diff options
Diffstat (limited to 'src/mame/drivers/inder.cpp')
-rw-r--r-- | src/mame/drivers/inder.cpp | 1666 |
1 files changed, 0 insertions, 1666 deletions
diff --git a/src/mame/drivers/inder.cpp b/src/mame/drivers/inder.cpp deleted file mode 100644 index 34a3babe2c6..00000000000 --- a/src/mame/drivers/inder.cpp +++ /dev/null @@ -1,1666 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Robbbert -/******************************************************************************************************* - - PINBALL - Inder S.A. of Spain - - All manuals are in Spanish (including the 'English' ones), so some guesswork will be needed. - The schematics for Brave Team, Canasta are too blurry to read. - Each game has different hardware. Note with switches: "Veleta" is normally closed. - - Setting up: - - First time run, the displays will all show zero. Set up the dips. Then exit and restart. - The game will be working. - - Status: - - Brave Team: working - - Canasta '86: working - - Lap by Lap: working - - Moon Light: dips don't always work. No mechanical sounds. - - Clown: dips don't always work. No mechanical sounds. - - Corsario: dips don't always work. No mechanical sounds. - - Mundial 90: dips don't always work. No mechanical sounds. - - Atleta: dips don't always work. No mechanical sounds. - - 250CC: dips don't always work. No mechanical sounds. - - Metal Man: not working - - -********************************************************************************************************/ - -#include "emu.h" -#include "machine/genpin.h" - -#include "cpu/z80/z80.h" -#include "machine/74157.h" -#include "machine/7474.h" -#include "machine/i8255.h" -#include "sound/ay8910.h" -#include "sound/msm5205.h" -#include "sound/sn76496.h" -#include "speaker.h" - -#include "inder.lh" - - -namespace { - -class inder_state : public genpin_class -{ -public: - inder_state(const machine_config &mconfig, device_type type, const char *tag) - : genpin_class(mconfig, type, tag) - , m_maincpu(*this, "maincpu") - , m_audiocpu(*this, "audiocpu") - , m_sn(*this, "sn") - , m_msm(*this, "msm") - , m_7a(*this, "7a") - , m_9a(*this, "9a") - , m_9b(*this, "9b") - , m_13(*this, "13") - , m_switches(*this, "SW.%u", 0) - , m_digits(*this, "digit%u", 0U) - , m_p_speech(*this, "speech") - { } - - void inder(machine_config &config); - void brvteam(machine_config &config); - void canasta(machine_config &config); - void lapbylap(machine_config &config); - - void init_inder(); - void init_inder1(); - -protected: - virtual void machine_reset() override; - virtual void machine_start() override; - -private: - uint8_t ppic_r(); - void ppia_w(uint8_t data); - void ppib_w(uint8_t data); - void ppic_w(uint8_t data); - void ppi60a_w(uint8_t data); - void ppi60b_w(uint8_t data); - void ppi64c_w(uint8_t data); - uint8_t sw_r(); - void sw_w(offs_t offset, uint8_t data); - void sol_brvteam_w(uint8_t data); - void sol_canasta_w(uint8_t data); - void sn_w(uint8_t data); - uint8_t sndcmd_r(); - void sndbank_w(uint8_t data); - void sndcmd_w(uint8_t data); - void sndcmd_lapbylap_w(uint8_t data); - void lamp_w(uint8_t data) { }; - void disp_w(offs_t offset, uint8_t data); - DECLARE_WRITE_LINE_MEMBER(qc7a_w); - DECLARE_WRITE_LINE_MEMBER(q9a_w); - DECLARE_WRITE_LINE_MEMBER(qc9b_w); - void brvteam_map(address_map &map); - void canasta_map(address_map &map); - void inder_map(address_map &map); - void inder_sub_map(address_map &map); - void lapbylap_map(address_map &map); - void lapbylap_sub_map(address_map &map); - - void update_mus(); - bool m_pc0; - uint8_t m_game; - uint8_t m_portc; - uint8_t m_row; - uint8_t m_segment[8]; - uint8_t m_sndcmd; - uint8_t m_sndbank; - uint32_t m_sound_addr; - - required_device<cpu_device> m_maincpu; - optional_device<cpu_device> m_audiocpu; - optional_device<sn76489_device> m_sn; - optional_device<msm5205_device> m_msm; - optional_device<ttl7474_device> m_7a; - optional_device<ttl7474_device> m_9a; - optional_device<ttl7474_device> m_9b; - optional_device<hct157_device> m_13; - required_ioport_array<11> m_switches; - output_finder<50> m_digits; - optional_region_ptr<uint8_t> m_p_speech; -}; - -void inder_state::brvteam_map(address_map &map) -{ - map(0x0000, 0x1fff).rom(); - map(0x2000, 0x20ff).w(FUNC(inder_state::disp_w)); - map(0x4000, 0x43ff).ram(); // pair of 2114 - map(0x4400, 0x44ff).ram().share("nvram"); // pair of 5101, battery-backed - map(0x4800, 0x480a).rw(FUNC(inder_state::sw_r), FUNC(inder_state::sw_w)); - map(0x4900, 0x4900).w(FUNC(inder_state::sol_brvteam_w)); - map(0x4901, 0x4907).w(FUNC(inder_state::lamp_w)); - map(0x4b00, 0x4b00).w(FUNC(inder_state::sn_w)); -} - -void inder_state::canasta_map(address_map &map) -{ - map(0x0000, 0x1fff).rom(); - map(0x2000, 0x20ff).w(FUNC(inder_state::disp_w)); - map(0x4000, 0x43ff).ram(); // pair of 2114 - map(0x4400, 0x44ff).ram().share("nvram"); // pair of 5101, battery-backed - map(0x4800, 0x480a).rw(FUNC(inder_state::sw_r), FUNC(inder_state::sw_w)); - map(0x4900, 