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Diffstat (limited to 'src/mame/drivers/hyperspt.c')
-rw-r--r--src/mame/drivers/hyperspt.c660
1 files changed, 660 insertions, 0 deletions
diff --git a/src/mame/drivers/hyperspt.c b/src/mame/drivers/hyperspt.c
new file mode 100644
index 00000000000..5bd02fe4e1c
--- /dev/null
+++ b/src/mame/drivers/hyperspt.c
@@ -0,0 +1,660 @@
+/***************************************************************************
+
+Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz)
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/m6809/m6809.h"
+#include "sound/vlm5030.h"
+#include "sound/dac.h"
+
+
+extern void konami1_decode(void);
+
+extern UINT8 *hyperspt_scroll;
+
+extern WRITE8_HANDLER( hyperspt_videoram_w );
+extern WRITE8_HANDLER( hyperspt_colorram_w );
+extern WRITE8_HANDLER( hyperspt_flipscreen_w );
+
+extern PALETTE_INIT( hyperspt );
+extern VIDEO_START( hyperspt );
+extern VIDEO_UPDATE( hyperspt );
+extern VIDEO_START( roadf );
+extern VIDEO_UPDATE( roadf );
+
+extern WRITE8_HANDLER( konami_sh_irqtrigger_w );
+extern READ8_HANDLER( hyperspt_sh_timer_r );
+extern WRITE8_HANDLER( hyperspt_sound_w );
+
+/* these routines lurk in audio/trackfld.c */
+extern WRITE8_HANDLER( konami_SN76496_latch_w );
+extern WRITE8_HANDLER( konami_SN76496_0_w );
+
+
+static WRITE8_HANDLER( hyperspt_coin_counter_w )
+{
+ coin_counter_w(offset,data);
+}
+
+/* handle fake button for speed cheat */
+static READ8_HANDLER( konami_IN1_r )
+{
+ int res;
+ static int cheat = 0;
+ static int bits[] = { 0xee, 0xff, 0xbb, 0xaa };
+
+ res = readinputportbytag("IN1");
+
+ if ((res & 0x80) == 0)
+ {
+ res |= 0x55;
+ res &= bits[cheat];
+ cheat = (cheat+1)%4;
+ }
+ return res;
+}
+
+
+
+/*
+ Track'n'Field has 1k of battery backed RAM which can be erased by setting a dipswitch
+*/
+static UINT8 *nvram;
+static size_t nvram_size;
+static int we_flipped_the_switch;
+
+static NVRAM_HANDLER( hyperspt )
+{
+ if (read_or_write)
+ {
+ mame_fwrite(file,nvram,nvram_size);
+
+ if (we_flipped_the_switch)
+ {
+ input_port_entry *in;
+
+
+ /* find the dip switch which resets the high score table, and set it */
+ /* back to off. */
+ in = machine->input_ports;
+
+ while (in->type != IPT_END)
+ {
+ if (in->name != NULL && in->name != IP_NAME_DEFAULT &&
+ strcmp(in->name,"World Records") == 0)
+ {
+ if (in->default_value == 0)
+ in->default_value = in->mask;
+ break;
+ }
+
+ in++;
+ }
+
+ we_flipped_the_switch = 0;
+ }
+ }
+ else
+ {
+ if (file)
+ {
+ mame_fread(file,nvram,nvram_size);
+ we_flipped_the_switch = 0;
+ }
+ else
+ {
+ input_port_entry *in;
+
+
+ /* find the dip switch which resets the high score table, and set it on */
+ in = machine->input_ports;
+
+ while (in->type != IPT_END)
+ {
+ if (in->name != NULL && in->name != IP_NAME_DEFAULT &&
+ strcmp(in->name,"World Records") == 0)
+ {
+ if (in->default_value == in->mask)
+ {
+ in->default_value = 0;
+ we_flipped_the_switch = 1;
+ }
+ break;
+ }
+
+ in++;
+ }
+ }
+ }
+}
+
+
+
+static ADDRESS_MAP_START( hyperspt_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x1000, 0x10ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x1600, 0x1600) AM_READ(input_port_4_r) /* DIP 2 */
