diff options
Diffstat (limited to 'src/mame/drivers/gp_2.cpp')
-rw-r--r-- | src/mame/drivers/gp_2.cpp | 857 |
1 files changed, 0 insertions, 857 deletions
diff --git a/src/mame/drivers/gp_2.cpp b/src/mame/drivers/gp_2.cpp deleted file mode 100644 index a5d2bbf4c91..00000000000 --- a/src/mame/drivers/gp_2.cpp +++ /dev/null @@ -1,857 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Robbbert -/***************************************************************************************** - - PINBALL - Game Plan MPU-2 - -When first turned on, you need to press 9 to enter the setup program, then keep -pressing 9 until 06 shows in the credits display. Press the credit button to set -the first high score at which a free credit is awarded. Then press 9 to set the -2nd high score, then 9 to set the 3rd high score. Keep pressing 9 until you exit -back to normal operation. If this setup is not done, each player will get 3 free -games at the start of ball 1. - -All the Z80 "maincpu" code is copied from gp_1.cpp -Any bug fixes need to be applied both here and there. - -Sound boards: (each game has its own custom sounds) -------------------------------------------------------------------------------- -Old Coney Island 3x SN76477 -Sharpshooter 3x SN76477 -Super Nova 4x SN76477 -Andromeda/Cyclopes 6808/6802/6810 + 6821 + 1 rom + ZN428 -Lady Sharpshooter 6808/6802/6810 + 2x6821 + 2xROM + 6840 + discrete -(no schematics for the others) - -ToDo: -- Sound -- Inputs vary per machine -- Mechanical - - -******************************************************************************************/ - - -#include "emu.h" -#include "machine/genpin.h" -#include "cpu/z80/z80.h" -#include "machine/z80daisy.h" -#include "machine/i8255.h" -#include "machine/timer.h" -#include "machine/z80ctc.h" -#include "gp_2.lh" - -class gp_2_state : public genpin_class -{ -public: - gp_2_state(const machine_config &mconfig, device_type type, const char *tag) - : genpin_class(mconfig, type, tag) - , m_maincpu(*this, "maincpu") - , m_ctc(*this, "ctc") - , m_io_dsw0(*this, "DSW0") - , m_io_dsw1(*this, "DSW1") - , m_io_dsw2(*this, "DSW2") - , m_io_dsw3(*this, "DSW3") - , m_io_x7(*this, "X7") - , m_io_x8(*this, "X8") - , m_io_x9(*this, "X9") - , m_io_xa(*this, "XA") - , m_io_xb(*this, "XB") - , m_digits(*this, "digit%u", 0U) - { } - - void gp_2(machine_config &config); - - void init_gp_2(); - -private: - void porta_w(uint8_t data); - void portc_w(uint8_t data); - uint8_t portb_r(); - TIMER_DEVICE_CALLBACK_MEMBER(zero_timer); - void gp_2_io(address_map &map); - void gp_2_map(address_map &map); - - uint8_t m_u14; - uint8_t m_digit; - uint8_t m_segment[16]; - virtual void machine_reset() override; - virtual void machine_start() override { m_digits.resolve(); } - required_device<z80_device> m_maincpu; - required_device<z80ctc_device> m_ctc; - required_ioport m_io_dsw0; - required_ioport m_io_dsw1; - required_ioport m_io_dsw2; - required_ioport m_io_dsw3; - required_ioport m_io_x7; - required_ioport m_io_x8; - required_ioport m_io_x9; - required_ioport m_io_xa; - required_ioport m_io_xb; - output_finder<40> m_digits; -}; - - -void gp_2_state::gp_2_map(address_map &map) -{ - map(0x0000, 0x3fff).rom().region("roms", 0); - map(0x8c00, 0x8dff).ram().share("nvram"); -} - -void gp_2_state::gp_2_io(address_map &map) -{ - map.global_mask(0x0f); - map(0x04, 0x07).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write)); - map(0x08, 0x0b).rw(m_ctc, FUNC(z80ctc_device::read), FUNC(z80ctc_device::write)); -} - -static INPUT_PORTS_START( gp_1 ) - PORT_START("DSW0") - PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 1") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) // same as 01 - PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) - PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) - PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) - PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) - PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) - PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) - PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) - PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) - PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) - PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) - PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) - PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) - PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) - PORT_DIPSETTING( 