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-rw-r--r--src/mame/drivers/igs009.cpp969
1 files changed, 969 insertions, 0 deletions
diff --git a/src/mame/drivers/igs009.cpp b/src/mame/drivers/igs009.cpp
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+++ b/src/mame/drivers/igs009.cpp
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+// license:BSD-3-Clause
+// copyright-holders:Luca Elia, David Haywood
+/***************************************************************************
+
+ -= IGS009 Based Games =-
+
+ driver by Luca Elia and David Haywood
+
+CPU : Z180
+Sound : M6295 + YM2413
+Video : IGS009
+NVRAM : Battery for main RAM
+
+- The hardware is similar to other IGS002 + IGS003 based boards.
+ The interesting part is the background tilemap, that is designed specifically
+ for simulating the nine reels of a slot machine.
+
+----------------------------------------------------------------------
+Year Game Manufacturer Notes
+----------------------------------------------------------------------
+1995? Jingle Bell IGS
+1998 Grand Prix '98 Romtec 1 reel gfx rom is bad
+----------------------------------------------------------------------
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z180/z180.h"
+#include "machine/i8255.h"
+#include "sound/2413intf.h"
+#include "sound/okim6295.h"
+#include "machine/nvram.h"
+
+
+class igs009_state : public driver_device
+{
+public:
+ igs009_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_screen(*this, "screen"),
+ m_palette(*this, "palette"),
+ m_bg_scroll(*this, "bg_scroll"),
+ m_reel1_ram(*this, "reel1_ram"),
+ m_reel2_ram(*this, "reel2_ram"),
+ m_reel3_ram(*this, "reel3_ram"),
+ m_reel4_ram(*this, "reel4_ram"),
+ m_bg_scroll2(*this, "bg_scroll2"),
+ m_fg_tile_ram(*this, "fg_tile_ram"),
+ m_fg_color_ram(*this, "fg_color_ram") { }
+
+ required_device<cpu_device> m_maincpu;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<screen_device> m_screen;
+ required_device<palette_device> m_palette;
+
+ required_shared_ptr<UINT8> m_bg_scroll;
+ required_shared_ptr<UINT8> m_reel1_ram;
+ required_shared_ptr<UINT8> m_reel2_ram;
+ required_shared_ptr<UINT8> m_reel3_ram;
+ required_shared_ptr<UINT8> m_reel4_ram;
+ required_shared_ptr<UINT8> m_bg_scroll2;
+ required_shared_ptr<UINT8> m_fg_tile_ram;
+ required_shared_ptr<UINT8> m_fg_color_ram;
+
+ tilemap_t *m_reel1_tilemap;
+ tilemap_t *m_reel2_tilemap;
+ tilemap_t *m_reel3_tilemap;
+ tilemap_t *m_reel4_tilemap;
+ tilemap_t *m_fg_tilemap;
+ int m_video_enable;
+ int m_nmi_enable;
+ int m_hopper;
+ UINT8 m_out[3];
+ UINT8 m_igs_magic[2];
+
+ DECLARE_WRITE8_MEMBER(reel1_ram_w);
+ DECLARE_WRITE8_MEMBER(reel2_ram_w);
+ DECLARE_WRITE8_MEMBER(reel3_ram_w);
+ DECLARE_WRITE8_MEMBER(reel4_ram_w);
+ DECLARE_WRITE8_MEMBER(bg_scroll_w);
+ DECLARE_WRITE8_MEMBER(fg_tile_w);
+ DECLARE_WRITE8_MEMBER(fg_color_w);
+ DECLARE_WRITE8_MEMBER(nmi_and_coins_w);
+ DECLARE_WRITE8_MEMBER(video_and_leds_w);
+ DECLARE_WRITE8_MEMBER(leds_w);
+ DECLARE_WRITE8_MEMBER(magic_w);
+ DECLARE_READ8_MEMBER(magic_r);
+
+ void show_out();
+ DECLARE_CUSTOM_INPUT_MEMBER(hopper_r);
+ INTERRUPT_GEN_MEMBER(interrupt);
+
+ TILE_GET_INFO_MEMBER(get_jingbell_reel1_tile_info);
+ TILE_GET_INFO_MEMBER(get_gp98_reel1_tile_info);
+ TILE_GET_INFO_MEMBER(get_jingbell_reel2_tile_info);
+ TILE_GET_INFO_MEMBER(get_gp98_reel2_tile_info);
+ TILE_GET_INFO_MEMBER(get_jingbell_reel3_tile_info);
+ TILE_GET_INFO_MEMBER(get_gp98_reel3_tile_info);
+ TILE_GET_INFO_MEMBER(get_jingbell_reel4_tile_info);
+ TILE_GET_INFO_MEMBER(get_gp98_reel4_tile_info);
+ TILE_GET_INFO_MEMBER(get_fg_tile_info);
+
+ DECLARE_DRIVER_INIT(jingbell);
+ virtual void machine_start();
+ virtual void machine_reset();
+ virtual void video_start();
+ DECLARE_VIDEO_START(gp98);
+
+ UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+};
+
+
+/***************************************************************************
+ Video Hardware
+***************************************************************************/
+
+
+
+WRITE8_MEMBER(igs009_state::reel1_ram_w)
+{
+ m_reel1_ram[offset] = data;
+ m_reel1_tilemap->mark_tile_dirty(offset);
+}
+
+TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel1_tile_info)
+{
+ int code = m_reel1_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code)+(((tile_index+1)&0x3)*0x100),
+ (code & 0x80) ? 0xc : 0,
+ 0);
+}
+
+
+TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel1_tile_info)
+{
+ int code = m_reel1_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code*4)+(tile_index&0x3),
+ 0,
+ 0);
+}
+
+
+WRITE8_MEMBER(igs009_state::reel2_ram_w)
+{
+ m_reel2_ram[offset] = data;
+ m_reel2_tilemap->mark_tile_dirty(offset);
+}
+
+TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel2_tile_info)
+{
+ int code = m_reel2_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code)+(((tile_index+1)&0x3)*0x100),
+ (code & 0x80) ? 0xc : 0,
+ 0);
+}
+
+TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel2_tile_info)
+{
+ int code = m_reel2_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code*4)+(tile_index&0x3),
+ 0,
+ 0);
+}
+
+
+
+WRITE8_MEMBER(igs009_state::reel3_ram_w)
+{
+ m_reel3_ram[offset] = data;
+ m_reel3_tilemap->mark_tile_dirty(offset);
+}
+
+TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel3_tile_info)
+{
+ int code = m_reel3_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code)+(((tile_index+1)&0x3)*0x100),
+ (code & 0x80) ? 0xc : 0,
+ 0);
+}
+
+TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel3_tile_info)
+{
+ int code = m_reel3_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code*4)+(tile_index&0x3),
+ 0,
+ 0);
+}
+
+
+
+WRITE8_MEMBER(igs009_state::reel4_ram_w)
+{
+ m_reel4_ram[offset] = data;
+ m_reel4_tilemap->mark_tile_dirty(offset);
+}
+
+TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel4_tile_info)
+{
+ int code = m_reel4_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code)+(((tile_index+1)&0x3)*0x100),
+ (code & 0x80) ? 0xc : 0,
+ 0);
+}
+
+TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel4_tile_info)
+{
+ int code = m_reel4_ram[tile_index];
+
+ SET_TILE_INFO_MEMBER(0,
+ (code*4)+(tile_index&0x3),
+ 0,
+ 0);
+}
+
+
+
+
+
+
+
+WRITE8_MEMBER(igs009_state::bg_scroll_w)
+{
+ m_bg_scroll[offset] = data;
+// bg_tilemap->set_scrolly(offset,data);
+}
+
+
+TILE_GET_INFO_MEMBER(igs009_state::get_fg_tile_info)
+{
+ int code = m_fg_tile_ram[tile_index] | (m_fg_color_ram[tile_index] << 8);
+ SET_TILE_INFO_MEMBER(1, code, (4*(code >> 14)+3), 0);
+}
+
+WRITE8_MEMBER(igs009_state::fg_tile_w)
+{
+ m_fg_tile_ram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+}
+
+WRITE8_MEMBER(igs009_state::fg_color_w)
+{
+ m_fg_color_ram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+}
+
+void igs009_state::video_start()
+{
+ m_fg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 0x80,0x20);
+ m_fg_tilemap->set_transparent_pen(0);
+
+ m_reel1_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel1_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+ m_reel2_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel2_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+ m_reel3_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel3_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+ m_reel4_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel4_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+
+ m_reel1_tilemap->set_scroll_cols(128);
+ m_reel2_tilemap->set_scroll_cols(128);
+ m_reel3_tilemap->set_scroll_cols(128);
+ m_reel4_tilemap->set_scroll_cols(128);
+}
+
+
+VIDEO_START_MEMBER(igs009_state,gp98)
+{
+ m_fg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 0x80,0x20);
+ m_fg_tilemap->set_transparent_pen(0);
+
