diff options
Diffstat (limited to 'src/mame/drivers/inderp.cpp')
-rw-r--r-- | src/mame/drivers/inderp.cpp | 255 |
1 files changed, 0 insertions, 255 deletions
diff --git a/src/mame/drivers/inderp.cpp b/src/mame/drivers/inderp.cpp deleted file mode 100644 index caa7b7b3f14..00000000000 --- a/src/mame/drivers/inderp.cpp +++ /dev/null @@ -1,255 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Robbbert -// PINBALL -// Skeleton driver for early Inder pinballs on "Indertronic B-1" hardware. -// Known pinballs to be dumped: Skateboard (1980) -// Hardware listing and ROM definitions from PinMAME. - -/* - Inder (early games, "Indertronic B-1") - -------------------------------------- - - Hardware: - --------- -CPU: M6502, R/C combo with 100kOhms and 10pF for clock, manual says 4 microseconds min. instruction execution - INT: ? (somewhere in between 200 .. 250 Hz seems likely) -IO: DMA only -DISPLAY: 6-digit, both 9-segment & 7-segment panels with direct segment access -SOUND: simple tones, needs comparison with real machine - */ - -#include "emu.h" -#include "machine/genpin.h" -#include "cpu/m6502/m6504.h" -#include "machine/clock.h" - -class inderp_state : public genpin_class -{ -public: - inderp_state(const machine_config &mconfig, device_type type, const char *tag) - : genpin_class(mconfig, type, tag) - , m_maincpu(*this, "maincpu") - , m_inputs(*this, "SW.%u", 0) - { } - - void inderp(machine_config &config); - -private: - DECLARE_WRITE_LINE_MEMBER(clock_tick); - DECLARE_WRITE8_MEMBER(inputs_w); - DECLARE_READ8_MEMBER(inputs_r); - - void maincpu_map(address_map &map); - - required_device<cpu_device> m_maincpu; - required_ioport_array<10> m_inputs; - u8 m_inbank; - u8 m_irqcnt; -}; - -void inderp_state::maincpu_map(address_map &map) -{ - map.unmap_value_high(); - map(0x0000, 0x00ff).mirror(0x500).ram(); // 2x 5101/2101, battery-backed - map(0x0200, 0x02ff).mirror(0x400); // outputs CI-110 (displays) - map(0x0300, 0x030f).mirror(0x4c0).rw(FUNC(inderp_state::inputs_r), FUNC(inderp_state::inputs_w)); // outputs, one per address CI-118; inputs: whole range CI-159 - map(0x0310, 0x0310).mirror(0x4cf); // outputs, D0-D2, BOB0-7 (solenoids) CI-121 - map(0x0320, 0x0320).mirror(0x4cf); // outputs, D0-D3, (sound) CI-122 - map(0x0330, 0x0337).mirror(0x4c8); // outputs, D0-D7, one per address to 16 sets of 4-bit outputs (lamps) - map(0x0800, 0x1fff).rom().region("roms", 0); -} - -// dsw: don't know bit order yet -static INPUT_PORTS_START( inderp ) - PORT_START("SW.0") - PORT_DIPNAME( 0x07, 0x00, "Coins") - PORT_DIPSETTING( 0x00, "choice 1") - PORT_DIPSETTING( 0x01, "choice 2") - PORT_DIPSETTING( 0x02, "choice 3") - PORT_DIPSETTING( 0x03, "choice 4") - PORT_DIPSETTING( 0x04, "choice 5") - PORT_DIPSETTING( 0x05, "choice 6") - PORT_DIPSETTING( 0x06, "choice 7") - PORT_DIPSETTING( 0x07, "choice 8") - PORT_DIPNAME( 0x08, 0x08, "Balls") - PORT_DIPSETTING( 0x08, "5") - PORT_DIPSETTING( 0x00, "3") - PORT_DIPNAME( 0x10, 0x10, "Sound") - PORT_DIPSETTING( 0x10, DEF_STR(Yes)) - PORT_DIPSETTING( 0x00, DEF_STR(No)) - PORT_DIPNAME( 0x40, 0x40, "Show high score in attract mode") - PORT_DIPSETTING( 0x40, DEF_STR(Yes)) - PORT_DIPSETTING( 0x00, DEF_STR(No)) - PORT_DIPNAME( 0x80, 0x80, "Free games for beating high score") - PORT_DIPSETTING( 0x80, "2") - PORT_DIPSETTING( 0x00, "1") - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.1") - PORT_DIPNAME( 0x03, 0x00, "High Score") //"Handicap" - PORT_DIPSETTING( 0x00, "700,000") - PORT_DIPSETTING( 0x01, "750,000") - PORT_DIPSETTING( 0x02, "850,000") - PORT_DIPSETTING( 0x03, "950,000") - PORT_DIPNAME( 0x0c, 0x00, "Score for 2nd extra") - PORT_DIPSETTING( 0x00, "800,000") - PORT_DIPSETTING( 0x04, "850,000") - PORT_DIPSETTING( 0x08, "900,000") - PORT_DIPSETTING( 0x0c, "Off") - PORT_DIPNAME( 0x30, 0x00, "Score for 1st extra") - PORT_DIPSETTING( 0x00, "650,000") - PORT_DIPSETTING( 0x10, "700,000") - PORT_DIPSETTING( 0x20, "750,000") - PORT_DIPSETTING( 