diff options
Diffstat (limited to 'src/mame/drivers/icecold.cpp')
-rw-r--r-- | src/mame/drivers/icecold.cpp | 436 |
1 files changed, 0 insertions, 436 deletions
diff --git a/src/mame/drivers/icecold.cpp b/src/mame/drivers/icecold.cpp deleted file mode 100644 index bc618d4185a..00000000000 --- a/src/mame/drivers/icecold.cpp +++ /dev/null @@ -1,436 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Sandro Ronco -/*************************************************************************** - - Ice Cold Beer mechanical arcade game (c) Taito 1983 - -****************************************************************************/ - -#include "emu.h" -#include "cpu/m6809/m6809.h" -#include "machine/6821pia.h" -#include "machine/i8279.h" -#include "machine/timer.h" -#include "sound/ay8910.h" -#include "speaker.h" - -#include "icecold.lh" - - -class icecold_state : public driver_device -{ -public: - icecold_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_ay8910(*this, "ay%u", 0U), - m_pia1(*this, "pia1"), - m_digit_outputs(*this, "digit%u", 0U), - m_lamp_outputs(*this, "lamp%u", 1U), - m_lmotor_output(*this, "lmotor"), - m_rmotor_output(*this, "rmotor"), - m_in_play(*this, "in_play"), - m_good_game(*this, "good_game"), - m_game_over(*this, "game_over"), - m_tilt_output(*this, "tilt"), - m_start_output(*this, "start") - { } - - void icecold(machine_config &config); - - DECLARE_INPUT_CHANGED_MEMBER( test_switch_press ); - DECLARE_CUSTOM_INPUT_MEMBER( motors_limit_r ); - -private: - DECLARE_WRITE8_MEMBER( scanlines_w ); - DECLARE_WRITE8_MEMBER( digit_w ); - DECLARE_READ8_MEMBER( kbd_r ); - DECLARE_WRITE8_MEMBER( snd_ctrl_w ); - DECLARE_WRITE8_MEMBER( ay_w ); - DECLARE_READ8_MEMBER( ay_r ); - DECLARE_WRITE8_MEMBER( ay8910_0_b_w ); - DECLARE_WRITE8_MEMBER( ay8910_1_a_w ); - DECLARE_WRITE8_MEMBER( ay8910_1_b_w ); - DECLARE_WRITE8_MEMBER( motors_w ); - - // driver_device overrides - virtual void machine_start() override; - virtual void machine_reset() override; - - // devices - required_device<cpu_device> m_maincpu; - required_device_array<ay8910_device, 2> m_ay8910; - required_device<pia6821_device> m_pia1; - - // outputs - output_finder<8> m_digit_outputs; - output_finder<10> m_lamp_outputs; - output_finder<> m_lmotor_output; - output_finder<> m_rmotor_output; - output_finder<> m_in_play; - output_finder<> m_good_game; - output_finder<> m_game_over; - output_finder<> m_tilt_output; - output_finder<> m_start_output; - - uint8_t m_digit; // scanlines from i8279 - uint8_t m_sound_latch; // sound bus latch - uint8_t m_ay_ctrl; // ay controls line - uint8_t m_motors_ctrl; // motors control - int m_sint; // SINT line - int m_motenbl; // /MOTENBL line - int m_ball_gate_sw; // ball gate switch - - // motors positions - int m_rmotor; // right motor position (0-100) - int m_lmotor; // left motor position (0-100) - TIMER_DEVICE_CALLBACK_MEMBER(icecold_sint_timer); - TIMER_DEVICE_CALLBACK_MEMBER(icecold_motors_timer); - void icecold_map(address_map &map); -}; - -void icecold_state::icecold_map(address_map &map) -{ - map(0x0000, 0x07ff).ram(); - map(0x4010, 0x4013).