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Diffstat (limited to 'src/mame/drivers/goal92.c')
-rw-r--r--src/mame/drivers/goal92.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/goal92.c b/src/mame/drivers/goal92.c
index c4e5ad72fbd..34e23290ce7 100644
--- a/src/mame/drivers/goal92.c
+++ b/src/mame/drivers/goal92.c
@@ -189,7 +189,7 @@ static INPUT_PORTS_START( goal92 )
PORT_START("DSW2")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x000c, 0x0000, "Players / Coin Mode" )
@@ -198,7 +198,7 @@ static INPUT_PORTS_START( goal92 )
PORT_DIPSETTING( 0x0008, "4 Players / 2 Coin Slots" )
PORT_DIPSETTING( 0x000c, "2 Players" )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Service_Mode ) )
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
@@ -239,8 +239,8 @@ static void goal92_adpcm_int( device_t *device )
static const msm5205_interface msm5205_config =
{
- goal92_adpcm_int, /* interrupt function */
- MSM5205_S96_4B /* 4KHz 4-bit */
+ goal92_adpcm_int, /* interrupt function */
+ MSM5205_S96_4B /* 4KHz 4-bit */
};
static const gfx_layout layout_8x8x4 =
@@ -281,11 +281,11 @@ static const gfx_layout layout_16x16x4_2 =
#endif
static GFXDECODE_START( goal92 )
- GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0*16, 8*16 ) // Sprites
- GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 48*16, 16 ) // Text Layer
- GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0*16, 16 ) // BG Layer
- GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 16*16, 16 ) // Mid Layer
- GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 32*16, 16 ) // FG Layer
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0*16, 8*16 ) // Sprites
+ GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 48*16, 16 ) // Text Layer
+ GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0*16, 16 ) // BG Layer
+ GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 16*16, 16 ) // Mid Layer
+ GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 32*16, 16 ) // FG Layer
GFXDECODE_END
@@ -394,7 +394,7 @@ ROM_START( goal92 )
ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x80000, CRC(db0a6c7c) SHA1(b609db7806b99bc921806d8b3e5e515b4651c375) )
ROM_LOAD16_BYTE( "3.bin", 0x00001, 0x80000, CRC(e4c45dee) SHA1(542749bd1ff51220a151fe66acdadac83df8f0ee) )
- ROM_REGION( 0x18000, "audiocpu", 0 ) /* Z80 code */
+ ROM_REGION( 0x18000, "audiocpu", 0 ) /* Z80 code */
ROM_LOAD( "1.bin", 0x00000, 0x8000, CRC(3d317622) SHA1(ae4e8c5247bc215a2769786cb8639bce2f80db22) )
ROM_CONTINUE( 0x10000, 0x8000 ) /* banked at 8000-bfff */