0x13, "2 coins 9 credits") - PORT_DIPSETTING( 0x14, "1 coin 10 credits") - PORT_DIPSETTING( 0x15, "2 coins 10 credits") - PORT_DIPSETTING( 0x16, "1 coin 11 credits") - PORT_DIPSETTING( 0x17, "2 coins 11 credits") - PORT_DIPSETTING( 0x18, "1 coin 12 credits") - PORT_DIPSETTING( 0x19, "2 coins 12 credits") - PORT_DIPSETTING( 0x1a, "1 coin 13 credits") - PORT_DIPSETTING( 0x1b, "2 coins 13 credits") - PORT_DIPSETTING( 0x1c, "1 coin 14 credits") - PORT_DIPSETTING( 0x1d, "2 coins 14 credits") - PORT_DIPSETTING( 0x1e, "1 coin 15 credits") - PORT_DIPSETTING( 0x1f, "2 coins 15 credits") - PORT_DIPNAME( 0x20, 0x00, "S06") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x20, DEF_STR( On )) - PORT_DIPNAME( 0x40, 0x00, "S07") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x40, DEF_STR( On )) - PORT_DIPNAME( 0x80, 0x00, "Free Play") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x80, DEF_STR( On )) - - PORT_START("DSW1") - PORT_DIPNAME( 0x0f, 0x00, "Coin Slot 2") // S09-12 determine coinage for slot 2 - PORT_DIPSETTING( 0x00, "Same as Slot 1") - PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) - PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) - PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) - PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) - PORT_DIPSETTING( 0x09, DEF_STR( 1C_9C )) - PORT_DIPSETTING( 0x0a, "1 coin 10 credits") - PORT_DIPSETTING( 0x0b, "1 coin 11 credits") - PORT_DIPSETTING( 0x0c, "1 coin 12 credits") - PORT_DIPSETTING( 0x0d, "1 coin 13 credits") - PORT_DIPSETTING( 0x0e, "1 coin 14 credits") - PORT_DIPSETTING( 0x0f, "1 coin 15 credits") - PORT_DIPNAME( 0x10, 0x00, "S13") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x10, DEF_STR( On )) - PORT_DIPNAME( 0x20, 0x00, "S14") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x20, DEF_STR( On )) - PORT_DIPNAME( 0x40, 0x00, "S15") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x40, DEF_STR( On )) - PORT_DIPNAME( 0x80, 0x00, "Play Tunes") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x80, DEF_STR( On )) - - PORT_START("DSW2") - PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 3") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) // same as 01 - PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) - PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) - PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) - PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) - PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) - PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) - PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) - PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) - PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) - PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) - PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) - PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) - PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) - PORT_DIPSETTING( 0x13, "2 coins 9 credits") - PORT_DIPSETTING( 0x14, "1 coin 10 credits") - PORT_DIPSETTING( 0x15, "2 coins 10 credits") - PORT_DIPSETTING( 0x16, "1 coin 11 credits") - PORT_DIPSETTING( 0x17, "2 coins 11 credits") - PORT_DIPSETTING( 0x18, "1 coin 12 credits") - PORT_DIPSETTING( 0x19, "2 coins 12 credits") - PORT_DIPSETTING( 0x1a, "1 coin 13 credits") - PORT_DIPSETTING( 0x1b, "2 coins 13 credits") - PORT_DIPSETTING( 0x1c, "1 coin 14 credits") - PORT_DIPSETTING( 0x1d, "2 coins 14 credits") - PORT_DIPSETTING( 0x1e, "1 coin 15 credits") - PORT_DIPSETTING( 0x1f, "2 coins 15 credits") - PORT_DIPNAME( 0x20, 0x00, "S22") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x20, DEF_STR( On )) - PORT_DIPNAME( 0x40, 0x00, "S23") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x40, DEF_STR( On )) - PORT_DIPNAME( 0x80, 0x00, "S24") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x80, DEF_STR( On )) - - PORT_START("DSW3") - PORT_DIPNAME( 0x07, 0x02, "Max number of credits") - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPSETTING( 0x01, "10") - PORT_DIPSETTING( 0x02, "15") - PORT_DIPSETTING( 0x03, "20") - PORT_DIPSETTING( 0x04, "25") - PORT_DIPSETTING( 0x05, "30") - PORT_DIPSETTING( 0x06, "35") - PORT_DIPSETTING( 0x07, "40") - PORT_DIPNAME( 0x08, 0x00, "Balls") - PORT_DIPSETTING( 0x00, "3") - PORT_DIPSETTING( 0x08, "5") - PORT_DIPNAME( 0x10, 0x10, "Award") - PORT_DIPSETTING( 0x00, "Extra Ball") - PORT_DIPSETTING( 