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); - map(0x4020, 0x4023).rw(m_pia1, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); - map(0x4040, 0x4043).rw("pia2", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // not used - map(0x4080, 0x4081).rw("i8279", FUNC(i8279_device::read), FUNC(i8279_device::write)); - map(0x4100, 0x4100).w(FUNC(icecold_state::motors_w)); - map(0xa000, 0xffff).rom(); -} - -static INPUT_PORTS_START( icecold ) - PORT_START("DSW3") - PORT_DIPNAME( 0x01, 0x01, "Automatic Attract Mode" ) PORT_DIPLOCATION("SW3:1") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x01, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, "Rounds to Complete to Light Star" ) PORT_DIPLOCATION("SW3:2") - PORT_DIPSETTING( 0x00, "1 Frame" ) - PORT_DIPSETTING( 0x02, "2 Frames" ) - PORT_DIPNAME( 0x0c, 0x00, "Automatic Attract Mode Delay" ) PORT_DIPLOCATION("SW3:3,SW3:4") - PORT_DIPSETTING( 0x00, "1 Min" ) - PORT_DIPSETTING( 0x04, "5 Min" ) - PORT_DIPSETTING( 0x08, "10 Min" ) - PORT_DIPSETTING( 0x0c, "15 Min" ) - PORT_DIPNAME( 0x30, 0x00, "Manual Attract Mode Delay" ) PORT_DIPLOCATION("SW3:5,SW3:6") - PORT_DIPSETTING( 0x00, "0 Min" ) - PORT_DIPSETTING( 0x10, "2 Min" ) - PORT_DIPSETTING( 0x20, "5 Min" ) - PORT_DIPSETTING( 0x30, "10 Min" ) - PORT_DIPNAME( 0xc0, 0x00, "Difficulty (Prompt Time)" ) PORT_DIPLOCATION("SW3:7,SW3:8") - PORT_DIPSETTING( 0x00, "Easy (5, 4, 2, 1)" ) - PORT_DIPSETTING( 0x40, "Factory (4, 2, 1, 1)" ) - PORT_DIPSETTING( 0x80, "Hard (2, 2, 1, 1)" ) - PORT_DIPSETTING( 0xc0, "X-Hard (1, 1, 1, 1)" ) - - PORT_START("DSW4") - PORT_DIPNAME( 0x07, 0x00, "Dispense Option" ) PORT_DIPLOCATION("SW4:1,SW4:2,SW4:3") - PORT_DIPSETTING( 0x00, "Disabled" ) - PORT_DIPSETTING( 0x01, "2 Tickets after Hole 6, 3 Tickets after Hole 10" ) - PORT_DIPSETTING( 0x02, "1 Ticket after Holes 5 - 10" ) - PORT_DIPSETTING( 0x03, "No Tickets Dispensed" ) - PORT_DIPSETTING( 0x04, "5 Tickets after Hole 5" ) - PORT_DIPSETTING( 0x05, "No Tickets Dispensed" ) - PORT_DIPSETTING( 0x06, "5 Tickets after Hole 10" ) - PORT_DIPSETTING( 0x07, "No Tickets Dispensed" ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW4:4") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x30, 0x00, "Score for Extra Ball" ) PORT_DIPLOCATION("SW4:5,SW4:6") - PORT_DIPSETTING( 0x00, "No Extra Ball" ) - PORT_DIPSETTING( 0x10, "2000" ) - PORT_DIPSETTING( 0x20, "4000" ) - PORT_DIPSETTING( 0x30, "8000" ) - PORT_DIPNAME( 0xc0, 0x00, "Bonus Countdown Speed" ) PORT_DIPLOCATION("SW4:7,SW4:8") - PORT_DIPSETTING( 0x00, "Slow" ) - PORT_DIPSETTING( 0x40, "Factory" ) - PORT_DIPSETTING( 0x80, "Fast" ) - PORT_DIPSETTING( 0xc0, "X-Fast" ) - - PORT_START("TEST") // service switch is directly hard-wired with the NMI line - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_SERVICE) PORT_CHANGED_MEMBER(DEVICE_SELF, icecold_state, test_switch_press, 1) - - PORT_START("JOY") - PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN) - PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN) - PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP) - PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP) - PORT_BIT(0x55, IP_ACTIVE_LOW, IPT_CUSTOM) PORT_CUSTOM_MEMBER(icecold_state, motors_limit_r) - - PORT_START("X0") - PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_START1) - PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN1) - PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Ball Gate") PORT_CODE(KEYCODE_0) - PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_TILT1) - PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME(DEF_STR( Free_Play )) PORT_CODE(KEYCODE_3) - PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hopper cycle sensor") PORT_CODE(KEYCODE_6) - PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hopper empty") PORT_CODE(KEYCODE_7) - PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) - - PORT_START("X1") - PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 1") PORT_CODE(KEYCODE_1_PAD) - PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 2") PORT_CODE(KEYCODE_2_PAD) - PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 3") PORT_CODE(KEYCODE_3_PAD) - PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 4") PORT_CODE(KEYCODE_4_PAD) - PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 5") PORT_CODE(KEYCODE_5_PAD) - PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 6") PORT_CODE(KEYCODE_6_PAD) - PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 7") PORT_CODE(KEYCODE_7_PAD) - PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) - - PORT_START("X2") - PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 8") PORT_CODE(KEYCODE_8_PAD) - PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 9") PORT_CODE(KEYCODE_9_PAD) - PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Hole 10") PORT_CODE(KEYCODE_0_PAD) - PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Ticket feed") PORT_CODE(KEYCODE_8) - PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Errant Ball") PORT_CODE(KEYCODE_9) - PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED) - PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED) - PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) -INPUT_PORTS_END - -void icecold_state::machine_start() -{ - m_digit_outputs.resolve(); - m_lamp_outputs.resolve(); - m_lmotor_output.resolve(); - m_rmotor_output.resolve(); - m_in_play.resolve(); - m_good_game.resolve(); - m_game_over.resolve(); - m_tilt_output.resolve(); - m_start_output.resolve(); -} - -void icecold_state::machine_reset() -{ - // CH-C is used for generate a 30hz clock - m_ay8910[0]->set_volume(2, 0); - - m_rmotor = m_lmotor = 10; - m_sint = 0; - m_motenbl = 0; - m_ball_gate_sw = 1; -} - -CUSTOM_INPUT_MEMBER( icecold_state::motors_limit_r ) -{ - uint8_t data = 0; - - if (m_rmotor <= 1) data |= 0x01; // right down limit - if (m_lmotor <= 1) data |= 0x04; // left down limit - if (m_rmotor >= 99) data |= 0x10; // right up limit - if (m_lmotor >= 99) data |= 0x40; // left up limit - - return data; -} - -INPUT_CHANGED_MEMBER( icecold_state::test_switch_press ) -{ - m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? ASSERT_LINE : CLEAR_LINE); -} - -WRITE8_MEMBER( icecold_state::motors_w ) -{ - m_motors_ctrl = data; -} - -WRITE8_MEMBER( icecold_state::scanlines_w ) -{ - m_digit = data & 7; -} - -WRITE8_MEMBER( icecold_state::digit_w ) -{ - m_digit_outputs[m_digit] = data & 0x7f; -} - -READ8_MEMBER( icecold_state::kbd_r ) -{ - switch(m_digit) - { - case 0: - // override the ball gate switch - return ioport("X0")->read() & ~(m_ball_gate_sw<<2); - case 1: - return