0x4900).w(FUNC(inder_state::sol_canasta_w)); - map(0x4901, 0x4907).w(FUNC(inder_state::lamp_w)); - map(0x4b00, 0x4b00).w("ay", FUNC(ay8910_device::address_w)); - map(0x4b01, 0x4b01).r("ay", FUNC(ay8910_device::data_r)); - map(0x4b02, 0x4b02).w("ay", FUNC(ay8910_device::data_w)); -} - -void inder_state::lapbylap_map(address_map &map) -{ - map(0x0000, 0x1fff).rom(); - map(0x2000, 0x20ff).w(FUNC(inder_state::disp_w)); - map(0x4000, 0x43ff).ram(); // pair of 2114 - map(0x4400, 0x44ff).ram().share("nvram"); // pair of 5101, battery-backed - map(0x4800, 0x480a).rw(FUNC(inder_state::sw_r), FUNC(inder_state::sw_w)); - map(0x4900, 0x4900).w(FUNC(inder_state::sol_canasta_w)); - map(0x4901, 0x4907).w(FUNC(inder_state::lamp_w)); - map(0x4b00, 0x4b00).w(FUNC(inder_state::sndcmd_lapbylap_w)); -} - -void inder_state::lapbylap_sub_map(address_map &map) -{ - map(0x0000, 0x1fff).rom(); - map(0x8000, 0x87ff).ram(); // 6116 - map(0x9000, 0x9000).w("ay1", FUNC(ay8910_device::address_w)); - map(0x9001, 0x9001).r("ay1", FUNC(ay8910_device::data_r)); - map(0x9002, 0x9002).w("ay1", FUNC(ay8910_device::data_w)); - map(0xa000, 0xa000).w("ay2", FUNC(ay8910_device::address_w)); - map(0xa001, 0xa001).r("ay2", FUNC(ay8910_device::data_r)); - map(0xa002, 0xa002).w("ay2", FUNC(ay8910_device::data_w)); -} - -void inder_state::inder_map(address_map &map) -{ - map(0x0000, 0x3fff).rom(); - map(0x4000, 0x47ff).mirror(0x1800).ram().share("nvram"); // 6116, battery-backed - map(0x6000, 0x6003).mirror(0x13fc).rw("ppi60", FUNC(i8255_device::read), FUNC(i8255_device::write)); - map(0x6400, 0x6403).mirror(0x13fc).rw("ppi64", FUNC(i8255_device::read), FUNC(i8255_device::write)); - map(0x6800, 0x6803).mirror(0x13fc).rw("ppi68", FUNC(i8255_device::read), FUNC(i8255_device::write)); - map(0x6c00, 0x6c03).mirror(0x131c).rw("ppi6c", FUNC(i8255_device::read), FUNC(i8255_device::write)); - map(0x6c20, 0x6c3f).mirror(0x1300).w(FUNC(inder_state::sndcmd_w)); - map(0x6c60, 0x6c7f).mirror(0x1300).w(FUNC(inder_state::disp_w)); - map(0x6ce0, 0x6ce0).nopw(); -} - -void inder_state::inder_sub_map(address_map &map) -{ - map(0x0000, 0x1fff).rom(); - map(0x2000, 0x27ff).mirror(0x1800).ram(); // 6116 - map(0x4000, 0x4003).mirror(0x1ffc).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write)); - map(0x6000, 0x6000).w(FUNC(inder_state::sndbank_w)); - map(0x8000, 0x8000).r(FUNC(inder_state::sndcmd_r)); -} - -static INPUT_PORTS_START( brvteam ) - PORT_START("SW.0") - PORT_DIPNAME( 0x03, 0x01, "Coin Slot 1") // sw G,H - PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas // selection 00 is same as 01 - PORT_DIPSETTING( 0x02, DEF_STR( 4C_5C )) // slot 2: 1 moneda 5 partidas - PORT_DIPSETTING( 0x03, "4 moneda 6 partidas") // slot 2: 1 moneda 6 partidas - PORT_DIPNAME( 0x08, 0x08, "Balls") // sw E - PORT_DIPSETTING( 0x08, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x20, "Points for free game") // sw C,D - PORT_DIPSETTING( 0x00, "850000") - PORT_DIPSETTING( 0x10, "800000") - PORT_DIPSETTING( 0x20, "750000") - PORT_DIPSETTING( 0x30, "700000") - PORT_BIT( 0xc4, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.1") - PORT_DIPNAME( 0x03, 0x03, "High Score") //"Handicap" // sw O,P - PORT_DIPSETTING( 0x00, "990000") - PORT_DIPSETTING( 0x01, "950000") - PORT_DIPSETTING( 0x02, "900000") - PORT_DIPSETTING( 0x03, "850000") - PORT_DIPNAME( 0x04, 0x00, "Maximum Credits") // sw N - PORT_DIPSETTING( 0x04, "10") - PORT_DIPSETTING( 0x00, "20") - PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") // bank of unused dipswitches - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.4") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.5") // Contactos 50-57 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.6") // 60-67 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.7") // 70-77 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.8") // 80-87 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.9") // 90-97 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( canasta ) - PORT_START("SW.0") - PORT_DIPNAME( 0x03, 0x00, "Coin Slot 1") // sw G,H - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x01, DEF_STR( 4C_5C )) // slot 2: 1 moneda 5 partidas - PORT_DIPSETTING( 0x02, "4 moneda 6 partidas") // slot 2: 1 moneda 6 partidas - PORT_DIPSETTING( 0x03, "4 moneda 9 partidas") // slot 2: 1 moneda 9 partidas - PORT_DIPNAME( 0x08, 0x08, "Balls") // sw E - PORT_DIPSETTING( 0x08, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x20, "Points for 1st free game") // sw C,D - PORT_DIPSETTING( 0x00, "1900000") - PORT_DIPSETTING( 0x10, "1800000") - PORT_DIPSETTING( 0x20, "1700000") - PORT_DIPSETTING( 0x30, "1500000") - PORT_DIPNAME( 0xc0, 0xc0, "Points for 2nd free game") // sw A,B - PORT_DIPSETTING( 0x00, "NA") - PORT_DIPSETTING( 0x40, "2900000") - PORT_DIPSETTING( 0x80, "2700000") - PORT_DIPSETTING( 0xc0, "2500000") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.1") - PORT_DIPNAME( 0x03, 0x03, "High Score") //"Handicap" // sw O,P - PORT_DIPSETTING( 0x00, "3500000") - PORT_DIPSETTING( 