diff options
Diffstat (limited to 'src/mame/drivers/goal92.c')
-rw-r--r-- | src/mame/drivers/goal92.c | 416 |
1 files changed, 416 insertions, 0 deletions
diff --git a/src/mame/drivers/goal92.c b/src/mame/drivers/goal92.c new file mode 100644 index 00000000000..4e28ef31097 --- /dev/null +++ b/src/mame/drivers/goal92.c @@ -0,0 +1,416 @@ +/*************************************************************************** + + Goal! '92 + + driver by Pierpaolo Prazzoli + and some bits by David Haywood + +***************************************************************************/ + +#include "driver.h" +#include "sound/2203intf.h" +#include "sound/okim6295.h" +#include "sound/msm5205.h" + +extern WRITE16_HANDLER( goal92_background_w ); +extern WRITE16_HANDLER( goal92_foreground_w ); +extern WRITE16_HANDLER( goal92_text_w ); +extern WRITE16_HANDLER( goal92_fg_bank_w ); +extern READ16_HANDLER( goal92_fg_bank_r ); + +extern VIDEO_START( goal92 ); +extern VIDEO_UPDATE( goal92 ); +extern VIDEO_EOF( goal92 ); + +extern UINT16 *goal92_back_data,*goal92_fore_data,*goal92_textram,*goal92_scrollram16; + +static int msm5205next; + +static WRITE16_HANDLER( goal92_sound_command_w ) +{ + if (ACCESSING_MSB) + { + soundlatch_w(0, (data >> 8) & 0xff); + cpunum_set_input_line(1,0,HOLD_LINE); + } +} + +static READ16_HANDLER( goal92_inputs_r ) +{ + switch(offset) + { + case 0: + return readinputport(0); + case 1: + return readinputport(1); + case 2: + return readinputport(2); + case 3: + return readinputport(3); + case 7: + return readinputport(4); + + default: + logerror("reading unhandled goal92 inputs %04X %04X @ PC = %04X\n",offset, mem_mask,activecpu_get_pc()); + } + + return 0; +} + +static ADDRESS_MAP_START( goal92_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM) + AM_RANGE(0x100000, 0x13ffff) AM_READ(MRA16_RAM) + AM_RANGE(0x180000, 0x18000f) AM_READ(goal92_inputs_r) + AM_RANGE(0x18001c, 0x18001d) AM_READ(goal92_fg_bank_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( goal92_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x100000, 0x1007ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x100800, 0x100fff) AM_WRITE(goal92_background_w) AM_BASE(&goal92_back_data) + AM_RANGE(0x101000, 0x1017ff) AM_WRITE(goal92_foreground_w) AM_BASE(&goal92_fore_data) + AM_RANGE(0x101800, 0x101fff) AM_WRITE(MWA16_RAM) // it has tiles for clouds, but they aren't used + AM_RANGE(0x102000, 0x102fff) AM_WRITE(goal92_text_w) AM_BASE(&goal92_textram) + AM_RANGE(0x103000, 0x103fff) AM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x104000, 0x13ffff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x140000, 0x1407ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x140800, 0x140801) AM_WRITE(MWA16_NOP) + AM_RANGE(0x140802, 0x140803) AM_WRITE(MWA16_NOP) + AM_RANGE(0x180008, 0x180009) AM_WRITE(goal92_sound_command_w) + AM_RANGE(0x18000a, 0x18000b) AM_WRITE(MWA16_NOP) + AM_RANGE(0x180010, 0x180017) AM_WRITE(MWA16_RAM) AM_BASE(&goal92_scrollram16) + AM_RANGE(0x18001c, 0x18001d) AM_WRITE(goal92_fg_bank_w) +ADDRESS_MAP_END + +/* Sound CPU */ + +static WRITE8_HANDLER( adpcm_control_w ) +{ + int bankaddress; + UINT8 *RAM = memory_region(REGION_CPU2); + + /* the code writes either 2 or 3 in the bottom two bits */ + bankaddress = 0x10000 + (data & 0x01) * 0x4000; + memory_set_bankptr(1,&RAM[bankaddress]); + + MSM5205_reset_w(0,data & 0x08); +} + +static WRITE8_HANDLER( adpcm_data_w ) +{ + msm5205next = data; +} + +static ADDRESS_MAP_START( sound_cpu, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xbfff) AM_ROMBANK(1) + AM_RANGE(0xe000, 0xe000) AM_WRITE(adpcm_control_w) + AM_RANGE(0xe400, 0xe400) AM_WRITE(adpcm_data_w) + AM_RANGE(0xe800, 0xe800) AM_READWRITE(YM2203_status_port_0_r, YM2203_control_port_0_w) + AM_RANGE(0xe801, 0xe801) AM_READWRITE(YM2203_read_port_0_r, YM2203_write_port_0_w) + AM_RANGE(0xec00, 0xec00) AM_READWRITE(YM2203_status_port_1_r, YM2203_control_port_1_w) + AM_RANGE(0xec01, 0xec01) AM_READWRITE(YM2203_read_port_1_r, YM2203_write_port_1_w) + AM_RANGE(0xf000, 0xf7ff) AM_RAM + AM_RANGE(0xf800, 0xf800) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static INPUT_PORTS_START( goal92 ) + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x0007, 0x0007, "Coin A / Coin C" ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, "Coin B / Coin D" ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, "Starting Coin" ) + PORT_DIPSETTING( 0x0040, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0000, "X 2" ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_START_TAG("IN2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN4 ) + + PORT_START_TAG("IN3") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x00fc, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START3 ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START4 ) + PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? + + PORT_START_TAG("DSW2") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x000c, 0x0000, "Players / Coin Mode" ) + PORT_DIPSETTING( 0x0000, "4 Players / 1 Coin Slot" ) + PORT_DIPSETTING( 0x0004, "4 Players / 4 Coin Slots" ) + PORT_DIPSETTING( 0x0008, "4 Players / 2 Coin Slots" ) + PORT_DIPSETTING( 0x000c, "2 Players" ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Service_Mode ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0xffc0, 0xffc0, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0xffc0, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) +INPUT_PORTS_END + +/* handler called by the 2203 emulator when the internal timers cause an IRQ */ +static void irqhandler(int irq) +{ + cpunum_set_input_line(1, INPUT_LINE_NMI, irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct YM2203interface ym2203_interface = +{ + 0, + 0, + 0, + 0, + irqhandler +}; + +static void goal92_adpcm_int(int data) +{ + static int toggle = 0; + + MSM5205_data_w (0,msm5205next); + msm5205next>>=4; + + toggle ^= 1; + if(toggle) + cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); +} + +static struct MSM5205interface msm5205_interface = +{ + goal92_adpcm_int, /* interrupt function */ + MSM5205_S96_4B /* 4KHz 4-bit */ +}; + +static const gfx_layout layout_8x8x4 = +{ + 8,8, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4),RGN_FRAC(0,4) }, + { STEP8(0,1) }, + { STEP8(0,8) }, + 8*8 +}; + +static const gfx_layout layout_16x16x4 = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4),RGN_FRAC(0,4) }, + { STEP8(0,1), STEP8(8*8*2,1) }, + { STEP8(0,8), STEP8(8*8*1,8) }, + 16*16 +}; + +static const gfx_layout layout_16x16x4_2 = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 4,0,12,8,20,16,28,24, + 512+4,512+0,512+12,512+8,512+20,512+16,512+28,512+24 }, + { 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32, + 256+0*32,256+1*32,256+2*32,256+3*32,256+4*32,256+5*32,256+6*32,256+7*32 }, + 1024 +}; + +static GFXDECODE_START( goal92 ) + GFXDECODE_ENTRY( REGION_GFX1, 0, layout_16x16x4, 0*16, 8*16 ) // Sprites + GFXDECODE_ENTRY( REGION_GFX2, 0, layout_8x8x4, 48*16, 16 ) // Text Layer + GFXDECODE_ENTRY( REGION_GFX2, 0, layout_16x16x4, 0*16, 16 ) // BG Layer + GFXDECODE_ENTRY( REGION_GFX2, 0, layout_16x16x4, 16*16, 16 ) // Mid Layer + GFXDECODE_ENTRY( REGION_GFX2, 0, layout_16x16x4, 32*16, 16 ) // FG Layer +GFXDECODE_END + + +static MACHINE_DRIVER_START( goal92 ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000,12000000) + MDRV_CPU_PROGRAM_MAP(goal92_readmem,goal92_writemem) + MDRV_CPU_VBLANK_INT(irq6_line_hold,1) /* VBL */ + + MDRV_CPU_ADD(Z80, 2500000) + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(sound_cpu,0) + /* IRQs are triggered by the main CPU */ + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(40*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) // black border at bottom is a game bug... + MDRV_GFXDECODE(goal92) + MDRV_PALETTE_LENGTH(128*16) + + MDRV_VIDEO_START(goal92) + MDRV_VIDEO_UPDATE(goal92) + MDRV_VIDEO_EOF(goal92) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2203, 2500000/2) + MDRV_SOUND_CONFIG(ym2203_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_ADD(YM2203, 2500000/2) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_ADD(MSM5205, 384000) + MDRV_SOUND_CONFIG(msm5205_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) +MACHINE_DRIVER_END + +/* + +Goal '92 (bootleg of Seibu Cup Soccer) + + +PCB Layout + +---------------------------------------------------------- +| 400KHz Z80 10MHz 68000 | +| 6116 1 2 3 | +| YM2203 6116 681000 681000| +| 5205 6116 | +| 6116 | +| 10MHz 6116 24.0MHz | +| 6264 | +| 6264 TPC1020 | +| | +| 6116 | +| | +| 6116 | +| | +| DSW1 DSW3 | +| | +| DSW2 | +| 4 8 | +| 6116 5 9 | +| 6 10 | +| 6116 7 11 | +| | +---------------------------------------------------------- + +Notes: +Z80 clock: 2.51MHz +68k clock: 12.0MHz + VSync: 60Hz + HSync: 15.27kHz + +*/ + +ROM_START( goal92 ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x80000, CRC(db0a6c7c) SHA1(b609db7806b99bc921806d8b3e5e515b4651c375) ) + ROM_LOAD16_BYTE( "3.bin", 0x00001, 0x80000, CRC(e4c45dee) SHA1(542749bd1ff51220a151fe66acdadac83df8f0ee) ) + + ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* Z80 code */ + ROM_LOAD( "1.bin", 0x00000, 0x8000, CRC(3d317622) SHA1(ae4e8c5247bc215a2769786cb8639bce2f80db22) ) + ROM_CONTINUE( 0x10000, 0x8000 ) /* banked at 8000-bfff */ + + ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "6.bin", 0x000000, 0x040000, CRC(83cadc8f) SHA1(1d3309750347c5d6d661f5cf452235e5a83a7483) ) + ROM_LOAD( "7.bin", 0x040000, 0x040000, CRC(067e10fc) SHA1(9831b8dc9b8efa6f7797b2946ee5be03fb36de7b) ) + ROM_LOAD( "5.bin", 0x080000, 0x040000, CRC(9a390af2) SHA1(8bc46f8cc7823b8caf381866bea016ebfad9d5d3) ) + ROM_LOAD( "4.bin", 0x0c0000, 0x040000, CRC(69b118d5) SHA1(80ab6f03e1254ba47c27299ce11559b244a024ad) ) + + ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "11.bin", 0x000000, 0x080000, CRC(5701e626) SHA1(e6915714e9ca90be8fa8ab1bf7fd1f23a83fb82c) ) + ROM_LOAD( "10.bin", 0x080000, 0x080000, CRC(ebb359cc) SHA1(b2f724ef7a91fca0ff0b7d7abe1c37816464b37d) ) + ROM_LOAD( "9.bin", 0x100000, 0x080000, CRC(c9f0dd07) SHA1(d70cdb24b7df521255b5841f01dd9e8344ab7bdb) ) + ROM_LOAD( "8.bin", 0x180000, 0x080000, CRC(aeab3534) SHA1(af91238f412bfcff3a52232278d81276584614a7) ) +ROM_END + + + +GAME( 1992, goal92, cupsoc, goal92, goal92, 0, ROT0, "bootleg", "Goal! '92", GAME_IMPERFECT_SOUND ) |