+ m_reel1_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel1_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+ m_reel2_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel2_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+ m_reel3_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel3_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+ m_reel4_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel4_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8);
+
+ m_reel1_tilemap->set_scroll_cols(128);
+ m_reel2_tilemap->set_scroll_cols(128);
+ m_reel3_tilemap->set_scroll_cols(128);
+ m_reel4_tilemap->set_scroll_cols(128);
+}
+
+
+UINT32 igs009_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ int layers_ctrl = m_video_enable ? -1 : 0;
+
+#ifdef MAME_DEBUG
+ if (machine().input().code_pressed(KEYCODE_Z))
+ {
+ int mask = 0;
+ if (machine().input().code_pressed(KEYCODE_Q)) mask |= 1;
+ if (machine().input().code_pressed(KEYCODE_W)) mask |= 2;
+ if (machine().input().code_pressed(KEYCODE_A)) mask |= 4;
+ if (mask != 0) layers_ctrl &= mask;
+ }
+#endif
+
+ if (layers_ctrl & 1)
+ {
+ int zz,i;
+ int startclipmin = 0;
+ const rectangle &visarea = screen.visible_area();
+
+
+ for (i= 0;i < 0x80;i++)
+ {
+ m_reel1_tilemap->set_scrolly(i, m_bg_scroll[i]*2);
+ m_reel2_tilemap->set_scrolly(i, m_bg_scroll[i+0x80]*2);
+ m_reel3_tilemap->set_scrolly(i, m_bg_scroll[i+0x100]*2);
+ m_reel4_tilemap->set_scrolly(i, m_bg_scroll[i+0x180]*2);
+ }
+
+
+
+
+ for (zz=0;zz<0x80-8;zz++) // -8 because of visible area (2*8 = 16)
+ {
+ rectangle clip;
+ int rowenable = m_bg_scroll2[zz];
+
+ /* draw top of screen */
+ clip.set(visarea.min_x, visarea.max_x, startclipmin, startclipmin+2);
+
+ bitmap.fill(m_palette->pen(rowenable), clip);
+
+ if (rowenable==0)
+ { // 0 and 1 are the same? or is there a global switchoff?
+ m_reel1_tilemap->draw(screen, bitmap, clip, 0,0);
+ }
+ else if (rowenable==1)
+ {
+ m_reel2_tilemap->draw(screen, bitmap, clip, 0,0);
+ }
+ else if (rowenable==2)
+ {
+ m_reel3_tilemap->draw(screen, bitmap, clip, 0,0);
+ }
+ else if (rowenable==3)
+ {
+ m_reel4_tilemap->draw(screen, bitmap, clip, 0,0);
+ }
+
+
+ startclipmin+=2;
+ }
+
+ }
+ else bitmap.fill(m_palette->black_pen(), cliprect);
+
+
+ if (layers_ctrl & 2) m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+
+ return 0;
+}
+
+/***************************************************************************
+ Memory Maps
+***************************************************************************/
+
+
+CUSTOM_INPUT_MEMBER(igs009_state::hopper_r)
+{
+ return m_hopper && !(m_screen->frame_number()%10);
+}
+
+
+void igs009_state::show_out()
+{
+#ifdef MAME_DEBUG
+ popmessage("%02x %02x %02x", m_out[0], m_out[1], m_out[2]);
+#endif
+}
+
+WRITE8_MEMBER(igs009_state::nmi_and_coins_w)
+{
+ if ((m_nmi_enable ^ data) & (~0xdd))
+ {
+ logerror("PC %06X: nmi_and_coins = %02x\n",space.device().safe_pc(),data);
+// popmessage("%02x",data);
+ }
+
+ coin_counter_w(machine(), 0, data & 0x01); // coin_a
+ coin_counter_w(machine(), 1, data & 0x04); // coin_c
+ coin_counter_w(machine(), 2, data & 0x08); // key in
+ coin_counter_w(machine(), 3, data & 0x10); // coin m_out mech
+
+ set_led_status(machine(), 6, data & 0x40); // led for coin m_out / m_hopper active
+
+ m_nmi_enable = data; // data & 0x80 // nmi enable?
+
+ m_out[0] = data;
+ show_out();
+}
+
+WRITE8_MEMBER(igs009_state::video_and_leds_w)
+{
+ set_led_status(machine(), 4, data & 0x01); // start?
+ set_led_status(machine(), 5, data & 0x04); // l_bet?
+
+ m_video_enable = data & 0x40;
+ m_hopper = (~data)& 0x80;
+
+ m_out[1] = data;
+ show_out();
+}
+
+WRITE8_MEMBER(igs009_state::leds_w)
+{
+ set_led_status(machine(), 0, data & 0x01); // stop_1
+ set_led_status(machine(), 1, data & 0x02); // stop_2
+ set_led_status(machine(), 2, data & 0x04); // stop_3
+ set_led_status(machine(), 3, data & 0x08); // stop
+ // data & 0x10?