0x01, "3000000") - PORT_DIPSETTING( 0x02, "2400000") - PORT_DIPSETTING( 0x03, "2000000") - PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") // bank of unused dipswitches - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.4") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.5") // Contactos 50-57 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.6") // 60-67 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.7") // 70-77 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.8") // 80-87 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.9") // 90-97 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( lapbylap ) - PORT_START("SW.0") - PORT_DIPNAME( 0x03, 0x03, "Coin Slot 1") // sw G,H - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x08, 0x08, "Balls") // sw E - PORT_DIPSETTING( 0x08, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x20, "Points for free game") // sw C,D - PORT_DIPSETTING( 0x00, "2900000") - PORT_DIPSETTING( 0x10, "2700000") - PORT_DIPSETTING( 0x20, "2500000") - PORT_DIPSETTING( 0x30, "2300000") - PORT_BIT( 0xc4, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.1") - PORT_DIPNAME( 0x03, 0x03, "High Score") //"Handicap" // sw O,P - PORT_DIPSETTING( 0x00, "4600000") - PORT_DIPSETTING( 0x01, "4400000") - PORT_DIPSETTING( 0x02, "4200000") - PORT_DIPSETTING( 0x03, "4000000") - PORT_DIPNAME( 0x0c, 0x08, "Extra Ball Award??") //"Comienzo Secuenzia Diana Bola Extra" // sw M,N - PORT_DIPSETTING( 0x04, "50000") - PORT_DIPSETTING( 0x08, "25000") - PORT_DIPSETTING( 0x0c, "10000") - PORT_DIPNAME( 0x10, 0x10, "Extra Ball Derribo??") //"Bola Extra en 1st Derribo Completo" // sw L - PORT_DIPSETTING( 0x00, DEF_STR(No)) - PORT_DIPSETTING( 0x10, DEF_STR(Yes)) // "Si" - PORT_DIPNAME( 0x20, 0x20, "Especiales Laterales??") //need help here guys... // sw K - PORT_DIPSETTING( 0x00, "Derribo Lateral Dianas") - PORT_DIPSETTING( 0x20, "Derribo Completo Dianas Laterales") - PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_DIPNAME( 0x03, 0x03, "High Score Returns??") //"Handicap de Vueltas" // sw W,X - PORT_DIPSETTING( 0x00, "40") - PORT_DIPSETTING( 0x01, "35") - PORT_DIPSETTING( 0x02, "30") - PORT_DIPSETTING( 0x03, "25") - PORT_DIPNAME( 0x40, 0x40, "Bola Extra En Rampa??") //nfi // sw R - PORT_DIPSETTING( 0x00, "Derribo Completo") - PORT_DIPSETTING( 0x40, "Derribo Lateral") - PORT_DIPNAME( 0x80, 0x80, "Apagado de dianas") // sw Q - PORT_DIPSETTING( 0x80, DEF_STR(Easy)) // "Facil" - PORT_DIPSETTING( 0x00, DEF_STR(Hard)) // "Dificil" - PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.4") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.5") // Contactos 50-57 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.6") // 60-67 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.7") // 70-77 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.8") // 80-87 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.9") // 90-97 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( pinmoonl ) - PORT_START("SW.0") - PORT_DIPNAME( 0x80, 0x80, "Balls") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x30, "Coin Slot 1") - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x0c, 0x0c, "Points for free game") - PORT_DIPSETTING( 0x0c, "2600000") - PORT_DIPSETTING( 0x08, "3000000") - PORT_DIPSETTING( 0x04, "3400000") - PORT_DIPSETTING( 0x00, "3800000") - - PORT_START("SW.1") - PORT_DIPNAME( 0x30, 0x30, "High Score") //"Handicap" - PORT_DIPSETTING( 0x30, "4800000") - PORT_DIPSETTING( 0x20, "5000000") - PORT_DIPSETTING( 0x10, "5200000") - PORT_DIPSETTING( 0x00, "5400000") - PORT_DIPNAME( 0x08, 0x08, "Especial en Picabolas") - PORT_DIPSETTING( 0x08, "1st Derribo") - PORT_DIPSETTING( 0x00, "2nd Derribo") - PORT_DIPNAME( 0x04, 0x04, "Bola Extra En Rampas") - PORT_DIPSETTING( 0x04, "4 dianas") - PORT_DIPSETTING( 0x00, "2 dianas") - PORT_BIT( 0xc3, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_DIPNAME( 0x30, 0x30, "High Score Returns??") //"Handicap de Vueltas" - PORT_DIPSETTING( 0x30, "20") - PORT_DIPSETTING( 0x20, "25") - PORT_DIPSETTING( 0x10, "30") - PORT_DIPSETTING( 0x00, "35") - PORT_DIPNAME( 0x01, 0x01, "Apagado de dianas") - PORT_DIPSETTING( 0x01, DEF_STR(Easy)) // "Facil" - PORT_DIPSETTING( 0x00, DEF_STR(Hard)) // "Dificil" - PORT_BIT( 0xce, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.8") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( pinclown ) - PORT_START("SW.0") - PORT_DIPNAME( 0x80, 0x80, "Balls") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x30, "Coin Slot 1") - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x0c, 0x0c, "Points for free game") - PORT_DIPSETTING( 0x0c, "2800000") - PORT_DIPSETTING( 0x08, "3200000") - PORT_DIPSETTING( 0x04, "3600000") - PORT_DIPSETTING( 0x00, "4000000") - - PORT_START("SW.1") - PORT_DIPNAME( 0x30, 0x30, "High Score") //"Handicap" - PORT_DIPSETTING( 0x30, "4800000") - PORT_DIPSETTING( 0x20, "5000000") - PORT_DIPSETTING( 0x10, "5200000") - PORT_DIPSETTING( 0x00, "5400000") - PORT_DIPNAME( 0x04, 0x04, "Bola Extra En