0x10, "Replay") - PORT_DIPNAME( 0x20, 0x20, "Match") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x20, DEF_STR( On )) - PORT_DIPNAME( 0xC0, 0x80, "Credits for exceeding high score") - PORT_DIPSETTING( 0x00, "0") - PORT_DIPSETTING( 0x40, "1") - PORT_DIPSETTING( 0x80, "2") - PORT_DIPSETTING( 0xC0, "3") - - PORT_START("X7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting Reset") // This pushbutton on the MPU board is called "S33" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_TILT1 ) PORT_NAME("Slam Tilt") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN3 ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT ) - - PORT_START("X8") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L and R Target") PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Spinner C") PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_X) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Spinner B") PORT_CODE(KEYCODE_D) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Slingshot") PORT_CODE(KEYCODE_F) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Special when lit") PORT_CODE(KEYCODE_G) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Slingshot") PORT_CODE(KEYCODE_H) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Extra when lit") PORT_CODE(KEYCODE_J) - - PORT_START("X9") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Spinner") PORT_CODE(KEYCODE_K) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("1000 and advance") PORT_CODE(KEYCODE_L) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Advance and Change") PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Bumper") PORT_CODE(KEYCODE_C) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Bumper") PORT_CODE(KEYCODE_V) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Spinner") PORT_CODE(KEYCODE_B) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Spinner A") PORT_CODE(KEYCODE_N) - - PORT_START("XA") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("1000 Rollover") PORT_CODE(KEYCODE_M) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) - PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("XB") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( gp_2 ) - PORT_START("DSW0") - PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 1") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) // same as 01 - PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) - PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) - PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) - PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) - PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) - PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) - PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) - PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) - PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) - PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) - PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) - PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) - PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) - PORT_DIPSETTING( 0x13, "2 coins 9 credits") - PORT_DIPSETTING( 0x14, "1 coin 10 credits") - PORT_DIPSETTING( 0x15, "2 coins 10 credits") - PORT_DIPSETTING( 0x16, "1 coin 11 credits") - PORT_DIPSETTING( 0x17, "2 coins 11 credits") - PORT_DIPSETTING( 0x18, "1 coin 12 credits") - PORT_DIPSETTING( 0x19, "2 coins 12 credits") - PORT_DIPSETTING( 0x1a, "1 coin 13 credits") - PORT_DIPSETTING( 0x1b, "2 coins 13 credits") - PORT_DIPSETTING( 0x1c, "1 coin 14 credits") - PORT_DIPSETTING( 0x1d, "2 coins 14 credits") - PORT_DIPSETTING( 0x1e, "1 coin 15 credits") - PORT_DIPSETTING( 0x1f, "2 coins 15 credits") - PORT_DIPNAME( 0x60, 0x00, "Special lights at") - PORT_DIPSETTING( 0x60, "60000") - PORT_DIPSETTING( 0x40, "90000") - PORT_DIPSETTING( 0x20, "120000") - PORT_DIPSETTING( 0x00, "150000") - PORT_DIPNAME( 0x80, 0x00, "Free Play") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x80, DEF_STR( On )) - - PORT_START("DSW1") - PORT_DIPNAME( 0x0f, 0x00, "Coin Slot 2") // S09-12 determine coinage for slot 2 - PORT_DIPSETTING( 0x00, "Same as Slot 1") - PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) - PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) - PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) - PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) - PORT_DIPSETTING( 0x09, DEF_STR( 1C_9C )) - PORT_DIPSETTING( 0x0a, "1 coin 10 credits") - PORT_DIPSETTING( 0x0b, "1 coin 11 credits") - PORT_DIPSETTING( 0x0c, "1 coin 12 credits") - PORT_DIPSETTING( 0x0d, "1 coin 13 credits") - PORT_DIPSETTING( 0x0e, "1 coin 14 credits") - PORT_DIPSETTING( 0x0f, "1 coin 15 credits") - PORT_DIPNAME( 0x10, 0x10, "Music") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x10, DEF_STR( On )) - PORT_DIPNAME( 0x20, 0x20, "Extra Ball") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x20, DEF_STR( On )) - PORT_DIPNAME( 0x40, 0x40, "Remember Saucer Values") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x40, DEF_STR( On )) - PORT_DIPNAME( 0x80, 0x80, "Extra Ball lights at") - PORT_DIPSETTING( 0x80, "100000") - PORT_DIPSETTING( 0x00, "150000") - - PORT_START("DSW2") - PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 3") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) // same as 01 - PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) - PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) - PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) - PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) - PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) - PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) - PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) - PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) - PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) - PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) - PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) - PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) - PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) - PORT_DIPSETTING( 0x13, "2 coins 9 credits") - PORT_DIPSETTING( 0x14, "1 coin 10 credits") - PORT_DIPSETTING( 0x15, "2 coins 10 credits") - PORT_DIPSETTING( 0x16, "1 coin 11 credits") - PORT_DIPSETTING( 0x17, "2 coins 11 credits") - PORT_DIPSETTING( 0x18, "1 coin 12 credits") - PORT_DIPSETTING( 0x19, "2 coins 12 credits") - PORT_DIPSETTING( 0x1a, "1 coin 13 credits") - PORT_DIPSETTING( 0x1b, "2 coins 13 credits") - PORT_DIPSETTING( 0x1c, "1 coin 14 credits") - PORT_DIPSETTING( 0x1d, "2 coins 14 credits") - PORT_DIPSETTING( 0x1e, "1 coin 15 credits") - PORT_DIPSETTING( 0x1f, "2 coins 15 credits") - PORT_DIPNAME( 0x20, 0x00, "Remember Bonus Multiplier") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x20, DEF_STR( On )) - PORT_DIPNAME( 0xc0, 0x80, "Balls") - PORT_DIPSETTING( 0x00, "1") - PORT_DIPSETTING( 0x40, "2") - PORT_DIPSETTING( 0x80, "3") - PORT_DIPSETTING( 0xc0, "5") - - PORT_START("DSW3") - PORT_DIPNAME( 0x01, 0x00, "Remember Special and Extra Ball lanes") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x01, DEF_STR( On )) - PORT_DIPNAME( 0x06, 0x04, "Max number of credits") - PORT_DIPSETTING( 0x00, "10") - PORT_DIPSETTING( 0x02, "20") - PORT_DIPSETTING( 0x04, "30") - PORT_DIPSETTING( 0x06, "40") - PORT_DIPNAME( 0x18, 0x18, "Award") - PORT_DIPSETTING( 0x00, DEF_STR( None )) - PORT_DIPSETTING( 0x08, "50000 points") - PORT_DIPSETTING( 0x10, "Extra Ball") - PORT_DIPSETTING( 0x18, "Replay") - PORT_DIPNAME( 0x20, 0x20, "Match") - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x20, DEF_STR( On )) - PORT_DIPNAME( 0xC0, 0x80, "Credits for exceeding high score") - PORT_DIPSETTING( 0x00, "0") - PORT_DIPSETTING( 0x40, "1") - PORT_DIPSETTING( 0x80, "2") - PORT_DIPSETTING( 0xC0, "3") - - // From here is unique per machine, not yet emulated - PORT_START("X7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting Reset") // This pushbutton on the MPU board is called "S33" - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_TILT1 ) PORT_NAME("Slam Tilt") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN3 ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT ) - - PORT_START("X8") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L and R Target") PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Spinner C") PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_X) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Spinner B") PORT_CODE(KEYCODE_D) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Slingshot") PORT_CODE(KEYCODE_F) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Special when lit") PORT_CODE(KEYCODE_G) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Slingshot") PORT_CODE(KEYCODE_H) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Extra when