diff options
Diffstat (limited to 'src/mame/drivers/inufuku.c')
-rw-r--r-- | src/mame/drivers/inufuku.c | 476 |
1 files changed, 476 insertions, 0 deletions
diff --git a/src/mame/drivers/inufuku.c b/src/mame/drivers/inufuku.c new file mode 100644 index 00000000000..e14a69491bf --- /dev/null +++ b/src/mame/drivers/inufuku.c @@ -0,0 +1,476 @@ +/****************************************************************************** + + Video Hardware for Video System Games. + + Quiz & Variety Sukusuku Inufuku (Japan) + (c)1998 Video System Co.,Ltd. + + Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2003/08/09 - + + based on other Video System drivers + +******************************************************************************/ +/****************************************************************************** + +Quiz & Variety Sukusuku Inufuku +(c)1998 Video System + +VSBB-31-1 + +CPU : MC68HC000P-16 +Sound: TMPZ84C000AP-8 YM2610 YM3016 +OSC : 32.0000MHz 14.31818MHz + +ROMs: +U107.BIN - Sound Program (27C1001) + +U146.BIN - Main Programs (27C240) +U147.BIN | +LHMN5L28.148 / (32M Mask) + +Others: +93C46 (EEPROM) +UMAG1 (ALTERA MAX EPM7128ELC84-10 BG9625) +PLD00?? (ALTERA EPM7032LC44-15 BA9631) +002 (PALCE16V8-10PC) +003 (PALCE16V8-15PC) + +Custom Chips: +VS920A +VS920E +VS9210 +VS9108 (Fujitsu CG10103) +(blank pattern for VS9210 and VS9108) + +VSBB31-ROM + +ROMs: +LHMN5KU6.U53 - 32M SOP Mask ROMs +LHMN5KU8.U40 | +LHMN5KU7.U8 | +LHMN5KUB.U34 | +LHMN5KUA.U36 | +LHMN5KU9.U38 / + +******************************************************************************/ +/****************************************************************************** + +TODO: + +- User must initialize NVRAM at first boot in test mode (factory settings). + +- Sometimes, sounds are not played (especially SFX), but this is a bug of real machine. + +- Sound Code 0x08 remains unknown. + +- Priority of tests and sprites seems to be correct, but I may have mistaken. + +******************************************************************************/ + +#include "driver.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "machine/eeprom.h" +#include "sound/2610intf.h" + + +VIDEO_UPDATE( inufuku ); +VIDEO_START( inufuku ); + +UINT16 *inufuku_bg_videoram; +UINT16 *inufuku_bg_rasterram; +UINT16 *inufuku_text_videoram; +UINT16 *inufuku_spriteram1; +UINT16 *inufuku_spriteram2; +size_t inufuku_spriteram1_size; +static UINT16 pending_command; + +WRITE16_HANDLER( inufuku_paletteram_w ); +READ16_HANDLER( inufuku_bg_videoram_r ); +WRITE16_HANDLER( inufuku_bg_videoram_w ); +READ16_HANDLER( inufuku_text_videoram_r ); +WRITE16_HANDLER( inufuku_text_videoram_w ); +WRITE16_HANDLER( inufuku_palettereg_w ); +WRITE16_HANDLER( inufuku_scrollreg_w ); + + +/****************************************************************************** + + Sound CPU interface + +******************************************************************************/ + +static WRITE16_HANDLER( inufuku_soundcommand_w ) +{ + if (ACCESSING_LSB) { + + /* hack... sound doesn't work otherwise */ + if (data == 0x08) return; + + pending_command = 1; + soundlatch_w(0, data & 0xff); + cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); + } +} + +static WRITE8_HANDLER( pending_command_clear_w ) +{ + pending_command = 0; +} + +static WRITE8_HANDLER( inufuku_soundrombank_w ) +{ + UINT8 *ROM = memory_region(REGION_CPU2) + 0x10000; + + memory_set_bankptr(1, ROM + (data & 0x03) * 0x8000); +} + + +/****************************************************************************** + + Machine initialization / Driver initialization + +******************************************************************************/ + +static MACHINE_RESET( inufuku ) +{ + ; +} + +static DRIVER_INIT( inufuku ) +{ + pending_command = 1; + inufuku_soundrombank_w(0, 0); +} + + +/****************************************************************************** + + Input/Output port interface + +******************************************************************************/ + +static READ16_HANDLER( inufuku_eeprom_r ) +{ + UINT16 soundflag; + UINT16 eeprom; + UINT16 inputport; + + soundflag = pending_command ? 0x0000 : 0x0080; // bit7 + eeprom = (EEPROM_read_bit() & 1) << 6; // bit6 + inputport = readinputport(4) & 0xff3f; // bit5-0 + + return (soundflag | eeprom | inputport); +} + +static WRITE16_HANDLER( inufuku_eeprom_w ) +{ + // latch the bit + EEPROM_write_bit(data & 0x0800); + + // reset line asserted: reset. + EEPROM_set_cs_line((data & 0x2000) ? CLEAR_LINE : ASSERT_LINE); + + // clock line asserted: write latch or select next bit to read + EEPROM_set_clock_line((data & 0x1000) ? ASSERT_LINE : CLEAR_LINE); +} + + +/****************************************************************************** + + Main CPU memory handlers + +******************************************************************************/ + +static ADDRESS_MAP_START( inufuku_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM) // main rom + + AM_RANGE(0x180000, 0x180001) AM_READ(input_port_0_word_r) + AM_RANGE(0x180002, 0x180003) AM_READ(input_port_1_word_r) + AM_RANGE(0x180004, 0x180005) AM_READ(input_port_2_word_r) + AM_RANGE(0x180006, 0x180007) AM_READ(input_port_3_word_r) + AM_RANGE(0x180008, 0x180009) AM_READ(inufuku_eeprom_r) // eeprom + input_port_4_word_r + AM_RANGE(0x18000a, 0x18000b) AM_READ(input_port_5_word_r) + + AM_RANGE(0x300000, 0x301fff) AM_READ(MRA16_RAM) // palette ram + AM_RANGE(0x400000, 0x401fff) AM_READ(inufuku_bg_videoram_r) // bg ram + AM_RANGE(0x402000, 0x403fff) AM_READ(inufuku_text_videoram_r)// text ram + AM_RANGE(0x580000, 0x580fff) AM_READ(MRA16_RAM) // sprite table + sprite attribute + AM_RANGE(0x600000, 0x61ffff) AM_READ(MRA16_RAM) // cell table + + AM_RANGE(0x800000, 0xbfffff) AM_READ(MRA16_ROM) // data rom + AM_RANGE(0xfd0000, 0xfdffff) AM_READ(MRA16_RAM) // work ram +ADDRESS_MAP_END + +static ADDRESS_MAP_START( inufuku_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM) // main rom + + AM_RANGE(0x100000, 0x100007) AM_WRITE(MWA16_NOP) // ? + AM_RANGE(0x200000, 0x200001) AM_WRITE(inufuku_eeprom_w) // eeprom + AM_RANGE(0x280000, 0x280001) AM_WRITE(inufuku_soundcommand_w) // sound command + + AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_xGGGGGBBBBBRRRRR_word_w) AM_BASE(&paletteram16) // palette ram + AM_RANGE(0x380000, 0x3801ff) AM_WRITE(MWA16_RAM) AM_BASE(&inufuku_bg_rasterram) // bg raster ram + AM_RANGE(0x400000, 0x401fff) AM_WRITE(inufuku_bg_videoram_w) AM_BASE(&inufuku_bg_videoram) // bg ram + AM_RANGE(0x402000, 0x403fff) AM_WRITE(inufuku_text_videoram_w) AM_BASE(&inufuku_text_videoram) // text ram + AM_RANGE(0x580000, 0x580fff) AM_WRITE(MWA16_RAM) AM_BASE(&inufuku_spriteram1) AM_SIZE(&inufuku_spriteram1_size) // sprite table + sprite attribute + AM_RANGE(0x600000, 0x61ffff) AM_WRITE(MWA16_RAM) AM_BASE(&inufuku_spriteram2) // cell table + + AM_RANGE(0x780000, 0x780013) AM_WRITE(inufuku_palettereg_w) // bg & text palettebank register + AM_RANGE(0x7a0000, 0x7a0023) AM_WRITE(inufuku_scrollreg_w) // bg & text scroll register + AM_RANGE(0x7e0000, 0x7e0001) AM_WRITE(MWA16_NOP) // ? + + AM_RANGE(0x800000, 0xbfffff) AM_WRITE(MWA16_ROM) // data rom + AM_RANGE(0xfd0000, 0xfdffff) AM_WRITE(MWA16_RAM) // work ram +ADDRESS_MAP_END + + +/****************************************************************************** + + Sound CPU memory handlers + +******************************************************************************/ + +static ADDRESS_MAP_START( inufuku_readmem_sound, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x77ff) AM_READ(MRA8_ROM) + AM_RANGE(0x7800, 0x7fff) AM_READ(MRA8_RAM) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( inufuku_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x77ff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x7800, 0x7fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( inufuku_readport_sound, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r) + AM_RANGE(0x08, 0x08) AM_READ(YM2610_status_port_0_A_r) + AM_RANGE(0x09, 0x09) AM_READ(YM2610_read_port_0_r) + AM_RANGE(0x0a, 0x0a) AM_READ(YM2610_status_port_0_B_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( inufuku_writeport_sound, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(inufuku_soundrombank_w) + AM_RANGE(0x04, 0x04) AM_WRITE(pending_command_clear_w) + AM_RANGE(0x08, 0x08) AM_WRITE(YM2610_control_port_0_A_w) + AM_RANGE(0x09, 0x09) AM_WRITE(YM2610_data_port_0_A_w) + AM_RANGE(0x0a, 0x0a) AM_WRITE(YM2610_control_port_0_B_w) + AM_RANGE(0x0b, 0x0b) AM_WRITE(YM2610_data_port_0_B_w) +ADDRESS_MAP_END + + +/****************************************************************************** + + Port definitions + +******************************************************************************/ + +static INPUT_PORTS_START( inufuku ) + PORT_START // 0 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + + PORT_START // 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + + PORT_START // 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE_NO_TOGGLE( 0x10, IP_ACTIVE_LOW ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // 3 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4) + + PORT_START // 4 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 ) + PORT_DIPNAME( 0x10, 0x10, "3P/4P" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // pending sound command + + PORT_START // 5 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) +INPUT_PORTS_END + + +/****************************************************************************** + + Graphics definitions + +******************************************************************************/ + +static const gfx_layout tilelayout = +{ + 8, 8, + RGN_FRAC(1, 1), + 8, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 1*8, 0*8, 3*8, 2*8, 5*8, 4*8, 7*8, 6*8 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, + 64*8 +}; + +static const gfx_layout spritelayout = +{ + 16, 16, + RGN_FRAC(1, 1), + 4, + { 0, 1, 2, 3 }, + { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4, + 10*4, 11*4, 8*4, 9*4, 14*4, 15*4, 12*4, 13*4 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 +}; + +static GFXDECODE_START( inufuku ) + GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout, 0, 256*16 ) // bg + GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 0, 256*16 ) // text + GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 0, 256*16 ) // sprite +GFXDECODE_END + + +/****************************************************************************** + + Sound definitions + +******************************************************************************/ + +static void irqhandler(int irq) +{ + cpunum_set_input_line(1, 0, irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct YM2610interface ym2610_interface = +{ + irqhandler, + 0, + REGION_SOUND1 +}; + + +/****************************************************************************** + + Machine driver + +******************************************************************************/ + +static MACHINE_DRIVER_START( inufuku ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 32000000/2) /* 16.00 MHz */ + MDRV_CPU_PROGRAM_MAP(inufuku_readmem, inufuku_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold, 1) + + MDRV_CPU_ADD(Z80, 32000000/4) /* 8.00 MHz */ + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(inufuku_readmem_sound, inufuku_writemem_sound) + MDRV_CPU_IO_MAP(inufuku_readport_sound, inufuku_writeport_sound) + /* IRQs are triggered by the YM2610 */ + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(inufuku) + MDRV_NVRAM_HANDLER(93C46) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(2048, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 319-1, 1, 224-1) + MDRV_GFXDECODE(inufuku) + MDRV_PALETTE_LENGTH(4096) + + MDRV_VIDEO_START(inufuku) + MDRV_VIDEO_UPDATE(inufuku) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2610, 32000000/4) + MDRV_SOUND_CONFIG(ym2610_interface) + MDRV_SOUND_ROUTE(0, "mono", 0.50) + MDRV_SOUND_ROUTE(1, "mono", 0.75) + MDRV_SOUND_ROUTE(2, "mono", 0.75) +MACHINE_DRIVER_END + + +/****************************************************************************** + + ROM definitions + +******************************************************************************/ + +ROM_START( inufuku ) + ROM_REGION( 0x1000000, REGION_CPU1, 0 ) // main cpu + data + ROM_LOAD16_WORD_SWAP( "u147.bin", 0x0000000, 0x080000, CRC(ab72398c) SHA1(f5dc266ffa936ea6528b46a34113f5e2f8141d71) ) + ROM_LOAD16_WORD_SWAP( "u146.bin", 0x0080000, 0x080000, CRC(e05e9bd4) SHA1(af0fdf31c2bdf851bf15c9de725dcbbb58464d54) ) + ROM_LOAD16_WORD_SWAP( "lhmn5l28.148", 0x0800000, 0x400000, CRC(802d17e7) SHA1(43b26efea65fd051c094d19784cb977ced39a1a0) ) + + ROM_REGION( 0x0030000, REGION_CPU2, 0 ) // sound cpu + ROM_LOAD( "u107.bin", 0x0000000, 0x020000, CRC(1744ef90) SHA1(e019f4ca83e21aa25710cc0ca40ffe765c7486c9) ) + ROM_RELOAD( 0x010000, 0x020000 ) + + ROM_REGION( 0x0400000, REGION_GFX1, ROMREGION_DISPOSE ) // bg + ROM_LOAD16_WORD_SWAP( "lhmn5ku8.u40", 0x0000000, 0x400000, CRC(8cbca80a) SHA1(063e9be97f5a1f021f8326f2994b51f9af5e1eaf) ) + + ROM_REGION( 0x0400000, REGION_GFX2, ROMREGION_DISPOSE ) // text + ROM_LOAD16_WORD_SWAP( "lhmn5ku7.u8", 0x0000000, 0x400000, CRC(a6c0f07f) SHA1(971803d1933d8296767d8766ea9f04dcd6ab065c) ) + + ROM_REGION( 0x0c00000, REGION_GFX3, ROMREGION_DISPOSE ) // sprite + ROM_LOAD16_WORD_SWAP( "lhmn5kub.u34", 0x0000000, 0x400000, CRC(7753a7b6) SHA1(a2e8747ce83ea5a57e2fe62f2452de355d7f48b6) ) + ROM_LOAD16_WORD_SWAP( "lhmn5kua.u36", 0x0400000, 0x400000, CRC(1ac4402a) SHA1(c15acc6fce4fe0b54e92d14c31a1bd78acf2c8fc) ) + ROM_LOAD16_WORD_SWAP( "lhmn5ku9.u38", 0x0800000, 0x400000, CRC(e4e9b1b6) SHA1(4d4ad85fbe6a442d4f8cafad748bcae4af6245b7) ) + + ROM_REGION( 0x0400000, REGION_SOUND1, 0 ) // adpcm data + ROM_LOAD( "lhmn5ku6.u53", 0x0000000, 0x400000, CRC(b320c5c9) SHA1(7c99da2d85597a3c008ed61a3aa5f47ad36186ec) ) +ROM_END + + +/****************************************************************************** + + Game drivers + +******************************************************************************/ + +GAME( 1998, inufuku, 0, inufuku, inufuku, inufuku, ROT0, "Video System Co.", "Quiz & Variety Sukusuku Inufuku (Japan)", GAME_NO_COCKTAIL ) |