Pasillos Inferiores") - PORT_DIPSETTING( 0x04, "2") - PORT_DIPSETTING( 0x00, "3") - PORT_BIT( 0xcb, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_DIPNAME( 0x04, 0x04, "Quita bola extra al 2nd derribo") - PORT_DIPSETTING( 0x04, DEF_STR(Yes)) - PORT_DIPSETTING( 0x00, DEF_STR(No)) - PORT_DIPNAME( 0x01, 0x01, "Apagado de dianas") - PORT_DIPSETTING( 0x01, DEF_STR(Easy)) // "Facil" - PORT_DIPSETTING( 0x00, DEF_STR(Hard)) // "Dificil" - PORT_BIT( 0xfa, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.8") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( corsario ) - PORT_START("SW.0") - PORT_DIPNAME( 0x80, 0x80, "Balls") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x30, "Coin Slot 1") - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x0c, 0x0c, "Points for free game") - PORT_DIPSETTING( 0x0c, "3000000") - PORT_DIPSETTING( 0x08, "3500000") - PORT_DIPSETTING( 0x04, "4000000") - PORT_DIPSETTING( 0x00, "4500000") - - PORT_START("SW.1") - PORT_DIPNAME( 0x30, 0x30, "High Score") //"Handicap" - PORT_DIPSETTING( 0x30, "4500000") - PORT_DIPSETTING( 0x20, "5000000") - PORT_DIPSETTING( 0x10, "5500000") - PORT_DIPSETTING( 0x00, "6000000") - PORT_BIT( 0xcf, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.8") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( mundial ) - PORT_START("SW.0") - PORT_DIPNAME( 0x80, 0x80, "Balls") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x30, "Coin Slot 1") - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x0c, 0x0c, "Points for free game") - PORT_DIPSETTING( 0x0c, "3600000") - PORT_DIPSETTING( 0x08, "4000000") - PORT_DIPSETTING( 0x04, "4400000") - PORT_DIPSETTING( 0x00, "4800000") - - PORT_START("SW.1") - PORT_DIPNAME( 0x30, 0x30, "High Score") //"Handicap" - PORT_DIPSETTING( 0x30, "5500000") - PORT_DIPSETTING( 0x20, "5700000") - PORT_DIPSETTING( 0x10, "5900000") - PORT_DIPSETTING( 0x00, "6100000") - PORT_BIT( 0xcf, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_DIPNAME( 0x04, 0x04, "Dianas") - PORT_DIPSETTING( 0x04, "Alternativos") - PORT_DIPSETTING( 0x00, "Fijos") - PORT_BIT( 0xfb, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.8") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( atleta ) - PORT_START("SW.0") - PORT_DIPNAME( 0x80, 0x80, "Balls") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x30, "Coin Slot 1") - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x0c, 0x0c, "Points for free game") - PORT_DIPSETTING( 0x0c, "3500000") - PORT_DIPSETTING( 0x08, "4000000") - PORT_DIPSETTING( 0x04, "4500000") - PORT_DIPSETTING( 0x00, "5000000") - - PORT_START("SW.1") - PORT_DIPNAME( 0x80, 0x80, "Dianas") // "Dificultad bola extra dianas posterior bancada" - PORT_DIPSETTING( 0x80, DEF_STR(Easy)) // "Facil" - PORT_DIPSETTING( 0x00, DEF_STR(Hard)) // "Dificil" - PORT_DIPNAME( 0x30, 0x30, "High Score") //"Handicap" - PORT_DIPSETTING( 0x30, "5500000") - PORT_DIPSETTING( 0x20, "6000000") - PORT_DIPSETTING( 0x10, "6500000") - PORT_DIPSETTING( 0x00, "7000000") - PORT_BIT( 0x4f, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.8") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( ind250cc ) - PORT_START("SW.0") - PORT_DIPNAME( 0x80, 0x80, "Balls") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x30, "Coin Slot 1") - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x0c, 0x0c, "Points for free game") - PORT_DIPSETTING( 0x0c, "2600000") - PORT_DIPSETTING( 0x08, "3000000") - PORT_DIPSETTING( 0x04, "3400000") - PORT_DIPSETTING( 0x00, "3800000") - - PORT_START("SW.1") - PORT_DIPNAME( 0x30, 0x30, "High Score") //"Handicap" - PORT_DIPSETTING( 0x30, "4800000") - PORT_DIPSETTING( 0x20, "5000000") - PORT_DIPSETTING( 0x10, "5200000") - PORT_DIPSETTING( 0x00, "5400000") - PORT_DIPNAME( 0x08, 0x08, "Especial en Picabolas") - PORT_DIPSETTING( 0x08, "1st Derribo") - PORT_DIPSETTING( 0x00, "2nd Derribo") - PORT_DIPNAME( 0x04, 0x04, "Bola Extra En Rampas") - PORT_DIPSETTING( 0x04, "4 dianas") - PORT_DIPSETTING( 0x00, "2 dianas") - PORT_BIT( 0xc3, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_DIPNAME( 0x04, 0x04, "Quita bola extra en passillos 1,2,y 3") - PORT_DIPSETTING( 0x04, DEF_STR(No)) - PORT_DIPSETTING( 0x00, DEF_STR(Yes)) - PORT_BIT( 0xfb, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.8") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -// wrong -static INPUT_PORTS_START( metalman ) - PORT_START("SW.0") - PORT_DIPNAME( 0x80, 0x80, "Balls") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0x00, "5") - PORT_DIPNAME( 0x30, 0x30, "Coin Slot 1") - PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C )) // slot 2: 1 moneda 4 partidas - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) // and 4c_3c; slot 2: 1 moneda 3 partidas - PORT_DIPNAME( 0x0c, 0x0c, "Points for free game") - PORT_DIPSETTING( 0x0c, "2600000") - PORT_DIPSETTING( 0x08, "3000000") - PORT_DIPSETTING( 0x04, "3400000") - PORT_DIPSETTING( 0x00, "3800000") - - PORT_START("SW.1") - PORT_DIPNAME( 0x30, 0x30, "High Score") //"Handicap" - PORT_DIPSETTING( 