diff options
Diffstat (limited to 'src/mame/drivers/gundealr.c')
-rw-r--r-- | src/mame/drivers/gundealr.c | 140 |
1 files changed, 70 insertions, 70 deletions
diff --git a/src/mame/drivers/gundealr.c b/src/mame/drivers/gundealr.c index 90a1adad645..7fcdd6cc0c0 100644 --- a/src/mame/drivers/gundealr.c +++ b/src/mame/drivers/gundealr.c @@ -66,10 +66,10 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, gundealr_state ) AM_RANGE(0xc004, 0xc004) AM_READ_PORT("IN0") AM_RANGE(0xc005, 0xc005) AM_READ_PORT("IN1") AM_RANGE(0xc006, 0xc006) AM_READ_PORT("IN2") - AM_RANGE(0xc010, 0xc013) AM_WRITE(yamyam_fg_scroll_w) /* Yam Yam only */ + AM_RANGE(0xc010, 0xc013) AM_WRITE(yamyam_fg_scroll_w) /* Yam Yam only */ AM_RANGE(0xc014, 0xc014) AM_WRITE(gundealr_flipscreen_w) AM_RANGE(0xc016, 0xc016) AM_WRITE(yamyam_bankswitch_w) - AM_RANGE(0xc020, 0xc023) AM_WRITE(gundealr_fg_scroll_w) /* Gun Dealer only */ + AM_RANGE(0xc020, 0xc023) AM_WRITE(gundealr_fg_scroll_w) /* Gun Dealer only */ AM_RANGE(0xc400, 0xc7ff) AM_RAM_WRITE(gundealr_paletteram_w) AM_SHARE("paletteram") AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(gundealr_bg_videoram_w) AM_SHARE("bg_videoram") AM_RANGE(0xd000, 0xdfff) AM_RAM_WRITE(gundealr_fg_videoram_w) AM_SHARE("fg_videoram") @@ -85,32 +85,32 @@ ADDRESS_MAP_END static INPUT_PORTS_START( gundealr ) PORT_START("DSW0") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* Listed in the manual as always OFF */ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* Listed in the manual as always OFF */ PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,5") + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,5") PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") /* Listed in the manual as always OFF */ PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Listed in the manual as always OFF */ PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW1") - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:8,7,6") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:8,7,6") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) @@ -119,7 +119,7 @@ static INPUT_PORTS_START( gundealr ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,4,3") + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,4,3") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) @@ -128,7 +128,7 @@ static INPUT_PORTS_START( gundealr ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2,1") /* Both switch 1 & 2 are listed in the manual as always OFF */ + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2,1") /* Both switch 1 & 2 are listed in the manual as always OFF */ PORT_DIPSETTING( 0x00, "0" ) PORT_DIPSETTING( 0x40, "1" ) PORT_DIPSETTING( 0x80, "2" ) @@ -151,8 +151,8 @@ static INPUT_PORTS_START( gundealr ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) @@ -161,8 +161,8 @@ static INPUT_PORTS_START( gundealr ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ INPUT_PORTS_END static INPUT_PORTS_START( gundealt ) @@ -223,8 +223,8 @@ static INPUT_PORTS_START( gundealt ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) @@ -233,8 +233,8 @@ static INPUT_PORTS_START( gundealt ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) @@ -249,31 +249,31 @@ INPUT_PORTS_END static INPUT_PORTS_START( yamyam ) PORT_START("DSW0") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) - PORT_DIPNAME( 0x0c, 0x00, "Difficulty?" ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPNAME( 0x0c, 0x00, "Difficulty?" ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x00, "Easy?" ) PORT_DIPSETTING( 0x04, "Medium?" ) PORT_DIPSETTING( 0x08, "Hard?" ) PORT_DIPSETTING( 0x0c, "Hardest?" ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW1") - PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3") + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3") PORT_DIPSETTING( 0x07, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) @@ -282,7 +282,7 @@ static INPUT_PORTS_START( yamyam ) /* PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) */ /* PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) */ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6") + PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6") PORT_DIPSETTING( 0x38, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) ) @@ -291,7 +291,7 @@ static INPUT_PORTS_START( yamyam ) /* PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) */ /* PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) */ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:7") + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" ) @@ -302,7 +302,7 @@ static INPUT_PORTS_START( yamyam ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) /* "TEST" */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) /* "TEST" */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) @@ -313,8 +313,8 @@ static INPUT_PORTS_START( yamyam ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) @@ -323,8 +323,8 @@ static INPUT_PORTS_START( yamyam ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ INPUT_PORTS_END @@ -354,8 +354,8 @@ static const gfx_layout spritelayout = }; static GFXDECODE_START( gundealr ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* colors 0-255 */ - GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 16 ) /* colors 256-511 */ + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* colors 0-255 */ + GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 16 ) /* colors 256-511 */ GFXDECODE_END @@ -407,7 +407,7 @@ static const ym2203_interface ym2203_config = static MACHINE_CONFIG_START( gundealr, gundealr_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", Z80, 8000000) /* 8 MHz ??? */ + MCFG_CPU_ADD("maincpu", Z80, 8000000) /* 8 MHz ??? */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_IO_MAP(main_portmap) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", gundealr_state, gundealr_scanline, "screen", 0, 1) @@ -447,14 +447,14 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) case 0x03: m_rambase[0x001] = 0x03; /* - read dip switches - 3a 00 c0 ld a,($c000) - 47 ld b,a - 3a 01 c0 ld a,($c001) - c9 ret - */ - for(i=0;i<8;i++) - m_rambase[0x010+i] = snipped_cmd03[i]; + read dip switches + 3a 00 c0 ld a,($c000) + 47 ld b,a + 3a 01 c0 ld a,($c001) + c9 ret + */ + for(i=0;i<8;i++) + m_rambase[0x010+i] = snipped_cmd03[i]; break; case 0x04: @@ -463,24 +463,24 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) case 0x05: m_rambase[0x001] = 0x05; /* - add a to hl - c5 push bc - 01 00 00 ld bc,#0000 - 4f ld c,a - 09 add hl,bc - c1 pop bc - c9 ret - */ - for(i=0;i<8;i++) + add a to hl + c5 push bc + 01 00 00 ld bc,#0000 + 4f ld c,a + 09 add hl,bc + c1 pop bc + c9 ret + */ + for(i=0;i<8;i++) m_rambase[0x020+i] = snipped_cmd05_2[i]; /* - lookup data in table - cd 20 e0 call #e020 - 7e ld a,(hl) - c9 ret - */ - for(i=0;i<5;i++) + lookup data in table + cd 20 e0 call #e020 + 7e ld a,(hl) + c9 ret + */ + for(i=0;i<5;i++) m_rambase[0x010+i] = snipped_cmd05_1[i]; break; @@ -510,9 +510,9 @@ MACHINE_CONFIG_END ***************************************************************************/ ROM_START( gundealr ) - ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ ROM_LOAD( "gundealr.1", 0x00000, 0x10000, CRC(5797e830) SHA1(54bd9fbcafdf3fff55d73ecfe26d8e8df0dd55d9) ) - ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */ + ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "3.6p", 0x00000, 0x10000, CRC(01f99de2) SHA1(2d9e9c50b0669811beb6fa53c0ff1b240fa939c7) ) @@ -522,9 +522,9 @@ ROM_START( gundealr ) ROM_END ROM_START( gundealra ) - ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ ROM_LOAD( "gundeala.1", 0x00000, 0x10000, CRC(d87e24f1) SHA1(5ac3e20e5848b9cab2a23e083d2566bfd54502d4) ) - ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */ + ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "gundeala.3", 0x00000, 0x10000, CRC(836cf1a3) SHA1(ca57e7fc3e4497d249af963d1c8610e80ca65aa7) ) @@ -534,9 +534,9 @@ ROM_START( gundealra ) ROM_END ROM_START( gundealrt ) - ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ ROM_LOAD( "1.3j", 0x00000, 0x10000, CRC(1d951292) SHA1(a8bd34dfaf31c7dc4f9e0ec1fd7d4e10c5b29a85) ) - ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */ + ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "3.6p", 0x00000, 0x10000, CRC(01f99de2) SHA1(2d9e9c50b0669811beb6fa53c0ff1b240fa939c7) ) @@ -546,9 +546,9 @@ ROM_START( gundealrt ) ROM_END ROM_START( yamyam ) - ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ ROM_LOAD( "b3.f10", 0x00000, 0x20000, CRC(96ae9088) SHA1(a605882dcdcf1e8cf8b0112f614e696d59acfd97) ) - ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */ + ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */ ROM_REGION( 0x10000, "mcu", 0 ) //unknown type, there must be one ROM_LOAD( "mcu", 0x0000, 0x10000, NO_DUMP) @@ -562,9 +562,9 @@ ROM_END /* only gfx are different, code is the same */ ROM_START( wiseguy ) - ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */ ROM_LOAD( "b3.f10", 0x00000, 0x20000, CRC(96ae9088) SHA1(a605882dcdcf1e8cf8b0112f614e696d59acfd97) ) - ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */ + ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */ ROM_REGION( 0x10000, "mcu", 0 ) //unknown type, there must be one ROM_LOAD( "mcu", 0x0000, 0x10000, NO_DUMP) |