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diff --git a/src/mame/drivers/gottlieb.c b/src/mame/drivers/gottlieb.c
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+/***************************************************************************
+
+Gottlieb driver : dedicated to Warren Davis, Jeff Lee, Tim Skelly & David Thiel
+
+driver by Fabrice Frances & Nicola Salmoria
+thanks to Frans van Egmond for locating and dumping Tylz
+
+Notes:
+There was a bug in the hardware of the GG1 and GG2 boards, which is not
+emulated. The bug seems to have disappeared with the later revision of the
+board, e.g the board used by 3Stooges and Mach3 don't seem to have it).
+The bug was affecting the first character column (on horizontal games):
+screen memory could be used, but whatever was stored in this column, always
+the same character was displayed.
+This led to two consequences:
+- the image on the monitor had to be stretched so that the column was not
+ visible
+- game designers were not using the first column. In fact, when the first
+ column was ejected from the screen, the last one was usually out too,
+ so it wasn't used either...
+
+****************************************************************************
+
+Reactor: earlier version of the board, with a different memory map
+
+Main processor (8088 minimum mode)
+0000-1fff RAM (NOT battery backed unlike all the others)
+2000-2fff sprites
+3000-37ff video ram
+4000-4fff char generator ram
+6000-67ff palette ram (palette of 16 colors)
+7000-77ff i/o ports
+8000-ffff ROM
+
+memory mapped ports:
+
+read:
+7000 Dip switch
+7001 Inputs 10-17
+7002 trackball H
+7003 trackball V
+7004 Inputs 40-47
+
+write:
+7000 watchdog reset
+7001 trackball clear
+7002 Outputs 20-27
+7003 Flipflop outputs:
+ b0: F/B priority
+ b1: horiz. flip
+ b2: vert. flip
+ b3: Output 33
+ b4: coin counter
+ b5: left lamp (1P/3Lives start)
+ b6: middle lamps (2P/3Lives start, 1P/7Lives start)
+ b7: right lamp (2P/7Lives start)
+7004 Outputs 40-47
+
+interrupts:
+INTR not connected
+NMI connected to vertical blank
+
+
+
+Gottlieb games memory map
+
+Main processor (8088 minimum mode)
+0000-0fff RAM (battery backed)
+1000-1fff RAM or ROM (selected with jumpers on the board)
+2000-2fff RAM or ROM (selected with jumpers on the board)
+3000-37ff sprites. The manual says there are 63 sprites (NOT 64),
+ but the Q*Bert object priority test leaves sprite #63 dangling, so
+ they are probably only 62.
+3800-3fff video RAM
+4000-4fff char generator RAM (can be replaced by a ROM twice as large,
+ selection made with jumpers on the board. If it's ROM, the CPU
+ cannot fully access it, I think it could read half the data if it
+ wanted to but none of the games do that)
+5000-57ff palette ram (palette of 16 colors)
+5800-5fff i/o ports
+6000-ffff ROM (not necessarily fully populated)
+
+memory mapped ports:
+
+read:
+5800 Dip switch
+5801 Inputs 10-17
+5802 trackball H (optional)
+5803 trackball V (optional)
+5804 Inputs 40-47
+
+write:
+5800 watchdog reset
+5801 trackball clear (optional)
+5802 Outputs 20-27
+5803 Flipflop outputs:
+ b0: F/B priority
+ b1: horiz. flip (sprite bank in Us vs. Them)
+ b2: vert. flip (maybe genlock control in the laser disc games)
+ b3: Output 33
+ b4: coin counter (sprite bank in Q*Bert Qubes)
+ b5: Q*Bert: kicker; Q*Bert Qubes: coin counter
+ b5/b6: 3 Stooges: joystick input multiplexer
+ b7: ?
+5804 Outputs 40-47
+
+interrupts:
+INTR not connected
+NMI connected to vertical blank
+
+
+
+Sound processor (6502) memory map (earlier revision, used by games up to Krull):
+0000-0fff RIOT (6532)
+1000-1fff amplitude DAC
+2000-2fff SC01 voice chip
+3000-3fff voice clock DAC
+4000-4fff expansion socket
+5000-5fff expansion socket
+6000-6fff expansion socket or ROM (selected with jumpers on the board)
+7000-7fff ROM
+(repeated in 8000-ffff, A15 only used in expansion socket)
+
+Use of I/Os on the RIOT:
+both ports A and B are programmed as inputs, A is connected to the main
+motherboard, and B has SW1 (test) connected on bit 6.
+
+interrupts:
+INTR is connected to the RIOT, so an INTR can be generated by a variety
+of sources, e.g active edge detection on PA7, or timer countdown.
+It seems that all gottlieb games program the interrupt conditions so that
+a positive active edge on PA7 triggers an interrupt, so the
+main board ensures a command is correctly received by sending nul (0)
+commands between two commands. Also, the timer interrupt is enabled but
+doesn't seem to serve any purpose...(?)
+
+
+In the later revision of the sound board, used from M.A.C.H. 3 onwards, there
+are two 6502, two 8910, a DAC and a GI SP-0250 speech chip.
+
+
+Video timings:
+XTAL = 20 MHz
+Horizontal video frequency: HSYNC = XTAL/4/318 = 15.72327 kHz
+Video frequency: VSYNC = HSYNC/256 = 61.41903 Hz
+VBlank duration: 1/VSYNC * (16/256) = 1017.6 us
+
+***************************************************************************/
+
+#include "driver.h"
+#include "sound/ay8910.h"
+#include "sound/dac.h"
+#include "sound/samples.h"
+#include "sound/sp0250.h"
+
+
+extern UINT8 *gottlieb_charram;
+
+extern WRITE8_HANDLER( gottlieb_videoram_w );
+extern WRITE8_HANDLER( gottlieb_charram_w );
+extern WRITE8_HANDLER( gottlieb_video_outputs_w );
+extern WRITE8_HANDLER( usvsthem_video_outputs_w );
+extern WRITE8_HANDLER( gottlieb_paletteram_w );
+
+extern VIDEO_START( gottlieb );
+extern VIDEO_UPDATE( gottlieb );
+extern VIDEO_START( vidvince );
+
+extern WRITE8_HANDLER( gottlieb_sh_w );
+
+extern UINT8 *riot_ram;
+extern READ8_HANDLER( riot_ram_r );
+extern READ8_HANDLER( gottlieb_riot_r );
+extern WRITE8_HANDLER( riot_ram_w );
+extern WRITE8_HANDLER( gottlieb_riot_w );
+extern WRITE8_HANDLER( gottlieb_speech_w );
+extern WRITE8_HANDLER( gottlieb_speech_clock_DAC_w );
+extern void gottlieb_sound_init(void);
+extern void stooges_sp0250_drq(int level);
+extern READ8_HANDLER( stooges_sound_input_r );
+extern WRITE8_HANDLER( stooges_8910_latch_w );
+extern WRITE8_HANDLER( stooges_sp0250_latch_w );
+extern WRITE8_HANDLER( stooges_sound_control_w );
+extern WRITE8_HANDLER( gottlieb_nmi_rate_w );
+extern WRITE8_HANDLER( gottlieb_cause_dac_nmi_w );
+
+
+static UINT8 *audiobuffer_region;
+
+static MACHINE_RESET( gottlieb )
+{
+ audiobuffer_region = memory_region(REGION_USER1);
+}
+
+
+static int track[2];
+
+static READ8_HANDLER( gottlieb_track_0_r )
+{
+ return input_port_2_r(offset) - track[0];
+}
+
+static READ8_HANDLER( gottlieb_track_1_r )
+{
+ return input_port_3_r(offset) - track[1];
+}
+
+static WRITE8_HANDLER( gottlieb_track_reset_w )
+{
+ /* reset the trackball counters */
+ track[0] = input_port_2_r(offset);
+ track[1] = input_port_3_r(offset);
+}
+
+static int joympx;
+
+static READ8_HANDLER( stooges_IN4_r )
+{
+ int joy;
+
+ switch (joympx)
+ {
+ case 0:
+ default:
+ joy = ((readinputportbytag("IN4") >> 0) & 0x0f); /* joystick 1 */
+ break;
+ case 1:
+ joy = ((readinputportbytag("IN5") >> 0) & 0x0f); /* joystick 2 */
+ break;
+ case 2:
+ joy = ((readinputportbytag("IN5") >> 4) & 0x0f); /* joystick 3 */
+ break;
+ }
+
+ return joy | (readinputportbytag("IN4") & 0xf0);
+}
+
+static WRITE8_HANDLER( reactor_output_w )
+{
+ set_led_status(0,data & 0x20);
+ set_led_status(1,data & 0x40);
+ set_led_status(2,data & 0x80);
+ gottlieb_video_outputs_w(offset,data);
+}
+
+static WRITE8_HANDLER( stooges_output_w )
+{
+ joympx = (data >> 5) & 0x03;
+ gottlieb_video_outputs_w(offset,data);
+}
+
+
+static int current_frame = 1;
+static int laserdisc_playing;
+static int lasermpx;
+static int audioptr;
+static int audioready=1;
+static int skipfirstbyte;
+static int discready;
+static int lastcmd;
+static int odd_field;
+static int access_time;
+
+
+/* The only sure thing I know about the Philips 24-bit frame number code is that the
+ * 4 most significant bits are 1's and these four 1's are used to detect a valid frame
+ * number when shifting bits from right to left...
+ * From the audio code it seems it's a simple BCD numbering...
+ * (what happens when four consecutive 1's are inside the number, eg 00078 ?)
+ * Only 19 bits are returned to the game machine, this gives a max frame number of 79999.