0x30, "4800000") - PORT_DIPSETTING( 0x20, "5000000") - PORT_DIPSETTING( 0x10, "5200000") - PORT_DIPSETTING( 0x00, "5400000") - PORT_DIPNAME( 0x08, 0x08, "Especial en Picabolas") - PORT_DIPSETTING( 0x08, "1st Derribo") - PORT_DIPSETTING( 0x00, "2nd Derribo") - PORT_DIPNAME( 0x04, 0x04, "Bola Extra En Rampas") - PORT_DIPSETTING( 0x04, "4 dianas") - PORT_DIPSETTING( 0x00, "2 dianas") - PORT_BIT( 0xc3, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.2") - PORT_DIPNAME( 0x30, 0x30, "High Score Returns??") //"Handicap de Vueltas" - PORT_DIPSETTING( 0x30, "20") - PORT_DIPSETTING( 0x20, "25") - PORT_DIPSETTING( 0x10, "30") - PORT_DIPSETTING( 0x00, "35") - PORT_DIPNAME( 0x01, 0x01, "Apagado de dianas") - PORT_DIPSETTING( 0x01, DEF_STR(Easy)) // "Facil" - PORT_DIPSETTING( 0x00, DEF_STR(Hard)) // "Dificil" - PORT_BIT( 0xce, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SW.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // "Monedero B" - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" - - PORT_START("SW.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("SW.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("SW.6") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - - PORT_START("SW.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - - PORT_START("SW.8") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.9") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SW.10") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -uint8_t inder_state::sw_r() -{ - return m_switches[m_row]->read(); -} - -void inder_state::sw_w(offs_t offset, uint8_t data) -{ - m_row = offset; -} - -void inder_state::sn_w(uint8_t data) -{ - m_sn->write(bitswap<8>(data, 0, 1, 2, 3, 4, 5, 6, 7)); -} - -void inder_state::sndcmd_lapbylap_w(uint8_t data) -{ - m_sndcmd = data; - m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); -} - -void inder_state::sndcmd_w(uint8_t data) -{ - m_sndcmd = data; -} - -uint8_t inder_state::sndcmd_r() -{ - return m_sndcmd; -} - -// "bobinas" -void inder_state::sol_brvteam_w(uint8_t data) -{ - if ((data & 0xee) && BIT(data, 4)) // solenoid selected & activated - { - if (BIT(data, 1)) - m_samples->start(0, 7); // left sling near bumpers "canon izq" - - if (BIT(data, 2)) - m_samples->start(1, 7); // right sling near bumpers "canon der" - - if (BIT(data, 3)) - m_samples->start(0, 5); // outhole - - if (BIT(data, 5)) - m_samples->start(2, 0); // left bumper - - if (BIT(data, 6)) - m_samples->start(3, 0); // right bumper - - if (BIT(data, 7)) - m_samples->start(4, 0); // middle bumper - } -} - -// no slings in this game -void inder_state::sol_canasta_w(uint8_t data) -{ - if ((data & 0xee) && BIT(data, 4)) // solenoid selected & activated - { - if (BIT(data, 3)) - m_samples->start(0, 5); // outhole - - if (BIT(data, 5)) - m_samples->start(2, 0); // left bumper - - if (BIT(data, 6)) - m_samples->start(3, 0); // right bumper - - if (BIT(data, 7)) - m_samples->start(4, 0); // middle bumper - } -} - -void inder_state::disp_w(offs_t offset, uint8_t data) -{ - uint8_t i; - if (offset < 8) - m_segment[offset] = data; - else - // From here, only used on old cpu board - if (offset > 0x40) - { - offset = (offset >> 3) & 7; - for (i = 0; i < 5; i++) - m_digits[i*10+offset] = m_segment[i]; - } -} - -void inder_state::ppi60a_w(uint8_t data) -{ - if (data) - for (uint8_t i = 0; i < 8; i++) - if (BIT(data, i)) - m_row = i; -} - -// always 0 but we'll support it anyway -void inder_state::ppi60b_w(uint8_t data) -{ - if (data & 7) - for (uint8_t i = 0; i < 3; i++) - if (BIT(data, i)) - m_row = i+8; -} - -void inder_state::ppi64c_w(uint8_t data) -{ - uint8_t i; - data &= 15; - if (BIT(data, 3)) // 8 to 15) - { - data ^= 15; // now 7 to 0 - for (i = 0; i < 5; i++) - { - if ((m_game==1) && (i == 4)) // mundial,clown,250cc,atleta have credit and ball displays swapped - data ^= 4; - m_digits[i*10+data] = m_segment[i]; - } - } -} - -void inder_state::sndbank_w(uint8_t data) -{ - m_sndbank = data; - uint8_t i; - // look for last rom enabled - for (i = 0; i < 4; i++) - if (!(BIT(data, i))) - m_sound_addr = (m_sound_addr & 0x0ffff) | (i << 16); - update_mus(); -} - -void inder_state::update_mus() -{ - if ((m_sound_addr < 0x40000) && (m_sndbank != 0xff)) - m_13->ba_w(m_p_speech[m_sound_addr]); - else - m_13->ba_w(0); -} - -WRITE_LINE_MEMBER( inder_state::qc7a_w ) -{ - m_msm->reset_w(state); - m_9a->clear_w(!state); - m_9b->clear_w(!state); -} - -WRITE_LINE_MEMBER( inder_state::q9a_w ) -{ - m_pc0 = state; -} - -WRITE_LINE_MEMBER( inder_state::qc9b_w ) -{ - m_9a->d_w(state); - m_9b->d_w(state); - m_13->select_w(state); -} - -uint8_t inder_state::ppic_r() -{ - return (m_pc0 ? 