* unencrypted = D0 D2 D5 D1 D3 D6 D4 D7 */
+ decrypt[A] =
+ ((data & 0x01) << 7) |
+ ((data & 0x02) << 3) |
+ ((data & 0x04) << 4) |
+ (data & 0x28) |
+ ((data & 0x10) >> 3) |
+ ((data & 0x40) >> 4) |
+ ((data & 0x80) >> 7);
+
+ if ((A & 0x04) == 0)
+ /* unencrypted = !D0 D2 D5 D1 D3 D6 D4 !D7 */
+ decrypt[A] ^= 0x81;
+ }
+ else
+ {
+ /* unencrypted = !D7 D2 D5 D1 D3 D6 D4 !D0 */
+ decrypt[A] =
+ (~data & 0x81) |
+ ((data & 0x02) << 3) |
+ ((data & 0x04) << 4) |
+ (data & 0x28) |
+ ((data & 0x10) >> 3) |
+ ((data & 0x40) >> 4);
+ }
+ }
+}
+
+static DRIVER_INIT( jack )
+{
+ timer_rate = 128;
+}
+
+static DRIVER_INIT( treahunt )
+{
+ timer_rate = 128;
+ treahunt_decode();
+}
+
+static DRIVER_INIT( zzyzzyxx )
+{
+ timer_rate = 16;
+}
+
+static DRIVER_INIT( loverboy )
+{
+ /* this doesn't make sense.. the startup code, and irq0 have jumps to 0..
+ I replace the startup jump with another jump to what appears to be
+ the start of the game code.
+
+ ToDo: Figure out what's really going on */
+ UINT8 *ROM = memory_region(REGION_CPU1);
+ ROM[0x13] = 0x01;
+ ROM[0x12] = 0x9d;
+
+ timer_rate = 16;
+}
+
+
+static DRIVER_INIT( striv )
+{
+ UINT8 *ROM = memory_region(REGION_CPU1);
+ UINT8 data;
+ int A;
+
+ /* decrypt program rom */
+ /* thanks to David Widel to have helped with the decryption */
+ for( A = 0; A < 0x4000; A++ )
+ {
+ data = ROM[A];
+
+ if(A & 0x1000)
+ {
+ if(A & 4)
+ ROM[A] = BITSWAP8(data,7,2,5,1,3,6,4,0) ^ 1;
+ else
+ ROM[A] = BITSWAP8(data,0,2,5,1,3,6,4,7) ^ 0x81;
+ }
+ else
+ {
+ if(A & 4)
+ ROM[A] = BITSWAP8(data,7,2,5,1,3,6,4,0) ^ 1;
+ else
+ ROM[A] = BITSWAP8(data,0,2,5,1,3,6,4,7);
+ }
+ }
+
+ // Set-up the weirdest questions read ever done
+ memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xc000, 0xcfff, 0, 0, striv_question_r);
+
+ // Nop out unused sprites writes
+ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xb000, 0xb0ff, 0, 0, MWA8_NOP);
+
+ timer_rate = 128;
+}
+
+GAME( 1982, jack, 0, jack, jack, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 1)", 0 )
+GAME( 1982, jack2, jack, jack, jack2, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 2)", 0 )
+GAME( 1982, jack3, jack, jack, jack3, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 3)", 0 )
+GAME( 1982, treahunt, jack, jack, treahunt, treahunt, ROT90, "Hara Industries", "Treasure Hunt (bootleg?)", 0 )
+GAME( 1982, zzyzzyxx, 0, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics + Advanced Microcomputer Systems", "Zzyzzyxx (set 1)", 0 )
+GAME( 1982, zzyzzyx2, zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics + Advanced Microcomputer Systems", "Zzyzzyxx (set 2)", 0 )
+GAME( 1982, brix, zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics + Advanced Microcomputer Systems", "Brix", 0 )
+GAME( 1984, freeze, 0, jack, freeze, jack, ROT90, "Cinematronics", "Freeze", 0 )
+GAME( 1984, sucasino, 0, jack, sucasino, jack, ROT90, "Data Amusement", "Super Casino", 0 )
+GAME( 1981, tripool, 0, tripool, tripool, jack, ROT90, "Noma (Casino Tech license)", "Tri-Pool (Casino Tech)", 0 )
+GAME( 1981, tripoola, tripool, tripool, tripool, jack, ROT90, "Noma (Costal Games license)", "Tri-Pool (Costal Games)", 0 )
+GAME( 1986, joinem, 0, joinem, joinem, zzyzzyxx, ROT90, "Global Corporation", "Joinem", 0 )
+GAME( 1983, loverboy, 0, loverboy,loverboy, loverboy, ROT90, "G.T Enterprise Inc", "Lover Boy", 0 )
+GAME( 1985, striv, 0, jack, striv, striv, ROT270,"Hara Industries", "Super Triv", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )