diff options
Diffstat (limited to 'src/mame/drivers/inufuku.cpp')
-rw-r--r-- | src/mame/drivers/inufuku.cpp | 492 |
1 files changed, 492 insertions, 0 deletions
diff --git a/src/mame/drivers/inufuku.cpp b/src/mame/drivers/inufuku.cpp new file mode 100644 index 00000000000..dcbb74bd400 --- /dev/null +++ b/src/mame/drivers/inufuku.cpp @@ -0,0 +1,492 @@ +// license:BSD-3-Clause +// copyright-holders:Takahiro Nogi +/****************************************************************************** + + Video Hardware for Video System Games. + + Quiz & Variety Sukusuku Inufuku (Japan) + (c)1998 Video System Co.,Ltd. + + 3 On 3 Dunk Madness (US, prototype?) + (c)1996 Video System Co.,Ltd. + + Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2003/08/09 - + + based on other Video System drivers + +******************************************************************************/ +/****************************************************************************** + +Quiz & Variety Sukusuku Inufuku +(c)1998 Video System + +VSBB-31-1 + +CPU : MC68HC000P-16 +Sound: TMPZ84C000AP-8 YM2610 YM3016 +OSC : 32.0000MHz 14.31818MHz + +ROMs: +U107.BIN - Sound Program (27C1001) + +U146.BIN - Main Programs (27C240) +U147.BIN | +LHMN5L28.148 / (32M Mask) + +Others: +93C46 (EEPROM) +UMAG1 (ALTERA MAX EPM7128ELC84-10 BG9625) +PLD00?? (ALTERA EPM7032LC44-15 BA9631) +002 (PALCE16V8-10PC) +003 (PALCE16V8-15PC) + +Custom Chips: +VS920A +VS920E +VS9210 +VS9108 (Fujitsu CG10103) +(blank pattern for VS9210 and VS9108) + +VSBB31-ROM + +ROMs: +LHMN5KU6.U53 - 32M SOP Mask ROMs +LHMN5KU8.U40 | +LHMN5KU7.U8 | +LHMN5KUB.U34 | +LHMN5KUA.U36 | +LHMN5KU9.U38 / + +******************************************************************************/ +/****************************************************************************** + +TODO: + +- User must initialize NVRAM at first boot in test mode (factory settings). + +- Sometimes, sounds are not played (especially SFX), but this is a bug of real machine. + +- Sound Code 0x08 remains unknown. + +- Priority of tests and sprites seems to be correct, but I may have mistaken. + +******************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "machine/eepromser.h" +#include "sound/2610intf.h" +#include "video/vsystem_spr.h" +#include "includes/inufuku.h" + + +/****************************************************************************** + + Sound CPU interface + +******************************************************************************/ + +WRITE16_MEMBER(inufuku_state::inufuku_soundcommand_w) +{ + if (ACCESSING_BITS_0_7) + { + /* hack... sound doesn't work otherwise */ + if (data == 0x08) + return; + + m_pending_command = 1; + soundlatch_byte_w(space, 0, data & 0xff); + m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); + } +} + +WRITE8_MEMBER(inufuku_state::pending_command_clear_w) +{ + m_pending_command = 0; +} + +WRITE8_MEMBER(inufuku_state::inufuku_soundrombank_w) +{ + membank("bank1")->set_entry(data & 0x03); +} + +/****************************************************************************** + + Input/Output port interface + +******************************************************************************/ + +CUSTOM_INPUT_MEMBER(inufuku_state::soundflag_r) +{ + UINT16 soundflag = m_pending_command ? 0 : 1; + + return soundflag; +} + +/****************************************************************************** + + Main CPU memory handlers + +******************************************************************************/ + +static ADDRESS_MAP_START( inufuku_map, AS_PROGRAM, 16, inufuku_state ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM // main rom + +// AM_RANGE(0x100000, 0x100007) AM_WRITENOP // ? + + AM_RANGE(0x180000, 0x180001) AM_READ_PORT("P1") + AM_RANGE(0x180002, 0x180003) AM_READ_PORT("P2") + AM_RANGE(0x180004, 0x180005) AM_READ_PORT("SYSTEM") + AM_RANGE(0x180006, 0x180007) AM_READ_PORT("P4") + AM_RANGE(0x180008, 0x180009) AM_READ_PORT("EXTRA") + AM_RANGE(0x18000a, 0x18000b) AM_READ_PORT("P3") + + AM_RANGE(0x200000, 0x200001) AM_WRITE_PORT("EEPROMOUT") + AM_RANGE(0x280000, 0x280001) AM_WRITE(inufuku_soundcommand_w) // sound command + + AM_RANGE(0x300000, 0x301fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // palette ram + AM_RANGE(0x380000, 0x3801ff) AM_WRITEONLY AM_SHARE("bg_rasterram") // bg raster ram + AM_RANGE(0x400000, 0x401fff) AM_READWRITE(inufuku_bg_videoram_r, inufuku_bg_videoram_w) AM_SHARE("bg_videoram") // bg ram + AM_RANGE(0x402000, 0x403fff) AM_READWRITE(inufuku_tx_videoram_r, inufuku_tx_videoram_w) AM_SHARE("tx_videoram") // text ram + AM_RANGE(0x404000, 0x40ffff) AM_RAM // ?? mirror (3on3dunk) + AM_RANGE(0x580000, 0x581fff) AM_RAM AM_SHARE("spriteram1") // sprite table + sprite attribute + AM_RANGE(0x600000, 0x61ffff) AM_RAM AM_SHARE("spriteram2") // cell table + + AM_RANGE(0x780000, 0x780013) AM_WRITE(inufuku_palettereg_w) // bg & text palettebank register + AM_RANGE(0x7a0000, 0x7a0023) AM_WRITE(inufuku_scrollreg_w) // bg & text scroll register +// AM_RANGE(0x7e0000, 0x7e0001) AM_WRITENOP // ? + + AM_RANGE(0x800000, 0xbfffff) AM_ROM // data rom + AM_RANGE(0xfd0000, 0xfdffff) AM_RAM // work ram +ADDRESS_MAP_END + + +/****************************************************************************** + + Sound CPU memory handlers + +******************************************************************************/ + +static ADDRESS_MAP_START( inufuku_sound_map, AS_PROGRAM, 8, inufuku_state ) + AM_RANGE(0x0000, 0x77ff) AM_ROM + AM_RANGE(0x7800, 0x7fff) AM_RAM + AM_RANGE(0x8000, 0xffff) AM_ROMBANK("bank1") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( inufuku_sound_io_map, AS_IO, 8, inufuku_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_WRITE(inufuku_soundrombank_w) + AM_RANGE(0x04, 0x04) AM_READ(soundlatch_byte_r) AM_WRITE(pending_command_clear_w) + AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ymsnd", ym2610_device, read, write) +ADDRESS_MAP_END + +/****************************************************************************** + + Port definitions + +******************************************************************************/ + +static INPUT_PORTS_START( inufuku ) + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE_NO_TOGGLE( 0x10, IP_ACTIVE_LOW ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("P4") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4) + + PORT_START("EXTRA") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN4 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START3 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START4 ) + PORT_DIPNAME( 0x0010, 0x0010, "3P/4P" ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, inufuku_state,soundflag_r, NULL) // pending sound command + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 3on3dunk cares about something in here, possibly a vblank flag + + PORT_START( "EEPROMOUT" ) + PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) + PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) + PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) + + PORT_START("P3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) +INPUT_PORTS_END + + + + +/****************************************************************************** + + Graphics definitions + +******************************************************************************/ + +static const gfx_layout tilelayout = +{ + 8, 8, + RGN_FRAC(1, 1), + 8, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 1*8, 0*8, 3*8, 2*8, 5*8, 4*8, 7*8, 6*8 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, + 64*8 +}; + +static const gfx_layout spritelayout = +{ + 16, 16, + RGN_FRAC(1, 1), + 4, + { 0, 1, 2, 3 }, + { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4, + 10*4, 11*4, 8*4, 9*4, 14*4, 15*4, 12*4, 13*4 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 +}; + +static const gfx_layout spritelayout_alt = +{ + 16, 16, + RGN_FRAC(1, 1), + 4, + { 0, 1, 2, 3 }, + { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, + 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 +}; + +static GFXDECODE_START( inufuku ) + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 256*16 ) // bg + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256*16 ) // text + GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0, 256*16 ) // sprite +GFXDECODE_END + +static GFXDECODE_START( _3on3dunk ) + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 256*16 ) // bg + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256*16 ) // text + GFXDECODE_ENTRY( "gfx3", 0, spritelayout_alt, 0, 256*16 ) // sprite +GFXDECODE_END + + +/****************************************************************************** + + Sound definitions + +******************************************************************************/ + +WRITE_LINE_MEMBER(inufuku_state::irqhandler) +{ + m_audiocpu->set_input_line(0, state ? ASSERT_LINE : CLEAR_LINE); +} + + +/****************************************************************************** + + Machine driver + +******************************************************************************/ + +void inufuku_state::machine_start() +{ + UINT8 *ROM = memregion("audiocpu")->base(); + + membank("bank1")->configure_entries(0, 4, &ROM[0x00000], 0x8000); + membank("bank1")->set_entry(0); + + + save_item(NAME(m_pending_command)); + save_item(NAME(m_bg_scrollx)); + save_item(NAME(m_bg_scrolly)); + save_item(NAME(m_tx_scrollx)); + save_item(NAME(m_tx_scrolly)); + save_item(NAME(m_bg_raster)); + save_item(NAME(m_bg_palettebank)); + save_item(NAME(m_tx_palettebank)); +} + +void inufuku_state::machine_reset() +{ + m_pending_command = 1; + m_bg_scrollx = 0; + m_bg_scrolly = 0; + m_tx_scrollx = 0; + m_tx_scrolly = 0; + m_bg_raster = 0; + m_bg_palettebank = 0; + m_tx_palettebank = 0; +} + +static MACHINE_CONFIG_START( inufuku, inufuku_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, 32000000/2) /* 16.00 MHz */ + MCFG_CPU_PROGRAM_MAP(inufuku_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", inufuku_state, irq1_line_hold) + + MCFG_CPU_ADD("audiocpu", Z80, 32000000/4) /* 8.00 MHz */ + MCFG_CPU_PROGRAM_MAP(inufuku_sound_map) + MCFG_CPU_IO_MAP(inufuku_sound_io_map) + /* IRQs are triggered by the YM2610 */ + + + MCFG_EEPROM_SERIAL_93C46_ADD("eeprom") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2300)) + MCFG_SCREEN_SIZE(2048, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 223) + MCFG_SCREEN_UPDATE_DRIVER(inufuku_state, screen_update_inufuku) + MCFG_SCREEN_VBLANK_DRIVER(inufuku_state, screen_eof_inufuku) + MCFG_SCREEN_PALETTE("palette") + + MCFG_DEVICE_ADD("vsystem_spr", VSYSTEM_SPR, 0) + vsystem_spr_device::set_offsets(*device, 0,1); // reference videos confirm at least the +1 against tilemaps in 3on3dunk (the highscore header text and black box are meant to be 1 pixel misaligned, although there is currently a priority bug there too) + vsystem_spr_device::set_pdraw(*device, true); + MCFG_VSYSTEM_SPR_SET_TILE_INDIRECT( inufuku_state, inufuku_tile_callback ) + MCFG_VSYSTEM_SPR_SET_GFXREGION(2) + MCFG_VSYSTEM_SPR_GFXDECODE("gfxdecode") + MCFG_VSYSTEM_SPR_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", inufuku) + MCFG_PALETTE_ADD("palette", 4096) + MCFG_PALETTE_FORMAT(xGGGGGBBBBBRRRRR) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ymsnd", YM2610, 32000000/4) + MCFG_YM2610_IRQ_HANDLER(WRITELINE(inufuku_state, irqhandler)) + MCFG_SOUND_ROUTE(0, "mono", 0.50) + MCFG_SOUND_ROUTE(1, "mono", 0.75) + MCFG_SOUND_ROUTE(2, "mono", 0.75) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( _3on3dunk, inufuku ) + MCFG_GFXDECODE_MODIFY("gfxdecode", _3on3dunk) +MACHINE_CONFIG_END + + + + + +/****************************************************************************** + + ROM definitions + +******************************************************************************/ + +ROM_START( inufuku ) + ROM_REGION( 0x1000000, "maincpu", 0 ) // main cpu + data + ROM_LOAD16_WORD_SWAP( "u147.bin", 0x0000000, 0x080000, CRC(ab72398c) SHA1(f5dc266ffa936ea6528b46a34113f5e2f8141d71) ) + ROM_LOAD16_WORD_SWAP( "u146.bin", 0x0080000, 0x080000, CRC(e05e9bd4) SHA1(af0fdf31c2bdf851bf15c9de725dcbbb58464d54) ) + ROM_LOAD16_WORD_SWAP( "lhmn5l28.148", 0x0800000, 0x400000, CRC(802d17e7) SHA1(43b26efea65fd051c094d19784cb977ced39a1a0) ) + + ROM_REGION( 0x0020000, "audiocpu", 0 ) // sound cpu + ROM_LOAD( "u107.bin", 0x0000000, 0x020000, CRC(1744ef90) SHA1(e019f4ca83e21aa25710cc0ca40ffe765c7486c9) ) + + ROM_REGION( 0x0400000, "gfx1", 0 ) // bg + ROM_LOAD16_WORD_SWAP( "lhmn5ku8.u40", 0x0000000, 0x400000, CRC(8cbca80a) SHA1(063e9be97f5a1f021f8326f2994b51f9af5e1eaf) ) + + ROM_REGION( 0x0400000, "gfx2", 0 ) // text + ROM_LOAD16_WORD_SWAP( "lhmn5ku7.u8", 0x0000000, 0x400000, CRC(a6c0f07f) SHA1(971803d1933d8296767d8766ea9f04dcd6ab065c) ) + + ROM_REGION( 0x0c00000, "gfx3", 0 ) // sprite + ROM_LOAD16_WORD_SWAP( "lhmn5kub.u34", 0x0000000, 0x400000, CRC(7753a7b6) SHA1(a2e8747ce83ea5a57e2fe62f2452de355d7f48b6) ) + ROM_LOAD16_WORD_SWAP( "lhmn5kua.u36", 0x0400000, 0x400000, CRC(1ac4402a) SHA1(c15acc6fce4fe0b54e92d14c31a1bd78acf2c8fc) ) + ROM_LOAD16_WORD_SWAP( "lhmn5ku9.u38", 0x0800000, 0x400000, CRC(e4e9b1b6) SHA1(4d4ad85fbe6a442d4f8cafad748bcae4af6245b7) ) + + ROM_REGION( 0x0400000, "ymsnd", 0 ) // adpcm data + ROM_LOAD( "lhmn5ku6.u53", 0x0000000, 0x400000, CRC(b320c5c9) SHA1(7c99da2d85597a3c008ed61a3aa5f47ad36186ec) ) +ROM_END + +ROM_START( 3on3dunk ) + ROM_REGION( 0x1000000, "maincpu", 0 ) // main cpu + data + ROM_LOAD16_WORD_SWAP( "prog0_2_4_usa.u147", 0x0000000, 0x080000, CRC(957924ab) SHA1(6fe8ca711d11239310d58188e9d6d28cd27bc5af) ) + ROM_LOAD16_WORD_SWAP( "prog1_2_4_usa.u146", 0x0080000, 0x080000, CRC(2479e236) SHA1(729e6c85d34d6925c8d6557b138e2bed43e1de6a) ) + ROM_LOAD16_WORD_SWAP( "lh535l5y.u148", 0x0800000, 0x400000, CRC(aa33e02a) SHA1(86381ecf18fba9065cbc02112751c435bbf8b8b4) ) + + ROM_REGION( 0x0020000, "audiocpu", 0 ) // sound cpu + ROM_LOAD( "sound_prog_97_1_13.u107", 0x0000000, 0x020000, CRC(d9d42805) SHA1(ab5cb7c141d9c9ed5121ba4dbc1d0fa187bd9f68) ) + + ROM_REGION( 0x0400000, "gfx1", 0 ) // bg + ROM_LOAD16_WORD_SWAP( "lh525kwy.u40", 0x0000000, 0x400000, CRC(aaa426d1) SHA1(2f9a2981f336caf3188baec9a34f61452dee2203) ) + + ROM_REGION( 0x0400000, "gfx2", 0 ) // text + ROM_LOAD16_WORD_SWAP( "lh537nn4.u8", 0x0000000, 0x200000, CRC(2b7be1d8) SHA1(aac274a8f4028db7429478601a1761e61ab4f9a2) ) + + ROM_REGION( 0x2000000, "gfx3", 0 ) // sprite + ROM_LOAD( "lh535kwz.u34", 0x0000000, 0x400000, CRC(7372ce78) SHA1(ed2a861986357fad7ef983750cd906c3d722b862) ) + ROM_LOAD( "lh535kv0.u36", 0x0400000, 0x400000, CRC(247e5741) SHA1(8d71d964791fb4b86e390bcdf7744f616d6357b1) ) + ROM_LOAD( "lh535kv2.u38", 0x0800000, 0x400000, CRC(76449b1e) SHA1(b63d50c6f0dc91dc94dbcdda9842598529c1c26e) ) + ROM_LOAD( "lh537nn5.u20", 0x0c00000, 0x200000, CRC(f457cd3b) SHA1(cc13f5dc44e4675c1074a365b10f34e684817d81) ) + /* 0x0e00000, 0x200000 empty */ + ROM_LOAD( "lh536pnm.u32", 0x1000000, 0x400000, CRC(bc39e449) SHA1(5aea90b66ee03c70797ddc42dbcb064d83ce8cc7) ) + + ROM_REGION( 0x0400000, "ymsnd", 0 ) // ADPCM data + ROM_LOAD( "lh5388r1.u53", 0x0000000, 0x100000, CRC(765d892f) SHA1(9b078c879d0437d1669bf4301fd52a768aa4d293) ) + + ROM_REGION( 0x400000, "ymsnd.deltat", 0 ) // speech + ROM_LOAD( "lh536pkl.u51", 0x0000000, 0x300000, CRC(e4919abf) SHA1(d6af4b9c6ff62f92216c9927027d3b2376416bae) ) +ROM_END + + + +/****************************************************************************** + + Game drivers + +******************************************************************************/ + +GAME( 1998, inufuku, 0, inufuku, inufuku, driver_device, 0, ROT0, "Video System Co.", "Quiz & Variety Sukusuku Inufuku (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1996, 3on3dunk, 0, _3on3dunk, inufuku, driver_device, 0, ROT0, "Video System Co.", "3 On 3 Dunk Madness (US, prototype? 1997/02/04)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // tilemap priority is wrong in places (basketball before explosion in attract, highscores) |