1 : 0) | m_portc; -} - -void inder_state::ppia_w(uint8_t data) -{ - m_sound_addr = (m_sound_addr & 0x3ff00) | data; - update_mus(); -} - -void inder_state::ppib_w(uint8_t data) -{ - m_sound_addr = (m_sound_addr & 0x300ff) | (data << 8); - update_mus(); -} - -void inder_state::ppic_w(uint8_t data) -{ - // pc4 - READY line back to cpu board, but not used - if (BIT(data, 5) != BIT(m_portc, 5)) - m_msm->set_prescaler_selector(BIT(data, 5) ? msm5205_device::S48_4B : msm5205_device::S96_4B); // S1 pin - m_7a->clock_w(BIT(data, 6)); - m_7a->preset_w(!BIT(data, 7)); - m_9a->preset_w(!BIT(data, 7)); - m_portc = data & 0xfe; -} - - -void inder_state::machine_start() -{ - m_digits.resolve(); - - std::fill(std::begin(m_segment), std::end(m_segment), 0); -} - -void inder_state::machine_reset() -{ - m_sound_addr = 0; - m_sndbank = 0xff; - m_row = 0; - if (m_7a.found()) - { - m_7a->clear_w(1); - update_mus(); - } -} - -void inder_state::init_inder() -{ - if (m_7a.found()) - { - m_7a->d_w(0); - m_7a->clear_w(0); - m_9b->preset_w(1); - } - m_game = 0; -} - -void inder_state::init_inder1() -{ - if (m_7a.found()) - { - m_7a->d_w(0); - m_7a->clear_w(0); - m_9b->preset_w(1); - } - m_game = 1; -} - -void inder_state::brvteam(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(5'000'000) / 2); - m_maincpu->set_addrmap(AS_PROGRAM, &inder_state::brvteam_map); - m_maincpu->set_periodic_int(FUNC(inder_state::irq0_line_hold), attotime::from_hz(250)); // NE556 - - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); - - /* Video */ - config.set_default_layout(layout_inder); - - /* Sound */ - genpin_audio(config); - SPEAKER(config, "snvol").front_center(); - SN76489(config, m_sn, XTAL(8'000'000) / 2).add_route(ALL_OUTPUTS, "snvol", 2.0); // jumper choice of 2 or 4 MHz -} - -void inder_state::canasta(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(5'000'000) / 2); - m_maincpu->set_addrmap(AS_PROGRAM, &inder_state::canasta_map); - m_maincpu->set_periodic_int(FUNC(inder_state::irq0_line_hold), attotime::from_hz(250)); // NE556 - - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); - - /* Video */ - config.set_default_layout(layout_inder); - - /* Sound */ - genpin_audio(config); - SPEAKER(config, "ayvol").front_center(); - AY8910(config, "ay", XTAL(4'000'000) / 2).add_route(ALL_OUTPUTS, "ayvol", 1.0); -} - -void inder_state::lapbylap(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(5'000'000) / 2); - m_maincpu->set_addrmap(AS_PROGRAM, &inder_state::lapbylap_map); - m_maincpu->set_periodic_int(FUNC(inder_state::irq0_line_hold), attotime::from_hz(250)); // NE556 - - Z80(config, m_audiocpu, XTAL(2'000'000)); - m_audiocpu->set_addrmap(AS_PROGRAM, &inder_state::lapbylap_sub_map); - m_audiocpu->set_periodic_int(FUNC(inder_state::irq0_line_hold), attotime::from_hz(250)); // NE555 - - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); - - /* Video */ - config.set_default_layout(layout_inder); - - /* Sound */ - genpin_audio(config); - SPEAKER(config, "ayvol").front_center(); - AY8910(config, "ay1", XTAL(2'000'000)).add_route(ALL_OUTPUTS, "ayvol", 1.0); // same xtal that drives subcpu - ay8910_device &ay2(AY8910(config, "ay2", XTAL(2'000'000))); // same xtal that drives subcpu - ay2.port_a_read_callback().set(FUNC(inder_state::sndcmd_r)); - ay2.add_route(ALL_OUTPUTS, "ayvol", 1.0); -} - -void inder_state::inder(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(5'000'000) / 2); - m_maincpu->set_addrmap(AS_PROGRAM, &inder_state::inder_map); - m_maincpu->set_periodic_int(FUNC(inder_state::irq0_line_hold), attotime::from_hz(250)); // NE556 - - Z80(config, m_audiocpu, XTAL(5'000'000) / 2); - m_audiocpu->set_addrmap(AS_PROGRAM, &inder_state::inder_sub_map); - m_audiocpu->set_periodic_int(FUNC(inder_state::irq0_line_hold), attotime::from_hz(250)); // NE555 - - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); - - /* Video */ - config.set_default_layout(layout_inder); - - /* Sound */ - genpin_audio(config); - SPEAKER(config, "msmvol").front_center(); - MSM5205(config, m_msm, 384_kHz_XTAL); - m_msm->vck_callback().set(m_9a, FUNC(ttl7474_device::clock_w)); - m_msm->vck_callback().append(m_9b, FUNC(ttl7474_device::clock_w)); // order of writes is sensitive - m_msm->set_prescaler_selector(msm5205_device::S48_4B); // 4KHz 4-bit - m_msm->add_route(ALL_OUTPUTS, "msmvol", 1.0); - - /* Devices */ - i8255_device &ppi60(I8255A(config, "ppi60")); - ppi60.out_pa_callback().set(FUNC(inder_state::ppi60a_w)); - ppi60.out_pb_callback().set(FUNC(inder_state::ppi60b_w)); - ppi60.in_pc_callback().set(FUNC(inder_state::sw_r)); - - i8255_device &ppi64(I8255A(config, "ppi64")); - ppi64.out_pc_callback().set(FUNC(inder_state::ppi64c_w)); - - I8255A(config, "ppi68"); - - I8255A(config, "ppi6c"); - - i8255_device &ppi(I8255A(config, "ppi")); - ppi.out_pa_callback().set(FUNC(inder_state::ppia_w)); - ppi.out_pb_callback().set(FUNC(inder_state::ppib_w)); - ppi.in_pc_callback().set(FUNC(inder_state::ppic_r)); - ppi.out_pc_callback().set(FUNC(inder_state::ppic_w)); - - TTL7474(config, m_7a, 0); - m_7a->comp_output_cb().set(FUNC(inder_state::qc7a_w)); - - TTL7474(config, m_9a, 0); // HCT74 - m_9a->output_cb().set(FUNC(inder_state::q9a_w)); - - TTL7474(config, m_9b, 0); // HCT74 - m_9b->comp_output_cb().set(FUNC(inder_state::qc9b_w)); - - HCT157(config, m_13, 