diff options
Diffstat (limited to 'src/mame/drivers/goldstar.c')
-rw-r--r-- | src/mame/drivers/goldstar.c | 468 |
1 files changed, 468 insertions, 0 deletions
diff --git a/src/mame/drivers/goldstar.c b/src/mame/drivers/goldstar.c new file mode 100644 index 00000000000..c869afd1e73 --- /dev/null +++ b/src/mame/drivers/goldstar.c @@ -0,0 +1,468 @@ +/*************************************************************************** + +Golden Star + +driver by Mirko Buffoni + +Is this a Konami board? +***************************************************************************/ +#include "driver.h" +#include "sound/ay8910.h" +#include "sound/okim6295.h" + +static int dataoffset=0; + +extern UINT8 *goldstar_video1, *goldstar_video2, *goldstar_video3; +extern size_t goldstar_video_size; +extern UINT8 *goldstar_scroll1, *goldstar_scroll2, *goldstar_scroll3; + +WRITE8_HANDLER( goldstar_video1_w ); +WRITE8_HANDLER( goldstar_video2_w ); +WRITE8_HANDLER( goldstar_video3_w ); +WRITE8_HANDLER( goldstar_fa00_w ); +VIDEO_START( goldstar ); +VIDEO_UPDATE( goldstar ); + + +static UINT8 *nvram; +static size_t nvram_size; + +static NVRAM_HANDLER( goldstar ) +{ + if (read_or_write) + mame_fwrite(file,nvram,nvram_size); + else + { + if (file) + mame_fread(file,nvram,nvram_size); + else + memset(nvram,0xff,nvram_size); + } +} + + + +static WRITE8_HANDLER( protection_w ) +{ + if (data == 0x2a) + dataoffset = 0; +} + +static READ8_HANDLER( protection_r ) +{ + static int data[4] = { 0x47, 0x4f, 0x4c, 0x44 }; + + dataoffset %= 4; + return data[dataoffset++]; +} + +static ADDRESS_MAP_START( map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xb7ff) AM_ROM + AM_RANGE(0xb800, 0xbfff) AM_RAM AM_BASE(&nvram) AM_SIZE(&nvram_size) + AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_ROM) + AM_RANGE(0xc800, 0xd9ff) AM_READ(MRA8_RAM) + AM_RANGE(0xc800, 0xcfff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) + AM_RANGE(0xd000, 0xd7ff) AM_WRITE(colorram_w) AM_BASE(&colorram) + AM_RANGE(0xe000, 0xe1ff) AM_READWRITE(MRA8_RAM,goldstar_video2_w) AM_BASE(&goldstar_video2) + AM_RANGE(0xd800, 0xd9ff) AM_READWRITE(MRA8_RAM,goldstar_video1_w) AM_BASE(&goldstar_video1) AM_SIZE(&goldstar_video_size) + AM_RANGE(0xe800, 0xe9ff) AM_WRITE(goldstar_video3_w) AM_BASE(&goldstar_video3) + AM_RANGE(0xf040, 0xf07f) AM_WRITE(MWA8_RAM) AM_BASE(&goldstar_scroll1) + AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r) + AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r) /* Test Mode */ + AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r) /* DSW 1 */ +// AM_RANGE(0xf803, 0xf803) +// AM_RANGE(0xf804, 0xf804) + AM_RANGE(0xf805, 0xf805) AM_READ(input_port_7_r) /* DSW 4 (also appears in 8910 port) */ + AM_RANGE(0xf806, 0xf806) AM_READ(input_port_9_r) /* (don't know to which one of the */ + /* service mode dip switches it should map) */ + AM_RANGE(0xf080, 0xf0bf) AM_WRITE(MWA8_RAM) AM_BASE(&goldstar_scroll2) + AM_RANGE(0xf0c0, 0xf0ff) AM_WRITE(MWA8_RAM) AM_BASE(&goldstar_scroll3) + AM_RANGE(0xf810, 0xf810) AM_READ(input_port_3_r) + AM_RANGE(0xf811, 0xf811) AM_READ(input_port_4_r) + AM_RANGE(0xf820, 0xf820) AM_READ(input_port_5_r) /* DSW 2 */ + AM_RANGE(0xf830, 0xf830) AM_READWRITE(AY8910_read_port_0_r,AY8910_write_port_0_w) + AM_RANGE(0xf840, 0xf840) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0xfa00, 0xfa00) AM_WRITE(goldstar_fa00_w) + AM_RANGE(0xfb00, 0xfb00) AM_READWRITE(OKIM6295_status_0_r,OKIM6295_data_0_w) + AM_RANGE(0xfd00, 0xfdff) AM_READWRITE(MRA8_RAM,paletteram_BBGGGRRR_w) AM_BASE(&paletteram) + AM_RANGE(0xfe00, 0xfe00) AM_READWRITE(protection_r,protection_w) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x10, 