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Diffstat (limited to 'src/mame/drivers/gng.cpp')
-rw-r--r--src/mame/drivers/gng.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/drivers/gng.cpp b/src/mame/drivers/gng.cpp
index 96eb43a2b43..3b02ffa444a 100644
--- a/src/mame/drivers/gng.cpp
+++ b/src/mame/drivers/gng.cpp
@@ -832,14 +832,14 @@ ROM_END
-GAME( 1985, gng, 0, gng, gng, gng_state, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gnga, gng, gng, gng, gng_state, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngbl, gng, gng, gng, gng_state, 0, ROT0, "bootleg", "Ghosts'n Goblins (bootleg with Cross)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngprot, gng, gng, gng, gng_state, 0, ROT0, "Capcom", "Ghosts'n Goblins (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngblita, gng, gng, gng, gng_state, 0, ROT0, "bootleg", "Ghosts'n Goblins (Italian bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngc, gng, gng, gng, gng_state, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 3)", MACHINE_SUPPORTS_SAVE ) // rev c?
-GAME( 1985, gngt, gng, gng, gng, gng_state, 0, ROT0, "Capcom (Taito America license)", "Ghosts'n Goblins (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimur, gng, gng, makaimur, gng_state, 0, ROT0, "Capcom", "Makai-Mura (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimurc, gng, gng, makaimur, gng_state, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimurg, gng, gng, makaimur, gng_state, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision G)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, diamond, 0, diamond, diamond, gng_state, 0, ROT0, "KH Video", "Diamond Run", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, gng, 0, gng, gng, gng_state, empty_init, ROT0, "Capcom", "Ghosts'n Goblins (World? set 1)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, gnga, gng, gng, gng, gng_state, empty_init, ROT0, "Capcom", "Ghosts'n Goblins (World? set 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, gngbl, gng, gng, gng, gng_state, empty_init, ROT0, "bootleg", "Ghosts'n Goblins (bootleg with Cross)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, gngprot, gng, gng, gng, gng_state, empty_init, ROT0, "Capcom", "Ghosts'n Goblins (prototype)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, gngblita, gng, gng, gng, gng_state, empty_init, ROT0, "bootleg", "Ghosts'n Goblins (Italian bootleg, harder)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, gngc, gng, gng, gng, gng_state, empty_init, ROT0, "Capcom", "Ghosts'n Goblins (World? set 3)", MACHINE_SUPPORTS_SAVE ) // rev c?
+GAME( 1985, gngt, gng, gng, gng, gng_state, empty_init, ROT0, "Capcom (Taito America license)", "Ghosts'n Goblins (US)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, makaimur, gng, gng, makaimur, gng_state, empty_init, ROT0, "Capcom", "Makai-Mura (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, makaimurc, gng, gng, makaimur, gng_state, empty_init, ROT0, "Capcom", "Makai-Mura (Japan Revision C)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, makaimurg, gng, gng, makaimur, gng_state, empty_init, ROT0, "Capcom", "Makai-Mura (Japan Revision G)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, diamond, 0, diamond, diamond, gng_state, empty_init, ROT0, "KH Video", "Diamond Run", MACHINE_SUPPORTS_SAVE )