ioport("X1")->read(); - case 2: - return ioport("X2")->read(); - default: - return 0xff; - } -} - - -WRITE8_MEMBER( icecold_state::snd_ctrl_w ) -{ - if (m_ay_ctrl & ~data & 0x04) - m_ay8910[0]->data_address_w(m_ay_ctrl & 0x01, m_sound_latch); - if (m_ay_ctrl & ~data & 0x20) - m_ay8910[1]->data_address_w((m_ay_ctrl>>3) & 0x01, m_sound_latch); - - m_ay_ctrl = data; -} - -WRITE8_MEMBER( icecold_state::ay_w ) -{ - m_sound_latch = data; -} - -READ8_MEMBER( icecold_state::ay_r ) -{ - if (m_ay_ctrl & 0x02) - return m_ay8910[0]->data_r(); - if (m_ay_ctrl & 0x10) - return m_ay8910[1]->data_r(); - - return 0; -} - -WRITE8_MEMBER( icecold_state::ay8910_0_b_w ) -{ - for (int n = 0; n < 5; n++) - m_lamp_outputs[n] = BIT(data, n); - m_in_play = BIT(data, 5); - m_good_game = BIT(data, 6); - m_motenbl = BIT(data, 7); -} - -WRITE8_MEMBER( icecold_state::ay8910_1_a_w ) -{ - for (int n = 0; n < 5; n++) - m_lamp_outputs[n + 5] = BIT(data, n); - m_game_over = BIT(data, 5); - m_tilt_output = BIT(data, 6); - // BIT 7 watchdog reset -} - -WRITE8_MEMBER( icecold_state::ay8910_1_b_w ) -{ - if (m_motenbl == 0) - { - m_start_output = BIT(data, 0); - machine().bookkeeping().coin_counter_w(1, BIT(data, 1)); // hopper counter - machine().bookkeeping().coin_counter_w(2, BIT(data, 2)); // good game counter - machine().bookkeeping().coin_lockout_w(0, BIT(data, 3)); // not used ?? - machine().bookkeeping().coin_counter_w(0, BIT(data, 4)); // coin counter - // BIT 5 errant ball solenoid - // BIT 7 hopper motor - } -} - -TIMER_DEVICE_CALLBACK_MEMBER(icecold_state::icecold_sint_timer) -{ - m_sint = !m_sint; - m_pia1->ca1_w(m_sint); -} - -TIMER_DEVICE_CALLBACK_MEMBER(icecold_state::icecold_motors_timer) -{ - // /MOTENBL is set high during reset for disable the motors control - if (m_motenbl == 0) - { - int lmotor_dir = ((m_motors_ctrl & 0x0f) == 0x06) ? -1 : ((m_motors_ctrl & 0x0f) == 0x09) ? +1 : 0; - int rmotor_dir = ((m_motors_ctrl & 0xf0) == 0x60) ? -1 : ((m_motors_ctrl & 0xf0) == 0x90) ? +1 : 0; - - // update motors position - m_lmotor += lmotor_dir; - m_rmotor += rmotor_dir; - - // if one motor is at the top of the playfield, closes the ball gate switch, to simulate ball movement - if (m_lmotor >= 99 || m_rmotor >= 99 ) - m_ball_gate_sw = 1; - // if the motors are at the bottom of the playfield, opens the ball gate switch for start the game - else if (m_lmotor <= 1 && m_rmotor <= 1 ) - m_ball_gate_sw = 0; - - // motors are keep in range 0-100 - m_lmotor = std::min(m_lmotor, 100); - m_lmotor = std::max(m_lmotor, 0); - m_rmotor = std::min(m_rmotor, 100); - m_rmotor = std::max(m_rmotor, 0); - - if (lmotor_dir != 0 || rmotor_dir != 0) - { - m_lmotor_output = m_lmotor; - m_rmotor_output = m_rmotor; - - popmessage("Left Motor Right Motor\n%-4s %-4s\n%02d\\100 %02d\\100", - (lmotor_dir > 0) ? " up" : ((lmotor_dir < 0) ? "down" : "off"), - (rmotor_dir > 0) ? " up" : ((rmotor_dir < 0) ? "down" : "off"), m_lmotor, m_rmotor); - } - } -} - -void icecold_state::icecold(machine_config &config) -{ - /* basic machine hardware */ - MC6809E(config, m_maincpu, XTAL(6'000'000)/4); // 68A09E - m_maincpu->set_addrmap(AS_PROGRAM, &icecold_state::icecold_map); - - pia6821_device &pia0(PIA6821(config, "pia0", 0)); - pia0.readpa_handler().set_ioport("JOY"); - pia0.readpb_handler().set_ioport("DSW3"); - pia0.irqa_handler().set_inputline("maincpu", M6809_IRQ_LINE); - pia0.irqb_handler().set_inputline("maincpu", M6809_IRQ_LINE); - - PIA6821(config, m_pia1, 0); - m_pia1->readpa_handler().set(FUNC(icecold_state::ay_r)); - m_pia1->writepa_handler().set(FUNC(icecold_state::ay_w)); - m_pia1->writepb_handler().set(FUNC(icecold_state::snd_ctrl_w)); - m_pia1->irqa_handler().set_inputline("maincpu", M6809_FIRQ_LINE); - m_pia1->irqb_handler().set_inputline("maincpu", M6809_FIRQ_LINE); - - pia6821_device &pia2(PIA6821(config, "pia2", 0)); - pia2.irqa_handler().set_inputline("maincpu", M6809_IRQ_LINE); - pia2.irqb_handler().set_inputline("maincpu", M6809_IRQ_LINE); - - i8279_device &kbdc(I8279(config, "i8279", XTAL(6'000'000)/4)); - kbdc.out_irq_callback().set("pia0", FUNC(pia6821_device::cb1_w)); // irq - kbdc.out_sl_callback().set(FUNC(icecold_state::scanlines_w)); // scan SL lines - kbdc.out_disp_callback().set(FUNC(icecold_state::digit_w)); // display A&B - kbdc.in_rl_callback().set(FUNC(icecold_state::kbd_r)); // kbd RL lines - - // 30Hz signal from CH-C of ay0 - TIMER(config, "sint_timer", 0).configure_periodic(FUNC(icecold_state::icecold_sint_timer), attotime::from_hz(30)); - - // for update motors position - TIMER(config, "motors_timer", 0).configure_periodic(FUNC(icecold_state::icecold_motors_timer), attotime::from_msec(50)); - - // video hardware - config.set_default_layout(layout_icecold); - - // sound hardware - SPEAKER(config, "mono").front_center(); - AY8910(config, m_ay8910[0], XTAL(6'000'000)/4); - m_ay8910[0]->port_a_read_callback().set_ioport("DSW4"); - m_ay8910[0]->port_b_write_callback().set(FUNC(icecold_state::ay8910_0_b_w)); - m_ay8910[0]->add_route(ALL_OUTPUTS, "mono", 0.25); - - AY8910(config, m_ay8910[1], XTAL(6'000'000)/4); - m_ay8910[1]->port_a_write_callback().set(FUNC(icecold_state::ay8910_1_a_w)); - m_ay8910[1]->port_b_write_callback().set(FUNC(icecold_state::ay8910_1_b_w)); - m_ay8910[1]->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -/*------------------------------------------------------------------- -/ Ice Cold Beer -/-------------------------------------------------------------------*/ -ROM_START(icecold) - ROM_REGION(0x10000, "maincpu", 0) - ROM_LOAD("icb23b.bin", 0xe000, 0x2000, CRC(b5b69d0a) SHA1(86f5444700adebb7b2d9da702b6d5425c8d682e3)) - ROM_LOAD("icb24.bin", 0xc000, 0x2000, CRC(2d1e7282) SHA1(6f170e24f71d1504195face5f67176b55c933eef)) -ROM_END - -/*------------------------------------------------------------------- -/ Zeke's Peak -/-------------------------------------------------------------------*/ -ROM_START(zekepeak) - ROM_REGION(0x10000, "maincpu", 0) - ROM_LOAD("zp23.bin", 0xe000, 0x2000, CRC(ef959586) SHA1(7f8a4787b340bfa34180164806b181b5fb4e5cfa)) - ROM_LOAD("zp24.bin", 0xc000, 0x2000, CRC(ee90c8f5) SHA1(27a513000e90536e485ccdf43786b415b3c95bd7)) -ROM_END - - -GAME( 1983, icecold, 0, icecold, icecold, icecold_state, empty_init, ROT0, "Taito", "Ice Cold Beer", MACHINE_NOT_WORKING | MACHINE_MECHANICAL) -GAME( 1983, zekepeak, icecold, icecold, icecold, icecold_state, empty_init, ROT0, "Taito", "Zeke's Peak", MACHINE_NOT_WORKING | MACHINE_MECHANICAL) |