0x30, "800,000") - PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_DIPNAME( 0x01, 0x00, "Rotate roulette when ball passes 5 upper aisles") - PORT_DIPSETTING( 0x01, DEF_STR(Yes)) - PORT_DIPSETTING( 0x00, DEF_STR(No)) - PORT_DIPNAME( 0x0c, 0x00, "Credit limit") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPSETTING( 0x04, "10") - PORT_DIPSETTING( 0x08, "15") - PORT_DIPSETTING( 0x0c, "20") - PORT_BIT( 0xf2, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) // "Monedero C" - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - // don't know where these buttons fit in - PORT_START("SW.8") - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -READ8_MEMBER( inderp_state::inputs_r ) -{ - if (m_inbank < 10) - return m_inputs[m_inbank]->read(); - else - return 0; -} - -// 0-2 select a dipsw bank; 3-9 select banks of mechanical inputs; A-F not connected -WRITE8_MEMBER( inderp_state::inputs_w ) -{ - m_inbank = offset; -} - -WRITE_LINE_MEMBER( inderp_state::clock_tick ) -{ - m_irqcnt++; - if (m_irqcnt & 3) - m_maincpu->set_input_line(M6504_IRQ_LINE, CLEAR_LINE); - else - m_maincpu->set_input_line(M6504_IRQ_LINE, ASSERT_LINE); -} - -void inderp_state::inderp(machine_config &config) -{ - /* basic machine hardware */ - M6504(config, m_maincpu, 434000); // possible calculation of frequency-derived time constant 100k res and 10pf cap - m_maincpu->set_addrmap(AS_PROGRAM, &inderp_state::maincpu_map); - - clock_device &cpoint_clock(CLOCK(config, "cpoint_clock", 200)); // crosspoint detector - cpoint_clock.signal_handler().set(FUNC(inderp_state::clock_tick)); - - /* video hardware */ - //config.set_default_layout() - - /* sound hardware */ - //discrete ? - genpin_audio(config); -} - - -ROM_START(centauri) - ROM_REGION(0x1800, "roms", 0) - ROM_LOAD("cent2.ci104", 0x0000, 0x0800, CRC(4f1ad0bc) SHA1(0622c16520275e629eac27ae2575e4e433de56ed)) - ROM_LOAD("cent3.ci103", 0x0800, 0x0400, CRC(f87abd63) SHA1(c3f48ffd46fad076fd064cbc0fdcc31641f5b1b6)) - ROM_RELOAD(0x0c00, 0x0400) - ROM_LOAD("cent4.ci102", 0x1000, 0x0400, CRC(b69e95b6) SHA1(2f053a5848110d084239e1fc960198b247b3b98e)) - ROM_RELOAD(0x1400, 0x0400) -ROM_END - -ROM_START(centauri2) - ROM_REGION(0x1800, "roms", 0) - ROM_LOAD("cent2.ci104", 0x0000, 0x0800, CRC(4f1ad0bc) SHA1(0622c16520275e629eac27ae2575e4e433de56ed)) - ROM_LOAD("cent3a.ci103", 0x0800, 0x0400, CRC(7b8215b1) SHA1(7cb6c18ad88060b56785bbde398bff157d8417cd)) - ROM_RELOAD(0x0c00, 0x0400) - ROM_LOAD("cent4a.ci102", 0x1000, 0x0400, CRC(7ee64ea6) SHA1(b751b757faab7e3bb56625e4d72c3aeeb84a3f28)) - ROM_RELOAD(0x1400, 0x0400) -ROM_END - -ROM_START(topaz) - ROM_REGION(0x1800, "roms", 0) - ROM_LOAD("topaz0.bin", 0x0400, 0x0400, CRC(d047aee0) SHA1(b2bc2e9fb088006fd3b7eb080feaa1eac479af58)) - ROM_LOAD("topaz1.bin", 0x0800, 0x0400, CRC(72a423c2) SHA1(e3ba5d581739fc0871901f861a7692fd86e0f6aa)) - ROM_LOAD("topaz2.bin", 0x0c00, 0x0400, CRC(b8d2e7c6) SHA1(e19bec04fab15536fea51c4298c6a4cb3817630c)) -ROM_END - -ROM_START(skatebrd) - ROM_REGION(0x1800, "roms", 0) - ROM_LOAD("skate2.bin", 0x0000, 0x0800, CRC(ee9b4c4c) SHA1(1a8b2ef8dfead18bfc62e85474dab2838b73ce08)) - ROM_LOAD("skate3.bin", 0x0800, 0x0400, CRC(58e181fe) SHA1(f54c8099100d0c96dc2ddbae8db9293f8581d459)) - ROM_RELOAD(0x0c00, 0x0400) - ROM_LOAD("skate4.bin", 0x1000, 0x0400, CRC(fcdccffe) SHA1(a2db53f7bc555d705aa894e62307590fd74067dd)) - ROM_RELOAD(0x1400, 0x0400) -ROM_END - -GAME( 1979, centauri, 0, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Centaur (Inder)", MACHINE_IS_SKELETON_MECHANICAL ) -GAME( 1979, centauri2, centauri, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Centaur (alternate set)", MACHINE_IS_SKELETON_MECHANICAL ) -GAME( 1979, topaz, 0, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Topaz (Inder)", MACHINE_IS_SKELETON_MECHANICAL ) -GAME( 1980, skatebrd, 0, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Skate Board (Inder)", MACHINE_IS_SKELETON_MECHANICAL ) |