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path: root/src/mame/drivers/gundealr.c
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Diffstat (limited to 'src/mame/drivers/gundealr.c')
-rw-r--r--src/mame/drivers/gundealr.c140
1 files changed, 70 insertions, 70 deletions
diff --git a/src/mame/drivers/gundealr.c b/src/mame/drivers/gundealr.c
index 90a1adad645..7fcdd6cc0c0 100644
--- a/src/mame/drivers/gundealr.c
+++ b/src/mame/drivers/gundealr.c
@@ -66,10 +66,10 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, gundealr_state )
AM_RANGE(0xc004, 0xc004) AM_READ_PORT("IN0")
AM_RANGE(0xc005, 0xc005) AM_READ_PORT("IN1")
AM_RANGE(0xc006, 0xc006) AM_READ_PORT("IN2")
- AM_RANGE(0xc010, 0xc013) AM_WRITE(yamyam_fg_scroll_w) /* Yam Yam only */
+ AM_RANGE(0xc010, 0xc013) AM_WRITE(yamyam_fg_scroll_w) /* Yam Yam only */
AM_RANGE(0xc014, 0xc014) AM_WRITE(gundealr_flipscreen_w)
AM_RANGE(0xc016, 0xc016) AM_WRITE(yamyam_bankswitch_w)
- AM_RANGE(0xc020, 0xc023) AM_WRITE(gundealr_fg_scroll_w) /* Gun Dealer only */
+ AM_RANGE(0xc020, 0xc023) AM_WRITE(gundealr_fg_scroll_w) /* Gun Dealer only */
AM_RANGE(0xc400, 0xc7ff) AM_RAM_WRITE(gundealr_paletteram_w) AM_SHARE("paletteram")
AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(gundealr_bg_videoram_w) AM_SHARE("bg_videoram")
AM_RANGE(0xd000, 0xdfff) AM_RAM_WRITE(gundealr_fg_videoram_w) AM_SHARE("fg_videoram")
@@ -85,32 +85,32 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( gundealr )
PORT_START("DSW0")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* Listed in the manual as always OFF */
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* Listed in the manual as always OFF */
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* Listed in the manual as always OFF */
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* Listed in the manual as always OFF */
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,5")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,5")
PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x08, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") /* Listed in the manual as always OFF */
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") /* Listed in the manual as always OFF */
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Listed in the manual as always OFF */
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Listed in the manual as always OFF */
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW1")
- PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:8,7,6")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:8,7,6")
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
@@ -119,7 +119,7 @@ static INPUT_PORTS_START( gundealr )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
- PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,4,3")
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,4,3")
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
@@ -128,7 +128,7 @@ static INPUT_PORTS_START( gundealr )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
- PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2,1") /* Both switch 1 & 2 are listed in the manual as always OFF */
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2,1") /* Both switch 1 & 2 are listed in the manual as always OFF */
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x40, "1" )
PORT_DIPSETTING( 0x80, "2" )
@@ -151,8 +151,8 @@ static INPUT_PORTS_START( gundealr )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
@@ -161,8 +161,8 @@ static INPUT_PORTS_START( gundealr )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
INPUT_PORTS_END
static INPUT_PORTS_START( gundealt )
@@ -223,8 +223,8 @@ static INPUT_PORTS_START( gundealt )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
@@ -233,8 +233,8 @@ static INPUT_PORTS_START( gundealt )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
@@ -249,31 +249,31 @@ INPUT_PORTS_END
static INPUT_PORTS_START( yamyam )
PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
- PORT_DIPNAME( 0x0c, 0x00, "Difficulty?" ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPNAME( 0x0c, 0x00, "Difficulty?" ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x00, "Easy?" )
PORT_DIPSETTING( 0x04, "Medium?" )
PORT_DIPSETTING( 0x08, "Hard?" )
PORT_DIPSETTING( 0x0c, "Hardest?" )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW1")
- PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3")
+ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3")
PORT_DIPSETTING( 0x07, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
@@ -282,7 +282,7 @@ static INPUT_PORTS_START( yamyam )
/* PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) */
/* PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) */
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
- PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6")
+ PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6")
PORT_DIPSETTING( 0x38, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) )