+ AM_RANGE(0x1680, 0x1680) AM_READ(input_port_0_r) /* IO Coin */
+// AM_RANGE(0x1681, 0x1681) AM_READ(input_port_1_r) /* P1 IO */
+ AM_RANGE(0x1681, 0x1681) AM_READ(konami_IN1_r) /* P1 IO and handle fake button for cheating */
+ AM_RANGE(0x1682, 0x1682) AM_READ(input_port_2_r) /* P2 IO */
+ AM_RANGE(0x1683, 0x1683) AM_READ(input_port_3_r) /* DIP 1 */
+ AM_RANGE(0x2000, 0x3fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x4000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( roadf_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x1000, 0x10ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x1600, 0x1600) AM_READ(input_port_4_r) /* DIP 2 */
+ AM_RANGE(0x1680, 0x1680) AM_READ(input_port_0_r) /* IO Coin */
+ AM_RANGE(0x1681, 0x1681) AM_READ(input_port_1_r) /* P1 IO */
+ AM_RANGE(0x1682, 0x1682) AM_READ(input_port_2_r) /* P2 IO */
+ AM_RANGE(0x1683, 0x1683) AM_READ(input_port_3_r) /* DIP 1 */
+ AM_RANGE(0x2000, 0x3fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x4000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x1000, 0x10bf) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0x10C0, 0x10ff) AM_WRITE(MWA8_RAM) AM_BASE(&hyperspt_scroll) /* Scroll amount */
+ AM_RANGE(0x1400, 0x1400) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0x1480, 0x1480) AM_WRITE(hyperspt_flipscreen_w)
+ AM_RANGE(0x1481, 0x1481) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */
+ AM_RANGE(0x1483, 0x1484) AM_WRITE(hyperspt_coin_counter_w)
+ AM_RANGE(0x1487, 0x1487) AM_WRITE(interrupt_enable_w) /* Interrupt enable */
+ AM_RANGE(0x1500, 0x1500) AM_WRITE(soundlatch_w)
+ AM_RANGE(0x2000, 0x27ff) AM_WRITE(hyperspt_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0x2800, 0x2fff) AM_WRITE(hyperspt_colorram_w) AM_BASE(&colorram)
+ AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x3800, 0x3fff) AM_WRITE(MWA8_RAM) AM_BASE(&nvram) AM_SIZE(&nvram_size)
+ AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x4fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r)
+ AM_RANGE(0x8000, 0x8000) AM_READ(hyperspt_sh_timer_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x4000, 0x4fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(VLM5030_data_w) /* speech data */
+ AM_RANGE(0xc000, 0xdfff) AM_WRITE(hyperspt_sound_w) /* speech and output control */
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(DAC_0_data_w)
+ AM_RANGE(0xe001, 0xe001) AM_WRITE(konami_SN76496_latch_w) /* Loads the snd command into the snd latch */
+ AM_RANGE(0xe002, 0xe002) AM_WRITE(konami_SN76496_0_w) /* This address triggers the SN chip to read the data port. */
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( hyperspt )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN4 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ /* Fake button to press buttons 1 and 3 impossibly fast. Handle via konami_IN1_r */
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Run Like Hell (Cheat)") PORT_PLAYER(1)
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) //PORT_COCKTAIL These were commented out
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) //PORT_COCKTAIL before the system changed.
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) //PORT_COCKTAIL Why?
