diff options
Diffstat (limited to 'src/mame/drivers/higemaru.c')
-rw-r--r-- | src/mame/drivers/higemaru.c | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/src/mame/drivers/higemaru.c b/src/mame/drivers/higemaru.c new file mode 100644 index 00000000000..beef618697c --- /dev/null +++ b/src/mame/drivers/higemaru.c @@ -0,0 +1,234 @@ +/**************************************************************************** + +Higemaru + +driver by Mirko Buffoni + +****************************************************************************/ + +#include "driver.h" +#include "sound/ay8910.h" + + +extern WRITE8_HANDLER( higemaru_videoram_w ); +extern WRITE8_HANDLER( higemaru_colorram_w ); +extern WRITE8_HANDLER( higemaru_c800_w ); + +extern PALETTE_INIT( higemaru ); +extern VIDEO_START( higemaru ); +extern VIDEO_UPDATE( higemaru ); + + +static INTERRUPT_GEN( higemaru_interrupt ) +{ + if (cpu_getiloops() == 0) + cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xcf); /* RST 08h */ + else + cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xd7); /* RST 10h */ +} + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xc000) AM_READ(input_port_0_r) + AM_RANGE(0xc001, 0xc001) AM_READ(input_port_1_r) + AM_RANGE(0xc002, 0xc002) AM_READ(input_port_2_r) + AM_RANGE(0xc003, 0xc003) AM_READ(input_port_3_r) + AM_RANGE(0xc004, 0xc004) AM_READ(input_port_4_r) + AM_RANGE(0xd000, 0xd7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc800, 0xc800) AM_WRITE(higemaru_c800_w) + AM_RANGE(0xc801, 0xc801) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0xc802, 0xc802) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0xc803, 0xc803) AM_WRITE(AY8910_control_port_1_w) + AM_RANGE(0xc804, 0xc804) AM_WRITE(AY8910_write_port_1_w) + AM_RANGE(0xd000, 0xd3ff) AM_WRITE(higemaru_videoram_w) AM_BASE(&videoram) + AM_RANGE(0xd400, 0xd7ff) AM_WRITE(higemaru_colorram_w) AM_BASE(&colorram) + AM_RANGE(0xd880, 0xd9ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( higemaru ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_DIPNAME( 0x04, 0x04, "Freeze" ) /* could be Tilt? */ + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) + + PORT_START /* DSW0 */ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x80, "1" ) + PORT_DIPSETTING( 0x40, "2" ) + PORT_DIPSETTING( 0xc0, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + + PORT_START /* DSW1 */ + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x0e, "10000 50000 50000" ) + PORT_DIPSETTING( 0x0c, "10000 60000 60000" ) + PORT_DIPSETTING( 0x0a, "20000 60000 60000" ) + PORT_DIPSETTING( 0x08, "20000 70000 70000" ) + PORT_DIPSETTING( 0x06, "30000 70000 70000" ) + PORT_DIPSETTING( 0x04, "30000 80000 80000" ) + PORT_DIPSETTING( 0x02, "40000 100000 100000" ) + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Demo Music" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 2, + { 4, 0 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, + 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + +static GFXDECODE_START( higemaru ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 32 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 32*4, 16 ) +GFXDECODE_END + + +static MACHINE_DRIVER_START( higemaru ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz ? Main xtal is 12MHz */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(higemaru_interrupt,2) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(higemaru) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(32*4+16*16) + + MDRV_PALETTE_INIT(higemaru) + MDRV_VIDEO_START(higemaru) + MDRV_VIDEO_UPDATE(higemaru) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 12000000/8) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_ADD(AY8910, 12000000/8) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) +MACHINE_DRIVER_END + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( higemaru ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "hg4", 0x0000, 0x2000, CRC(dc67a7f9) SHA1(701875e2e85efbe84bf66515117861563f3883c0) ) + ROM_LOAD( "hg5", 0x2000, 0x2000, CRC(f65a4b68) SHA1(687d46406de389c8bad6cc052a2516135db93d4a) ) + ROM_LOAD( "hg6", 0x4000, 0x2000, CRC(5f5296aa) SHA1(410ee1df63492e488b3578b9c4cfbfbd2f41c888) ) + ROM_LOAD( "hg7", 0x6000, 0x2000, CRC(dc5d455d) SHA1(7d253d6680d35943792746da11d91d7be57367cc) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "hg3", 0x0000, 0x2000, CRC(b37b88c8) SHA1(7933270969806154f0774d31fda75a5352cf26ad) ) /* characters */ + + ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "hg1", 0x0000, 0x2000, CRC(ef4c2f5d) SHA1(247ce819cdc4ed4ec99c25c9006bac1911354bc8) ) /* tiles */ + ROM_LOAD( "hg2", 0x2000, 0x2000, CRC(9133f804) SHA1(93661c028709a7134537321e52da85e3c0f917ba) ) + + ROM_REGION( 0x0420, REGION_PROMS, 0 ) + ROM_LOAD( "hgb3", 0x0000, 0x0020, CRC(629cebd8) SHA1(c28cd0f341f4f1c7be97f4d8c289860db8ac0857) ) /* palette */ + ROM_LOAD( "hgb5", 0x0020, 0x0100, CRC(dbaa4443) SHA1(cca2f9b187abd735f2309b38570edcd745042b3e) ) /* char lookup table */ + ROM_LOAD( "hgb1", 0x0120, 0x0100, CRC(07c607ce) SHA1(c048602d62f47129152bbc7ccd38627d78a4392f) ) /* sprite lookup table */ + ROM_LOAD( "hgb4", 0x0220, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) /* interrupt timing (not used) */ + ROM_LOAD( "hgb2", 0x0320, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ +ROM_END + + +GAME( 1984, higemaru, 0, higemaru, higemaru, 0, ROT0, "Capcom", "Pirate Ship Higemaru", 0 ) |