@@ -291,7 +291,7 @@ static INPUT_PORTS_START( yamyam )
/* PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) */
/* PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) */
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" )
@@ -302,7 +302,7 @@ static INPUT_PORTS_START( yamyam )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) /* "TEST" */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) /* "TEST" */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
@@ -313,8 +313,8 @@ static INPUT_PORTS_START( yamyam )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
@@ -323,8 +323,8 @@ static INPUT_PORTS_START( yamyam )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
INPUT_PORTS_END
@@ -354,8 +354,8 @@ static const gfx_layout spritelayout =
};
static GFXDECODE_START( gundealr )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* colors 0-255 */
- GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 16 ) /* colors 256-511 */
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* colors 0-255 */
+ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 16 ) /* colors 256-511 */
GFXDECODE_END
@@ -407,7 +407,7 @@ static const ym2203_interface ym2203_config =
static MACHINE_CONFIG_START( gundealr, gundealr_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", Z80, 8000000) /* 8 MHz ??? */
+ MCFG_CPU_ADD("maincpu", Z80, 8000000) /* 8 MHz ??? */
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_IO_MAP(main_portmap)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", gundealr_state, gundealr_scanline, "screen", 0, 1)
@@ -447,14 +447,14 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim)
case 0x03:
m_rambase[0x001] = 0x03;
/*
- read dip switches
- 3a 00 c0 ld a,($c000)
- 47 ld b,a
- 3a 01 c0 ld a,($c001)
- c9 ret
- */
- for(i=0;i<8;i++)
- m_rambase[0x010+i] = snipped_cmd03[i];
+ read dip switches
+ 3a 00 c0 ld a,($c000)
+ 47 ld b,a
+ 3a 01 c0 ld a,($c001)
+ c9 ret
+ */
+ for(i=0;i<8;i++)
+ m_rambase[0x010+i] = snipped_cmd03[i];
break;
case 0x04:
@@ -463,24 +463,24 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim)
case 0x05:
m_rambase[0x001] = 0x05;
/*
- add a to hl
- c5 push bc
- 01 00 00 ld bc,#0000
- 4f ld c,a
- 09 add hl,bc
- c1 pop bc
- c9 ret
- */
- for(i=0;i<8;i++)
+ add a to hl
+ c5 push bc
+ 01 00 00 ld bc,#0000
+ 4f ld c,a
+ 09 add hl,bc
+ c1 pop bc
+ c9 ret
+ */
+ for(i=0;i<8;i++)
m_rambase[0x020+i] = snipped_cmd05_2[i];
/*
- lookup data in table
- cd 20 e0 call #e020
- 7e ld a,(hl)
- c9 ret
- */
- for(i=0;i<5;i++)
+ lookup data in table
+ cd 20 e0 call #e020
+ 7e ld a,(hl)
+ c9 ret
+ */
+ for(i=0;i<5;i++)
m_rambase[0x010+i] = snipped_cmd05_1[i];
break;
@@ -510,9 +510,9 @@ MACHINE_CONFIG_END
***************************************************************************/
ROM_START( gundealr )
- ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
ROM_LOAD( "gundealr.1", 0x00000, 0x10000, CRC(5797e830) SHA1(54bd9fbcafdf3fff55d73ecfe26d8e8df0dd55d9) )
- ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */
+ ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "3.6p", 0x00000, 0x10000, CRC(01f99de2) SHA1(2d9e9c50b0669811beb6fa53c0ff1b240fa939c7) )
@@ -522,9 +522,9 @@ ROM_START( gundealr )
ROM_END
ROM_START( gundealra )
- ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
ROM_LOAD( "gundeala.1", 0x00000, 0x10000, CRC(d87e24f1) SHA1(5ac3e20e5848b9cab2a23e083d2566bfd54502d4) )
- ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */
+ ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "gundeala.3", 0x00000, 0x10000, CRC(836cf1a3) SHA1(ca57e7fc3e4497d249af963d1c8610e80ca65aa7) )
@@ -534,9 +534,9 @@ ROM_START( gundealra )
ROM_END
ROM_START( gundealrt )
- ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
ROM_LOAD( "1.3j", 0x00000, 0x10000, CRC(1d951292) SHA1(a8bd34dfaf31c7dc4f9e0ec1fd7d4e10c5b29a85) )
- ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */
+ ROM_RELOAD( 0x10000, 0x10000 ) /* banked at 0x8000-0xbfff */
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "3.6p", 0x00000, 0x10000, CRC(01f99de2) SHA1(2d9e9c50b0669811beb6fa53c0ff1b240fa939c7) )
@@ -546,9 +546,9 @@ ROM_START( gundealrt )
ROM_END
ROM_START( yamyam )
- ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
ROM_LOAD( "b3.f10", 0x00000, 0x20000, CRC(96ae9088) SHA1(a605882dcdcf1e8cf8b0112f614e696d59acfd97) )
- ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */
+ ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */
ROM_REGION( 0x10000, "mcu", 0 ) //unknown type, there must be one
ROM_LOAD( "mcu", 0x0000, 0x10000, NO_DUMP)
@@ -562,9 +562,9 @@ ROM_END
/* only gfx are different, code is the same */
ROM_START( wiseguy )
- ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for banks */
ROM_LOAD( "b3.f10", 0x00000, 0x20000, CRC(96ae9088) SHA1(a605882dcdcf1e8cf8b0112f614e696d59acfd97) )
- ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */
+ ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 0x8000-0xbfff */
ROM_REGION( 0x10000, "mcu", 0 ) //unknown type, there must be one
ROM_LOAD( "mcu", 0x0000, 0x10000, NO_DUMP)