0); - m_13->out_callback().set("msm", FUNC(msm5205_device::data_w)); -} - - -/*------------------------------------------------------------------- -/ Brave Team (1985) -/-------------------------------------------------------------------*/ -ROM_START(brvteam) - ROM_REGION(0x2000, "maincpu", 0) - ROM_LOAD("brv-tea.m0", 0x0000, 0x1000, CRC(1fa72160) SHA1(0fa779ce2604599adff1e124d0b161b69094a614)) - ROM_LOAD("brv-tea.m1", 0x1000, 0x1000, CRC(4f02ca47) SHA1(68ec7d48c335a1ddd808feaeccac04a4f63d1a33)) -ROM_END - -/*------------------------------------------------------------------- -/ Canasta '86' (1986) -/-------------------------------------------------------------------*/ -ROM_START(canasta) - ROM_REGION(0x2000, "maincpu", 0) - ROM_LOAD("c860.bin", 0x0000, 0x1000, CRC(b1f79e52) SHA1(8e9c616f9be19d056da2f86778539d62c0885bac)) - ROM_LOAD("c861.bin", 0x1000, 0x1000, CRC(25ae3994) SHA1(86dcda3278fbe0e57b8ff4858b955d067af414ce)) -ROM_END - -/*------------------------------------------------------------------- -/ Lap By Lap (1986) -/-------------------------------------------------------------------*/ -ROM_START(lapbylap) - ROM_REGION(0x2000, "maincpu", 0) - ROM_LOAD("lblr0.bin", 0x0000, 0x1000, CRC(2970f31a) SHA1(01fb774de19944bb3a19577921f84ab5b6746afb)) - ROM_LOAD("lblr1.bin", 0x1000, 0x1000, CRC(94787c10) SHA1(f2a5b07e57222ee811982eb220c239e34a358d6f)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("lblsr0.bin", 0x0000, 0x2000, CRC(cbaddf02) SHA1(8207eebc414d90328bfd521190d508b88bb870a2)) -ROM_END - -/*------------------------------------------------------------------- -/ Moon Light (1987) -/-------------------------------------------------------------------*/ -ROM_START(pinmoonl) - ROM_REGION(0x4000, "maincpu", 0) - ROM_LOAD("ci-3.bin", 0x0000, 0x2000, CRC(56b901ae) SHA1(7269d1a100c378b21454f9f80f5bd9fbb736c222)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("ci-11.bin", 0x0000, 0x2000, CRC(a0732fe4) SHA1(54f62cd81bdb7e1924acb67ddbe43eb3d0a4eab0)) - - ROM_REGION(0x40000, "speech", 0) - ROM_LOAD("ci-24.bin", 0x00000, 0x10000, CRC(6406bd18) SHA1(ae45ed9e8b1fd278a36a68b780352dbbb6ee781e)) - ROM_LOAD("ci-23.bin", 0x10000, 0x10000, CRC(eac346da) SHA1(7c4c26ae089dda0dcd7300fd1ecabf5a91099c41)) - ROM_LOAD("ci-22.bin", 0x20000, 0x10000, CRC(379740da) SHA1(83ad13ab7f1f37c78397d8e830bd74c5a7aea758)) - ROM_LOAD("ci-21.bin", 0x30000, 0x10000, CRC(0febb4a7) SHA1(e6cc1b26ddfe9cd58da29de2a50a83ce50afe323)) -ROM_END - -/*------------------------------------------------------------------- -/ Clown (1988) -/-------------------------------------------------------------------*/ -ROM_START(pinclown) - ROM_REGION(0x4000, "maincpu", 0) - ROM_LOAD("clown_a.bin", 0x0000, 0x2000, CRC(b7c3f9ab) SHA1(89ede10d9e108089da501b28f53cd7849f791a00)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("clown_b.bin", 0x0000, 0x2000, CRC(c223c961) SHA1(ed5180505b6ebbfb9451f67a44d07df3555c8f8d)) - - ROM_REGION(0x40000, "speech", 0) - ROM_LOAD("clown_c.bin", 0x00000, 0x10000, CRC(dff89319) SHA1(3745a02c3755d11ea7fb552f7a5df2e8bbee2c29)) - ROM_LOAD("clown_d.bin", 0x10000, 0x10000, CRC(cce4e1dc) SHA1(561c9331d2d110d34cf250cd7b25be16a72a1d79)) - ROM_LOAD("clown_e.bin", 0x20000, 0x10000, CRC(98263526) SHA1(509764e65847637824ba93f7e6ce926501c431ce)) - ROM_LOAD("clown_f.bin", 0x30000, 0x10000, CRC(5f01b531) SHA1(116b1670ef4d5c054bb09dc55aa7d5d3ca047079)) -ROM_END - -/*------------------------------------------------------------------- -/ Corsario (1989) -/-------------------------------------------------------------------*/ -ROM_START(corsario) - ROM_REGION(0x4000, "maincpu", 0) - ROM_LOAD("0-corsar.bin", 0x0000, 0x2000, CRC(800f6895) SHA1(a222e7ea959629202686815646fc917ffc5a646c)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("a-corsar.bin", 0x0000, 0x2000, CRC(e14b7918) SHA1(5a5fc308b0b70fe041b81071ba4820782b6ff988)) - - ROM_REGION(0x40000, "speech", 0) - ROM_LOAD("b-corsar.bin", 0x00000, 0x10000, CRC(7f155828) SHA1(e459c81b2c2e47d4276344d8d6a08c2c6242f941)) - ROM_LOAD("c-corsar.bin", 0x10000, 0x10000, CRC(047fd722) SHA1(2385507459f85c68141adc7084cb51dfa02462f6)) - ROM_LOAD("d-corsar.bin", 0x20000, 0x10000, CRC(10d8b448) SHA1(ed1918e6c55eba07dde31b9755c9403e073cad98)) - ROM_LOAD("e-corsar.bin", 0x30000, 0x10000, CRC(918ee349) SHA1(17cded8b5626c91e400d26332a160704f2fd2b55)) -ROM_END - -/*------------------------------------------------------------------- -/ Mundial 90 (1990) -/-------------------------------------------------------------------*/ -ROM_START(mundial) - ROM_REGION(0x4000, "maincpu", 0) - ROM_LOAD("mundial.cpu", 0x0000, 0x2000, CRC(b615e69b) SHA1(d129eb6f2943af40ddffd0da1e7a711b58f65b3c)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("snd11.bin", 0x0000, 0x2000, CRC(2cebc1a5) SHA1(e0dae2b1ce31ff436b55ceb1ec71d39fc56694da)) - - ROM_REGION(0x40000, "speech", 0) - ROM_LOAD("snd24.bin", 0x00000, 0x10000, CRC(603bfc3c) SHA1(8badd9731243270ce5b8003373ed09ec7eac6ca6)) - ROM_LOAD("snd23.bin", 0x10000, 0x10000, CRC(2868ce6f) SHA1(317457763f764be08cbe6a5dd4008ba2257c9d78)) - ROM_LOAD("snd22.bin", 