+
+ m_out[2] = data;
+ show_out();
+}
+
+
+WRITE8_MEMBER(igs009_state::magic_w)
+{
+ m_igs_magic[offset] = data;
+
+ if (offset == 0)
+ return;
+
+ switch(m_igs_magic[0])
+ {
+ case 0x01:
+ break;
+
+ default:
+// popmessage("magic %x <- %04x",m_igs_magic[0],data);
+ logerror("%06x: warning, writing to igs_magic %02x = %02x\n", space.device().safe_pc(), m_igs_magic[0], data);
+ }
+}
+
+READ8_MEMBER(igs009_state::magic_r)
+{
+ switch(m_igs_magic[0])
+ {
+ case 0x00:
+ if ( !(m_igs_magic[1] & 0x01) ) return ioport("DSW1")->read();
+ if ( !(m_igs_magic[1] & 0x02) ) return ioport("DSW2")->read();
+ if ( !(m_igs_magic[1] & 0x04) ) return ioport("DSW3")->read();
+ if ( !(m_igs_magic[1] & 0x08) ) return ioport("DSW4")->read();
+ if ( !(m_igs_magic[1] & 0x10) ) return ioport("DSW5")->read();
+ logerror("%06x: warning, reading dsw with igs_magic[1] = %02x\n", space.device().safe_pc(), m_igs_magic[1]);
+ break;
+
+ default:
+ logerror("%06x: warning, reading with igs_magic = %02x\n", space.device().safe_pc(), m_igs_magic[0]);
+ }
+
+ return 0;
+}
+
+
+
+
+static ADDRESS_MAP_START( jingbell_map, AS_PROGRAM, 8, igs009_state )
+ AM_RANGE( 0x00000, 0x0f3ff ) AM_ROM
+ AM_RANGE( 0x0f400, 0x0ffff ) AM_RAM AM_SHARE("nvram")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( jingbell_portmap, AS_IO, 8, igs009_state )
+ AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs
+
+ AM_RANGE( 0x1000, 0x11ff ) AM_RAM_WRITE(bg_scroll_w ) AM_SHARE("bg_scroll")
+
+ AM_RANGE( 0x2000, 0x23ff ) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
+ AM_RANGE( 0x2400, 0x27ff ) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext")
+
+ AM_RANGE( 0x3000, 0x33ff ) AM_RAM_WRITE(reel1_ram_w ) AM_SHARE("reel1_ram")
+ AM_RANGE( 0x3400, 0x37ff ) AM_RAM_WRITE(reel2_ram_w ) AM_SHARE("reel2_ram")
+ AM_RANGE( 0x3800, 0x3bff ) AM_RAM_WRITE(reel3_ram_w ) AM_SHARE("reel3_ram")
+ AM_RANGE( 0x3c00, 0x3fff ) AM_RAM_WRITE(reel4_ram_w ) AM_SHARE("reel4_ram")
+
+ AM_RANGE( 0x4000, 0x407f ) AM_RAM AM_SHARE("bg_scroll2")
+
+ AM_RANGE( 0x5000, 0x5fff ) AM_RAM_WRITE(fg_tile_w ) AM_SHARE("fg_tile_ram")
+
+ AM_RANGE( 0x6480, 0x6480 ) AM_WRITE(nmi_and_coins_w )
+
+ AM_RANGE( 0x6481, 0x6481 ) AM_READ_PORT( "SERVICE" )
+ AM_RANGE( 0x6482, 0x6482 ) AM_READ_PORT( "COINS" )
+ AM_RANGE( 0x6490, 0x6490 ) AM_READ_PORT( "BUTTONS1" )
+ AM_RANGE( 0x6491, 0x6491 ) AM_WRITE(video_and_leds_w )
+ AM_RANGE( 0x6492, 0x6492 ) AM_WRITE(leds_w )
+ AM_RANGE( 0x64a0, 0x64a0 ) AM_READ_PORT( "BUTTONS2" )
+
+ AM_RANGE( 0x64b0, 0x64b1 ) AM_DEVWRITE("ymsnd", ym2413_device, write)
+
+ AM_RANGE( 0x64c0, 0x64c0 ) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+
+ AM_RANGE( 0x64d0, 0x64d1 ) AM_READWRITE(magic_r, magic_w ) // DSW1-5
+
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM_WRITE(fg_color_w ) AM_SHARE("fg_color_ram")
+
+ AM_RANGE( 0x8000, 0xffff ) AM_ROM AM_REGION("data", 0)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Input Ports
+***************************************************************************/
+
+static INPUT_PORTS_START( jingbell )
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "W-Up Bonus" ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Min Bet" ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, "1" )
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPNAME( 0x08, 0x08, "Spin Speed" ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, "Slow" )