+ * The size of the audio buffer is 1024 bytes. When it is full, the "audio buffer ready"
+ * flag is raised, and the frame decoder tries again to synchronize with a 0x67 pattern
+ * Each 1024-byte buffer contains target data for 53 frames;
+ * target data for each frame is 19-bytes long including one byte of checksum
+ * and the frame number code of the first of these 53 frames is stored at the beginning
+ * This gives a total of 1+3+3+19*53=1014 bytes, the 10 last bytes are ignored
+ */
+
+static READ8_HANDLER( gottlieb_laserdisc_status_r )
+{
+ int tmp;
+ switch (offset)
+ {
+ case 0:
+ tmp = current_frame % 100;
+ logerror("LSB frame read: %d\n",tmp);
+ return ((tmp / 10) << 4) | (tmp % 10);
+ break;
+ case 1:
+ tmp = (current_frame / 100) % 100;
+ logerror("MSB frame read: %d\n",tmp);
+ return ((tmp / 10) << 4) | (tmp % 10);
+ break;
+ case 2:
+ if (lasermpx == 1) {
+ /* bits 0-2 frame number MSN */
+ /* bit 3 audio buffer ready */
+ /* bit 4 ready to send new laserdisc command? */
+ /* bit 5 disc ready */
+ /* bit 6 break in audio trasmission */
+ /* bit 7 missing audio clock */
+ return ((current_frame / 10000) & 0x7) | (audioready << 3) | 0x10 | (discready << 5);
+ } else { /* read audio buffer */
+ if (skipfirstbyte) audioptr++;
+ skipfirstbyte = 0;
+ if (audiobuffer_region) {
+ logerror("audio bufread: %02x\n",audiobuffer_region[audioptr]);
+ return audiobuffer_region[audioptr++];
+ } else {
+ logerror("audiobuffer is null !!");
+ return 0xFF; /* don't know what to do in this case ;-) */
+ }
+ }
+ break;
+ }
+
+ return 0;
+}
+
+static WRITE8_HANDLER( gottlieb_laserdisc_mpx_w )
+{
+ lasermpx = data & 1;
+ if (lasermpx==0) skipfirstbyte=1; /* first byte of the 1K buffer (0x67) is not returned... */
+}
+
+static WRITE8_HANDLER( gottlieb_laserdisc_command_w )
+{
+ static int loop;
+ int cmd;
+
+ /* commands are written in three steps, the first two the command is */
+ /* written (maybe one to load the latch, the other to start the send), */
+ /* the third 0 (maybe to clear the latch) */
+ if (data == 0) return;
+ if (loop++ & 1) return;
+
+ if ((data & 0xe0) != 0x20)
+ {
+logerror("error: laserdisc command %02x\n",data);
+ return;
+ }
+
+ cmd = ((data & 0x10) >> 4) |
+ ((data & 0x08) >> 2) |
+ ((data & 0x04) >> 0) |
+ ((data & 0x02) << 2) |
+ ((data & 0x01) << 4);
+
+logerror("laserdisc command %02x -> %02x\n",data,cmd);
+ if (lastcmd == 0x0b && (cmd & 0x10)) /* seek frame # */
+ {
+ current_frame = current_frame * 10 + (cmd & 0x0f);
+ while (current_frame >= 100000)
+ current_frame -= 100000;
+ audioptr = -1;
+ }
+ else
+ {
+ if (cmd == 0x04) /* step forward */
+ {
+ laserdisc_playing = 0;
+ current_frame++;
+ }
+ if (cmd == 0x05) /* play */
+ {
+ laserdisc_playing = 1;
+ discready = 1;
+ }
+ if (cmd == 0x0b) /* seek frame */
+ {
+ laserdisc_playing = 0;
+ discready = 0;
+ access_time = 60; /* 1s access time */
+ }
+ if (cmd == 0x0f) /* stop */
+ {
+ laserdisc_playing = 0;
+ discready = 0;
+ }
+ lastcmd = cmd;
+ }
+}
+
+static INTERRUPT_GEN( gottlieb_interrupt )
+{
+ if (access_time > 0) {
+ access_time--;
+ if (access_time == 0)
+ discready = 1;
+ } else if (laserdisc_playing) {
+ odd_field ^= 1;
+ if (odd_field) /* the manual says the video frame number is only present in the odd field) */
+ {
+ current_frame++;
+logerror("current frame : %d\n",current_frame);
+
+ if (current_frame%53==0)
+ {
+ int seq = current_frame / 53;
+ if (seq >= 44) { /* 44*53 frames without target data at the beginning of the disc */
+ audioptr = (seq - 44)*1024;
+ audioready = 1;
+ }
+ }
+ else audioready = 0;
+ }
+ }
+ cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+
+static ADDRESS_MAP_START( reactor_map, ADDRESS_SPACE_PROGRAM, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(16) )
+ AM_RANGE(0x00000, 0x01fff) AM_RAM
+ AM_RANGE(0x02000, 0x020ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0x03000, 0x033ff) AM_MIRROR(0x0400) AM_READWRITE(MRA8_RAM, gottlieb_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0x04000, 0x04fff) AM_READWRITE(MRA8_RAM, gottlieb_charram_w) AM_BASE(&gottlieb_charram)
+ AM_RANGE(0x06000, 0x0601f) AM_WRITE(gottlieb_paletteram_w) AM_BASE(&paletteram)
+ AM_RANGE(0x07000, 0x07000) AM_READWRITE(input_port_0_r, watchdog_reset_w) /* DSW */
+ AM_RANGE(0x07001, 0x07001) AM_READWRITE(input_port_1_r, gottlieb_track_reset_w) /* buttons */
+ AM_RANGE(0x07002, 0x07002) AM_READWRITE(gottlieb_track_0_r, gottlieb_sh_w) /* trackball H */
+ AM_RANGE(0x07003, 0x07003) AM_READWRITE(gottlieb_track_1_r, reactor_output_w) /* trackball V */
+ AM_RANGE(0x07004, 0x07004) AM_READ(input_port_4_r) /* joystick */
+ AM_RANGE(0x08000, 0x0ffff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( gottlieb_map, ADDRESS_SPACE_PROGRAM, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(16) )
+ AM_RANGE(0x00000, 0x00fff) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE(0x01000, 0x01fff) AM_RAM AM_REGION(REGION_CPU1, 0x1000) /* or ROM */
+ AM_RANGE(0x02000, 0x02fff) AM_RAM AM_REGION(REGION_CPU1, 0x2000) /* or ROM */
+ AM_RANGE(0x03000, 0x037ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) // argusg wants to check this
+ AM_RANGE(0x03800, 0x03bff) AM_MIRROR(0x0400) AM_READWRITE(MRA8_RAM, gottlieb_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0x04000, 0x04fff) AM_READWRITE(MRA8_RAM, gottlieb_charram_w) AM_BASE(&gottlieb_charram)
+ AM_RANGE(0x05000, 0x0501f) AM_WRITE(gottlieb_paletteram_w) AM_BASE(&paletteram)
+ AM_RANGE(0x05800, 0x05800) AM_READWRITE(input_port_0_r, watchdog_reset_w) /* DSW */
+ AM_RANGE(0x05801, 0x05801) AM_READWRITE(input_port_1_r, gottlieb_track_reset_w) /* buttons */
+ AM_RANGE(0x05802, 0x05802) AM_READWRITE(gottlieb_track_0_r, gottlieb_sh_w) /* trackball H */
+ AM_RANGE(0x05803, 0x05803) AM_READWRITE(gottlieb_track_1_r, gottlieb_video_outputs_w) /* trackball V */
+ AM_RANGE(0x05804, 0x05804) AM_READ(input_port_4_r) /* joystick */
+ AM_RANGE(0x05805, 0x05807) AM_READ(gottlieb_laserdisc_status_r)
+ AM_RANGE(0x06000, 0x0ffff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( gottlieb_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x01ff) AM_READ(riot_ram_r)
+ AM_RANGE(0x0200, 0x03ff) AM_READ(gottlieb_riot_r)
+ AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_ROM)
+ /* A15 not decoded except in expansion socket */
+ AM_RANGE(0x8000, 0x81ff) AM_READ(riot_ram_r)
+ AM_RANGE(0x8200, 0x83ff) AM_READ(gottlieb_riot_r)
+ AM_RANGE(0xe000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gottlieb_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x01ff) AM_WRITE(riot_ram_w) AM_BASE(&riot_ram)
+ AM_RANGE(0x0200, 0x03ff) AM_WRITE(gottlieb_riot_w)
+ AM_RANGE(0x1000, 0x1000) AM_WRITE(DAC_0_data_w)
+ AM_RANGE(0x2000, 0x2000) AM_WRITE(gottlieb_speech_w)
+ AM_RANGE(0x3000, 0x3000) AM_WRITE(gottlieb_speech_clock_DAC_w)
+ AM_RANGE(0x6000, 0x7fff) AM_WRITE(MWA8_ROM)
+ /* A15 not decoded except in expansion socket */
+ AM_RANGE(0x8000, 0x81ff) AM_WRITE(riot_ram_w)
+ AM_RANGE(0x8200, 0x83ff) AM_WRITE(gottlieb_riot_w)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(DAC_0_data_w)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(gottlieb_speech_w)
+ AM_RANGE(0xb000, 0xb000) AM_WRITE(gottlieb_speech_clock_DAC_w)
+ AM_RANGE(0xe000, 0xffff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( stooges_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x8000, 0x8000) AM_READ(soundlatch_r)
+ AM_RANGE(0xe000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( stooges_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x4000, 0x4001) AM_WRITE(DAC_0_data_w)
+ AM_RANGE(0xe000, 0xffff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( stooges_sound2_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x6000, 0x6000) AM_READ(stooges_sound_input_r) /* various signals */
+ AM_RANGE(0xa800, 0xa800) AM_READ(soundlatch_r)
+ AM_RANGE(0xc000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( stooges_sound2_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x2000, 0x2000) AM_WRITE(stooges_sp0250_latch_w) /* speech chip. The game sends strings */
+ /* of 15 bytes (clocked by 4000). The chip also */
+ /* checks a DATA REQUEST bit in 6000. */
+ AM_RANGE(0x4000, 0x4000) AM_WRITE(stooges_sound_control_w)
+ AM_RANGE(0x8000, 0x8000) AM_WRITE(stooges_8910_latch_w)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(gottlieb_nmi_rate_w) /* the timer generates NMIs */
+ AM_RANGE(0xb000, 0xb000) AM_WRITE(gottlieb_cause_dac_nmi_w)
+ AM_RANGE(0xc000, 0xffff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( reactor )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x01, "Sound with Logos" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Bounce Chambers Points" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPSETTING( 0x02, "15" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Sound with Instructions" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x40, "12000" )
+ PORT_DIPSETTING( 0xc0, "15000" )
+ PORT_DIPSETTING( 0x80, "20000" )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_SERVICE( 0x02, IP_ACTIVE_LOW )
+ PORT_BIT ( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2") /* trackball H */
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+