0x10) AM_READ(input_port_8_r) +ADDRESS_MAP_END + +static INPUT_PORTS_START( goldstar ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Bet Red/2") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Stop 3/Small/1/Info") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Bet Blue/Double/3") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Stop 1/Take") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Stop 2/Big/Ticket") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start/Stop All/4") + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* this is not a coin, not sure what it is */ + /* maybe it's used to buy tickets. Will check soon. */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F1) PORT_NAME("Statistics") + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x01, 0x00, "Game Style" ) + PORT_DIPSETTING( 0x01, "Gettoni" ) + PORT_DIPSETTING( 0x00, "Ticket" ) + PORT_DIPNAME( 0x02, 0x02, "Hopper Out" ) + PORT_DIPSETTING( 0x02, "Active Low" ) + PORT_DIPSETTING( 0x00, "Active High" ) + PORT_DIPNAME( 0x04, 0x04, "Payout Automatic?" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "W-Up '7'" ) + PORT_DIPSETTING( 0x08, "Loss" ) + PORT_DIPSETTING( 0x00, "Even" ) + PORT_DIPNAME( 0x10, 0x10, "W-Up Pay Rate" ) + PORT_DIPSETTING( 0x10, "60%" ) + PORT_DIPSETTING( 0x00, "70%" ) + PORT_DIPNAME( 0x20, 0x20, "W-Up Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) + PORT_DIPSETTING( 0xc0, "8 Bet" ) + PORT_DIPSETTING( 0x80, "16 Bet" ) + PORT_DIPSETTING( 0x40, "32 Bet" ) + PORT_DIPSETTING( 0x00, "50 Bet" ) + + PORT_START_TAG("IN3") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN4") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("DSW2") + PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) + PORT_DIPSETTING( 0x00, "75 %" ) + PORT_DIPSETTING( 0x01, "70 %" ) + PORT_DIPSETTING( 0x02, "65 %" ) + PORT_DIPSETTING( 0x03, "60 %" ) + PORT_DIPSETTING( 0x04, "55 %" ) + PORT_DIPSETTING( 0x05, "50 %" ) + PORT_DIPSETTING( 0x06, "45 %" ) + PORT_DIPSETTING( 0x07, "40 %" ) + PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) + PORT_DIPSETTING( 0x18, "300" ) + PORT_DIPSETTING( 0x10, "500" ) + PORT_DIPSETTING( 0x08, "1000" ) + PORT_DIPSETTING( 0x00, "Unlimited" ) + PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) + PORT_DIPSETTING( 0x40, "B-Type" ) + PORT_DIPSETTING( 0x00, "A-Type" ) + PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) + PORT_DIPSETTING( 0x80, "Unlimited" ) + PORT_DIPSETTING( 0x00, "Limited" ) + + PORT_START_TAG("DSW3") + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPSETTING( 0x04, "1 Coin/20 Credits" ) + PORT_DIPSETTING( 0x08, "1 Coin/50 Credits" ) + PORT_DIPSETTING( 0x0c, "1 Coin/100 Credits" ) + PORT_DIPNAME( 0xc0, 0x40, "Coin C" ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" ) + + PORT_START_TAG("DSW4") + PORT_DIPNAME( 0x07, 0x06, "Credit Limited" ) + PORT_DIPSETTING( 0x07, "5000" ) + PORT_DIPSETTING( 0x06, "10000" ) + PORT_DIPSETTING( 0x05, "20000" ) + PORT_DIPSETTING( 0x04, "30000" ) + PORT_DIPSETTING( 0x03, "40000" ) + PORT_DIPSETTING( 0x02, "50000" ) + PORT_DIPSETTING( 0x01, "100000" ) + PORT_DIPSETTING( 0x00, "Unlimited" ) + PORT_DIPNAME( 0x08, 0x00, "Display Credit Limit" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Type of Coin D" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min Bet" ) + PORT_DIPSETTING( 0x20, "16 Bet" ) + PORT_DIPSETTING( 0x00, "8 Bet" ) + PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) + PORT_DIPSETTING( 0x40, DEF_STR( Low ) ) + PORT_DIPSETTING( 0x00, DEF_STR( High ) ) + PORT_DIPNAME( 0x80, 0x00, "Ticket Payment" ) + PORT_DIPSETTING( 0x80, "1 