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Diffstat (limited to 'src/mame/drivers/gomoku.cpp')
-rw-r--r-- | src/mame/drivers/gomoku.cpp | 189 |
1 files changed, 0 insertions, 189 deletions
diff --git a/src/mame/drivers/gomoku.cpp b/src/mame/drivers/gomoku.cpp deleted file mode 100644 index cccd0fedd64..00000000000 --- a/src/mame/drivers/gomoku.cpp +++ /dev/null @@ -1,189 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Takahiro Nogi, David Haywood -/****************************************************************************** - - Gomoku Narabe Renju - (c)1981 Nihon Bussan Co.,Ltd. - - Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 1999/11/06 - - Updated to compile again by David Haywood 19th Oct 2002 - -******************************************************************************/ -/****************************************************************************** - -todo: - -- Refactor sound emulation. - -- BG(Go table) is generated by board circuitry, so not fully emulated. - -- Couldn't figure out the method to specify palette, so I modified palette number manually. - -- Couldn't figure out oneshot sound playback parameter. so I adjusted it manually. - -******************************************************************************/ - -#include "emu.h" -#include "includes/gomoku.h" -#include "audio/gomoku.h" - -#include "cpu/z80/z80.h" -#include "machine/74259.h" -#include "speaker.h" - - -/* input ports are rotated 90 degrees */ -READ8_MEMBER(gomoku_state::input_port_r) -{ - int i, res; - - res = 0; - for (i = 0; i < 8; i++) - res |= ((m_inputs[i].read_safe(0xff) >> offset) & 1) << i; - - return res; -} - - -void gomoku_state::gomoku_map(address_map &map) -{ - map(0x0000, 0x47ff).rom(); - map(0x4800, 0x4fff).ram(); - map(0x5000, 0x53ff).ram().w(FUNC(gomoku_state::gomoku_videoram_w)).share("videoram"); - map(0x5400, 0x57ff).ram().w(FUNC(gomoku_state::gomoku_colorram_w)).share("colorram"); - map(0x5800, 0x58ff).ram().w(FUNC(gomoku_state::gomoku_bgram_w)).share("bgram"); - map(0x6000, 0x601f).w("gomoku", FUNC(gomoku_sound_device::sound1_w)); - map(0x6800, 0x681f).w("gomoku", FUNC(gomoku_sound_device::sound2_w)); - map(0x7000, 0x7007).w("latch", FUNC(ls259_device::write_d1)); - map(0x7800, 0x7807).r(FUNC(gomoku_state::input_port_r)); - map(0x7800, 0x7800).nopw(); -} - - -static INPUT_PORTS_START( gomoku ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_DIPNAME (0x10, 0x10, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN3 ) /* service coin */ - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) - - PORT_START("DSW") - PORT_SERVICE( 0x01, IP_ACTIVE_HIGH ) PORT_DIPLOCATION("SW1:1") - PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives )) PORT_DIPLOCATION("SW1:2,3") - PORT_DIPSETTING( 0x00, "2" ) - PORT_DIPSETTING( 0x04, "3" ) - PORT_DIPSETTING( 0x02, "4" ) - PORT_DIPSETTING( 0x06, "5" ) - PORT_DIPNAME( 0x08, 0x00, "Time" ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x00, "60" ) - PORT_DIPSETTING( 0x08, "80" ) - PORT_DIPNAME( 0x30, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") - PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x30, DEF_STR( Free_Play ) ) - PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) -INPUT_PORTS_END - - -static const gfx_layout charlayout = -{ - 8, 8, /* 8*8 characters */ - 256, /* 256 characters */ - 2, /* 2 bits per pixel */ - { 0, 4 }, /* the two bitplanes are packed in one byte */ - { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, - { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, - 16*8 /* every char takes 16 consecutive bytes */ -}; - -static GFXDECODE_START( gfx_gomoku ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) -GFXDECODE_END - - -void gomoku_state::gomoku(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(18'432'000)/12); /* 1.536 MHz ? */ - m_maincpu->set_addrmap(AS_PROGRAM, &gomoku_state::gomoku_map); - m_maincpu->set_vblank_int("screen", FUNC(gomoku_state::irq0_line_hold)); - - ls259_device &latch(LS259(config, "latch")); // 7J - latch.q_out_cb<1>().set(FUNC(gomoku_state::flipscreen_w)); - latch.q_out_cb<2>().set(FUNC(gomoku_state::bg_dispsw_w)); - latch.q_out_cb<7>().set_nop(); // start LED? - - /* video hardware */ - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_refresh_hz(60); - m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); - m_screen->set_size(256, 256); - m_screen->set_visarea(0, 256-1, 16, 256-16-1); - m_screen->set_screen_update(FUNC(gomoku_state::screen_update_gomoku)); - m_screen->set_palette("palette"); - - GFXDECODE(config, m_gfxdecode, "palette", gfx_gomoku); - PALETTE(config, "palette", FUNC(gomoku_state::gomoku_palette), 64); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - GOMOKU_SOUND(config, "gomoku").add_route(ALL_OUTPUTS, "mono", 1.0); -} - - -ROM_START( gomoku ) - ROM_REGION( 0x10000, "maincpu", 0 ) // program - ROM_LOAD( "rj_1.7a", 0x0000, 0x1000, CRC(ed20d539) SHA1(7cbbc678cbe5c85b914ca44f82bdbd452cf694a0) ) - ROM_LOAD( "rj_2.7c", 0x1000, 0x1000, CRC(26a28516) SHA1(53d5d134cd91020fa06e380d355deb1df6b9cb6e) ) - ROM_LOAD( "rj_3.7d", 0x2000, 0x1000, CRC(d05db072) SHA1(9697c932c6dcee6f8536c9f0b3c84a719a7d3dee) ) - ROM_LOAD( "rj_4.7f", 0x3000, 0x1000, CRC(6e3d1c18) SHA1(e2f7e4c0de3c78d1b8e686152458972f996b023a) ) - ROM_LOAD( "rj_5.4e", 0x4000, 0x0800, CRC(eaf541b4) SHA1(bc7e7ec1ba68f71ab9ac86f9ae77971ddb9ce3a4) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) // text char - ROM_LOAD( "rj_6.4r", 0x0000, 0x1000, CRC(ed26ae36) SHA1(61cb73d7f2568e88e1c2981e7af3e9a3b26797d3) ) - - ROM_REGION( 0x1000, "gomoku", 0 ) // sound - ROM_LOAD( "rj_7.3c", 0x0000, 0x1000, CRC(d1ed1365) SHA1(4ef08f26fe7df4c400f72e09e56d8825d584f55f) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "rj_prom.1m", 0x0000, 0x0020, CRC(5da2f2bd) SHA1(4355ccf06cb09ec3240dc92bda19b1f707a010ef) ) // TEXT color - ROM_LOAD( "rj_prom.1l", 0x0020, 0x0020, CRC(fe4ef393) SHA1(d4c63f8645afeadd13ff82087bcc497d8936d90b) ) // BG color - - ROM_REGION( 0x0100, "user1", 0 ) // BG draw data X - ROM_LOAD( "rj_prom.8n", 0x0000, 0x0100, CRC(9ba43222) SHA1(a443df49d7ee9dbfd258b09731d392bf1249cbfa) ) - - ROM_REGION( 0x0100, "user2", 0 ) // BG draw data Y - ROM_LOAD( "rj_prom.7p", 0x0000, 0x0100, CRC(5b5464f8) SHA1(b945efb8a7233f501d67f6b1be4e9d4967dc6719) ) - - ROM_REGION( 0x0100, "user3", 0 ) // BG character data - ROM_LOAD( "rj_prom.7r", 0x0000, 0x0100, CRC(3004585a) SHA1(711b68140827f0f3dc71f2576fcf9b905c999e8d) ) - - ROM_REGION( 0x0020, "user4", 0 ) // unknown - ROM_LOAD( "rj_prom.9k", 0x0000, 0x0020, CRC(cff72923) SHA1(4f61375028ab62da46ed119bc81052f5f98c28d4) ) -ROM_END - - -// YEAR, NAME, PARENT, MACHINE, INPUT, STATE INIT, MONITOR, COMPANY, FULLNAME, FLAGS -GAME( 1981, gomoku, 0, gomoku, gomoku, gomoku_state, empty_init, ROT90, "Nichibutsu", "Gomoku Narabe Renju", 0 ) |