+ PORT_START_TAG("IN3") /* trackball V */
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+
+ PORT_START_TAG("IN4")
+ PORT_BIT ( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT ( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT ( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT ( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT ( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT ( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT ( 0xc0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( mplanets )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x02, "12000" )
+ PORT_DIPNAME( 0x08, 0x00, "Allow Round Select" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x3c, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V (dial) */
+ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(5) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X)
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( tylz )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x11, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x11, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x22, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "15000 / 20000" )
+ PORT_DIPSETTING( 0x20, "15000 / 30000" )
+ PORT_DIPSETTING( 0x02, "20000 / 35000" )
+ PORT_DIPSETTING( 0x22, "20000 / 40000" )
+
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, "Normal Easy" )
+ PORT_DIPSETTING( 0x80, "Normal Hard" )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Hard ) )
+
+ PORT_START_TAG("DSW1") /* ? */
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_DIPNAME( 0x10, 0x10, "1" ) // probably nothing else here
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V (dial) */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( qbert )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Kicker" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x08, 0x00, "Auto Round Advance (Cheat)")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "SW5" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "SW7" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "SW8" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+/* 0x40 must be connected to the IP16 line */
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4") /* joystick */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( qbertqub )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x35, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x24, "A 2/1 B 2/1" )
+ PORT_DIPSETTING( 0x14, "A 1/1 B 4/1" )
+ PORT_DIPSETTING( 0x30, "A 1/1 B 3/1" )
+ PORT_DIPSETTING( 0x10, "A 1/1 B 2/1" )
+ PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" )
+ PORT_DIPSETTING( 0x11, "A 2/3 B 2/1" )
+ PORT_DIPSETTING( 0x15, "A 1/2 B 3/1" )
+ PORT_DIPSETTING( 0x20, "A 1/2 B 2/1" )
+ PORT_DIPSETTING( 0x21, "A 1/2 B 1/1" )
+ PORT_DIPSETTING( 0x31, "A 1/2 B 1/5" )
+ PORT_DIPSETTING( 0x04, "A 1/3 B 2/1" )
+ PORT_DIPSETTING( 0x05, "A 1/3 B 1/1" )
+ PORT_DIPSETTING( 0x35, DEF_STR( Free_Play ) )
+/* 0x25 DEF_STR( 2C_1C )
+ 0x01 DEF_STR( 1C_1C )
+ 0x34 DEF_STR( Free_Play ) */
+ PORT_DIPNAME( 0x02, 0x00, "1st Bonus Life" )
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x02, "15000" )
+ PORT_DIPNAME( 0x40, 0x00, "Additional Bonus Life" )
+ PORT_DIPSETTING( 0x00, "20000" )
+ PORT_DIPSETTING( 0x40, "25000" )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
+
+ PORT_START_TAG("IN1") /* buttons */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4") /* joystick */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( krull )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x20, 0x00, "Hexagon" )
+ PORT_DIPSETTING( 0x00, "Roving" )
+ PORT_DIPSETTING( 0x20, "Stationary" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x40, "30000 30000" )
+ PORT_DIPSETTING( 0x00, "30000 50000" )
+ PORT_DIPSETTING( 0x80, "40000 50000" )
+ PORT_DIPSETTING( 0xc0, "50000 75000" )
+
+ PORT_START_TAG("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( mach3 )
+ PORT_START_TAG("DSW")
+ /* TODO: values are different for 5 lives */
+ PORT_DIPNAME( 0x09, 0x08, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPNAME( 0x24, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "10000 10000" )
+ PORT_DIPSETTING( 0x04, "10000 20000" )
+ PORT_DIPSETTING( 0x20, "10000 40000" )
+ PORT_DIPSETTING( 0x24, "20000 60000" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Infinite Lives (Cheat)")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( usvsthem )
+ PORT_START_TAG("DSW")
+ /* TODO: values are different for 5 lives */
+ PORT_DIPNAME( 0x09, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Free_Play ) )
+/* PORT_DIPSETTING( 0x09, DEF_STR( Free_Play ) ) */
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( 3stooges )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME (0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING ( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING ( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME (0x02, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING ( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING ( 0x02, DEF_STR( Hard ) )
+ PORT_DIPNAME (0x08, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING ( 0x00, "3" )
+ PORT_DIPSETTING ( 0x08, "5" )
+ PORT_DIPNAME (0x14, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING ( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING ( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING ( 0x14, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME (0x40, 0x00, "1st Bonus Life at" )
+ PORT_DIPSETTING ( 0x40, "10000" )
+ PORT_DIPSETTING ( 0x00, "20000" )
+ PORT_DIPNAME (0x80, 0x00, "And Bonus Life Every" )
+ PORT_DIPSETTING ( 0x80, "10000" )
+ PORT_DIPSETTING ( 0x00, "20000" )
+
+ PORT_START_TAG("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4") /* joystick 2 (Moe) */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ /* the bottom four bits of the previous port are multiplexed among */
+ /* three joysticks - the following port contains settings for the other two */
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( curvebal )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x08, 0x00, "2 Players Game" )
+ PORT_DIPSETTING( 0x08, "1 Credit" )
+ PORT_DIPSETTING( 0x00, "2 Credits" )
+ PORT_DIPNAME( 0x11, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x11, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Coins" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( French ) )
+ /* TODO: coinage is different when French is selected */
+/* PORT_DIPNAME( 0xc2, 0x00, "French Coinage" )
+PORT_DIPSETTING( 0x42, "A 3/1 B 1/2" )
+PORT_DIPSETTING( 0x82, "A 1/5 B 1/2" )
+PORT_DIPSETTING( 0x02, "A 2/1 B 2/3" )
+PORT_DIPSETTING( 0xc0, "A 2/1 B 2/1" )
+PORT_DIPSETTING( 0x80, "A 1/1 B 1/2" )
+PORT_DIPSETTING( 0x40, "A 1/1 B 1/3" )
+PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" )
+PORT_DIPSETTING( 0xc2, DEF_STR( Free_Play ) ) */
+ PORT_DIPNAME( 0xc2, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x42, "A 4/1 B 1/1" )
+ PORT_DIPSETTING( 0x82, "A 3/1 B 1/1" )
+ PORT_DIPSETTING( 0x02, "A 2/1 B 1/1" )
+ PORT_DIPSETTING( 0xc0, "A 2/1 B 2/1" )
+ PORT_DIPSETTING( 0x80, "A 2/1 B 1/2" )
+ PORT_DIPSETTING( 0x40, "A 2/1 B 1/3" )
+ PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" )
+ PORT_DIPSETTING( 0xc2, DEF_STR( Free_Play ) )
+
+ PORT_START_TAG("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Swing") PORT_PLAYER(1)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Pitch Left") PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Pitch Right") PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Bunt") PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( screwloo )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Demo mode" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "1st Bonus Atom at" )
+ PORT_DIPSETTING( 0x00, "5000" )
+ PORT_DIPSETTING( 0x04, "20000" )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x50, 0x40, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_2C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x00, "1st Bonus Hand at" )
+ PORT_DIPSETTING( 0x00, "25000" )
+ PORT_DIPSETTING( 0x20, "50000" )
+ PORT_DIPNAME( 0x80, 0x00, "Hands" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x80, "5" )
+
+ PORT_START_TAG("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Start 2P") PORT_PLAYER(1)
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Start 1P") PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( insector )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "25000" )
+ PORT_DIPSETTING( 0x01, "30000" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Demo mode" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x50, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 2C_2C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( vidvince )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x09, 0x01, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPNAME( 0x14, 0x04, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x04, "20000" )
+ PORT_DIPSETTING( 0x10, "30000" )
+ PORT_DIPSETTING( 0x14, "40000" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN1") /* ? */
+ PORT_SERVICE( 0x01, IP_ACTIVE_HIGH )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( wizwarz )
+/* TODO: Bonus Life and Bonus Mine values are dependent upon each other */
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "20000, 30000" )
+ PORT_DIPSETTING( 0x01, "25000, 35000" )
+// PORT_DIPSETTING( 0x00, "20000, 35000" )
+// PORT_DIPSETTING( 0x01, "30000, 40000" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x08, 0x08, "Bonus Mine" )
+ PORT_DIPSETTING( 0x00, "15000, 20000" )
+ PORT_DIPSETTING( 0x08, "15000, 25000" )
+// PORT_DIPSETTING( 0x00, "10000, 15000" )
+// PORT_DIPSETTING( 0x08, "10000, 20000" )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) )
+
+ PORT_START_TAG("IN1") /* ? */
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X)
+
+ PORT_START_TAG("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( argusg )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x22, 0x02, "Bonus Human" )
+ PORT_DIPSETTING( 0x00, "15000" )
+ PORT_DIPSETTING( 0x02, "20000" )
+ PORT_DIPSETTING( 0x20, "25000" )
+ PORT_DIPSETTING( 0x22, "30000" )
+ PORT_DIPNAME( 0x14, 0x10, "Initial Humans" )
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPSETTING( 0x10, "6" )
+ PORT_DIPSETTING( 0x04, "8" )
+ PORT_DIPSETTING( 0x14, "10" )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2") /* trackball H */
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+
+ PORT_START_TAG("IN3") /* trackball V */
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+
+/* NOTE: Buttons are shared for both players; are mirrored to each side of the controller */
+ PORT_START_TAG("IN4")
+ PORT_BIT ( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT ( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT ( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT ( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT ( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT ( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT ( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT ( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( kngtmare )
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x11, 0x11, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x11, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN1") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_2WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+INPUT_PORTS_END
+
+/* the games can store char gfx data in either a 4k RAM area (128 chars), or */
+/* a 8k ROM area (256 chars). */
+static const gfx_layout charRAMlayout =
+{
+ 8,8, /* 8*8 characters */
+ 128, /* 128 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28},
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every char takes 32 consecutive bytes */
+};
+
+static const gfx_layout charROMlayout =
+{
+ 8,8, /* 8*8 characters */
+ 256, /* 256 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28},
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every char takes 32 consecutive bytes */
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,4),
+ 4, /* 4 bits per pixel */
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 32*8
+};
+
+static GFXDECODE_START( charRAM )
+ GFXDECODE_ENTRY( 0, 0x4000, charRAMlayout, 0, 1 ) /* the game dynamically modifies this */
+ GFXDECODE_ENTRY( REGION_GFX2, 0x0000, spritelayout, 0, 1 )
+GFXDECODE_END
+
+static GFXDECODE_START( charROM )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charROMlayout, 0, 1 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0x0000, spritelayout, 0, 1 )
+GFXDECODE_END
+
+
+static const char *reactor_sample_names[] =
+{
+ "*reactor",
+ "fx_53.wav", /* "8 left" */
+ "fx_54.wav", /* "16 left" */
+ "fx_55.wav", /* "24 left" */
+ "fx_56.wav", /* "32 left" */
+ "fx_57.wav", /* "40 left" */
+ "fx_58.wav", /* "warning, core unstable" */
+ "fx_59.wav", /* "bonus" */
+ "fx_31.wav", /* "chamber activated" */
+ "fx_39a.wav", /* "2000" */
+ "fx_39b.wav", /* "5000" */
+ "fx_39c.wav", /* "10000" */
+ "fx_39d.wav", /* "15000" */
+ "fx_39e.wav", /* "20000" */
+ "fx_39f.wav", /* "25000" */
+ "fx_39g.wav", /* "30000" */
+ "fx_39h.wav", /* "35000" */
+ "fx_39i.wav", /* "40000" */
+ "fx_39j.wav", /* "45000" */
+ "fx_39k.wav", /* "50000" */
+ "fx_39l.wav", /* "55000" */
+ 0 /* end of array */
+};
+
+static const char *qbert_sample_names[] =
+{
+ "*qbert",
+ "fx_17a.wav", /* random speech, voice clock 255 */
+ "fx_17b.wav", /* random speech, voice clock 255 */
+ "fx_17c.wav", /* random speech, voice clock 255 */
+ "fx_17d.wav", /* random speech, voice clock 255 */
+ "fx_17e.wav", /* random speech, voice clock 255 */
+ "fx_17f.wav", /* random speech, voice clock 255 */
+ "fx_17g.wav", /* random speech, voice clock 255 */
+ "fx_17h.wav", /* random speech, voice clock 255 */
+ "fx_18a.wav", /* random speech, voice clock 176 */
+ "fx_18b.wav", /* random speech, voice clock 176 */
+ "fx_18c.wav", /* random speech, voice clock 176 */
+ "fx_18d.wav", /* random speech, voice clock 176 */
+ "fx_18e.wav", /* random speech, voice clock 176 */
+ "fx_18f.wav", /* random speech, voice clock 176 */
+ "fx_18g.wav", /* random speech, voice clock 176 */
+ "fx_18h.wav", /* random speech, voice clock 176 */
+ "fx_19a.wav", /* random speech, voice clock 128 */
+ "fx_19b.wav", /* random speech, voice clock 128 */
+ "fx_19c.wav", /* random speech, voice clock 128 */
+ "fx_19d.wav", /* random speech, voice clock 128 */
+ "fx_19e.wav", /* random speech, voice clock 128 */
+ "fx_19f.wav", /* random speech, voice clock 128 */
+ "fx_19g.wav", /* random speech, voice clock 128 */
+ "fx_19h.wav", /* random speech, voice clock 128 */
+ "fx_20a.wav", /* random speech, voice clock 96 */
+ "fx_20b.wav", /* random speech, voice clock 96 */
+ "fx_20c.wav", /* random speech, voice clock 96 */
+ "fx_20d.wav", /* random speech, voice clock 96 */
+ "fx_20e.wav", /* random speech, voice clock 96 */
+ "fx_20f.wav", /* random speech, voice clock 96 */
+ "fx_20g.wav", /* random speech, voice clock 96 */
+ "fx_20h.wav", /* random speech, voice clock 96 */
+ "fx_21a.wav", /* random speech, voice clock 62 */
+ "fx_21b.wav", /* random speech, voice clock 62 */
+ "fx_21c.wav", /* random speech, voice clock 62 */
+ "fx_21d.wav", /* random speech, voice clock 62 */
+ "fx_21e.wav", /* random speech, voice clock 62 */
+ "fx_21f.wav", /* random speech, voice clock 62 */
+ "fx_21g.wav", /* random speech, voice clock 62 */
+ "fx_21h.wav", /* random speech, voice clock 62 */
+ "fx_22.wav", /* EH2 with decreasing voice clock */
+ "fx_23.wav", /* O1 with varying voice clock */
+ "fx_28.wav", /* "hello, I'm ready" */
+ "fx_36.wav", /* "byebye" */
+ "knocker.wav",
+ 0 /* end of array */
+};
+
+static struct Samplesinterface qbert_samples_interface =
+{
+ 1, /* one channel */
+ qbert_sample_names
+};
+
+static struct Samplesinterface reactor_samples_interface =
+{
+ 1, /* one channel */
+ reactor_sample_names
+};
+
+#define gottlieb_samples_interface qbert_samples_interface /* not used */
+#define krull_samples_interface qbert_samples_interface /* not used */
+
+static struct sp0250_interface sp0250_interface =
+{
+ stooges_sp0250_drq
+};
+
+
+
+/********************************************************************
+*
+* Machine Driver macro
+* ====================
+*
+* There are two versions of the machine driver,
+* one for revision 1 sound board (1x6502 + DAC + Votrax),
+* one for revision 2 (2x6502 + DAC + GI SP-0250 speech chip + 2x8910).
+* They are identical apart form the sound CPU subsections.
+*
+********************************************************************/
+
+/* games using the revision 1 sound board */
+static MACHINE_DRIVER_START( gottlieb )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main", I8088, 5000000) /* 5 MHz */
+ MDRV_CPU_PROGRAM_MAP(gottlieb_map,0)
+ MDRV_CPU_VBLANK_INT(gottlieb_interrupt,1)
+
+ MDRV_CPU_ADD_TAG("sound", M6502, 3579545/4) /* the board can be set to /2 as well */
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(gottlieb_sound_readmem,gottlieb_sound_writemem)
+ /* NMIs are triggered by the Votrax SC-01 */
+ MDRV_SCREEN_REFRESH_RATE(61)
+ MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1018) /* frames per second, vblank duration */)
+
+ MDRV_MACHINE_RESET(gottlieb)
+ MDRV_NVRAM_HANDLER(generic_1fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 30*8-1)
+ MDRV_GFXDECODE(charROM)
+ MDRV_PALETTE_LENGTH(16)
+
+ MDRV_VIDEO_START(gottlieb)
+ MDRV_VIDEO_UPDATE(gottlieb)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( reactor )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(gottlieb)
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(reactor_map,0)
+
+ MDRV_NVRAM_HANDLER(NULL)
+
+ /* video hardware */
+ MDRV_GFXDECODE(charRAM)
+
+ MDRV_SOUND_ADD(SAMPLES, 0)
+ MDRV_SOUND_CONFIG(reactor_samples_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( qbert )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(gottlieb)
+
+ /* video hardware */
+ MDRV_SOUND_ADD(SAMPLES, 0)
+ MDRV_SOUND_CONFIG(qbert_samples_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( krull )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(gottlieb)
+
+ /* video hardware */
+ MDRV_GFXDECODE(charRAM)
+MACHINE_DRIVER_END
+
+
