diff options
Diffstat (limited to 'src/mame/drivers/homerun.c')
-rw-r--r-- | src/mame/drivers/homerun.c | 254 |
1 files changed, 254 insertions, 0 deletions
diff --git a/src/mame/drivers/homerun.c b/src/mame/drivers/homerun.c new file mode 100644 index 00000000000..1be5cd6cd54 --- /dev/null +++ b/src/mame/drivers/homerun.c @@ -0,0 +1,254 @@ +/* + Moero Pro Yakyuu Homerun - (c) 1988 Jaleco + Dynamic Shooting - (c) 1988 Jaleco + Driver by Tomasz Slanina + + *weird* hardware - based on NES version + (gfx bank changed in the middle of screen, + sprites in NES format etc) + +Todo : + - voice ( unemulated D7756C ) + - controls/dips + - better emulation of gfx bank switching + - is there 2 player mode ? + +*/ + +#include "driver.h" +#include "machine/8255ppi.h" +#include "sound/2203intf.h" + +extern int homerun_gc_up; +extern int homerun_gc_down; +extern int homerun_xpa,homerun_xpb,homerun_xpc; +extern UINT8 *homerun_videoram; + +WRITE8_HANDLER( homerun_videoram_w ); +WRITE8_HANDLER( homerun_color_w ); +WRITE8_HANDLER( homerun_banking_w ); +VIDEO_START(homerun); +VIDEO_UPDATE(homerun); + +static WRITE8_HANDLER(pa_w){homerun_xpa=data;} +static WRITE8_HANDLER(pb_w){homerun_xpb=data;} +static WRITE8_HANDLER(pc_w){homerun_xpc=data;} + +static ppi8255_interface ppi8255_intf = +{ + 1, + { 0 }, + { 0 }, + { 0 }, + { pa_w }, + { pb_w }, + { pc_w }, +}; + + +static MACHINE_RESET( homerun ) +{ + ppi8255_init(&ppi8255_intf); +} + +static const gfx_layout gfxlayout = +{ + 8,8, + RGN_FRAC(1,1), + 2, + { 8*8,0}, + { 0, 1, 2, 3, 4, 5, 6, 7}, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8}, + 8*8*2 +}; + + + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 2, + { 8*8,0}, + { 0, 1, 2, 3, 4, 5, 6, 7,0+8*8*2,1+8*8*2,2+8*8*2,3+8*8*2,4+8*8*2,5+8*8*2,6+8*8*2,7+8*8*2}, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0*8+2*8*8*2,1*8+2*8*8*2,2*8+2*8*8*2,3*8+2*8*8*2,4*8+2*8*8*2,5*8+2*8*8*2,6*8+2*8*8*2,7*8+2*8*8*2}, + 8*8*2*4 +}; + +static GFXDECODE_START( homerun ) + GFXDECODE_ENTRY( REGION_GFX1, 0, gfxlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0, 16 ) +GFXDECODE_END + +static ADDRESS_MAP_START( homerun_memmap, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_ROM + AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1) + AM_RANGE(0x8000, 0x9fff) AM_RAM AM_WRITE(homerun_videoram_w) AM_BASE(&homerun_videoram) + AM_RANGE(0xa000, 0xa0ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xb000, 0xb0ff) AM_WRITE(homerun_color_w) + AM_RANGE(0xc000, 0xdfff) AM_RAM +ADDRESS_MAP_END + +static READ8_HANDLER(homerun_40_r) +{ + if(video_screen_get_vpos(0)>116) + return input_port_0_r(0)|0x40; + else + return input_port_0_r(0); +} + +static ADDRESS_MAP_START( homerun_iomap, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x10, 0x10) AM_WRITE(MWA8_NOP) /* ?? */ + AM_RANGE(0x20, 0x20) AM_WRITE(MWA8_NOP) /* ?? */ + AM_RANGE(0x30, 0x33) AM_READWRITE(ppi8255_0_r, ppi8255_0_w) + AM_RANGE(0x40, 0x40) AM_READ(homerun_40_r) + AM_RANGE(0x50, 0x50) AM_READ(input_port_2_r) + AM_RANGE(0x60, 0x60) AM_READ(input_port_1_r) + AM_RANGE(0x70, 0x70) AM_READWRITE(YM2203_status_port_0_r, YM2203_control_port_0_w) + AM_RANGE(0x71, 0x71) AM_READWRITE(YM2203_read_port_0_r, YM2203_write_port_0_w) +ADDRESS_MAP_END + +static struct YM2203interface ym2203_interface = +{ + input_port_3_r, + 0, + 0, + homerun_banking_w +}; + + +static INPUT_PORTS_START( homerun ) + PORT_START + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + + PORT_START + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_START + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) + +INPUT_PORTS_END + +static INPUT_PORTS_START( dynashot ) + PORT_START + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0xf7, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + + PORT_BIT( 0x77, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0xdf, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) + + + PORT_DIPNAME( 0x7c, 0x7c, "Collisions ?" ) //not all bits + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x7c, DEF_STR( On ) ) + +INPUT_PORTS_END + + +static MACHINE_DRIVER_START( homerun ) + MDRV_CPU_ADD(Z80, 5000000) + MDRV_CPU_PROGRAM_MAP(homerun_memmap, 0) + MDRV_CPU_IO_MAP(homerun_iomap, 0) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_MACHINE_RESET(homerun) + + /* video hardware */ + MDRV_SCREEN_REFRESH_RATE(60) + + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER ) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(256, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 256-1, 0, 256-25) + MDRV_GFXDECODE(homerun) + MDRV_PALETTE_LENGTH(16*4) + + MDRV_VIDEO_START(homerun) + MDRV_VIDEO_UPDATE(homerun) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2203, 6000000/2) + MDRV_SOUND_CONFIG(ym2203_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + +MACHINE_DRIVER_END + +ROM_START( homerun ) + ROM_REGION( 0x30000, REGION_CPU1, 0 ) + ROM_LOAD( "homerun.43", 0x0000, 0x4000, CRC(e759e476) SHA1(ad4f356ff26209033320a3e6353e4d4d9beb59c1) ) + ROM_CONTINUE( 0x10000,0x1c000) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "homerun.60", 0x00000, 0x10000, CRC(69a720d1) SHA1(0f0a4877578f358e9e829ece8c31e23f01adcf83) ) + + ROM_REGION( 0x020000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "homerun.120", 0x00000, 0x20000, CRC(52f0709b) SHA1(19e675bcccadb774f60ec5929fc1fb5cf0d3f617) ) + + ROM_REGION( 0x01000, REGION_SOUND1, 0 ) + ROM_LOAD( "homerun.snd", 0x00000, 0x1000, NO_DUMP ) /* D7756C internal rom */ + +ROM_END + +ROM_START( dynashot ) + ROM_REGION( 0x30000, REGION_CPU1, 0 ) + ROM_LOAD( "1.ic43", 0x0000, 0x4000, CRC(bf3c9586) SHA1(439effbda305f5fa265e5897c81dc1447e5d867d) ) + ROM_CONTINUE( 0x10000,0x1c000) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "3.ic60", 0x00000, 0x10000, CRC(77d6a608) SHA1(a31ff343a5d4d6f20301c030ecc2e252149bcf9d) ) + + ROM_REGION( 0x020000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "2.ic120", 0x00000, 0x20000, CRC(bedf7b98) SHA1(cb6c5fcaf8df5f5c7636c3c8f79b9dda78e30c2e) ) + + ROM_REGION( 0x01000, REGION_SOUND1, 0 ) + ROM_LOAD( "dynashot.snd", 0x00000, 0x1000, NO_DUMP ) /* D7756C internal rom */ + +ROM_END + + +GAME( 1988, homerun, 0, homerun, homerun, 0, ROT0, "Jaleco", "Moero Pro Yakyuu Homerun",GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND) +GAME( 1988, dynashot, 0, homerun, dynashot, 0, ROT0, "Jaleco", "Dynamic Shooting",GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND) + + |