0x20000, 0x10000, CRC(2559f874) SHA1(cbf57f29e394d5dc320e7dcbd2625f6c96412a06)) - ROM_LOAD("snd21.bin", 0x30000, 0x10000, CRC(7a8f7402) SHA1(39666ba2634fe9c720c2c9bcc9ccc73874ed85e7)) -ROM_END - -/*------------------------------------------------------------------- -/ Atleta (1991) -/-------------------------------------------------------------------*/ -ROM_START(atleta) - ROM_REGION(0x4000, "maincpu", 0) - ROM_LOAD("atleta0.cpu", 0x0000, 0x2000, CRC(5f27240f) SHA1(8b77862fa311d703b3af8a1db17e13b17dca7ec6)) - ROM_LOAD("atleta1.cpu", 0x2000, 0x2000, CRC(12bef582) SHA1(45e1da318141d9228bc91a4e09fff6bf6f194235)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("atletaa.snd", 0x0000, 0x2000, CRC(051c5329) SHA1(339115af4a2e3f1f2c31073cbed1842518d5916e)) - - ROM_REGION(0x40000, "speech", 0) - ROM_LOAD("atletab.snd", 0x00000, 0x10000, CRC(7f155828) SHA1(e459c81b2c2e47d4276344d8d6a08c2c6242f941)) - ROM_LOAD("atletac.snd", 0x10000, 0x10000, CRC(20456363) SHA1(b226400dac35dedc039a7e03cb525c6033b24ebc)) - ROM_LOAD("atletad.snd", 0x20000, 0x10000, CRC(6518e3a4) SHA1(6b1d852005dabb76c7c65b87ecc9ee1422f16737)) - ROM_LOAD("atletae.snd", 0x30000, 0x10000, CRC(1ef7b099) SHA1(08400db3e238baf1673a2da604c999db6be30ffe)) -ROM_END - -/*------------------------------------------------------------------- -/ 250 CC (1992) -/-------------------------------------------------------------------*/ -ROM_START(ind250cc) - ROM_REGION(0x4000, "maincpu", 0) - ROM_LOAD("0-250cc.bin", 0x0000, 0x2000, CRC(753d82ec) SHA1(61950336ba571f9f75f2fc31ccb7beaf4e05dddc)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("a-250cc.bin", 0x0000, 0x2000, CRC(b64bdafb) SHA1(eab6d54d34b44187d454c1999e4bcf455183d5a0)) - - ROM_REGION(0x40000, "speech", 0) - ROM_LOAD("b-250cc.bin", 0x00000, 0x10000, CRC(884c31c8) SHA1(23a838f1f0cb4905fa8552579b5452134f0fc9cc)) - ROM_LOAD("c-250cc.bin", 0x10000, 0x10000, CRC(5a1dfa1d) SHA1(4957431d87be0bb6d27910b718f7b7edcd405fff)) - ROM_LOAD("d-250cc.bin", 0x20000, 0x10000, CRC(a0940387) SHA1(0e06483e3e823bf4673d8e0bd120b0a6b802035d)) - ROM_LOAD("e-250cc.bin", 0x30000, 0x10000, CRC(538b3274) SHA1(eb76c41a60199bb94aec4666222e405bbcc33494)) -ROM_END - -/*------------------------------------------------------------------- -/ Metal Man (1992) -/-------------------------------------------------------------------*/ -ROM_START(metalman) - ROM_REGION(0x4000, "maincpu", 0) - ROM_LOAD("cpu_0.bin", 0x0000, 0x2000, CRC(7fe4335b) SHA1(52ef2efa29337eebd8c2c9a8aec864356a6829b6)) - ROM_LOAD("cpu_1.bin", 0x2000, 0x2000, CRC(2cca735e) SHA1(6a76017dfbcac0d57fcec8f07f92d5e04dd3e00b)) - - ROM_REGION(0x2000, "audiocpu", 0) - ROM_LOAD("sound_e1.bin", 0x0000, 0x2000, CRC(55e889e8) SHA1(0a240868c1b17762588c0ed9a14f568a6e50f409)) - - ROM_REGION(0x80000, "speech", 0) - ROM_LOAD("sound_e2.bin", 0x00000, 0x20000, CRC(5ac61535) SHA1(75b9a805f8639554251192e3777073c29952c78f)) - - ROM_REGION(0x10000, "soundcpu2", 0) - ROM_LOAD("sound_m1.bin", 0x00000, 0x02000, CRC(21a9ee1d) SHA1(d906ac7d6e741f05e81076a5be33fc763f0de9c1)) - - ROM_REGION(0x80000, "user2", 0) - ROM_LOAD("sound_m2.bin", 0x00000, 0x20000, CRC(349df1fe) SHA1(47e7ddbdc398396e40bb5340e5edcb8baf06c255)) - ROM_LOAD("sound_m3.bin", 0x40000, 0x20000, CRC(15ef1866) SHA1(4ffa3b29bf3c30a9a5bc622adde16a1a13833b22)) -ROM_END - -} // Anonymous namespace - - -// old cpu board, 6 digits, sn76489 -GAME(1985, brvteam, 0, brvteam, brvteam, inder_state, empty_init, ROT0, "Inder", "Brave Team", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) - -// old cpu board, 7 digits, ay8910 -GAME(1986, canasta, 0, canasta, canasta, inder_state, empty_init, ROT0, "Inder", "Canasta '86'", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) - -// old cpu board, 7 digits, sound cpu with 2x ay8910 -GAME(1986, lapbylap, 0, lapbylap, lapbylap, inder_state, empty_init, ROT0, "Inder", "Lap By Lap", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) - -// new cpu board, sound board with msm5205 -GAME(1987, pinmoonl, 0, inder, pinmoonl, inder_state, init_inder, ROT0, "Inder", "Moon Light (Inder)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1988, pinclown, 0, inder, pinclown, inder_state, init_inder1, ROT0, "Inder", "Clown (Inder)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1989, corsario, 0, inder, corsario, inder_state, init_inder1, ROT0, "Inder", "Corsario", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1990, mundial, 0, inder, mundial, inder_state, init_inder1, ROT0, "Inder", "Mundial 90", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1991, atleta, 0, inder, atleta, inder_state, init_inder1, ROT0, "Inder", "Atleta", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1992, ind250cc, 0, inder, ind250cc, inder_state, init_inder1, ROT0, "Inder", "250 CC", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) - -// new cpu board, later revision of msm5205 sound board -GAME(1992, metalman, 0, inder, metalman, inder_state, init_inder, ROT0, "Inder", "Metal Man", MACHINE_IS_SKELETON_MECHANICAL) |