lit") PORT_CODE(KEYCODE_J) - - PORT_START("X9") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Spinner") PORT_CODE(KEYCODE_K) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("1000 and advance") PORT_CODE(KEYCODE_L) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Advance and Change") PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Bumper") PORT_CODE(KEYCODE_C) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Bumper") PORT_CODE(KEYCODE_V) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Spinner") PORT_CODE(KEYCODE_B) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Spinner A") PORT_CODE(KEYCODE_N) - - PORT_START("XA") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("1000 Rollover") PORT_CODE(KEYCODE_M) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) - PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("XB") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -uint8_t gp_2_state::portb_r() -{ - switch (m_u14) - { - case 7: - return m_io_x7->read(); - case 8: - return m_io_x8->read(); - case 9: - return m_io_x9->read(); - case 10: - return m_io_xa->read(); - case 11: - return m_io_xb->read(); - case 12: - return m_io_dsw0->read(); - case 13: - return m_io_dsw1->read(); - case 14: - return m_io_dsw2->read(); - case 15: - return m_io_dsw3->read(); - } - return 0; -} - -void gp_2_state::porta_w(uint8_t data) -{ - m_u14 = data >> 4; - if ((data > 0x0f) && (data < 0x30)) - { - switch (data) - { - case 0x10: // chime c - m_samples->start(0, 3); - break; - case 0x11: // chime b - m_samples->start(0, 2); - break; - case 0x12: // knocker - m_samples->start(0, 6); - break; - case 0x13: // not used - case 0x14: // not used - break; - case 0x15: // chime a - m_samples->start(0, 1); - break; - case 0x16: // chime d - m_samples->start(0, 4); - break; - case 0x17: // outhole - case 0x18: // r sling - case 0x19: // l sling - m_samples->start(0, 5); - break; - case 0x1a: // c kickout - m_samples->start(0, 5); - break; - case 0x1b: // r bumper - m_samples->start(0, 0); - break; - case 0x1c: // a kickout - m_samples->start(0, 5); - break; - case 0x1d: // l bumper - m_samples->start(0, 0); - break; - case 0x1e: // a kickout - m_samples->start(0, 5); - break; - case 0x1f: // not used - break; - } - } - - static const uint8_t patterns[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0 }; // 7448 - if (m_digit == 7) - m_segment[m_u14] = data & 15; - else - if (m_u14 == 7) - { - m_digits[m_digit] = patterns[m_segment[7]]; - m_digits[m_digit+8] = patterns[m_segment[8]]; - m_digits[m_digit+16] = patterns[m_segment[9]]; - m_digits[m_digit+24] = patterns[m_segment[10]]; - m_digits[m_digit+32] = patterns[m_segment[11]]; - } -} - -void gp_2_state::portc_w(uint8_t data) -{ - output().set_value("led0", !BIT(data, 3)); - m_digit = data & 7; -} - -void gp_2_state::machine_reset() -{ - m_u14 = 0; - m_digit = 0xff; -} - -// zero-cross detection -TIMER_DEVICE_CALLBACK_MEMBER( gp_2_state::zero_timer ) -{ - m_ctc->trg2(0); - m_ctc->trg2(1); -} - -static const z80_daisy_config daisy_chain[] = -{ - { "ctc" }, - { nullptr } -}; - -void gp_2_state::gp_2(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, 2457600); - m_maincpu->set_addrmap(AS_PROGRAM, &gp_2_state::gp_2_map); - m_maincpu->set_addrmap(AS_IO, &gp_2_state::gp_2_io); - m_maincpu->set_daisy_config(daisy_chain); - - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); - - /* Video */ - config.set_default_layout(layout_gp_2); - - /* Sound */ - genpin_audio(config); - - /* Devices */ - i8255_device &ppi(I8255A(config, "ppi")); - ppi.out_pa_callback().set(FUNC(gp_2_state::porta_w)); - ppi.in_pb_callback().set(FUNC(gp_2_state::portb_r)); - ppi.out_pc_callback().set(FUNC(gp_2_state::portc_w)); - - Z80CTC(config, m_ctc, 2457600); - m_ctc->intr_callback().set_inputline(m_maincpu, INPUT_LINE_IRQ0); // Todo: absence of ints will cause a watchdog reset - TIMER(config, "gp1").configure_periodic(FUNC(gp_2_state::zero_timer), attotime::from_hz(120)); // mains freq*2 -} - -/*------------------------------------------------------------------- -/ Agents 777 (November 1984) - Model #770 -/-------------------------------------------------------------------*/ -ROM_START(agent777) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "770a", 0x0000, 0x0800, CRC(fc4eebcd) SHA1(742a201e89c1357d2a1f24b0acf3b78ffec96c74)) - ROM_LOAD( "770b", 0x0800, 0x0800, CRC(ea62aece) SHA1(32be10bc76a59e03c3fd3294daefc8d28c20386a)) - ROM_LOAD( "770c", 0x1000, 