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) //PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) //PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) //PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, "Disabled" )
+/* 0x00 disables Coin 2. It still accepts coins and makes the sound, but
+ it doesn't give you any credit */
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, "After Last Event" )
+ PORT_DIPSETTING( 0x01, "Game Over" )
+ PORT_DIPSETTING( 0x00, "Game Continues" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "World Records" )
+ PORT_DIPSETTING( 0x08, "Don't Erase" )
+ PORT_DIPSETTING( 0x00, "Erase on Reset" )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0xf0, "Easy 1" )
+ PORT_DIPSETTING( 0xe0, "Easy 2" )
+ PORT_DIPSETTING( 0xd0, "Easy 3" )
+ PORT_DIPSETTING( 0xc0, "Easy 4" )
+ PORT_DIPSETTING( 0xb0, "Normal 1" )
+ PORT_DIPSETTING( 0xa0, "Normal 2" )
+ PORT_DIPSETTING( 0x90, "Normal 3" )
+ PORT_DIPSETTING( 0x80, "Normal 4" )
+ PORT_DIPSETTING( 0x70, "Normal 5" )
+ PORT_DIPSETTING( 0x60, "Normal 6" )
+ PORT_DIPSETTING( 0x50, "Normal 7" )
+ PORT_DIPSETTING( 0x40, "Normal 8" )
+ PORT_DIPSETTING( 0x30, "Difficult 1" )
+ PORT_DIPSETTING( 0x20, "Difficult 2" )
+ PORT_DIPSETTING( 0x10, "Difficult 3" )
+ PORT_DIPSETTING( 0x00, "Difficult 4" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( roadf )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN4 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* the game doesn't boot if this is 1 */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, "Disabled" )
+/* 0x00 disables Coin 2. It still accepts coins and makes the sound, but
+ it doesn't give you any credit */
+
+ PORT_START_TAG("IN1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x06, 0x06, "Number of Opponents" )
+ PORT_DIPSETTING( 0x06, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x08, 0x08, "Speed of Opponents" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, "Difficult" )
+ PORT_DIPNAME( 0x30, 0x30, "Fuel Consumption" )
+ PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout hyperspt_charlayout =
+{
+ 8,8, /* 8*8 sprites */
+ 1024, /* 1024 characters */
+ 4, /* 4 bits per pixel */
+ { 0x4000*8+4, 0x4000*8+0, 4, 0 },
+ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 16*8 /* every sprite takes 64 consecutive bytes */
+};
+
+static const gfx_layout hyperspt_spritelayout =
+{
+ 16,16, /* 16*16 sprites */
+ 512, /* 512 sprites */
+ 4, /* 4 bits per pixel */
+ { 0x8000*8+4, 0x8000*8+0, 4, 0 },
+ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,
+ 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
+ 64*8 /* every sprite takes 64 consecutive bytes */
+};
+
+static GFXDECODE_START( hyperspt )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, hyperspt_charlayout, 0, 16 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0, hyperspt_spritelayout, 16*16, 16 )
+GFXDECODE_END
+
+