+ PORT_DIPSETTING( 0x00, "Quick" )
+ PORT_DIPNAME( 0x10, 0x00, "Strip Girl" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Payout Mode" ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, "Auto" )
+ PORT_DIPNAME( 0xc0, 0xc0, "Player's Panel" ) PORT_DIPLOCATION("DSW1:7,8")
+ PORT_DIPSETTING( 0x00, "Type A" )
+ PORT_DIPSETTING( 0xc0, "Type A" )
+ PORT_DIPSETTING( 0x80, "Type B" )
+ PORT_DIPSETTING( 0x40, "Type C" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x07, "Main Game Rate (%)" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x07, "55" )
+ PORT_DIPSETTING( 0x06, "60" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x04, "70" )
+ PORT_DIPSETTING( 0x03, "75" )
+ PORT_DIPSETTING( 0x02, "80" )
+ PORT_DIPSETTING( 0x01, "85" )
+ PORT_DIPSETTING( 0x00, "90" )
+ PORT_DIPNAME( 0x38, 0x38, "W-Up Chance (%)" ) PORT_DIPLOCATION("DSW2:4,5,6")
+ PORT_DIPSETTING( 0x38, "93" )
+ PORT_DIPSETTING( 0x30, "94" )
+ PORT_DIPSETTING( 0x28, "95" )
+ PORT_DIPSETTING( 0x20, "96" )
+ PORT_DIPSETTING( 0x18, "97" )
+ PORT_DIPSETTING( 0x10, "98" )
+ PORT_DIPSETTING( 0x08, "99" )
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPNAME( 0xc0, 0xc0, "Key In Limit" ) PORT_DIPLOCATION("DSW2:7,8")
+ PORT_DIPSETTING( 0xc0, "1k" )
+ PORT_DIPSETTING( 0x80, "3k" )
+ PORT_DIPSETTING( 0x40, "5k" )
+ PORT_DIPSETTING( 0x00, "10k" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x07, 0x07, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2,3")
+ PORT_DIPSETTING( 0x07, "1" )
+ PORT_DIPSETTING( 0x06, "5" )
+ PORT_DIPSETTING( 0x05, "10" )
+ PORT_DIPSETTING( 0x04, "30" )
+ PORT_DIPSETTING( 0x03, "50" )
+ PORT_DIPSETTING( 0x02, "100" )
+ PORT_DIPSETTING( 0x01, "200" )
+ PORT_DIPSETTING( 0x00, "500" )
+ PORT_DIPNAME( 0x38, 0x38, "Coin 1 Rate" ) PORT_DIPLOCATION("DSW3:4,5,6")
+ PORT_DIPSETTING( 0x38, "1" )
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x28, "5" )
+ PORT_DIPSETTING( 0x20, "10" )
+ PORT_DIPSETTING( 0x18, "20" )
+ PORT_DIPSETTING( 0x10, "25" )
+ PORT_DIPSETTING( 0x08, "50" )
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPNAME( 0xc0, 0xc0, "System Limit" ) PORT_DIPLOCATION("DSW3:7,8")
+ PORT_DIPSETTING( 0xc0, "5k" )
+ PORT_DIPSETTING( 0x80, "10k" )
+ PORT_DIPSETTING( 0x40, "30k" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Min Play For Fever" ) PORT_DIPLOCATION("DSW4:1")
+ PORT_DIPSETTING( 0x01, "8" )
+ PORT_DIPSETTING( 0x00, "16" )
+ PORT_DIPNAME( 0x02, 0x02, "Max Bet" ) PORT_DIPLOCATION("DSW4:2")
+ PORT_DIPSETTING( 0x02, "16" )
+ PORT_DIPSETTING( 0x00, "32" )
+ PORT_DIPNAME( 0x1c, 0x1c, "Coin 2 Rate" ) PORT_DIPLOCATION("DSW4:3,4,5")
+ PORT_DIPSETTING( 0x1c, "1" )
+ PORT_DIPSETTING( 0x18, "2" )
+ PORT_DIPSETTING( 0x14, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x0c, "20" )
+ PORT_DIPSETTING( 0x08, "40" )
+ PORT_DIPSETTING( 0x04, "50" )
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPNAME( 0x60, 0x60, "Key Out Rate" ) PORT_DIPLOCATION("DSW4:6,7")
+ PORT_DIPSETTING( 0x60, "1" )
+ PORT_DIPSETTING( 0x40, "10" )
+ PORT_DIPSETTING( 0x20, "50" )
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPNAME( 0x80, 0x80, "Play Line" ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, "8" )
+ PORT_DIPSETTING( 0x00, "16" )
+