0x0800, CRC(59280db7) SHA1(8f199be7bfbc01466541c07dc4c365e20055a66c)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD ("770snd", 0x3800, 0x0800, CRC(e4e66c9f) SHA1(f373facefb18c64377da47308a8bbd5fc80e9c2d)) - ROM_CONTINUE(0x7800, 0x0800) - ROM_RELOAD (0xf000, 0x1000) -ROM_END - -/*------------------------------------------------------------------- -/ Andromeda (August 1985) - Model #850 -/-------------------------------------------------------------------*/ -ROM_START(andromep) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "850.a", 0x0000, 0x1000, CRC(67ed03ee) SHA1(efe7c495766ffb73545a77ab24f02925ac0395f1)) - ROM_LOAD( "850.b", 0x1000, 0x1000, CRC(37c244e8) SHA1(5cef0a1a6f2c34f2d01bdd12ce11da40c8be4296)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("850.snd", 0x3800, 0x0800, CRC(18e084a6) SHA1(56efbabe60305f168ca479295577bff7f3a4dace)) - ROM_RELOAD(0x7800, 0x0800) - ROM_RELOAD(0xf800, 0x0800) -ROM_END - -ROM_START(andromepa) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "850.a", 0x0000, 0x1000, CRC(67ed03ee) SHA1(efe7c495766ffb73545a77ab24f02925ac0395f1)) - ROM_LOAD( "850b.rom", 0x1000, 0x1000, CRC(fc1829a5) SHA1(9761543d17c0a5c08b0fec45c35648ce769a3463)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("850.snd", 0x3800, 0x0800, CRC(18e084a6) SHA1(56efbabe60305f168ca479295577bff7f3a4dace)) - ROM_RELOAD(0x7800, 0x0800) - ROM_RELOAD(0xf800, 0x0800) -ROM_END - -/*------------------------------------------------------------------- -/ Attila the Hun (April 1984) - Model #260 -/-------------------------------------------------------------------*/ -ROM_START(attila) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "260.a", 0x0000, 0x0800, CRC(b31c11d8) SHA1(d3f2ad84cc28e99acb54349b232dbf8abdf15b21)) - ROM_LOAD( "260.b", 0x0800, 0x0800, CRC(e8cca86d) SHA1(ed0797175a573537be2d5119ad68b1847e49e578)) - ROM_LOAD( "260.c", 0x1000, 0x0800, CRC(206605c3) SHA1(14f61a2f43c29370bcb6db29969e8dfcfe3da1ab)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD ("260.snd", 0x3800, 0x0800, CRC(21e6b188) SHA1(84148942e6007d49bb4085ec3678954d48e4439e)) - ROM_CONTINUE(0x7800, 0x0800) - ROM_RELOAD (0xf000, 0x1000) -ROM_END - -/*------------------------------------------------------------------- -/ Captain Hook (April 1985) - Model #780 -/-------------------------------------------------------------------*/ -ROM_START(cpthook) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "780.a", 0x0000, 0x0800, CRC(6bd5a495) SHA1(8462e0c68176daee6b23dce9091f5aee99e62631)) - ROM_LOAD( "780.b", 0x0800, 0x0800, CRC(3d1c5555) SHA1(ecb0d40f5e6e37acfc8589816e24b26525273393)) - ROM_LOAD( "780.c", 0x1000, 0x0800, CRC(e54bc51f) SHA1(3480e0cdd43f9ac3fda8cd466b2f039210525e8b)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD ("780.snd", 0x3800, 0x0800, CRC(95af3392) SHA1(73a2b583b7fc423c2e4390667aebc90ad41f4f93)) - ROM_CONTINUE(0x7800, 0x0800) - ROM_RELOAD (0xf000, 0x1000) -ROM_END - -/*------------------------------------------------------------------- -/ Cyclopes (November 1985) - Model #800 -/-------------------------------------------------------------------*/ -ROM_START(cyclopes) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "800.a", 0x0000, 0x1000, CRC(3e9628e5) SHA1(4dad9e082a9f4140162bc155f2b0f0a948ba012f)) - ROM_LOAD( "800.b", 0x1000, 0x1000, CRC(3f945c46) SHA1(25eb543e0b0edcd0a0dcf8e4aa1405cda55ebe2e)) - ROM_LOAD( "800.c", 0x2000, 0x1000, CRC(7ea18e65) SHA1(e86d82e3ba659499dfbf14920b196252784724f7)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD ("800.snd", 0x3800, 0x0800, CRC(290db3d2) SHA1(a236594f7a89969981bd5707d6dfbb5120fb8f46)) - ROM_CONTINUE(0x7800, 0x0800) - ROM_RELOAD (0xf000, 0x1000) -ROM_END - -ROM_START(cyclopes1) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "800a.111585", 0x0000, 0x1000, CRC(13131b90) SHA1(33f6c4aaaa2511a9c78e68f8df9a6461cd92c23f)) - ROM_LOAD( "800b.111585", 0x1000, 0x1000, CRC(3d515632) SHA1(2c4a7f18760b591a85331fa0304177a730540489)) - ROM_LOAD( "800c.111585", 0x2000, 0x1000, CRC(2078bd3f) SHA1(fed719ffdbd71242393c0786ad6e763a9e25ff8e)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD ("800.snd", 0x3800, 0x0800, CRC(290db3d2) SHA1(a236594f7a89969981bd5707d6dfbb5120fb8f46)) - ROM_CONTINUE(0x7800, 0x0800) - ROM_RELOAD (0xf000, 0x1000) -ROM_END - -/*------------------------------------------------------------------- -/ Global Warfare (June 1981) - Model #240 -/-------------------------------------------------------------------*/ -ROM_START(gwarfare) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "240a.716", 0x0000, 0x0800, CRC(30206428) SHA1(7a9029e4fd4c4c00da3256ed06464c0bd8022168)) - ROM_LOAD( "240b.716", 0x0800, 0x0800, CRC(a54eb15d) SHA1(b9235bd188c1251eb213789800b7686b5e3c557f)) - ROM_LOAD( "240c.716", 0x1000, 0x0800, CRC(60d115a8) SHA1(e970fdd7cbbb2c81ab8c8209edfb681798c683b9)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("gw240bot.rom", 0x3800, 0x0800, CRC(3245a206) SHA1(b321b2d276fbd74199eff2d8c0d1b8a2f5c93604)) - ROM_RELOAD(0xf800, 0x0800) - ROM_LOAD("gw240top.rom",0x3000, 0x0800, CRC(faaf3de1) SHA1(9c984d1ac696eb16f7bf35463a69a470344314a7)) -ROM_END - -/*------------------------------------------------------------------- -/ Lady Sharpshooter (May 1985) - Cocktail Model #830 -/-------------------------------------------------------------------*/ -ROM_START(ladyshot) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "830a.716", 0x0000, 0x0800, CRC(c055b993) SHA1(a9a7156e5ec0a32db1ffe36b3c6280953a2606ff)) - ROM_LOAD( "830b.716", 0x0800, 0x0800, CRC(1e3308ea) SHA1(a5955a6a15b33c4cf35105ab524a8e7e03d748b6)) - ROM_LOAD( "830c.716", 0x1000, 0x0800, CRC(f5e1db15) SHA1(e8168ab37ba30211045fc96b23dad5f06592b38d)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD ("830.snd", 0x3800, 0x0800, NO_DUMP) - ROM_CONTINUE(0x7800, 0x0800) - ROM_RELOAD (0xf000, 0x1000) -ROM_END - -ROM_START(ladyshota) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "830a2.716", 0x0000, 0x0800, CRC(2c1f1629) SHA1(9233ce4328d779ff6548cdd5d6819cd368bef313)) - ROM_LOAD( "830b2.716", 0x0800, 0x0800, CRC(2105a538) SHA1(0360d3e740d8b6f816cfe7fe1fb32ac476251b9f)) - ROM_LOAD( "830c2.716", 0x1000, 0x0800, CRC(2d96bdde) SHA1(7c03a29a91f03fba9ed5e53a93335113a7cbafb3)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD ("830.snd", 0x3800, 0x0800, NO_DUMP) - ROM_CONTINUE(0x7800, 0x0800) - ROM_RELOAD (0xf000, 0x1000) -ROM_END - -/*------------------------------------------------------------------- -/ Loch Ness Monster (November 1985) - Model #??? (prototype only) -/-------------------------------------------------------------------*/ - -/*------------------------------------------------------------------- -/ Mike Bossy (January 1982) - Model #??? (prototype only) -/-------------------------------------------------------------------*/ -// These roms are widely available on the net, but is not complete (1800-1FFF is missing) -// ROM_LOAD( "mb_a.716", 0x0000, 0x0800, CRC(a811f936) SHA1(f44fed7acd26a621f105925d52405e985d0b5e5d) ) -// ROM_LOAD( "mb_b.716", 0x0800, 0x0800, CRC(75ec7247) SHA1(10fa1e3ac2adbd7b24744a4fb0149bcc74df6b4c) ) -// ROM_LOAD( "mb_c.716", 0x1000, 0x0800, CRC(75dc73c4) SHA1(79fadec7650a1419f47b22875dee6f678114b439) ) - -ROM_START(mbossy) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "mb_a.716", 0x0000, 0x0800, NO_DUMP) - ROM_LOAD( "mb_b.716", 0x0800, 0x0800, NO_DUMP) - ROM_LOAD( "mb_c.716", 0x1000, 0x0800, NO_DUMP) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("mb.u9", 0x3800, 0x0800, CRC(dfa98db5) SHA1(65361630f530383e67837c428050bcdb15373c0b)) - ROM_RELOAD(0xf800, 0x0800) - ROM_LOAD("mb.u10",0x3000, 0x0800, CRC(2d3c91f9) SHA1(7e1f067af29d9e484da234382d7dc821ca07b6c4)) -ROM_END - -/*------------------------------------------------------------------- -/ Old Coney Island! (December 1979) - Model #180 -/-------------------------------------------------------------------*/ -ROM_START(coneyis) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "130a.716", 0x0000, 0x0800, CRC(dc402b37) SHA1(90c46391a1e5f000f3b235d580463bf96b45bd3e)) - ROM_LOAD( "130b.716", 0x0800, 0x0800, CRC(19a86f5e) SHA1(bc4a87314fc9c4e74e492c3f6e44d5d6cae72939)) - ROM_LOAD( "130c.716", 0x1000, 0x0800, CRC(b956f67b) SHA1(ff64383d7f59e9bbec588553e35a21fb94c7203b)) -ROM_END - -/*------------------------------------------------------------------- -/ Pinball Lizard (June / July 1980) - Model #210 -/-------------------------------------------------------------------*/ -ROM_START(lizard) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "130a.716", 0x0000, 0x0800, CRC(dc402b37) SHA1(90c46391a1e5f000f3b235d580463bf96b45bd3e)) - ROM_LOAD( "130b.716", 0x0800, 0x0800, CRC(19a86f5e) SHA1(bc4a87314fc9c4e74e492c3f6e44d5d6cae72939)) - ROM_LOAD( "130c.716", 0x1000, 0x0800, CRC(b956f67b) SHA1(ff64383d7f59e9bbec588553e35a21fb94c7203b)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("lizard.u9", 0x3800, 0x0800, CRC(2d121b24) SHA1(55c16951538229571165c35a353da53e22d11f81)) - ROM_RELOAD(0xf800, 