+static const gfx_layout roadf_charlayout =
+{
+ 8,8, /* 8*8 sprites */
+ 1536, /* 1536 characters */
+ 4, /* 4 bits per pixel */
+ { 0x6000*8+4, 0x6000*8+0, 4, 0 },
+ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 16*8 /* every sprite takes 64 consecutive bytes */
+};
+
+static const gfx_layout roadf_spritelayout =
+{
+ 16,16, /* 16*16 sprites */
+ 256, /* 256 sprites */
+ 4, /* 4 bits per pixel */
+ { 0x4000*8+4, 0x4000*8+0, 4, 0 },
+ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,
+ 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
+ 64*8 /* every sprite takes 64 consecutive bytes */
+};
+
+static GFXDECODE_START( roadf )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, roadf_charlayout, 0, 16 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0, roadf_spritelayout, 16*16, 16 )
+GFXDECODE_END
+
+
+
+struct VLM5030interface hyperspt_vlm5030_interface =
+{
+ REGION_SOUND1, /* memory region */
+ 0 /* memory size */
+};
+
+
+static MACHINE_DRIVER_START( hyperspt )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M6809, 2048000) /* 1.400 MHz ??? */
+ MDRV_CPU_PROGRAM_MAP(hyperspt_readmem,writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80,14318180/4)
+ /* audio CPU */ /* Z80 Clock is derived from a 14.31818 MHz crystal */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_NVRAM_HANDLER(hyperspt)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(hyperspt)
+ MDRV_PALETTE_LENGTH(32)
+ MDRV_COLORTABLE_LENGTH(16*16+16*16)
+
+ MDRV_PALETTE_INIT(hyperspt)
+ MDRV_VIDEO_START(hyperspt)
+ MDRV_VIDEO_UPDATE(hyperspt)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MDRV_SOUND_ADD(SN76496, 14318180/8)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MDRV_SOUND_ADD(VLM5030, 3580000)
+ MDRV_SOUND_CONFIG(hyperspt_vlm5030_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( roadf )
+ MDRV_IMPORT_FROM(hyperspt)
+ MDRV_CPU_PROGRAM_MAP(roadf_readmem, writemem)
+ MDRV_GFXDECODE(roadf)
+ MDRV_VIDEO_START(roadf)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( hyperspt )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "c01", 0x4000, 0x2000, CRC(0c720eeb) SHA1(cc0719db7e59c72e603ab2ca42565303bc41d281) )
+ ROM_LOAD( "c02", 0x6000, 0x2000, CRC(560258e0) SHA1(788d0d3cbbd97fb54eceb3281ccf84a31e5e3e98) )
+ ROM_LOAD( "c03", 0x8000, 0x2000, CRC(9b01c7e6) SHA1(0106f94b38ad62e7514e56aab35581968074bbe0) )
+ ROM_LOAD( "c04", 0xa000, 0x2000, CRC(10d7e9a2) SHA1(ebf1dd7ba10179c41b42358c45e49424ce8495cd) )
+ ROM_LOAD( "c05", 0xc000, 0x2000, CRC(b105a8cd) SHA1(7d77ab4d75c0bff7ac7372a5ff5fe55839b57d19) )
+ ROM_LOAD( "c06", 0xe000, 0x2000, CRC(1a34a849) SHA1(daa42a959ea162ca7f098010c85a7453a8805df8) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "c10", 0x0000, 0x2000, CRC(3dc1a6ff) SHA1(1e67cac46b6c8a9a0bb1560e135983435520f1fc) )
+ ROM_LOAD( "c09", 0x2000, 0x2000, CRC(9b525c3e) SHA1(d8775ec3b4f12117431a2b7c7eaa038c1255241b) )
+
+ ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "c26", 0x00000, 0x2000, CRC(a6897eac) SHA1(a1dd950c29885f7bb4784fed46810ae47bff87dd) )
+ ROM_LOAD( "c24", 0x02000, 0x2000, CRC(5fb230c0) SHA1(8caebf3788c1fb71c1ba72b0045503d45936d4ce) )
+ ROM_LOAD( "c22", 0x04000, 0x2000, CRC(ed9271a0) SHA1(a458ad79922383f45f6522775e19cf693e226883) )
+ ROM_LOAD( "c20", 0x06000, 0x2000, CRC(183f4324) SHA1(f6bcd03c25dea300876ace950f118a971557168f) )
+
+ ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "c14", 0x00000, 0x2000, CRC(c72d63be) SHA1(0677b4f7196551ebc1bbbecd0e15d79f8e32857d) )
+ ROM_LOAD( "c13", 0x02000, 0x2000, CRC(76565608) SHA1(418fb9a81c0583d0214afb27fea28794563b8460) )
+ ROM_LOAD( "c12", 0x04000, 0x2000, CRC(74d2cc69) SHA1(684b65455217f243b3690822d445efdcb18211bb) )
+ ROM_LOAD( "c11", 0x06000, 0x2000, CRC(66cbcb4d) SHA1(c4ea51a6f30d2cd0cd6e22fdadb83d889f2cc471) )
+ ROM_LOAD( "c18", 0x08000, 0x2000, CRC(ed25e669) SHA1(2e306db101cd4443b0a81cecf817e5ebbdaf1bba) )
+ ROM_LOAD( "c17", 0x0a000, 0x2000, CRC(b145b39f) SHA1(e696e1f9b44aa44360ea9962c4ee9b61db8e53f5) )
+ ROM_LOAD( "c16", 0x0c000, 0x2000, CRC(d7ff9f2b) SHA1(b0e6a056db96027ba0c10d3ee3bfdef145a236e2) )
+ ROM_LOAD( "c15", 0x0e000, 0x2000, CRC(f3d454e6) SHA1(9d04dcd1b0354e01773923295bba2602e00467f9) )
+
+ ROM_REGION( 0x0220, REGION_PROMS, 0 )
+ ROM_LOAD( "c03_c27.bin", 0x0000, 0x0020, CRC(bc8a5956) SHA1(90746145d9f380c29919edea3ef7a8434c48c9d9) )
+ ROM_LOAD( "j12_c28.bin", 0x0020, 0x0100, CRC(2c891d59) SHA1(79050fbe058c24349927edc7937ec68a77f450f1) )
+ ROM_LOAD( "a09_c29.bin", 0x0120, 0x0100, CRC(811a3f3f) SHA1(474f03345847cd9791ff6b7161286bbfef3f990a) )
+
+ ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */
+ ROM_LOAD( "c08", 0x0000, 0x2000, CRC(e8f8ea78) SHA1(8d37818e5a2740c96696f37996f2a3f870386690) )
+ROM_END
+
+ROM_START( hpolym84 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "c01", 0x4000, 0x2000, CRC(0c720eeb) SHA1(cc0719db7e59c72e603ab2ca42565303bc41d281) )
+ ROM_LOAD( "c02", 0x6000, 0x2000, CRC(560258e0) SHA1(788d0d3cbbd97fb54eceb3281ccf84a31e5e3e98) )
+ ROM_LOAD( "c03", 0x8000, 0x2000, CRC(9b01c7e6) SHA1(0106f94b38ad62e7514e56aab35581968074bbe0) )
+ ROM_LOAD( "330e04.bin", 0xa000, 0x2000, CRC(9c5e2934) SHA1(7d25e53ca54f6b382785888838acff27bc2c1d43) )
+ ROM_LOAD( "c05", 0xc000, 0x2000, CRC(b105a8cd) SHA1(7d77ab4d75c0bff7ac7372a5ff5fe55839b57d19) )
+ ROM_LOAD( "c06", 0xe000, 0x2000, CRC(1a34a849) SHA1(daa42a959ea162ca7f098010c85a7453a8805df8) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "c10", 0x0000, 0x2000, CRC(3dc1a6ff) SHA1(1e67cac46b6c8a9a0bb1560e135983435520f1fc) )
+ ROM_LOAD( "c09", 0x2000, 0x2000, CRC(9b525c3e) SHA1(d8775ec3b4f12117431a2b7c7eaa038c1255241b) )
+
+ ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "c26", 0x00000, 0x2000, CRC(a6897eac) SHA1(a1dd950c29885f7bb4784fed46810ae47bff87dd) )
+ ROM_LOAD( "330e24.bin", 0x02000, 0x2000, CRC(f9bbfe1d) SHA1(f24a0c3e10e727e3e9fd123cda8bb557af1fea12) )
+ ROM_LOAD( "c22", 0x04000, 0x2000, CRC(ed9271a0) SHA1(a458ad79922383f45f6522775e19cf693e226883) )