+// These are from the manual for v201us - DSW1-DSW4 match but DSW5 doesn't seem to match or actuallly do anything
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x03, 0x00, "Maximum Play" ) PORT_DIPLOCATION("DSW5:1,2")
+ PORT_DIPSETTING( 0x00, "64" )
+ PORT_DIPSETTING( 0x01, "32" )
+ PORT_DIPSETTING( 0x02, "16" )
+ PORT_DIPSETTING( 0x03, "8" )
+ PORT_DIPNAME( 0x04, 0x04, "Skill Stop" ) PORT_DIPLOCATION("DSW5:3")
+ PORT_DIPSETTING( 0x04, "On" )
+ PORT_DIPSETTING( 0x00, "Off" )
+ PORT_DIPNAME( 0x08, 0x00, "Hands Count" ) PORT_DIPLOCATION("DSW5:4")
+ PORT_DIPSETTING( 0x08, "No" )
+ PORT_DIPSETTING( 0x00, "Yes" )
+ PORT_DIPNAME( 0x30, 0x00, "Hands Coin Rate" ) PORT_DIPLOCATION("DSW5:5,6")
+ PORT_DIPSETTING( 0x00, "25" )
+ PORT_DIPSETTING( 0x20, "10" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPNAME( 0x40, 0x40, "Hands Coin Value" ) PORT_DIPLOCATION("DSW5:7")
+ PORT_DIPSETTING( 0x00, "40" )
+ PORT_DIPSETTING( 0x40, "20" )
+ PORT_DIPNAME( 0x80, 0x80, "Unused" ) PORT_DIPLOCATION("DSW5:8")
+ PORT_DIPSETTING( 0x00, "On" )
+ PORT_DIPSETTING( 0x80, "Off" )
+
+ PORT_START("SERVICE")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Memory Clear") // stats, memory
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF,igs009_state,hopper_r, (void *)0 ) // hopper sensor
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Pay Out")
+ PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW ) // test (press during boot)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Records")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("BUTTONS1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SLOT_STOP2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("BUTTONS2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Half D-Up Bet")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Left Bet / 2X D-Up Bet")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Right Bet / D-Up Bet")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+/***************************************************************************
+ Graphics Layout
+***************************************************************************/
+
+static const gfx_layout layout_8x8x6 =
+{
+ 8, 8,
+ RGN_FRAC(1, 3),
+ 6,
+ { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
+ RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
+ RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
+ { STEP8(0,1) },
+ { STEP8(0,2*8) },
+ 8*8*2
+};
+
+static const gfx_layout layout_8x32x6 =
+{
+ 8, 32,
+ RGN_FRAC(1, 3),
+ 6,
+ { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
+ RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
+ RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
+ { STEP8(0,1) },
+ { STEP32(0,2*8) },
+ 8*32*2
+};
+
+static GFXDECODE_START( jingbell )
+ GFXDECODE_ENTRY( "reels", 0, layout_8x32x6, 0, 16 )
+ GFXDECODE_ENTRY( "tiles", 0, layout_8x8x6, 0, 16 )
+GFXDECODE_END
+
+static const gfx_layout tiles8x8_layout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 6,
+ { RGN_FRAC(2,3)+0, RGN_FRAC(2,3)+1, RGN_FRAC(1,3)+0, RGN_FRAC(1,3)+1, RGN_FRAC(0,3)+0, RGN_FRAC(0,3)+1 },
+ { 8,10,12,14, 0, 2, 4, 6, },
+ { STEP8(0,16) },
+ 16*8
+};
+
+static const gfx_layout tiles8x32_layout =
+{
+ 8,32,
+ RGN_FRAC(1,3),
+ 6,
+ { RGN_FRAC(2,3)+0, RGN_FRAC(2,3)+1, RGN_FRAC(1,3)+0, RGN_FRAC(1,3)+1, RGN_FRAC(0,3)+0, RGN_FRAC(0,3)+1 },
+ { 8,10,12,14, 0, 2, 4, 6, },