Ticket/100" ) + PORT_DIPSETTING( 0x00, "Pay All" ) + + PORT_START_TAG("DSW6") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("DSW7") /* ??? */ + PORT_BIT( 0xdf, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_DIPNAME( 0x20, 0x00, "Show Woman" ) + PORT_DIPSETTING( 0x20, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + 4096, /* 4096 characters */ + 3, /* 3 bits per pixel */ + { 2, 4, 6 }, /* the bitplanes are packed in one byte */ + { 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 /* every char takes 32 consecutive bytes */ +}; + +static const gfx_layout tilelayout = +{ + 8,32, /* 8*32 characters */ + 256, /* 256 tiles */ + 4, /* 4 bits per pixel */ + { 0, 2, 4, 6 }, + { 0, 1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 }, + { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, + 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8, + 64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8, + 96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 }, + 128*8 /* every char takes 128 consecutive bytes */ +}; + + +static const gfx_layout tilelayoutbl = +{ + 8,32, /* 8*32 characters */ + 256, /* 256 tiles */ + 4, /* 4 bits per pixel */ + { 0, 2, 4, 6 }, + { 0, 1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 3*8+0, 3*8+1 }, + { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, + 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8, + 64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8, + 96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 }, + 128*8 /* every char takes 128 consecutive bytes */ +}; + + +static GFXDECODE_START( goldstar ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 128, 8 ) +GFXDECODE_END +static GFXDECODE_START( bl ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayoutbl, 128, 8 ) +GFXDECODE_END +static GFXDECODE_START( ml ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0x18000, tilelayout, 128, 8 ) +GFXDECODE_END + + + +static struct AY8910interface ay8910_interface = +{ + input_port_7_r, /* DSW 4 */ + input_port_6_r, /* DSW 3 */ + 0, + 0 +}; + +static MACHINE_DRIVER_START( goldstar ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 3579545)//(4000000?) + MDRV_CPU_PROGRAM_MAP(map,0) + MDRV_CPU_IO_MAP(readport,0) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(goldstar) + MDRV_PALETTE_LENGTH(256) + MDRV_COLORTABLE_LENGTH(256) + MDRV_NVRAM_HANDLER(goldstar) + + MDRV_VIDEO_START(goldstar) + MDRV_VIDEO_UPDATE(goldstar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono' + MDRV_SOUND_ADD(AY8910,1500000)//1 AY8910, at clock 150000Hz + MDRV_SOUND_CONFIG(ay8910_interface)//read extra data from interface + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)//all sound goes to the 'mono' speaker, at 0.50 X maximum + + MDRV_SOUND_ADD(OKIM6295, 1056000)//clock + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified //REGION_SOUND1 + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)//all sound goes to the 'mono' speaker, at 1.0 X maximum + +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( goldstbl ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 3579545)//(4000000?) + MDRV_CPU_PROGRAM_MAP(map,0) + MDRV_CPU_IO_MAP(readport,0) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) +// MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(bl) + MDRV_PALETTE_LENGTH(256) + MDRV_COLORTABLE_LENGTH(256) + MDRV_NVRAM_HANDLER(goldstar) + + MDRV_VIDEO_START(goldstar) + MDRV_VIDEO_UPDATE(goldstar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono' + MDRV_SOUND_ADD(AY8910,1500000)//1 AY8910, at clock 150000Hz + MDRV_SOUND_CONFIG(ay8910_interface)//read extra data from interface + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)//all sound goes to the 'mono' speaker, at 0.50 X maximum + + MDRV_SOUND_ADD(OKIM6295, 1056000)//clock + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified //REGION_SOUND1 + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)//all sound goes to the 'mono' speaker, at 1.0 X maximum +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( moonlght ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 3579545)//(4000000?) + MDRV_CPU_PROGRAM_MAP(map,0) + MDRV_CPU_IO_MAP(readport,0) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) +// MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(ml) + MDRV_PALETTE_LENGTH(256) + MDRV_COLORTABLE_LENGTH(256) + MDRV_NVRAM_HANDLER(goldstar) + + MDRV_VIDEO_START(goldstar) + MDRV_VIDEO_UPDATE(goldstar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono' + MDRV_SOUND_ADD(AY8910,1500000)//1 AY8910, at clock 150000Hz + MDRV_SOUND_CONFIG(ay8910_interface)//read extra data from interface + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)//all sound goes to the 'mono' speaker, at 0.50 X maximum + + MDRV_SOUND_ADD(OKIM6295, 1056000)//clock + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high)// clock frequency & pin 7 not verified //REGION_SOUND1 + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)//all sound goes to the 'mono' speaker, at 1.0 X maximum +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( goldstar ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "gs4-cpu.bin", 0x0000, 0x10000, CRC(73e47d4d) SHA1(df2d8233572dc12e8a4b56e5d4f6c566e4ababc9) ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "gs2.bin", 0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) ) + + ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "gs3.bin", 0x00000, 0x08000, CRC(8454ce3c) SHA1(74686ebb91f191db8cbc3d0417a5e8112c5b67b1) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Audio ADPCM */ + ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) ) +ROM_END + + +ROM_START( goldstbl ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "gsb-cpu.bin", 0x0000, 0x10000, CRC(82b238c3) SHA1(1306e700e213f423bdd79b182aa11335796f7f38) ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "gs2.bin", 0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) ) + + ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "gsb-spr.bin", 0x00000, 0x08000, CRC(52ecd4c7) SHA1(7ef013020521a0c19ecd67db1c00047e78a3c736) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Audio ADPCM */ + ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) ) +ROM_END + + +ROM_START( moonlght ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "4.bin", 0x0000, 0x20000, CRC(ecb06cfb) SHA1(e32613cac5583a0fecf04fca98796b91698e530c) ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "28.bin", 0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) ) + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "29.bin", 0x00000, 0x20000, CRC(8a5f274d) SHA1(0f2ad61b00e220fc509c01c11c1a8f4e47b54f2a) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Audio ADPCM */ + ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) ) +ROM_END + + +static DRIVER_INIT(goldstar) +{ + int A; + UINT8 *RAM = memory_region(REGION_CPU1); + + + for (A = 0;A < 0x10000;A++) + { + if ((A & 0x30) == 0) + RAM[A] ^= 0x82; + else + RAM[A] ^= 0xcc; + } +} + + + +GAME( 199?, goldstar, 0, goldstar, goldstar, goldstar, ROT0, "IGS", "Golden Star", 0 ) +GAME( 199?, goldstbl, goldstar, goldstbl, goldstar, 0, ROT0, "IGS", "Golden Star (Blue version)", 0 ) +GAME( 199?, moonlght, goldstar, moonlght, goldstar, 0, ROT0, "unknown", "Moon Light", 0 ) |