+ ROM_LOAD( "330e20.bin", 0x06000, 0x2000, CRC(29969b92) SHA1(baf394c56b8a2855f32b9e6d7346faf50e75bcf2) )
+
+ ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "c14", 0x00000, 0x2000, CRC(c72d63be) SHA1(0677b4f7196551ebc1bbbecd0e15d79f8e32857d) )
+ ROM_LOAD( "c13", 0x02000, 0x2000, CRC(76565608) SHA1(418fb9a81c0583d0214afb27fea28794563b8460) )
+ ROM_LOAD( "c12", 0x04000, 0x2000, CRC(74d2cc69) SHA1(684b65455217f243b3690822d445efdcb18211bb) )
+ ROM_LOAD( "c11", 0x06000, 0x2000, CRC(66cbcb4d) SHA1(c4ea51a6f30d2cd0cd6e22fdadb83d889f2cc471) )
+ ROM_LOAD( "c18", 0x08000, 0x2000, CRC(ed25e669) SHA1(2e306db101cd4443b0a81cecf817e5ebbdaf1bba) )
+ ROM_LOAD( "c17", 0x0a000, 0x2000, CRC(b145b39f) SHA1(e696e1f9b44aa44360ea9962c4ee9b61db8e53f5) )
+ ROM_LOAD( "c16", 0x0c000, 0x2000, CRC(d7ff9f2b) SHA1(b0e6a056db96027ba0c10d3ee3bfdef145a236e2) )
+ ROM_LOAD( "c15", 0x0e000, 0x2000, CRC(f3d454e6) SHA1(9d04dcd1b0354e01773923295bba2602e00467f9) )
+
+ ROM_REGION( 0x0220, REGION_PROMS, 0 )
+ ROM_LOAD( "c03_c27.bin", 0x0000, 0x0020, CRC(bc8a5956) SHA1(90746145d9f380c29919edea3ef7a8434c48c9d9) )
+ ROM_LOAD( "j12_c28.bin", 0x0020, 0x0100, CRC(2c891d59) SHA1(79050fbe058c24349927edc7937ec68a77f450f1) )
+ ROM_LOAD( "a09_c29.bin", 0x0120, 0x0100, CRC(811a3f3f) SHA1(474f03345847cd9791ff6b7161286bbfef3f990a) )
+
+ ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */
+ ROM_LOAD( "c08", 0x0000, 0x2000, CRC(e8f8ea78) SHA1(8d37818e5a2740c96696f37996f2a3f870386690) )
+ROM_END
+
+ROM_START( roadf )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "g05_g01.bin", 0x4000, 0x2000, CRC(e2492a06) SHA1(e03895b83f1529dd7bb20e1380cb60c7606db3e4) )
+ ROM_LOAD( "g07_f02.bin", 0x6000, 0x2000, CRC(0bf75165) SHA1(d3d16d63ca15c8f6b05c37b4e37e41785334ffff) )
+ ROM_LOAD( "g09_g03.bin", 0x8000, 0x2000, CRC(dde401f8) SHA1(aa1810290c14d15d14e2f82a6780fc82d06d437b) )
+ ROM_LOAD( "g11_f04.bin", 0xA000, 0x2000, CRC(b1283c77) SHA1(3fdd8d97cdd8a0b7c12db6797ed17f730425f337) )
+ ROM_LOAD( "g13_f05.bin", 0xC000, 0x2000, CRC(0ad4d796) SHA1(44335c769341b3e10bb92556c0718884fd4b5d20) )
+ ROM_LOAD( "g15_f06.bin", 0xE000, 0x2000, CRC(fa42e0ed) SHA1(408d365183fd95e54695a17abbba87d729546d7c) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "a17_d10.bin", 0x0000, 0x2000, CRC(c33c927e) SHA1(f1a8522e3bfc3a07bb42408d2937a4129e4c3fee) )
+
+ ROM_REGION( 0x0c000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a14_e26.bin", 0x00000, 0x4000, CRC(f5c738e2) SHA1(9f10be775791dee9801b1167f838a9110084842d) )
+ ROM_LOAD( "a12_d24.bin", 0x04000, 0x2000, CRC(2d82c930) SHA1(fea26c00ad3acb1f44a5fdc79a7dd8ddce17d317) )
+ ROM_LOAD( "c14_e22.bin", 0x06000, 0x4000, CRC(fbcfbeb9) SHA1(e5a938fc2fe2378d836dfe8ba516994cd5cf0bb5) )
+ ROM_LOAD( "c12_d20.bin", 0x0a000, 0x2000, CRC(5e0cf994) SHA1(c81274d809c685ccf24108f56a4fa54146d4f493) )
+
+ ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "j19_e14.bin", 0x00000, 0x4000, CRC(16d2bcff) SHA1(37c63faaaca43909bfb1e2ccb370efe4b276d8a9) )