+ { STEP32(0,16) },
+ 32*16
+};
+
+static GFXDECODE_START( gp98 )
+ GFXDECODE_ENTRY( "reels", 0, tiles8x32_layout, 0, 16 )
+ GFXDECODE_ENTRY( "tiles", 0, tiles8x8_layout, 0, 16 )
+GFXDECODE_END
+
+
+/***************************************************************************
+ Machine Drivers
+***************************************************************************/
+
+void igs009_state::machine_start()
+{
+ save_item(NAME(m_video_enable));
+ save_item(NAME(m_nmi_enable));
+ save_item(NAME(m_hopper));
+ save_item(NAME(m_out));
+ save_item(NAME(m_igs_magic));
+}
+
+void igs009_state::machine_reset()
+{
+ m_nmi_enable = 0;
+ m_hopper = 0;
+ m_video_enable = 1;
+}
+
+INTERRUPT_GEN_MEMBER(igs009_state::interrupt)
+{
+ if (m_nmi_enable & 0x80)
+ device.execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+static MACHINE_CONFIG_START( jingbell, igs009_state )
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 2) /* HD64180RP8, 8 MHz? */
+ MCFG_CPU_PROGRAM_MAP(jingbell_map)
+ MCFG_CPU_IO_MAP(jingbell_portmap)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", igs009_state, interrupt)
+
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-16-1)
+ MCFG_SCREEN_UPDATE_DRIVER(igs009_state, screen_update)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", jingbell)
+ MCFG_PALETTE_ADD("palette", 0x400)
+ MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR)
+
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_OKIM6295_ADD("oki", XTAL_12MHz / 12, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( gp98, jingbell )
+ MCFG_GFXDECODE_MODIFY("gfxdecode", gp98)
+
+ MCFG_VIDEO_START_OVERRIDE(igs009_state,gp98)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+
+Jingle Bell
+(C) IGS ("COPYRIGHT 1995" in ROM, "FEB. 23 1998" on sticker)
+
+CPU:
+ 1x HD64180RP8 (u18)(main)
+ 2x NEC D8255AC (u19,u20)(main)
+ 1x custom IGS009-F56D246 (u22)
+ 1x U3567HX881 (u45)(sound equivalent to ym2413)
+ 1x AR17961-AP0848 (u46)(sound equivalent to m6295)
+ 1x oscillator 12.000
+ 1x oscillator 3.579545
+
+ROMs:
+ 3x M27C512 (1,2,3)
+ 1x LE27C2001F (4)
+ 2x MX27C2000 (5,6)
+ 1x D27256 (7)
+ 1x MX27C512 (v)
+ 1x NM27C010 (sp)
+ 2x PALCE16V8H (read protected)
+ 1x PALCE22V10H (read protected)
+ 1x PALCE22V10H (dumped)
+
+Notes:
+ 1x 38x2 edge connector
+ 1x 10x2 edge connector
+ 1x pushbutton
+ 1x battery
+ 5x 8x2 switches dip
+
+12/02/2008 f205v
+
+***************************************************************************/
+
+ROM_START( jingbell )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "jinglev133i.u44", 0x00000, 0x10000, CRC(df60dc39) SHA1(ff57afd50c045b621395353fdc50ffd1e1b65e9e) )
+
+ ROM_REGION( 0x8000, "data", 0 )
+ ROM_LOAD( "jingle133i7.u43", 0x0000, 0x8000, CRC(a7affa15) SHA1(f9d33e32b57ad267d383e075663994e0af0b3016) )
+
+ ROM_REGION( 0x30000, "reels", 0 )
+ ROM_LOAD( "jingle133i1.u17", 0x00000, 0x10000, CRC(cadd7910) SHA1(aa514ddb29c8c9a77478d56bea4ae71995fdd518) )
+ ROM_LOAD( "jingle133i2.u16", 0x10000, 0x10000, CRC(a9e1f5aa) SHA1(68d7f4e9e9a5bbce0904e406ee6fe82e9e52a9ba) )
+ ROM_LOAD( "jingle133i3.u15", 0x20000, 0x10000, CRC(865b7d3a) SHA1(c1dff3a27d747ee499aaee0c4468534f0249a3e5) )
+
+ ROM_REGION( 0xc0000, "tiles", 0 )
+ ROM_LOAD( "jingle133i4.u25", 0x00000, 0x40000, CRC(7aa1d344) SHA1(141e27df93cb35ab852d9022e0b08bd596f1186b) )