0x0800) - ROM_LOAD("lizard.u10",0x3000, 0x0800, CRC(28b8f1f0) SHA1(db6d816366e0bca59376f6f8bf87e6a2d849aa72)) -ROM_END - -/*------------------------------------------------------------------- -/ Sharp Shooter II (November 1983) - Model #730 -/-------------------------------------------------------------------*/ -ROM_START(sshootr2) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "130a.716", 0x0000, 0x0800, CRC(dc402b37) SHA1(90c46391a1e5f000f3b235d580463bf96b45bd3e)) - ROM_LOAD( "130b.716", 0x0800, 0x0800, CRC(19a86f5e) SHA1(bc4a87314fc9c4e74e492c3f6e44d5d6cae72939)) - ROM_LOAD( "730c", 0x1000, 0x0800, CRC(d1af712b) SHA1(9dce2ec1c2d9630a29dd21f4685c09019e59b147)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("730u9.snd", 0x3800, 0x0800, CRC(dfa98db5) SHA1(65361630f530383e67837c428050bcdb15373c0b)) - ROM_RELOAD(0xf800, 0x0800) - ROM_LOAD("730u10.snd",0x3000, 0x0800, CRC(6d3dcf44) SHA1(3703313d4172ebfec1dcacca949076541ee35cb7)) -ROM_END - -/*------------------------------------------------------------------- -/ Sharpshooter (May 1979) - Model #130 -/-------------------------------------------------------------------*/ -ROM_START(sshootep) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "130a.716", 0x0000, 0x0800, CRC(dc402b37) SHA1(90c46391a1e5f000f3b235d580463bf96b45bd3e)) - ROM_LOAD( "130b.716", 0x0800, 0x0800, CRC(19a86f5e) SHA1(bc4a87314fc9c4e74e492c3f6e44d5d6cae72939)) - ROM_LOAD( "130c.716", 0x1000, 0x0800, CRC(b956f67b) SHA1(ff64383d7f59e9bbec588553e35a21fb94c7203b)) -ROM_END - -/*------------------------------------------------------------------- -/ Super Nova (May 1982) - Model #150 -/-------------------------------------------------------------------*/ -ROM_START(suprnova) - ROM_REGION(0x4000, "roms", 0) - ROM_LOAD( "130a.716", 0x0000, 0x0800, CRC(dc402b37) SHA1(90c46391a1e5f000f3b235d580463bf96b45bd3e)) - ROM_LOAD( "150b.716", 0x0800, 0x0800, CRC(8980a8bb) SHA1(129816fe85681b760307a713c667737a750b0c04)) - ROM_LOAD( "150c.716", 0x1000, 0x0800, CRC(6fe08f96) SHA1(1309619a2400674fa1d05dc9214fdb85419fd1c3)) -ROM_END - -// GP1 dips -GAME( 1979, sshootep, 0, gp_2, gp_1, gp_2_state, empty_init, ROT0, "Game Plan", "Sharpshooter", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1979, coneyis, 0, gp_2, gp_1, gp_2_state, empty_init, ROT0, "Game Plan", "Old Coney Island!", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1980, lizard, 0, gp_2, gp_1, gp_2_state, empty_init, ROT0, "Game Plan", "Pinball Lizard", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1982, suprnova, 0, gp_2, gp_1, gp_2_state, empty_init, ROT0, "Game Plan", "Super Nova", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1983, sshootr2, 0, gp_2, gp_1, gp_2_state, empty_init, ROT0, "Game Plan", "Sharp Shooter II", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) - -// GP2 dips -GAME( 1981, gwarfare, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Global Warfare", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1982, mbossy, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Mike Bossy", MACHINE_IS_SKELETON_MECHANICAL) -GAME( 1984, attila, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Attila The Hun", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) - -// revolving match -GAME( 1984, agent777, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Agents 777", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1985, cpthook, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Captain Hook", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1985, ladyshot, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Lady Sharpshooter (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) -GAME( 1985, ladyshota, ladyshot, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Lady Sharpshooter (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) - -// credit (start) button not working -GAME( 1985, andromep, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Andromeda (set 1)", MACHINE_IS_SKELETON_MECHANICAL) -GAME( 1985, andromepa, andromep, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Andromeda (set 2)", MACHINE_IS_SKELETON_MECHANICAL) -GAME( 1985, cyclopes, 0, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Cyclopes (12/85)", MACHINE_IS_SKELETON_MECHANICAL) -GAME( 1985, cyclopes1, cyclopes, gp_2, gp_2, gp_2_state, empty_init, ROT0, "Game Plan", "Cyclopes (11/85)", MACHINE_IS_SKELETON_MECHANICAL) |