+ ROM_LOAD( "g19_e18.bin", 0x04000, 0x4000, CRC(490685ff) SHA1(5ca0aa3771d60688671aae196f10f9feecb15106) )
+
+ ROM_REGION( 0x0220, REGION_PROMS, 0 )
+ ROM_LOAD( "c03_c27.bin", 0x0000, 0x0020, CRC(45d5e352) SHA1(0f4d358aaffcb68193247090e82f093752730518) )
+ ROM_LOAD( "j12_c28.bin", 0x0020, 0x0100, CRC(2955e01f) SHA1(b0652d177a45571edc5978143d4023e7b173b383) )
+ ROM_LOAD( "a09_c29.bin", 0x0120, 0x0100, CRC(5b3b5f2a) SHA1(e83556fba6d50ad20dff6e19bd300ba0c30cc6e2) )
+ROM_END
+
+ROM_START( roadf2 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "5g", 0x4000, 0x2000, CRC(d8070d30) SHA1(334e4586686c29d33c3281cc446c13d2d96301dd) )
+ ROM_LOAD( "6g", 0x6000, 0x2000, CRC(8b661672) SHA1(bdc983d1ad88372ea1fc8263d4c254d26079ece7) )
+ ROM_LOAD( "8g", 0x8000, 0x2000, CRC(714929e8) SHA1(0176e4199a091485af30e00777678e51664dee23) )
+ ROM_LOAD( "11g", 0xA000, 0x2000, CRC(0f2c6b94) SHA1(a18fe9021e464374de524454403eccc0aaf3eeb7) )
+ ROM_LOAD( "g13_f05.bin", 0xC000, 0x2000, CRC(0ad4d796) SHA1(44335c769341b3e10bb92556c0718884fd4b5d20) )
+ ROM_LOAD( "g15_f06.bin", 0xE000, 0x2000, CRC(fa42e0ed) SHA1(408d365183fd95e54695a17abbba87d729546d7c) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "a17_d10.bin", 0x0000, 0x2000, CRC(c33c927e) SHA1(f1a8522e3bfc3a07bb42408d2937a4129e4c3fee) )
+
+ ROM_REGION( 0x0c000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a14_e26.bin", 0x00000, 0x4000, CRC(f5c738e2) SHA1(9f10be775791dee9801b1167f838a9110084842d) )
+ ROM_LOAD( "a12_d24.bin", 0x04000, 0x2000, CRC(2d82c930) SHA1(fea26c00ad3acb1f44a5fdc79a7dd8ddce17d317) )
+ ROM_LOAD( "c14_e22.bin", 0x06000, 0x4000, CRC(fbcfbeb9) SHA1(e5a938fc2fe2378d836dfe8ba516994cd5cf0bb5) )
+ ROM_LOAD( "c12_d20.bin", 0x0a000, 0x2000, CRC(5e0cf994) SHA1(c81274d809c685ccf24108f56a4fa54146d4f493) )
+
+ ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "j19_e14.bin", 0x00000, 0x4000, CRC(16d2bcff) SHA1(37c63faaaca43909bfb1e2ccb370efe4b276d8a9) )
+ ROM_LOAD( "g19_e18.bin", 0x04000, 0x4000, CRC(490685ff) SHA1(5ca0aa3771d60688671aae196f10f9feecb15106) )
+
+ ROM_REGION( 0x0220, REGION_PROMS, 0 )
+ ROM_LOAD( "c03_c27.bin", 0x0000, 0x0020, CRC(45d5e352) SHA1(0f4d358aaffcb68193247090e82f093752730518) )
+ ROM_LOAD( "j12_c28.bin", 0x0020, 0x0100, CRC(2955e01f) SHA1(b0652d177a45571edc5978143d4023e7b173b383) )
+ ROM_LOAD( "a09_c29.bin", 0x0120, 0x0100, CRC(5b3b5f2a) SHA1(e83556fba6d50ad20dff6e19bd300ba0c30cc6e2) )
+ROM_END
+
+
+static DRIVER_INIT( hyperspt )
+{
+ konami1_decode();
+}
+
+
+GAME( 1984, hyperspt, 0, hyperspt, hyperspt, hyperspt, ROT0, "Konami (Centuri license)", "Hyper Sports", 0 )
+GAME( 1984, hpolym84, hyperspt, hyperspt, hyperspt, hyperspt, ROT0, "Konami", "Hyper Olympic '84", 0 )
+GAME( 1984, roadf, 0, roadf, roadf, hyperspt, ROT90, "Konami", "Road Fighter (set 1)", 0 )
+GAME( 1984, roadf2, roadf, roadf, roadf, hyperspt, ROT90, "Konami", "Road Fighter (set 2)", 0 )