+/* games using the revision 2 sound board */
+static MACHINE_DRIVER_START( gottlieb2 )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main", I8088, 5000000) /* 5 MHz */
+ MDRV_CPU_PROGRAM_MAP(gottlieb_map,0)
+ MDRV_CPU_VBLANK_INT(gottlieb_interrupt,1)
+
+ MDRV_CPU_ADD_TAG("sound", M6502, 1000000) /* 1 MHz */
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(stooges_sound_readmem,stooges_sound_writemem)
+
+ MDRV_CPU_ADD_TAG("sound2", M6502, 1000000) /* 1 MHz */
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(stooges_sound2_readmem,stooges_sound2_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(61)
+ MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1018) /* frames per second, vblank duration */)
+
+ MDRV_MACHINE_RESET(gottlieb)
+ MDRV_NVRAM_HANDLER(generic_1fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 30*8-1)
+ MDRV_GFXDECODE(charROM)
+ MDRV_PALETTE_LENGTH(16)
+
+ MDRV_VIDEO_START(gottlieb)
+ MDRV_VIDEO_UPDATE(gottlieb)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MDRV_SOUND_ADD(AY8910, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MDRV_SOUND_ADD(AY8910, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MDRV_SOUND_ADD(SP0250, 3120000)
+ MDRV_SOUND_CONFIG(sp0250_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( stooges )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(gottlieb2)
+ MDRV_GFXDECODE(charRAM)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( vidvince )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(gottlieb2)
+ MDRV_VIDEO_START(vidvince)
+
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( reactor )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "rom7", 0x8000, 0x1000, CRC(a62d86fd) SHA1(9ffce668c6f0155568ccb62a6f12a9513f3c513f) )
+ ROM_LOAD( "rom6", 0x9000, 0x1000, CRC(6ed841f3) SHA1(b94272457e6a2d0ec46b510d71d69b4ab92a44aa) )
+ ROM_LOAD( "rom5", 0xa000, 0x1000, CRC(d90576a3) SHA1(52af7164dc59b9f7d8a1b3ef9d4c1fc81496899f) )
+ ROM_LOAD( "rom4", 0xb000, 0x1000, CRC(0155daae) SHA1(3a94952c2830c7bea126cf39b84108936d96dc0e) )
+ ROM_LOAD( "rom3", 0xc000, 0x1000, CRC(f8881385) SHA1(baa7ef7309aab9b382442b25ede5d7ecd6e2c370) )
+ ROM_LOAD( "rom2", 0xd000, 0x1000, CRC(3caba35b) SHA1(4d3b894821a2cff0ef55cec2b1f62f2e33009b4d) )
+ ROM_LOAD( "rom1", 0xe000, 0x1000, CRC(944e1ddf) SHA1(6b487f1cb405e2ba9345190e8ab6022c790882c1) )
+ ROM_LOAD( "rom0", 0xf000, 0x1000, CRC(55930aed) SHA1(37ed60386935741e8cc0b8750bfcdf6f54c1bf9e) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "snd1", 0xf000, 0x800, CRC(d958a0fd) SHA1(3c383076c68a929f96d844e89b09f3075f331906) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "snd2", 0xf800, 0x800, CRC(5dc86942) SHA1(a449fcfb25521a0e7523184518b5204dac56e5f8) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ /* no gfx1 (RAM is used) */
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ /* 0000-0fff empty */
+ ROM_LOAD( "fg3", 0x1000, 0x1000, CRC(8416ad53) SHA1(f868259b97675e58b6a7f1dc3c2a4ecf6aa0570e) ) /* sprites */
+ /* 2000-2fff empty */
+ ROM_LOAD( "fg2", 0x3000, 0x1000, CRC(5489605a) SHA1(f4bbaaa8cd881dc164b118d1e516edeeea54c1d8) )
+ /* 4000-4fff empty */
+ ROM_LOAD( "fg1", 0x5000, 0x1000, CRC(18396c57) SHA1(39d90a842a03091414ed58d4128b524ecc20c9f1) )
+ /* 6000-6fff empty */
+ ROM_LOAD( "fg0", 0x7000, 0x1000, CRC(d1f20e15) SHA1(dba9aa0fec8b720a33d78b3dd1d7f74040048f7e) )
+ROM_END
+
+ROM_START( mplanets )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "rom4.c16", 0x6000, 0x2000, CRC(5402077f) SHA1(f4e8699ab3c6dfc0f86b6df86d2a5b35caf2ca73) )
+ ROM_LOAD( "rom3.c14-15", 0x8000, 0x2000, CRC(5d18d740) SHA1(30307d98704c49dec5aecd0a1ec2f06f1869a5d2) )
+ ROM_LOAD( "rom2.c13-14", 0xa000, 0x2000, CRC(960c3bb1) SHA1(305a7904fa8c0b9823ad186d1c5c7460c0900bad) )
+ ROM_LOAD( "rom1.c12-13", 0xc000, 0x2000, CRC(eb515f10) SHA1(31c3519328eba7adc4a3b0adcc0384f606d81a57) )
+ ROM_LOAD( "rom0.c11-12", 0xe000, 0x2000, CRC(74de78aa) SHA1(7ebd02e660c1413eff284a7ca77feeff41c1e2b7) )
+
+ /* note from f205v: my original Gottlieb PCB only sports one 2732 sound EPROM labeled "snd.3h"
+ It contains the two joint roms you can find herefollowing, therefore the sound is identical */
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "snd1", 0xf000, 0x800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "snd2", 0xf800, 0x800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "bg0.e11-12", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) ) /* chars */
+ ROM_LOAD( "bg1.e13", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "fg3.k7-8", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) ) /* sprites */
+ ROM_LOAD( "fg2.k6", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) )
+ ROM_LOAD( "fg1.k5", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) )
+ ROM_LOAD( "fg0.k4", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) )
+ROM_END
+
+ROM_START( mplanuk )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "mpt_rom4.bin", 0x6000, 0x2000, CRC(cd88e23c) SHA1(03222e2600f7fb1c6844340d4a56eedfcdeaa3c8) )
+ ROM_LOAD( "mpt_rom3.bin", 0x8000, 0x2000, CRC(dc355b2d) SHA1(ae3e376afc7a8cb049d0dd28bf3959cb76780999) )
+ ROM_LOAD( "mpt_rom2.bin", 0xa000, 0x2000, CRC(846ddc23) SHA1(eed771d14b195e09f3aac713d19b3919c6c90ed6) )
+ ROM_LOAD( "mpt_rom1.bin", 0xc000, 0x2000, CRC(94d67b87) SHA1(2cbf09f0ba3b6769de90d8f61913fec3010553e2) )
+ ROM_LOAD( "mpt_rom0.bin", 0xe000, 0x2000, CRC(a9e30ad2) SHA1(39d830dda92ab5a6dbb44943be92bca0464e64e0) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "mpt_snd1.bin", 0xf000, 0x800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "mpt_snd2.bin", 0xf800, 0x800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "mpt_bg0.bin", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) ) /* chars */
+ ROM_LOAD( "mpt_bg1.bin", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mpt_fg3.bin", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) ) /* sprites */
+ ROM_LOAD( "mpt_fg2.bin", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) )
+ ROM_LOAD( "mpt_fg1.bin", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) )
+ ROM_LOAD( "mpt_fg0.bin", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) )
+ROM_END
+
+ROM_START( qbert )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) )
+ ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) )
+ ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(8e318641) SHA1(7f8f66d1e6a7905e93cce07fc92e8801370b7194) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "qb-snd1.bin", 0xf000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "qb-snd2.bin", 0xf800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) /* sprites */
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+ROM_START( qberta )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qrom_2.bin", 0xa000, 0x2000, CRC(b54a8ffc) SHA1(5e19690f141d3db8f3bfa6c7de75026256758c1f) )
+ ROM_LOAD( "qrom_1.bin", 0xc000, 0x2000, CRC(19d924e3) SHA1(af55ecb5b650e7b069d8be67eb9a9d0f3e69e3f1) )
+ ROM_LOAD( "qrom_0.bin", 0xe000, 0x2000, CRC(2e7fad1b) SHA1(5c1feafe00c21ddddde67ab0093e847a5fc9ec2d) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "qb-snd1.bin", 0xf000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "qb-snd2.bin", 0xf800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) /* sprites */
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+ROM_START( qbertjp )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qbj-rom2.bin", 0xa000, 0x2000, CRC(67bb1cb2) SHA1(23a7f8c86d6db9220a98b3f630c5d000e80f2d53) )
+ ROM_LOAD( "qbj-rom1.bin", 0xc000, 0x2000, CRC(c61216e7) SHA1(e727b85dddc2963e33af6c02b675243f6fbe2710) )
+ ROM_LOAD( "qbj-rom0.bin", 0xe000, 0x2000, CRC(69679d5c) SHA1(996d45517d0c01a1952fead05dbe201dbb7dca35) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "qb-snd1.bin", 0xf000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "qb-snd2.bin", 0xf800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) /* sprites */
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+ROM_START( myqbert )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "mqb-rom2.bin", 0xa000, 0x2000, CRC(6860f957) SHA1(ebd68aeb6d54868295bd20cf64ee0187a52df0e3) )
+ ROM_LOAD( "mqb-rom1.bin", 0xc000, 0x2000, CRC(11f0a4e4) SHA1(a805e51c40042fae209ace277abd9b35a990905b) )
+ ROM_LOAD( "mqb-rom0.bin", 0xe000, 0x2000, CRC(12a90cb2) SHA1(a33203aea79fe43d1233a16e3fdddaceac6e4a20) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "mqb-snd1.bin", 0xf000, 0x800, CRC(e704b450) SHA1(d509f54658e9f0264b9ab865a6f36e5423a28904) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "mqb-snd2.bin", 0xf800, 0x800, CRC(c6a98bf8) SHA1(cc5b5bb5966f5d79226f1f665a3f9fc934f4ef7f) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mqb-fg3.bin", 0x0000, 0x2000, CRC(8b5d0852) SHA1(e2cf1679a7ec9e88b254b0a8d690a74d88db0cdc) ) /* sprites */
+ ROM_LOAD( "mqb-fg2.bin", 0x2000, 0x2000, CRC(823f1e57) SHA1(a7305815d71d6e3b1c92c387a675e969edc77b7d) )
+ ROM_LOAD( "mqb-fg1.bin", 0x4000, 0x2000, CRC(05343ae6) SHA1(6ae3e6949c9eb0df85216575ffd21adc939df0a2) )
+ ROM_LOAD( "mqb-fg0.bin", 0x6000, 0x2000, CRC(abc71bdd) SHA1(b72c6867d8e342a6794a4bbab991761c01cfae44) )
+ROM_END
+
+ROM_START( qberttst )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qbtst2.bin", 0xa000, 0x2000, CRC(55307b02) SHA1(8a41820211093779d9010b4c9e7d667ad3a31f23) )
+ ROM_LOAD( "qbtst1.bin", 0xc000, 0x2000, CRC(e97fdd78) SHA1(98dd07043a72273240c593650aa9947199347870) )
+ ROM_LOAD( "qbtst0.bin", 0xe000, 0x2000, CRC(94c9f588) SHA1(f586bcd8e6762614bed634a007508abea071754c) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "qb-snd1.bin", 0xf000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "qb-snd2.bin", 0xf800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) /* sprites */
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+/* test rom, not a game */
+ROM_START( qbtrktst)
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) )
+ ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) )
+ ROM_LOAD( "gv103_t-ball-test_rom0_2764.c11c12", 0xe000, 0x2000, CRC(5d390cd2) SHA1(9031926a6f6179e340b67c3a7949062b4a75e3cf) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "qb-snd1.bin", 0xf000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "qb-snd2.bin", 0xf800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) /* sprites */
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+ROM_START( insector )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(640881fd) SHA1(2832183e41ae7e631b61e4845fa68ce1c49edf29) )
+ ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(456bc3f4) SHA1(b61a56a65639f97399a8a3a4293ac2292edfd159) )
+ ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(706962af) SHA1(e40b567fdf6a3f7c6485808b4db45cea322c7724) )
+ ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(31cee24b) SHA1(3d21f5d530cc022f9633ad487e13a664848dd3e6) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gv106s.bin", 0xf000, 0x1000, CRC(25bcc8bc) SHA1(adf401901f1479a5bffaed85135669b1133334b4) )
+ ROM_RELOAD( 0x7000, 0x1000 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(0dc2037e) SHA1(aa3fdec7884aad782e430182326f5b113f59bf00) ) /* chars */
+ ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(3dd73b94) SHA1(98b6592a907d6cb6a692c576f757bb612f8d3b72) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(9bbf5b6b) SHA1(3866d4f5231140e0b7ffe5daa4752d09d3bd7241) ) /* sprites */
+ ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(5adf9986) SHA1(2ef0d002d7ab4c9199e40dfcb25747564ecc0495) )
+ ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(4bb16111) SHA1(88ac8c957c6968d355c494bf95ccf8a99152e5e9) )
+ ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(965f6b76) SHA1(faec9d43f39e730eefd08d4c3337ed4b230bf7e1) )
+ROM_END
+
+ROM_START( tylz )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "tylz.s4t", 0x8000, 0x2000, CRC(28ed146d) SHA1(52d72503b456b1411cd91724c6d524b78ca6fe03) )
+ ROM_LOAD( "tylz.s4b", 0xa000, 0x2000, CRC(18ee09f9) SHA1(632896bfe7e14f93665671dbcc17b7cabc754a98) )
+ ROM_LOAD( "tylz.r4", 0xc000, 0x2000, CRC(657c3d2e) SHA1(9908a2dd5109e632dff38b8b4b56160615355200) )
+ ROM_LOAD( "tylz.n4", 0xe000, 0x2000, CRC(b2a15510) SHA1(15db4d1a2fb70d8111940246cd7a8ae06403cac5) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "tylz.f2", 0xf000, 0x1000, CRC(ebcedba9) SHA1(94aee8e32bdc80bbc5dc1423ca97597bdb9d808c) )
+ ROM_RELOAD( 0x7000, 0x1000 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "tylz.m6", 0x0000, 0x1000, CRC(5e300b9b) SHA1(3b1e0371ba6d76ace893b92728c7a64b0e207d22) ) /* chars */
+ ROM_LOAD( "tylz.n6", 0x1000, 0x1000, CRC(af56292e) SHA1(772b2fb8efaaaccd465ab9d61fc295ef09e3a10d) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "tylz.f12", 0x6000, 0x2000, CRC(6d2c5ad8) SHA1(851592d82680f9983f5d8c10c0a13fbaf31cfe41) ) /* sprites */
+ ROM_LOAD( "tylz.g12", 0x4000, 0x2000, CRC(1eb26e6f) SHA1(bc50069cefaafa302d559a2c2d3ab93f58900a24) )
+ ROM_LOAD( "tylz.j12", 0x2000, 0x2000, CRC(bc319067) SHA1(cdaacd4d5a7644468c913076850f08d979cbb004) )
+ ROM_LOAD( "tylz.k12", 0x0000, 0x2000, CRC(ff62bc4b) SHA1(71de79a92f23a1fcf4331c7fb1762870d74f7ea9) )
+ROM_END
+
+ROM_START( screwloo )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "rom4", 0x6000, 0x2000, CRC(744a2513) SHA1(d6e8e016d9af984fae9b6667bedeea069637bd3a) )
+ ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(ffde5b5d) SHA1(50ac0e600935b8b1f8b68c40ad21a179b176e535) )
+ ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(97932b05) SHA1(6807c6e08edeb93aa7b4969eb78de3cf88a00b72) )
+ ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(571b65ca) SHA1(75077f4fab296b3802271fa77af588003570cde6) )
+ ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(6447fe54) SHA1(6391c841cafd35dd315d9fac99ed5d8304018747) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "drom1", 0xe000, 0x2000, CRC(ae965ade) SHA1(84a690cba8990fe6406b7cfbd6ea643a48446567) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for second sound cpu */
+ ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(3719b0b5) SHA1(4f215ca2f15956374c4cd9484b6798f1c4d60fc7) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(1fd5b649) SHA1(4e2127a4458d54f094934c6f5f154a6db5d0c8b0) ) /* chars */
+ ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(c8ddb8ba) SHA1(58137a5043157d08af4d628cf5384d7f530393f7) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(97d4e63b) SHA1(e06ecb73148f16b33132767f8f0dffc37eeba5f1) ) /* sprites */
+ ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(f76e56ca) SHA1(32252d424f31aa899d6c614f1d1006c2ef49df84) )
+ ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(698c395f) SHA1(46c6700b2943c35c9ac45791652eafbb4a4e059a) )
+ ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(f23269fb) SHA1(9a418a372da18cf33bcfba07202cf2ac7a1dcd1d) )
+ROM_END
+
+ROM_START( sqbert )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(1e3d4038) SHA1(d4402c5d16c0aa55efbceb83f0b30082b8434df7) )
+ ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(eaf3076c) SHA1(749a87b3c40ba0a2ecd2ca962786e066daf63e30) )
+ ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(61260a7e) SHA1(e2028a453aa34aaffa2c465f64a963504315df3c) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "qb-snd1.bin", 0xf000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "qb-snd2.bin", 0xf800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(c3118eef) SHA1(2c320eb8aae8841046ac3fca3bdaeeba778360e4) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(4f6d8075) SHA1(dc1897f939c8d837627ff6e06609afe305566a3b) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(ee595eda) SHA1(11777d95ba79bd0ec7b964b76c1dc129db857816) ) /* sprites */
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(59884c78) SHA1(5e77ef46ccd55f79a5fa90521baa7c22e3783fe5) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(2a60e3ad) SHA1(9ed83017f6c8e44337ad76c68b095f2c3300aadb) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(b11ad9d8) SHA1(5264598f33aa76455ae4107d0f265c2a372ed67a) )
+ROM_END
+
+ROM_START( qbertqub )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qq-rom3.bin", 0x8000, 0x2000, CRC(c4dbdcd7) SHA1(34aaa4762073680e2b4d024ce7106315ffc6bcf3) )
+ ROM_LOAD( "qq-rom2.bin", 0xa000, 0x2000, CRC(21a6c6cc) SHA1(6d4d81d9ad85be3792584e39dbeaf0dfeeda1503) )
+ ROM_LOAD( "qq-rom1.bin", 0xc000, 0x2000, CRC(63e6c43d) SHA1(9435eb06dc069e5bf1c439f0c772fef3183745b0) )
+ ROM_LOAD( "qq-rom0.bin", 0xe000, 0x2000, CRC(8ddbe438) SHA1(31112d711af5d4039491e99a0be0c088b3272482) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "qb-snd1.bin", 0xf000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "qb-snd2.bin", 0xf800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qq-bg0.bin", 0x0000, 0x1000, CRC(050badde) SHA1(d049367e262cc6080e01d32227e86310166e00bb) ) /* chars */
+ ROM_LOAD( "qq-bg1.bin", 0x1000, 0x1000, CRC(8875902f) SHA1(715e05b555d52c0445c4bec7fb6d1c02053505e6) )
+
+ ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "qq-fg3.bin", 0x0000, 0x4000, CRC(91a949cc) SHA1(bd27a6bb744f73cb918318f1bc3aa5bde39417c2) ) /* sprites */
+ ROM_LOAD( "qq-fg2.bin", 0x4000, 0x4000, CRC(782d9431) SHA1(04d46014e9a5b80b8215b5338fa9de27e530e4a9) )
+ ROM_LOAD( "qq-fg1.bin", 0x8000, 0x4000, CRC(71c3ac4c) SHA1(ed3444b3c8bd332b83f2700f1d6ea6bc9e185d8c) )
+ ROM_LOAD( "qq-fg0.bin", 0xc000, 0x4000, CRC(6192853f) SHA1(907e62a3835bacda4104dcc1d7e946e4e8e821ef) )
+ROM_END
+
+ROM_START( krull )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "ram2.bin", 0x1000, 0x1000, CRC(302feadf) SHA1(9d70de35e4f0490dc4e601070993ad146f250dea) )
+ ROM_LOAD( "ram4.bin", 0x2000, 0x1000, CRC(79355a60) SHA1(57ad5c904b9ac4bf7c7d828bf755bbcbba6a4fd7) )
+ ROM_LOAD( "rom4.bin", 0x6000, 0x2000, CRC(2b696394) SHA1(b18270f4ad97743f6ff8c4cbc93e523c77a8e794) )
+ ROM_LOAD( "rom3.bin", 0x8000, 0x2000, CRC(14b0ee42) SHA1(276c4008a013806b3989c529f41cbc358ec49fd6) )
+ ROM_LOAD( "rom2.bin", 0xa000, 0x2000, CRC(b5fad94a) SHA1(1bae895fbdd658cfb56c53cc2139282cc1e778de) )
+ ROM_LOAD( "rom1.bin", 0xc000, 0x2000, CRC(1ad956a3) SHA1(f5b74b196fe1bd9ab48336e0051cbf29c650cfc1) )
+ ROM_LOAD( "rom0.bin", 0xe000, 0x2000, CRC(a466afae) SHA1(d691cbb46e8c3b71f9b1688d7fcef36df82aa854) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "snd1.bin", 0xe000, 0x1000, CRC(dd2b30b4) SHA1(f01cb64932493bf69d4fc75a7fa809ff6f6e4263) )
+ ROM_RELOAD( 0x6000, 0x1000 ) /* A15 is not decoded */
+ ROM_LOAD( "snd2.bin", 0xf000, 0x1000, CRC(8cab901b) SHA1(b886532828efc8cf442e2ee4ebbfe37acd489f62) )
+ ROM_RELOAD( 0x7000, 0x1000 ) /* A15 is not decoded */
+
+ /* no gfx1 (RAM is used) */
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "fg3.bin", 0x0000, 0x2000, CRC(82d77a45) SHA1(753476609c4bf4f0f0cd28d61fd8aef6967bda57) ) /* sprites */
+ ROM_LOAD( "fg2.bin", 0x2000, 0x2000, CRC(25a24317) SHA1(33d2c23a388b09c4a09b9893648c30fbd5482cc3) )
+ ROM_LOAD( "fg1.bin", 0x4000, 0x2000, CRC(7e3ad7b0) SHA1(0de86e632e5a9e6c1ec82550b15dc25a17ab7066) )
+ ROM_LOAD( "fg0.bin", 0x6000, 0x2000, CRC(7402dc19) SHA1(d6d1b8aca8e9ee3bdc57f4474d22b405963909ec) )
+ROM_END
+
+ROM_START( mach3 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "m3rom4.bin", 0x6000, 0x2000, CRC(8bfd5a44) SHA1(61f5c6c39047c1d0296e2cacce2be9525cb47176) )
+ ROM_LOAD( "m3rom3.bin", 0x8000, 0x2000, CRC(b1b045af) SHA1(4e71ca4661bf5daaf9e2ffbb930ac3b13e2e57bd) )
+ ROM_LOAD( "m3rom2.bin", 0xa000, 0x2000, CRC(fbdfb03d) SHA1(61d587558fc036fc3b55d3e36ebb6940e9eda258) )
+ ROM_LOAD( "m3rom1.bin", 0xc000, 0x2000, CRC(3b0ba80b) SHA1(bc7e961311b40f05f2998f10f0a68f2e515c8e66) )
+ ROM_LOAD( "m3rom0.bin", 0xe000, 0x2000, CRC(70c12bf4) SHA1(c26127b6e2a16791b3be8abac93be6af4f30fb3b) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "m3drom1.bin", 0xf000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for second sound cpu */
+ ROM_LOAD( "m3yrom1.bin", 0xf000, 0x1000, CRC(eddf8872) SHA1(29ed0d1828639849bab826b3e2ab4eefac45fd85) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "mach3bg0.bin", 0x0000, 0x1000, CRC(ea2f5257) SHA1(664502dd2b7ee4ce96820da532615f3902b45557) )
+ ROM_LOAD( "mach3bg1.bin", 0x1000, 0x1000, CRC(f543e4ce) SHA1(2a1b7dbbcd9756f836ca2e42973043b98a303082) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mach3fg3.bin", 0x0000, 0x2000, CRC(472128b4) SHA1(8c6f36cab5ec8abb6db2e6d52530560664b950fe) )
+ ROM_LOAD( "mach3fg2.bin", 0x2000, 0x2000, CRC(2a59e99e) SHA1(5c1faa244fc0f53cc2a52c8d4d40fb178706c2ed) )
+ ROM_LOAD( "mach3fg1.bin", 0x4000, 0x2000, CRC(9b88767b) SHA1(8071e11906b3f0026f9a210cc5a236d95ca1f659) )
+ ROM_LOAD( "mach3fg0.bin", 0x6000, 0x2000, CRC(0bae12a5) SHA1(7bc0b82ccab0e4498a7a2a9dc85f03125f25826e) )
+
+ ROM_REGION( 1024*1024, REGION_USER1, 0) /* about 30 min of target data from laserdisc */
+ ROM_LOAD( "m3target.bin", 0, 1024*1024, CRC(6e779a6f) SHA1(e556ad438e637a71f17ea04088de10b39b45f8df) )
+ROM_END
+
+ROM_START( cobram3 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "bh03", 0x8000, 0x2000, CRC(755cbbf5) SHA1(e3ea146f8c344af1e9bf51548ae4902cb09e589a) )
+ ROM_LOAD( "bh02", 0xa000, 0x2000, CRC(928ef670) SHA1(6f56454aaf76418ae94da2bd16b4e8309aca29a6) )
+ ROM_LOAD( "bh01", 0xc000, 0x2000, CRC(7d86ab08) SHA1(26b7eb089ca3fe3f8b1531316ce8f95e33b380e5) )
+ ROM_LOAD( "bh00", 0xe000, 0x2000, CRC(c19ad038) SHA1(4d20ae70d8ad1eaa61cb91d7a0cff6932fce30d2) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, ROMREGION_ERASE00 )
+ ROM_REGION( 0x10000, REGION_CPU3, ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "bh09", 0x0000, 0x1000, CRC(8c5dfac0) SHA1(5be28f807c4eb9df76a8f7519086ae57953d8c6f) )
+ ROM_LOAD( "bh0a", 0x1000, 0x1000, CRC(8b8da8dc) SHA1(9f03ac0e6b6396cd44843ea394d55d79848d6a27) )
+
+ ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "bh05", 0x0000, 0x2000, CRC(d8f49994) SHA1(0631457264ff7f8d5fb1edc2c0211992a67c73e6) )
+ ROM_LOAD( "bh08", 0x4000, 0x2000, CRC(d6439e2f) SHA1(84a6e574f76313ce065d8765f21bdda8fe5a9a7b) )
+ ROM_LOAD( "bh07", 0x8000, 0x2000, CRC(f94668d2) SHA1(b5c3a54cf80097ac447a8140bd5877a66712e240) )
+ ROM_LOAD( "bh06", 0xc000, 0x2000, CRC(ab6c7cf1) SHA1(3625f2e00a333552036bff99af25edeac5915d78) )
+ROM_END
+
+ROM_START( usvsthem )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "usvs.rm4", 0x6000, 0x2000, CRC(0d7a4072) SHA1(84a7eec31037243185ab40ab269be0f83946ebd5) )
+ ROM_LOAD( "usvs.rm3", 0x8000, 0x2000, CRC(6f32a671) SHA1(d54c1e09988f78ea706b4b0da675b27d9d407696) )
+ ROM_LOAD( "usvs.rm2", 0xa000, 0x2000, CRC(36770716) SHA1(797b48ef48f563ed21ea263297fe0ed61c69f41e) )
+ ROM_LOAD( "usvs.rm1", 0xc000, 0x2000, CRC(697bc989) SHA1(ebfc0868f949e5aba1efb8fbce06f795888d8e00) )
+ ROM_LOAD( "usvs.rm0", 0xe000, 0x2000, CRC(30cf6bd9) SHA1(527ad3b96ea4a77f6d6f8a89a9215da490292297) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "usvsdrom.1", 0xe000, 0x2000, CRC(c0b5cab0) SHA1(b18e8fd9837bb52d6b3d86f2b652f6573c7cd3b3) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for second sound cpu */
+ ROM_LOAD( "usvsyrom.1", 0xe000, 0x2000, CRC(c3d245ca) SHA1(d281b139ae6c58e855b2914a24ca4bc5f8800681) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "usvs.bg0", 0x0000, 0x1000, CRC(8a0de09f) SHA1(6b56ffbe8569625ff307510645683b4e3f04e753) )
+ ROM_LOAD( "usvs.bg1", 0x1000, 0x1000, CRC(6fb64d3c) SHA1(0cf0fd60995e56eddc56c7fac6280abe3b87dbc9) )
+
+ ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "usvs.fg3", 0x0000, 0x4000, CRC(98703015) SHA1(120e87ef640db3f23c1d2c0abf4b6acff7714512) )
+ ROM_LOAD( "usvs.fg2", 0x4000, 0x4000, CRC(d3990707) SHA1(81d58f6bc6ec04b95036f81c4cd3516d0adf348e) )
+ ROM_LOAD( "usvs.fg1", 0x8000, 0x4000, CRC(a2057430) SHA1(e24aa35cb27fa41b75f5c01f4c083dc6eeb04c0d) )
+ ROM_LOAD( "usvs.fg0", 0xc000, 0x4000, CRC(7734e53f) SHA1(c1307596ba098c98e741f3c00686b514587e1d0a) )
+ROM_END
+
+ROM_START( 3stooges )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "gv113ram.4", 0x2000, 0x1000, CRC(533bff2a) SHA1(58d0be8add4b02dc3e27cf6b17a05baf4304f3ce) )
+ ROM_LOAD( "gv113rom.4", 0x6000, 0x2000, CRC(8b6e52b8) SHA1(6e17e11afce92a7fa1735a724f0c0faf9375ac89) )
+ ROM_LOAD( "gv113rom.3", 0x8000, 0x2000, CRC(b816d8c4) SHA1(86e16888492390034ac04e3f6a9f56422575c778) )
+ ROM_LOAD( "gv113rom.2", 0xa000, 0x2000, CRC(b45b2a79) SHA1(7d0b19bec462ab67f518361afdf4b6982829ed07) )
+ ROM_LOAD( "gv113rom.1", 0xc000, 0x2000, CRC(34ab051e) SHA1(df416aaf34d6bbbdd79ae633842355a292ed935d) )
+ ROM_LOAD( "gv113rom.0", 0xe000, 0x2000, CRC(ab124329) SHA1(de1bc721eea74426035eec10a389f77b435aa9b9) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "drom1", 0xe000, 0x2000, CRC(87a9fa10) SHA1(9c07837dce1384d6b51b716aa8ceeb5bc247a911) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for second sound cpu */
+ ROM_LOAD( "yrom2", 0xc000, 0x2000, CRC(90f9c940) SHA1(646dacc902cf235948ac9c064c92390e2764370b) )
+ ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(55f8ab30) SHA1(a6b6318f12fd4a1fab61b82cde33759da615d5b2) )
+
+ /* no gfx1 (RAM is used) */
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gv113fg3", 0x0000, 0x2000, CRC(28071212) SHA1(33ce5cfae3491658f8b4cb977dc2da0a75dffee4) ) /* sprites */
+ ROM_LOAD( "gv113fg2", 0x2000, 0x2000, CRC(9fa3dfde) SHA1(693327c60691748bf16e486b2962ebe019009a69) )
+ ROM_LOAD( "gv113fg1", 0x4000, 0x2000, CRC(fb223854) SHA1(b1eaad971edd2f3a2aed66c5f9d0f27d6ffd5466) )
+ ROM_LOAD( "gv113fg0", 0x6000, 0x2000, CRC(95762c53) SHA1(e486a232e6b62ab21b9c3be521606dea2a451889) )
+ROM_END
+
+ROM_START( curvebal )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "cb-rom-3.chp", 0x8000, 0x2000, CRC(72ad4d45) SHA1(9537eb360ed1d33d399cc2d8761c36b7d25fdae0) )
+ ROM_LOAD( "cb-rom-2.chp", 0xa000, 0x2000, CRC(d46c3db5) SHA1(d4f464a6ebc090d100e890303557f0d05214033b) )
+ ROM_LOAD( "cb-rom-1.chp", 0xc000, 0x2000, CRC(eb1e08bd) SHA1(f558664df12e4e15ef2779a0bdf99538f8c43ca3) )
+ ROM_LOAD( "cb-rom-0.chp", 0xe000, 0x2000, CRC(401fc7e3) SHA1(86ca53cb6f1d88d5a95baa9524c6b42a1f7fc9c2) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "yrom.sbd", 0xe000, 0x1000, CRC(4c313d9b) SHA1(c61a8c827f4b199fdfb6ffc0bc6cca396c73625e) )
+ ROM_LOAD( "drom.sbd", 0xf000, 0x1000, CRC(cecece88) SHA1(4c6639f6f89f80b04b6ffbb5004ea2121e71f504) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "cb-bg-0.chp", 0x0000, 0x1000, CRC(d666a179) SHA1(3b9aca5272ae3f3d99ba55f5dc2db4eac82896bc) )
+ ROM_LOAD( "cb-bg-1.chp", 0x1000, 0x1000, CRC(5e34ff4e) SHA1(f88234c0f46533540815e05479938810ea4fb4f8) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "cb-fg-3.chp", 0x0000, 0x2000, CRC(9c9452fe) SHA1(4cf5ee2efa5734849781aa57c2b92ed542d5cb4e) )
+ ROM_LOAD( "cb-fg-2.chp", 0x2000, 0x2000, CRC(065131af) SHA1(fe78ee907f1d0e9f6fc3c96e4fa4aff390115147) )
+ ROM_LOAD( "cb-fg-1.chp", 0x4000, 0x2000, CRC(1b7b7f94) SHA1(ffb0f163531c2f9d184d8733466d23ab9d48ea2e) )
+ ROM_LOAD( "cb-fg-0.chp", 0x6000, 0x2000, CRC(e3a8230e) SHA1(c256b5ca25dc15c11d574d0ad823b34093933802) )
+ROM_END
+
+ROM_START( vidvince )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "gv132_ram4_2732.c9c10", 0x2000, 0x1000, CRC(67a4927b) SHA1(41dfd13ea24bb3b0f8f917f4af5f6b33af1bc2e7) )
+ ROM_LOAD( "gv132_rom4_2764.c16", 0x6000, 0x2000, CRC(3c5f39f5) SHA1(3722c30bcd60fc0c1c4ca4dd800a3654fba67599) )
+ ROM_LOAD( "gv132_rom3_2764.c14c15", 0x8000, 0x2000, CRC(3983cb79) SHA1(3c527ed2428b8cb86a6896a74c873317a9f7b411) )
+ ROM_LOAD( "gv132_rom2_2764.c13c14", 0xa000, 0x2000, CRC(0f5ebab9) SHA1(680874b9857565857375096d05203997669a7215) )
+ ROM_LOAD( "gv132_rom1_2764.c12c13", 0xc000, 0x2000, CRC(a5bf40b7) SHA1(a5a193173fa7b764706bf8d3eaaaf18c6812e436) )
+ ROM_LOAD( "gv132_rom0_2764.c11c12", 0xe000, 0x2000, CRC(2c02b598) SHA1(0c214f6625d6ef88bf89d96776683e15cf4a85c4) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gv132_drom_snd_2764.k2", 0xe000, 0x2000, CRC(18d9d72f) SHA1(985007f49885621eb96e86dc51812983bd113550) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for second sound cpu */
+ ROM_LOAD( "gv132_yrom2_snd_2764.k3", 0xc000, 0x2000, CRC(ff59f618) SHA1(c8b2cb1ab3b69f94dd6be87da8bdfc85c6ed8707) )
+ ROM_LOAD( "gv132_yrom1_snd_2764.n3", 0xe000, 0x2000, CRC(befa4b97) SHA1(424b40844629631a3f31cc12c61ac7000b5f3eb9) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gv132_bg0_2732.e11e12", 0x1000, 0x1000, CRC(1521bb4a) SHA1(a3a1209c74f1ca18f0be2d2c7b1fa2af625dfa5f) ) /* chars */
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gv132_fg3_2764.k7k8", 0x0000, 0x2000, CRC(42a78a52) SHA1(7d24006d6746d21939dd0c6241a8d67c42073163) ) /* sprites */
+ ROM_LOAD( "gv132_fg2_2764.k6", 0x2000, 0x2000, CRC(8ae428ba) SHA1(2e7fe726f106f870ac1a7f3463d6e53174a7bc1b) )
+ ROM_LOAD( "gv132_fg1_2764.k5", 0x4000, 0x2000, CRC(ea423550) SHA1(f683ddef80a424cee613ab16334a618d68f4595d) )
+ ROM_LOAD( "gv132_fg0_2764.k4", 0x6000, 0x2000, CRC(74c996a6) SHA1(de72c9dcd6f6d42403ecaad5c202eb85e805dcc5) )
+ROM_END
+
+ROM_START( wizwarz )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "gv110_rom4_2764.c16", 0x6000, 0x2000, CRC(e4e6c29b) SHA1(8cc7b04afb613149c3d2fe160dc0ed1d3fe005af) )
+ ROM_LOAD( "gv110_rom3_2764.c14c15", 0x8000, 0x2000, CRC(aa8e0fc4) SHA1(7bae2b48d14c097285d0dc1fa2a133fb24091602) )
+ ROM_LOAD( "gv110_rom2_2764.c13c14", 0xa000, 0x2000, CRC(16c7d8ba) SHA1(b0950e45548ba991b0415927c8e46c98c4df5b13) )
+ ROM_LOAD( "gv110_rom1_2764.c12c13", 0xc000, 0x2000, CRC(358895b5) SHA1(38a4a27849ab491a6e3dd3415fe684d1c71c392d) )
+ ROM_LOAD( "gv110_rom0_2764.c11c12", 0xe000, 0x2000, CRC(f7157e17) SHA1(1b155602557ad173d74d4d5cf953b206b262987b) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gv110_drom1_snd_2732.k2",0xf000, 0x1000, CRC(05ca79da) SHA1(f9e9b0de02d618aeb73f7218a49b41d7b94c24a4) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for second sound cpu */
+ ROM_LOAD( "gv110_yrom1_snd_2732.n3",0xf000, 0x1000, CRC(1e3de643) SHA1(7717547c6c5b1ff178595c67f19265dc59130d90) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gv110_bg0_2732.e11e12", 0x0000, 0x1000, CRC(7437813c) SHA1(11f93c8b965d861a1ebb0f894a956db4a77ee7e5) ) /* chars */
+ ROM_LOAD( "gv110_bg1_2732.e13", 0x1000, 0x1000, CRC(70a54cc5) SHA1(769d17d44c3042df0ea9ff0c20f87f8e44dedc05) )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gv110_fg3_2764.k7k8", 0x0000, 0x2000, CRC(ce0c3e8b) SHA1(5823d4705091ecbd7dcd052719a88fd27f2fb8ee) ) /* sprites */
+ ROM_LOAD( "gv110_fg2_2764.k6", 0x2000, 0x2000, CRC(e42a166f) SHA1(c0f203cd08e6b5db45bd8eb3cfa05fe9a282a97d) )
+ ROM_LOAD( "gv110_fg1_2764.k5", 0x4000, 0x2000, CRC(b947cf84) SHA1(7b04ebb408a230696dcc77c6f5b6b46e5b9ae7ea) )
+ ROM_LOAD( "gv110_fg0_2764.k4", 0x6000, 0x2000, CRC(f7ba0fcb) SHA1(73d656ac4a4a2bc8d1f04d00c8af0d808ea31388) )
+ROM_END
+
+ROM_START( argusg )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "arg_ram2_2732.c7", 0x1000, 0x1000, CRC(5d35b83e) SHA1(5a1c3b2ae138d5509b8daaf03036f000bd09d0fc) )
+ ROM_LOAD( "arg_ram4_2732.c9c10", 0x2000, 0x1000, CRC(7180e823) SHA1(47124925d863b9b3784c0c990d4a4344e8d09372) )
+ ROM_LOAD( "arg_rom4_2764.c16", 0x6000, 0x2000, CRC(2f48bd78) SHA1(b625a03b5a4989b67d5180fca7e9f6b7a24e6d2c) )
+ ROM_LOAD( "arg_rom3_2764.c14c15", 0x8000, 0x2000, CRC(4dc2914c) SHA1(8ca0fd2ce1fc9f00afd30a638ff2f8787ef7e3d4) )
+ ROM_LOAD( "arg_rom2_2764.c13c14", 0xa000, 0x2000, CRC(b5e9ee77) SHA1(dbdc176e3ca6be17b78eb98c07d5a9b5eaa28ba1) )
+ ROM_LOAD( "arg_rom1_2764.c12c13", 0xc000, 0x2000, CRC(733d3d44) SHA1(03c11e89ed6906c0383dc19c0db2d21ebe69b128) )
+ ROM_LOAD( "arg_rom0_2764.c11c12", 0xe000, 0x2000, CRC(e1906355) SHA1(4735370ff0dfe381358dfa41d82fab455ec3c016) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "arg_snd1_2716.u5", 0xf000, 0x800, CRC(3a6cf455) SHA1(0c701aa4d956947a101212b494b030cd2df5a2d6) )
+ ROM_RELOAD( 0x7000, 0x800 ) /* A15 is not decoded */
+ ROM_LOAD( "arg_snd2_2716.u6", 0xf800, 0x800, CRC(ddf32040) SHA1(61ae22faa013b29a5fbd9520073f172a98ca38ec) )
+ ROM_RELOAD( 0x7800, 0x800 ) /* A15 is not decoded */
+
+ /* no gfx1 (RAM is used) */
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "arg_fg3_2764.k7k8", 0x0000, 0x2000, CRC(cdb6e25c) SHA1(d439a4c777c585d1ee89410816c9f7580f7e0ae8) ) /* sprites */
+ ROM_LOAD( "arg_fg2_2764.k6", 0x2000, 0x2000, CRC(f10af1be) SHA1(e9f9b90de374ff9cb7cc072625b4980cef3ab1a6) )
+ ROM_LOAD( "arg_fg1_2764.k5", 0x4000, 0x2000, CRC(5add96e5) SHA1(ba8a1e54f12aab43c4dfce8f3bf8fcf4007b2eff) )
+ ROM_LOAD( "arg_fg0_2764.k4", 0x6000, 0x2000, CRC(5b7bd588) SHA1(49ee6a747832f0d4d436c199db2022fd5dfb8d4a))
+ROM_END
+
+ROM_START( kngtmare )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "gv112_rom3_2764.c14c15", 0x8000, 0x2000, CRC(47351270) SHA1(e6ca0b27b8f703cf73aad5f82d3b986823fbda88) )
+ ROM_LOAD( "gv112_rom2_2764.c13c14", 0xa000, 0x2000, CRC(53e01f97) SHA1(0fbb92789609ba1df6e4ae56b2fc77a004e3a4ea) )
+ ROM_LOAD( "gv112_rom1_2764.c12c13", 0xc000, 0x2000, CRC(5b340640) SHA1(8ccad017d5b9b748327baf22ff51d30ee96cb25e) )
+ ROM_LOAD( "gv112_rom0_2764.c11c12", 0xe000, 0x2000, CRC(620dc629) SHA1(0d94b7c50ef499eb9bb3f4986a8d29547181f7ea) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gv112_snd", 0xf000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gv112_fg3_2764.k7k8", 0x0000, 0x2000, CRC(d1886658) SHA1(2ba452acfb3548c02137c8732e1f7cf8f4c31275) )
+ ROM_LOAD( "gv112_fg2_2764.k6", 0x2000, 0x2000, CRC(e1c73f0c) SHA1(3e91d6184f94b06ab0342504da387ac41d1a83b3) )
+ ROM_LOAD( "gv112_fg1_2764.k5", 0x4000, 0x2000, CRC(724bc3ea) SHA1(305945e7224c3463083c7579a826ec7eba846067) )
+ ROM_LOAD( "gv112_fg0_2764.k4", 0x6000, 0x2000, CRC(0311bbd9) SHA1(0a4f8268dab696bcb25738a482add24fb1f5f09d) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gv112_bg0_2732.e11e12", 0x0000, 0x1000, CRC(a74591fd) SHA1(e6916cfa44cbe4c0d58fb0307c70580a6fabfcf1) )
+ ROM_LOAD( "gv112_bg1_2732.e13", 0x1000, 0x1000, CRC(5a226e6a) SHA1(faf119a8db823f2fc57c0e789b5f3486bca1feb1) )
+ROM_END
+
+
+static DRIVER_INIT( gottlieb )
+{
+ gottlieb_sound_init();
+}
+
+static DRIVER_INIT( stooges )
+{
+ gottlieb_sound_init();
+ memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0x05804, 0x05804, 0, 0, stooges_IN4_r);
+ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x05803, 0x05803, 0, 0, stooges_output_w);
+}
+
+static DRIVER_INIT( laserdsc )
+{
+ gottlieb_sound_init();
+ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x05803, 0x05803, 0, 0, usvsthem_video_outputs_w); /* OUT1 */
+ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x05805, 0x05805, 0, 0, gottlieb_laserdisc_command_w); /* command for the player */
+ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x05806, 0x05806, 0, 0, gottlieb_laserdisc_mpx_w);
+}
+
+
+GAME( 1982, reactor, 0, reactor, reactor, 0, ROT0, "Gottlieb", "Reactor", 0 )
+GAME( 1982, qbert, 0, qbert, qbert, 0, ROT270, "Gottlieb", "Q*bert (US set 1)", 0 )
+GAME( 1982, qberta, qbert, qbert, qbert, 0, ROT270, "Gottlieb", "Q*bert (US set 2)", 0 )
+GAME( 1982, qbertjp, qbert, qbert, qbert, 0, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", 0 )
+GAME( 1982, myqbert, qbert, qbert, qbert, 0, ROT270, "Gottlieb", "Mello Yello Q*bert", 0 )
+GAME( 1982, qberttst, qbert, qbert, qbert, 0, ROT270, "Gottlieb", "Q*bert (early test version)", 0 )
+GAME( 1982, qbtrktst, qbert, qbert, qbert, 0, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", 0 )
+GAME( 1982, insector, 0, gottlieb, insector, 0, ROT0, "Gottlieb", "Insector (prototype)", 0 )
+GAME( 1982, tylz, 0, gottlieb, tylz, 0, ROT0, "Mylstar", "Tylz (prototype)", GAME_IMPERFECT_SOUND ) // modified sound hw?
+GAME( 1984, argusg, 0, krull, argusg, 0, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector?
+GAME( 1983, mplanets, 0, gottlieb, mplanets, 0, ROT270, "Gottlieb", "Mad Planets", 0 )
+GAME( 1983, mplanuk, mplanets, gottlieb, mplanets, 0, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 )
+GAME( 1983, krull, 0, krull, krull, 0, ROT270, "Gottlieb", "Krull", 0 )
+GAME( 1983, kngtmare, 0, gottlieb, kngtmare, 0, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND )
+GAME( 1983, sqbert, 0, qbert, qbert, 0, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", 0 )
+GAME( 1983, mach3, 0, gottlieb2,mach3, laserdsc, ROT0, "Mylstar", "M.A.C.H. 3", GAME_NOT_WORKING )
+GAME( 1983, qbertqub, 0, qbert, qbertqub, 0, ROT270, "Mylstar", "Q*bert's Qubes", 0 )
+GAME( 1983, screwloo, 0, gottlieb2,screwloo, gottlieb, ROT0, "Mylstar", "Screw Loose (prototype)", 0 )
+GAME( 1984, cobram3, 0, gottlieb2,mach3, laserdsc, ROT0, "Data East","Cobra Command", GAME_NOT_WORKING )
+GAME( 1984, curvebal, 0, gottlieb, curvebal, 0, ROT270, "Mylstar", "Curve Ball", 0 )
+GAME( 1984, usvsthem, 0, gottlieb2,usvsthem, laserdsc, ROT0, "Mylstar", "Us vs. Them", GAME_NOT_WORKING )
+GAME( 1984, 3stooges, 0, stooges, 3stooges, stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides", 0 )
+GAME( 1984, vidvince, 0, vidvince, vidvince, gottlieb, ROT0, "Mylstar", "Video Vince and the Game Factory (prototype)", GAME_IMPERFECT_GRAPHICS ) // sprite wrapping issues
+GAME( 1984, wizwarz, 0, gottlieb2,wizwarz, gottlieb, ROT0, "Mylstar", "Wiz Warz (prototype)", 0 )