diff options
Diffstat (limited to 'src/mame/drivers/goal92.c')
-rw-r--r-- | src/mame/drivers/goal92.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/goal92.c b/src/mame/drivers/goal92.c index c4e5ad72fbd..34e23290ce7 100644 --- a/src/mame/drivers/goal92.c +++ b/src/mame/drivers/goal92.c @@ -189,7 +189,7 @@ static INPUT_PORTS_START( goal92 ) PORT_START("DSW2") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x000c, 0x0000, "Players / Coin Mode" ) @@ -198,7 +198,7 @@ static INPUT_PORTS_START( goal92 ) PORT_DIPSETTING( 0x0008, "4 Players / 2 Coin Slots" ) PORT_DIPSETTING( 0x000c, "2 Players" ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Service_Mode ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) @@ -239,8 +239,8 @@ static void goal92_adpcm_int( device_t *device ) static const msm5205_interface msm5205_config = { - goal92_adpcm_int, /* interrupt function */ - MSM5205_S96_4B /* 4KHz 4-bit */ + goal92_adpcm_int, /* interrupt function */ + MSM5205_S96_4B /* 4KHz 4-bit */ }; static const gfx_layout layout_8x8x4 = @@ -281,11 +281,11 @@ static const gfx_layout layout_16x16x4_2 = #endif static GFXDECODE_START( goal92 ) - GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0*16, 8*16 ) // Sprites - GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 48*16, 16 ) // Text Layer - GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0*16, 16 ) // BG Layer - GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 16*16, 16 ) // Mid Layer - GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 32*16, 16 ) // FG Layer + GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0*16, 8*16 ) // Sprites + GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 48*16, 16 ) // Text Layer + GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0*16, 16 ) // BG Layer + GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 16*16, 16 ) // Mid Layer + GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 32*16, 16 ) // FG Layer GFXDECODE_END @@ -394,7 +394,7 @@ ROM_START( goal92 ) ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x80000, CRC(db0a6c7c) SHA1(b609db7806b99bc921806d8b3e5e515b4651c375) ) ROM_LOAD16_BYTE( "3.bin", 0x00001, 0x80000, CRC(e4c45dee) SHA1(542749bd1ff51220a151fe66acdadac83df8f0ee) ) - ROM_REGION( 0x18000, "audiocpu", 0 ) /* Z80 code */ + ROM_REGION( 0x18000, "audiocpu", 0 ) /* Z80 code */ ROM_LOAD( "1.bin", 0x00000, 0x8000, CRC(3d317622) SHA1(ae4e8c5247bc215a2769786cb8639bce2f80db22) ) ROM_CONTINUE( 0x10000, 0x8000 ) /* banked at 8000-bfff */ |