+ ROM_LOAD( "jingle133i5.u24", 0x40000, 0x40000, CRC(021261d1) SHA1(5b23f9bd818193c343f9f4c9317955b17efb8cfa) )
+ ROM_LOAD( "jingle133i6.u23", 0x80000, 0x40000, CRC(c40228fd) SHA1(4dc05337d64ed2b8d66fc5f0ca8ffbf96799f768) )
+
+ ROM_REGION( 0x40000, "oki", 0 )
+ ROM_LOAD( "jingle133isp.u38", 0x00000, 0x20000, CRC(a42d73b1) SHA1(93157e9630d5c8bb34c71186415d0aa8c5d51951) )
+
+ ROM_REGION( 0x2dd, "plds",0 )
+ ROM_LOAD( "palce16v8h-ch-jin-u12v.u12", 0x000, 0x117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
+ ROM_LOAD( "palce16v8h-ch-jin-u33v.u33", 0x000, 0x117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
+ ROM_LOAD( "palce22v10h-ajbu24.u24", 0x000, 0x2dd, CRC(6310f441) SHA1(b610e170ccca1fcb06a57f718ece1408b696ba9c) )
+ ROM_LOAD( "palce22v10h-ch-jin-u27.u27", 0x000, 0x2dd, BAD_DUMP CRC(5c4e9024) SHA1(e9d1e4df3d79c21f4ce053a84bb7b7a43d650f91) )
+ROM_END
+
+DRIVER_INIT_MEMBER(igs009_state,jingbell)
+{
+ int i;
+ UINT8 *rom = (UINT8 *)memregion("maincpu")->base();
+ size_t size = memregion("maincpu")->bytes();
+
+ for (i=0; i<size; i++)
+ {
+ UINT8 x = rom[i];
+ if (i & 0x0080)
+ {
+ if ((i & 0x0420) == 0x0420) x ^= 0x20;
+ else x ^= 0x22;
+ }
+ else
+ {
+ if (i & 0x0200) x ^= 0x02;
+ else x ^= 0x22;
+ }
+
+ if ((i & 0x1208) == 0x1208) x ^= 0x01;
+
+ rom[i] = x;
+ }
+
+ // protection patch
+ rom[0x01f19] = 0x18;
+}
+
+/***************************************************************************
+
+Grand Prix '98
+
+PCB Layout
+----------
+
+|-----------------------------------------|
+| YM2413 DSW2 DSW4 |
+| 3.579545MHz |
+| Z180 DSW1 DSW3 |
+| PAL |
+| PRG |
+| 12MHz |
+|J 51 |-------| |
+|A 6264 |PLCC84 | |
+|M 50 |FPGA | |
+|M | | |
+|A 49 |-------| |
+| |
+| |
+| |
+| 6264 |
+| |
+| 62256 |
+|-----------------------------------------|
+Z180 @ 12MHz
+YM2413 @ 3.579545MHz
+VSync 60Hz
+HSync 15.35kHz
+
+***************************************************************************/
+
+ROM_START( gp98 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "prg", 0x00000, 0x20000, CRC(1c02b8cc) SHA1(b8a29cbd96581f8ae1c1028279b8ee703be29f5f) )
+
+ ROM_REGION( 0x8000, "data", 0 )
+ ROM_COPY( "maincpu", 0x18000, 0x00000, 0x8000 )
+
+ ROM_REGION( 0x180000, "tempgfx", 0 ) // 6bpp (2bpp per rom) font at tile # 0x4000
+ ROM_LOAD( "49", 0x000000, 0x80000, BAD_DUMP CRC(a9d9367d) SHA1(91c74740fc8394f1e1cd68feb8c993afd2042d70) )
+ ROM_LOAD( "50", 0x080000, 0x80000, CRC(48f6190d) SHA1(b430131a258b4e2fc178ac0e3e3f0010a82eac65) )
+ ROM_LOAD( "51", 0x100000, 0x80000, CRC(30a2ef85) SHA1(38ea637acd83b175eccd2969ef21879265b88992) )
+
+ ROM_REGION( 0xc0000, "reels", 0 )
+ ROM_COPY( "tempgfx", 0x000000, 0x00000, 0x40000 )
+ ROM_COPY( "tempgfx", 0x080000, 0x40000, 0x40000 )
+ ROM_COPY( "tempgfx", 0x100000, 0x80000, 0x40000 )
+
+ ROM_REGION( 0xc0000, "tiles", 0 )
+ ROM_COPY( "tempgfx", 0x040000, 0x00000, 0x40000 )
+ ROM_COPY( "tempgfx", 0x0c0000, 0x40000, 0x40000 )
+ ROM_COPY( "tempgfx", 0x140000, 0x80000, 0x40000 )
+
+ ROM_REGION( 0x40000, "oki", ROMREGION_ERASE00 )
+ // no OKI on this
+ROM_END
+
+GAME( 1995?, jingbell, 0, jingbell, jingbell, igs009_state, jingbell, ROT0, "IGS", "Jingle Bell (Italy, V133I)", MACHINE_SUPPORTS_SAVE )
+GAME( 1998, gp98, 0, gp98, jingbell, driver_device, 0, ROT0, "Romtec Co. Ltd", "Grand Prix '98 (V100K)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )