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Diffstat (limited to 'src/mame/drivers/gng.c')
-rw-r--r--src/mame/drivers/gng.c646
1 files changed, 646 insertions, 0 deletions
diff --git a/src/mame/drivers/gng.c b/src/mame/drivers/gng.c
new file mode 100644
index 00000000000..415d7e445d8
--- /dev/null
+++ b/src/mame/drivers/gng.c
@@ -0,0 +1,646 @@
+/***************************************************************************
+
+Ghosts'n Goblins
+Diamond Run
+
+
+Notes:
+- Diamond Run doesn't use all the ROMs. d5 is not used at all, and the second
+ half of d3o is not used either. There are 0x38 levels in total, the data for
+ levels 0x00-0x0f is taken from ROM space 0x8000-0xbfff, the data for levels
+ 0x10-0x37 is taken from the banked space 0x4000-0x5fff (5 banks) (see the
+ table at 0xc66f). Actually, looking at the code it seems to roll overs at
+ level 0x2f, and indeed the data for levels 0x30-0x37 isn't valid (player
+ starts into a wall, or there are invisible walls, etc.)
+ The 0x6000-0x7fff ROM space doesn't seem to be used: instead the game writes
+ to 6048 and reads from 6000. Silly copy protection?
+
+- Increased REGION_GFX3 to address 0x400 sprites, to avoid Ghosts'n Goblins
+ from drawing a bad sprite. (18/08/2005 Pierpaolo Prazzoli)
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/m6809/m6809.h"
+#include "sound/2203intf.h"
+
+
+
+extern UINT8 *gng_fgvideoram;
+extern UINT8 *gng_bgvideoram;
+WRITE8_HANDLER( gng_fgvideoram_w );
+WRITE8_HANDLER( gng_bgvideoram_w );
+WRITE8_HANDLER( gng_bgscrollx_w );
+WRITE8_HANDLER( gng_bgscrolly_w );
+WRITE8_HANDLER( gng_flipscreen_w );
+VIDEO_START( gng );
+VIDEO_UPDATE( gng );
+VIDEO_EOF( gng );
+
+
+
+static WRITE8_HANDLER( gng_bankswitch_w )
+{
+ if (data == 4)
+ {
+ memory_set_bank(1,4);
+ }
+ else
+ {
+ memory_set_bank(1,(data & 0x03));
+ }
+}
+
+static WRITE8_HANDLER( gng_coin_counter_w )
+{
+ coin_counter_w(offset,data);
+}
+
+static MACHINE_START( gng )
+{
+ /* configure ROM banking */
+ UINT8 *rombase = memory_region(REGION_CPU1);
+ memory_configure_bank(1,0,4,&rombase[0x10000],0x2000);
+ memory_configure_bank(1,4,1,&rombase[0x4000],0x2000);
+}
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x2fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x3000, 0x3000) AM_READ(input_port_0_r)
+ AM_RANGE(0x3001, 0x3001) AM_READ(input_port_1_r)
+ AM_RANGE(0x3002, 0x3002) AM_READ(input_port_2_r)
+ AM_RANGE(0x3003, 0x3003) AM_READ(input_port_3_r)
+ AM_RANGE(0x3004, 0x3004) AM_READ(input_port_4_r)
+ AM_RANGE(0x3c00, 0x3c00) AM_READ(MRA8_NOP) /* watchdog? */
+ AM_RANGE(0x4000, 0x5fff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0x6000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1dff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x1e00, 0x1fff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0x2000, 0x27ff) AM_WRITE(gng_fgvideoram_w) AM_BASE(&gng_fgvideoram)
+ AM_RANGE(0x2800, 0x2fff) AM_WRITE(gng_bgvideoram_w) AM_BASE(&gng_bgvideoram)
+ AM_RANGE(0x3800, 0x38ff) AM_WRITE(paletteram_RRRRGGGGBBBBxxxx_split2_w) AM_BASE(&paletteram_2)
+ AM_RANGE(0x3900, 0x39ff) AM_WRITE(paletteram_RRRRGGGGBBBBxxxx_split1_w) AM_BASE(&paletteram)
+ AM_RANGE(0x3a00, 0x3a00) AM_WRITE(soundlatch_w)
+ AM_RANGE(0x3b08, 0x3b09) AM_WRITE(gng_bgscrollx_w)
+ AM_RANGE(0x3b0a, 0x3b0b) AM_WRITE(gng_bgscrolly_w)
+ AM_RANGE(0x3c00, 0x3c00) AM_WRITE(MWA8_NOP) /* watchdog? */
+ AM_RANGE(0x3d00, 0x3d00) AM_WRITE(gng_flipscreen_w)
+// { 0x3d01, 0x3d01, reset sound cpu?
+ AM_RANGE(0x3d02, 0x3d03) AM_WRITE(gng_coin_counter_w)
+ AM_RANGE(0x3e00, 0x3e00) AM_WRITE(gng_bankswitch_w)
+ AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xc800, 0xc800) AM_READ(soundlatch_r)
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0xe001, 0xe001) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0xe002, 0xe002) AM_WRITE(YM2203_control_port_1_w)
+ AM_RANGE(0xe003, 0xe003) AM_WRITE(YM2203_write_port_1_w)
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+#define GNG_COMMON \
+ PORT_START_TAG("IN0")\
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )\
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )\
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )\
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )\
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )\
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 )\
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )\
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )\
+ PORT_START_TAG("IN1")\
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY\
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY\
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY\
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY\
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )\
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )\
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )\
+ PORT_START_TAG("IN2")\
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL\
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL\
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )\
+ PORT_START_TAG("DSW0")\
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) )\
+ PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )\
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )\
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )\
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )\
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )\
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )\
+ PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )\
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )\
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )\
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )\
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )\
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )\
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )\
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )\
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )\
+ PORT_DIPNAME( 0x10, 0x10, "Coinage affects" )\
+ PORT_DIPSETTING( 0x10, DEF_STR( Coin_A ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( Coin_B ) )\
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )\
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )\
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )\
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )\
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )\
+ PORT_START_TAG("DSW1")\
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )\
+ PORT_DIPSETTING( 0x03, "3" )\
+ PORT_DIPSETTING( 0x02, "4" )\
+ PORT_DIPSETTING( 0x01, "5" )\
+ PORT_DIPSETTING( 0x00, "7" )\
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )\
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )\
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )\
+ PORT_DIPSETTING( 0x18, "20000 70000 70000" )\
+ PORT_DIPSETTING( 0x10, "30000 80000 80000" )\
+ PORT_DIPSETTING( 0x08, "20000 80000" )\
+ PORT_DIPSETTING( 0x00, "30000 80000" )\
+ PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )\
+ PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )\
+ PORT_DIPSETTING( 0x60, DEF_STR( Normal ) )\
+ PORT_DIPSETTING( 0x20, "Difficult" )\
+ PORT_DIPSETTING( 0x00, "Very Difficult" )
+
+static INPUT_PORTS_START( gng )
+GNG_COMMON
+
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/* identical to gng, but the "unknown" dip switch is Invulnerability */
+static INPUT_PORTS_START( makaimur )
+GNG_COMMON
+ PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( diamond )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x03, "5" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, "*1" )
+ PORT_DIPSETTING( 0x04, "*2" )
+ PORT_DIPSETTING( 0x08, "*3" )
+ PORT_DIPSETTING( 0x0c, "*4" )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 4C_1C ))
+ PORT_DIPSETTING( 0x20, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x40, 0x00, "Unknown DSW1 7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x0f, 0x07, "Energy Loss" )
+ PORT_DIPSETTING( 0x00, "Slowest" )
+ PORT_DIPSETTING( 0x01, "-6 Slower" )
+ PORT_DIPSETTING( 0x02, "-5 Slower" )
+ PORT_DIPSETTING( 0x03, "-4 Slower" )
+ PORT_DIPSETTING( 0x04, "-3 Slower" )
+ PORT_DIPSETTING( 0x05, "-2 Slower" )
+ PORT_DIPSETTING( 0x06, "-1 Slower" )
+ PORT_DIPSETTING( 0x07, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, "+1 Faster" )
+ PORT_DIPSETTING( 0x09, "+2 Faster" )
+ PORT_DIPSETTING( 0x0a, "+3 Faster" )
+ PORT_DIPSETTING( 0x0b, "+4 Faster" )
+ PORT_DIPSETTING( 0x0c, "+5 Faster" )
+ PORT_DIPSETTING( 0x0d, "+6 Faster" )
+ PORT_DIPSETTING( 0x0e, "+7 Faster" )
+ PORT_DIPSETTING( 0x0f, "Fastest" )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, "*1" )
+ PORT_DIPSETTING( 0x10, "*2" )
+ PORT_DIPSETTING( 0x20, "*3" )
+ PORT_DIPSETTING( 0x30, "*4" )
+ PORT_DIPNAME( 0x40, 0x00, "Unknown DSW2 7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Unknown DSW2 8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 2,
+ { 4, 0 },
+ { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*8
+};
+static const gfx_layout tilelayout =
+{
+ 16,16,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+ 32*8
+};
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,2),
+ 4,
+ { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
+ { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
+ 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 64*8
+};
+
+
+
+static GFXDECODE_START( gng )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x80, 16 ) /* colors 0x80-0xbf */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 0x00, 8 ) /* colors 0x00-0x3f */
+ GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 0x40, 4 ) /* colors 0x40-0x7f */
+GFXDECODE_END
+
+
+
+
+static MACHINE_DRIVER_START( gng )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M6809, 1500000) /* 1.5 MHz ? */
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 3000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,4)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_MACHINE_START(gng)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(gng)
+ MDRV_PALETTE_LENGTH(256)
+
+ MDRV_VIDEO_START(gng)
+ MDRV_VIDEO_EOF(gng)
+ MDRV_VIDEO_UPDATE(gng)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 1500000)
+ MDRV_SOUND_ROUTE(0, "mono", 0.40)
+ MDRV_SOUND_ROUTE(1, "mono", 0.40)
+ MDRV_SOUND_ROUTE(2, "mono", 0.40)
+ MDRV_SOUND_ROUTE(3, "mono", 0.20)
+
+ MDRV_SOUND_ADD(YM2203, 1500000)
+ MDRV_SOUND_ROUTE(0, "mono", 0.40)
+ MDRV_SOUND_ROUTE(1, "mono", 0.40)
+ MDRV_SOUND_ROUTE(2, "mono", 0.40)
+ MDRV_SOUND_ROUTE(3, "mono", 0.20)
+MACHINE_DRIVER_END
+
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( gng )
+ ROM_REGION( 0x18000, REGION_CPU1, 0 )
+ ROM_LOAD( "gg4.bin", 0x04000, 0x4000, CRC(66606beb) SHA1(4c640f49be93c7d2b12d4d4c56c56e74099b6c2f) ) /* 4000-5fff is page 4 */
+ ROM_LOAD( "gg3.bin", 0x08000, 0x8000, CRC(9e01c65e) SHA1(a87880d87c64a6d61313c3bc69c8d49511e0f9c3) )
+ ROM_LOAD( "gg5.bin", 0x10000, 0x8000, CRC(d6397b2b) SHA1(39aa3cb8c229e60ac0ac410ff61e0c09dba78501) ) /* page 0, 1, 2, 3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gg2.bin", 0x0000, 0x8000, CRC(615f5b6f) SHA1(7ef9ec5c2072e21c787a6bbf700033f50c759c1d) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg1.bin", 0x00000, 0x4000, CRC(ecfccf07) SHA1(0a1518e19a2e0a4cc3dde4b9568202ea911b5ece) ) /* characters */
+
+ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg11.bin", 0x00000, 0x4000, CRC(ddd56fa9) SHA1(f9d77eee5e2738b7e83ba02fcc55dd480391479f) ) /* tiles 0-1 Plane 1*/
+ ROM_LOAD( "gg10.bin", 0x04000, 0x4000, CRC(7302529d) SHA1(8434c994cc55d2586641f3b90b6b15fd65dfb67c) ) /* tiles 2-3 Plane 1*/
+ ROM_LOAD( "gg9.bin", 0x08000, 0x4000, CRC(20035bda) SHA1(bbb1fba0eb19471f66d29526fa8423ccb047bd63) ) /* tiles 0-1 Plane 2*/
+ ROM_LOAD( "gg8.bin", 0x0c000, 0x4000, CRC(f12ba271) SHA1(1c42fa02cb27b35d10c3f7f036005e747f9f6b79) ) /* tiles 2-3 Plane 2*/
+ ROM_LOAD( "gg7.bin", 0x10000, 0x4000, CRC(e525207d) SHA1(1947f159189b3a53f1251d8653b6e7c65c91fc3c) ) /* tiles 0-1 Plane 3*/
+ ROM_LOAD( "gg6.bin", 0x14000, 0x4000, CRC(2d77e9b2) SHA1(944da1ce29a18bf0fc8deff78bceacba0bf23a07) ) /* tiles 2-3 Plane 3*/
+
+ ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE | ROMREGION_ERASEFF )
+ ROM_LOAD( "gg17.bin", 0x00000, 0x4000, CRC(93e50a8f) SHA1(42d367f57bb2fdf60a0445ac1533da99cfeaa617) ) /* sprites 0 Plane 1-2 */
+ ROM_LOAD( "gg16.bin", 0x04000, 0x4000, CRC(06d7e5ca) SHA1(9e06012bcd82f98fad43de666ef9a75979d940ab) ) /* sprites 1 Plane 1-2 */
+ ROM_LOAD( "gg15.bin", 0x08000, 0x4000, CRC(bc1fe02d) SHA1(e3a1421d465b87148ffa94f5673b2307f0246afe) ) /* sprites 2 Plane 1-2 */
+ ROM_LOAD( "gg14.bin", 0x10000, 0x4000, CRC(6aaf12f9) SHA1(207a7407288182a4f3eddaea634c6a6452131182) ) /* sprites 0 Plane 3-4 */
+ ROM_LOAD( "gg13.bin", 0x14000, 0x4000, CRC(e80c3fca) SHA1(cb641c25bb04b970b2cbeca41adb792bbe142fb5) ) /* sprites 1 Plane 3-4 */
+ ROM_LOAD( "gg12.bin", 0x18000, 0x4000, CRC(7780a925) SHA1(3f129ca6d695548b659955fe538584bd9ac2ff17) ) /* sprites 2 Plane 3-4 */
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "tbp24s10.14k", 0x0000, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
+ ROM_LOAD( "63s141.2e", 0x0100, 0x0100, CRC(4a1285a4) SHA1(5018c3950b675af58db499e2883ecbc55419b491) ) /* priority (not used) */
+
+ ROM_REGION( 0x0100, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg-pal10l8.bin", 0x0000, 0x002c, CRC(87f1b7e0) SHA1(b719c3be7bd4a02660bb0887f752e9769cbd37d2) )
+ROM_END
+
+ROM_START( gnga )
+ ROM_REGION( 0x18000, REGION_CPU1, 0 )
+ ROM_LOAD( "gng.n10", 0x04000, 0x4000, CRC(60343188) SHA1(dfc95d3f23a3a4b05b559f1dc76488b2659fbf66) )
+ ROM_LOAD( "gng.n9", 0x08000, 0x4000, CRC(b6b91cfb) SHA1(019a38b1c4e987715be1575948a3dc06ee59123d) )
+ ROM_LOAD( "gng.n8", 0x0c000, 0x4000, CRC(a5cfa928) SHA1(29dada8c4dbe04969d0d68faac559d2b4a3db711) )
+ ROM_LOAD( "gng.n13", 0x10000, 0x4000, CRC(fd9a8dda) SHA1(222c3c759c6b60f82351b9e6bf748fb4872e82b4) )
+ ROM_LOAD( "gng.n12", 0x14000, 0x4000, CRC(13cf6238) SHA1(0305908e922891a6a6b6c29e6a099867215d084e) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gg2.bin", 0x0000, 0x8000, CRC(615f5b6f) SHA1(7ef9ec5c2072e21c787a6bbf700033f50c759c1d) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg1.bin", 0x00000, 0x4000, CRC(ecfccf07) SHA1(0a1518e19a2e0a4cc3dde4b9568202ea911b5ece) ) /* characters */
+
+ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg11.bin", 0x00000, 0x4000, CRC(ddd56fa9) SHA1(f9d77eee5e2738b7e83ba02fcc55dd480391479f) ) /* tiles 0-1 Plane 1*/
+ ROM_LOAD( "gg10.bin", 0x04000, 0x4000, CRC(7302529d) SHA1(8434c994cc55d2586641f3b90b6b15fd65dfb67c) ) /* tiles 2-3 Plane 1*/
+ ROM_LOAD( "gg9.bin", 0x08000, 0x4000, CRC(20035bda) SHA1(bbb1fba0eb19471f66d29526fa8423ccb047bd63) ) /* tiles 0-1 Plane 2*/
+ ROM_LOAD( "gg8.bin", 0x0c000, 0x4000, CRC(f12ba271) SHA1(1c42fa02cb27b35d10c3f7f036005e747f9f6b79) ) /* tiles 2-3 Plane 2*/
+ ROM_LOAD( "gg7.bin", 0x10000, 0x4000, CRC(e525207d) SHA1(1947f159189b3a53f1251d8653b6e7c65c91fc3c) ) /* tiles 0-1 Plane 3*/
+ ROM_LOAD( "gg6.bin", 0x14000, 0x4000, CRC(2d77e9b2) SHA1(944da1ce29a18bf0fc8deff78bceacba0bf23a07) ) /* tiles 2-3 Plane 3*/
+
+ ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE | ROMREGION_ERASEFF )
+ ROM_LOAD( "gg17.bin", 0x00000, 0x4000, CRC(93e50a8f) SHA1(42d367f57bb2fdf60a0445ac1533da99cfeaa617) ) /* sprites 0 Plane 1-2 */
+ ROM_LOAD( "gg16.bin", 0x04000, 0x4000, CRC(06d7e5ca) SHA1(9e06012bcd82f98fad43de666ef9a75979d940ab) ) /* sprites 1 Plane 1-2 */
+ ROM_LOAD( "gg15.bin", 0x08000, 0x4000, CRC(bc1fe02d) SHA1(e3a1421d465b87148ffa94f5673b2307f0246afe) ) /* sprites 2 Plane 1-2 */
+ ROM_LOAD( "gg14.bin", 0x10000, 0x4000, CRC(6aaf12f9) SHA1(207a7407288182a4f3eddaea634c6a6452131182) ) /* sprites 0 Plane 3-4 */
+ ROM_LOAD( "gg13.bin", 0x14000, 0x4000, CRC(e80c3fca) SHA1(cb641c25bb04b970b2cbeca41adb792bbe142fb5) ) /* sprites 1 Plane 3-4 */
+ ROM_LOAD( "gg12.bin", 0x18000, 0x4000, CRC(7780a925) SHA1(3f129ca6d695548b659955fe538584bd9ac2ff17) ) /* sprites 2 Plane 3-4 */
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "tbp24s10.14k", 0x0000, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
+ ROM_LOAD( "63s141.2e", 0x0100, 0x0100, CRC(4a1285a4) SHA1(5018c3950b675af58db499e2883ecbc55419b491) ) /* priority (not used) */
+ROM_END
+
+ROM_START( gngt )
+ ROM_REGION( 0x18000, REGION_CPU1, 0 )
+ ROM_LOAD( "mm04", 0x04000, 0x4000, CRC(652406f6) SHA1(3b2bafd31f670ea26c568c48f3bd00597e5a2ed6) ) /* 4000-5fff is page 4 */
+ ROM_LOAD( "mm03", 0x08000, 0x8000, CRC(fb040b42) SHA1(c1c58943bd20c6a2520b39fae90067769ec97ed6) )
+ ROM_LOAD( "mm05", 0x10000, 0x8000, CRC(8f7cff61) SHA1(1875f254a7737e1fbf6770ee4a322d675d043a44) ) /* page 0, 1, 2, 3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gg2.bin", 0x0000, 0x8000, CRC(615f5b6f) SHA1(7ef9ec5c2072e21c787a6bbf700033f50c759c1d) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg1.bin", 0x00000, 0x4000, CRC(ecfccf07) SHA1(0a1518e19a2e0a4cc3dde4b9568202ea911b5ece) ) /* characters */
+
+ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg11.bin", 0x00000, 0x4000, CRC(ddd56fa9) SHA1(f9d77eee5e2738b7e83ba02fcc55dd480391479f) ) /* tiles 0-1 Plane 1*/
+ ROM_LOAD( "gg10.bin", 0x04000, 0x4000, CRC(7302529d) SHA1(8434c994cc55d2586641f3b90b6b15fd65dfb67c) ) /* tiles 2-3 Plane 1*/
+ ROM_LOAD( "gg9.bin", 0x08000, 0x4000, CRC(20035bda) SHA1(bbb1fba0eb19471f66d29526fa8423ccb047bd63) ) /* tiles 0-1 Plane 2*/
+ ROM_LOAD( "gg8.bin", 0x0c000, 0x4000, CRC(f12ba271) SHA1(1c42fa02cb27b35d10c3f7f036005e747f9f6b79) ) /* tiles 2-3 Plane 2*/
+ ROM_LOAD( "gg7.bin", 0x10000, 0x4000, CRC(e525207d) SHA1(1947f159189b3a53f1251d8653b6e7c65c91fc3c) ) /* tiles 0-1 Plane 3*/
+ ROM_LOAD( "gg6.bin", 0x14000, 0x4000, CRC(2d77e9b2) SHA1(944da1ce29a18bf0fc8deff78bceacba0bf23a07) ) /* tiles 2-3 Plane 3*/
+
+ ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE | ROMREGION_ERASEFF )
+ ROM_LOAD( "gg17.bin", 0x00000, 0x4000, CRC(93e50a8f) SHA1(42d367f57bb2fdf60a0445ac1533da99cfeaa617) ) /* sprites 0 Plane 1-2 */
+ ROM_LOAD( "gg16.bin", 0x04000, 0x4000, CRC(06d7e5ca) SHA1(9e06012bcd82f98fad43de666ef9a75979d940ab) ) /* sprites 1 Plane 1-2 */
+ ROM_LOAD( "gg15.bin", 0x08000, 0x4000, CRC(bc1fe02d) SHA1(e3a1421d465b87148ffa94f5673b2307f0246afe) ) /* sprites 2 Plane 1-2 */
+ ROM_LOAD( "gg14.bin", 0x10000, 0x4000, CRC(6aaf12f9) SHA1(207a7407288182a4f3eddaea634c6a6452131182) ) /* sprites 0 Plane 3-4 */
+ ROM_LOAD( "gg13.bin", 0x14000, 0x4000, CRC(e80c3fca) SHA1(cb641c25bb04b970b2cbeca41adb792bbe142fb5) ) /* sprites 1 Plane 3-4 */
+ ROM_LOAD( "gg12.bin", 0x18000, 0x4000, CRC(7780a925) SHA1(3f129ca6d695548b659955fe538584bd9ac2ff17) ) /* sprites 2 Plane 3-4 */
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "tbp24s10.14k", 0x0000, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
+ ROM_LOAD( "63s141.2e", 0x0100, 0x0100, CRC(4a1285a4) SHA1(5018c3950b675af58db499e2883ecbc55419b491) ) /* priority (not used) */
+ROM_END
+
+ROM_START( makaimur )
+ ROM_REGION( 0x18000, REGION_CPU1, 0 )
+ ROM_LOAD( "10n.rom", 0x04000, 0x4000, CRC(81e567e0) SHA1(2a917e562686e782ea7d034a54e9728695a19258) ) /* 4000-5fff is page 4 */
+ ROM_LOAD( "8n.rom", 0x08000, 0x8000, CRC(9612d66c) SHA1(64c458d6d87b9c339488c9f0c89da2c796fcb759) )
+ ROM_LOAD( "12n.rom", 0x10000, 0x8000, CRC(65a6a97b) SHA1(79de931ae183d8044cb6d9024b475196c679c86c) ) /* page 0, 1, 2, 3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gg2.bin", 0x0000, 0x8000, CRC(615f5b6f) SHA1(7ef9ec5c2072e21c787a6bbf700033f50c759c1d) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg1.bin", 0x00000, 0x4000, CRC(ecfccf07) SHA1(0a1518e19a2e0a4cc3dde4b9568202ea911b5ece) ) /* characters */
+
+ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg11.bin", 0x00000, 0x4000, CRC(ddd56fa9) SHA1(f9d77eee5e2738b7e83ba02fcc55dd480391479f) ) /* tiles 0-1 Plane 1*/
+ ROM_LOAD( "gg10.bin", 0x04000, 0x4000, CRC(7302529d) SHA1(8434c994cc55d2586641f3b90b6b15fd65dfb67c) ) /* tiles 2-3 Plane 1*/
+ ROM_LOAD( "gg9.bin", 0x08000, 0x4000, CRC(20035bda) SHA1(bbb1fba0eb19471f66d29526fa8423ccb047bd63) ) /* tiles 0-1 Plane 2*/
+ ROM_LOAD( "gg8.bin", 0x0c000, 0x4000, CRC(f12ba271) SHA1(1c42fa02cb27b35d10c3f7f036005e747f9f6b79) ) /* tiles 2-3 Plane 2*/
+ ROM_LOAD( "gg7.bin", 0x10000, 0x4000, CRC(e525207d) SHA1(1947f159189b3a53f1251d8653b6e7c65c91fc3c) ) /* tiles 0-1 Plane 3*/
+ ROM_LOAD( "gg6.bin", 0x14000, 0x4000, CRC(2d77e9b2) SHA1(944da1ce29a18bf0fc8deff78bceacba0bf23a07) ) /* tiles 2-3 Plane 3*/
+
+ ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE | ROMREGION_ERASEFF )
+ ROM_LOAD( "gng13.n4", 0x00000, 0x4000, CRC(4613afdc) SHA1(13e5a38a134bd7cfa16c63a18fa332c6d66b9345) ) /* sprites 0 Plane 1-2 */
+ ROM_LOAD( "gg16.bin", 0x04000, 0x4000, CRC(06d7e5ca) SHA1(9e06012bcd82f98fad43de666ef9a75979d940ab) ) /* sprites 1 Plane 1-2 */
+ ROM_LOAD( "gg15.bin", 0x08000, 0x4000, CRC(bc1fe02d) SHA1(e3a1421d465b87148ffa94f5673b2307f0246afe) ) /* sprites 2 Plane 1-2 */
+ ROM_LOAD( "gng16.l4", 0x10000, 0x4000, CRC(608d68d5) SHA1(af207f9ee2f93a0cf9cf25cfe72b0fdfe55481b8) ) /* sprites 0 Plane 3-4 */
+ ROM_LOAD( "gg13.bin", 0x14000, 0x4000, CRC(e80c3fca) SHA1(cb641c25bb04b970b2cbeca41adb792bbe142fb5) ) /* sprites 1 Plane 3-4 */
+ ROM_LOAD( "gg12.bin", 0x18000, 0x4000, CRC(7780a925) SHA1(3f129ca6d695548b659955fe538584bd9ac2ff17) ) /* sprites 2 Plane 3-4 */
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "tbp24s10.14k", 0x0000, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
+ ROM_LOAD( "63s141.2e", 0x0100, 0x0100, CRC(4a1285a4) SHA1(5018c3950b675af58db499e2883ecbc55419b491) ) /* priority (not used) */
+ROM_END
+
+ROM_START( makaimuc )
+ ROM_REGION( 0x18000, REGION_CPU1, 0 )
+ ROM_LOAD( "mj04c.bin", 0x04000, 0x4000, CRC(1294edb1) SHA1(35d3b3ce4ee25d3cfa27097de0c9a2ab5e4892aa) ) /* 4000-5fff is page 4 */
+ ROM_LOAD( "mj03c.bin", 0x08000, 0x8000, CRC(d343332d) SHA1(3edf47ff2bd49b4451b737b6d3eb54256b489c81) )
+ ROM_LOAD( "mj05c.bin", 0x10000, 0x8000, CRC(535342c2) SHA1(5f05a4965476f2db6fddec557d93d12ec1f9750c) ) /* page 0, 1, 2, 3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gg2.bin", 0x0000, 0x8000, CRC(615f5b6f) SHA1(7ef9ec5c2072e21c787a6bbf700033f50c759c1d) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg1.bin", 0x00000, 0x4000, CRC(ecfccf07) SHA1(0a1518e19a2e0a4cc3dde4b9568202ea911b5ece) ) /* characters */
+
+ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg11.bin", 0x00000, 0x4000, CRC(ddd56fa9) SHA1(f9d77eee5e2738b7e83ba02fcc55dd480391479f) ) /* tiles 0-1 Plane 1*/
+ ROM_LOAD( "gg10.bin", 0x04000, 0x4000, CRC(7302529d) SHA1(8434c994cc55d2586641f3b90b6b15fd65dfb67c) ) /* tiles 2-3 Plane 1*/
+ ROM_LOAD( "gg9.bin", 0x08000, 0x4000, CRC(20035bda) SHA1(bbb1fba0eb19471f66d29526fa8423ccb047bd63) ) /* tiles 0-1 Plane 2*/
+ ROM_LOAD( "gg8.bin", 0x0c000, 0x4000, CRC(f12ba271) SHA1(1c42fa02cb27b35d10c3f7f036005e747f9f6b79) ) /* tiles 2-3 Plane 2*/
+ ROM_LOAD( "gg7.bin", 0x10000, 0x4000, CRC(e525207d) SHA1(1947f159189b3a53f1251d8653b6e7c65c91fc3c) ) /* tiles 0-1 Plane 3*/
+ ROM_LOAD( "gg6.bin", 0x14000, 0x4000, CRC(2d77e9b2) SHA1(944da1ce29a18bf0fc8deff78bceacba0bf23a07) ) /* tiles 2-3 Plane 3*/
+
+ ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE | ROMREGION_ERASEFF )
+ ROM_LOAD( "gng13.n4", 0x00000, 0x4000, CRC(4613afdc) SHA1(13e5a38a134bd7cfa16c63a18fa332c6d66b9345) ) /* sprites 0 Plane 1-2 */
+ ROM_LOAD( "gg16.bin", 0x04000, 0x4000, CRC(06d7e5ca) SHA1(9e06012bcd82f98fad43de666ef9a75979d940ab) ) /* sprites 1 Plane 1-2 */
+ ROM_LOAD( "gg15.bin", 0x08000, 0x4000, CRC(bc1fe02d) SHA1(e3a1421d465b87148ffa94f5673b2307f0246afe) ) /* sprites 2 Plane 1-2 */
+ ROM_LOAD( "gng16.l4", 0x10000, 0x4000, CRC(608d68d5) SHA1(af207f9ee2f93a0cf9cf25cfe72b0fdfe55481b8) ) /* sprites 0 Plane 3-4 */
+ ROM_LOAD( "gg13.bin", 0x14000, 0x4000, CRC(e80c3fca) SHA1(cb641c25bb04b970b2cbeca41adb792bbe142fb5) ) /* sprites 1 Plane 3-4 */
+ ROM_LOAD( "gg12.bin", 0x18000, 0x4000, CRC(7780a925) SHA1(3f129ca6d695548b659955fe538584bd9ac2ff17) ) /* sprites 2 Plane 3-4 */
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "tbp24s10.14k", 0x0000, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
+ ROM_LOAD( "63s141.2e", 0x0100, 0x0100, CRC(4a1285a4) SHA1(5018c3950b675af58db499e2883ecbc55419b491) ) /* priority (not used) */
+ROM_END
+
+ROM_START( makaimug )
+ ROM_REGION( 0x18000, REGION_CPU1, 0 )
+ ROM_LOAD( "mj04g.bin", 0x04000, 0x4000, CRC(757c94d3) SHA1(07f7cf788810a1425016e016ce3579adb3253ac7) ) /* 4000-5fff is page 4 */
+ ROM_LOAD( "mj03g.bin", 0x08000, 0x8000, CRC(61b043bb) SHA1(23a0a17d0abc4b084ffeba90266ef455361771cc) )
+ ROM_LOAD( "mj05g.bin", 0x10000, 0x8000, CRC(f2fdccf5) SHA1(7694a981a6196d77fd2279fc34042b4cfb40c054) ) /* page 0, 1, 2, 3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "gg2.bin", 0x0000, 0x8000, CRC(615f5b6f) SHA1(7ef9ec5c2072e21c787a6bbf700033f50c759c1d) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg1.bin", 0x00000, 0x4000, CRC(ecfccf07) SHA1(0a1518e19a2e0a4cc3dde4b9568202ea911b5ece) ) /* characters */
+
+ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "gg11.bin", 0x00000, 0x4000, CRC(ddd56fa9) SHA1(f9d77eee5e2738b7e83ba02fcc55dd480391479f) ) /* tiles 0-1 Plane 1*/
+ ROM_LOAD( "gg10.bin", 0x04000, 0x4000, CRC(7302529d) SHA1(8434c994cc55d2586641f3b90b6b15fd65dfb67c) ) /* tiles 2-3 Plane 1*/
+ ROM_LOAD( "gg9.bin", 0x08000, 0x4000, CRC(20035bda) SHA1(bbb1fba0eb19471f66d29526fa8423ccb047bd63) ) /* tiles 0-1 Plane 2*/
+ ROM_LOAD( "gg8.bin", 0x0c000, 0x4000, CRC(f12ba271) SHA1(1c42fa02cb27b35d10c3f7f036005e747f9f6b79) ) /* tiles 2-3 Plane 2*/
+ ROM_LOAD( "gg7.bin", 0x10000, 0x4000, CRC(e525207d) SHA1(1947f159189b3a53f1251d8653b6e7c65c91fc3c) ) /* tiles 0-1 Plane 3*/
+ ROM_LOAD( "gg6.bin", 0x14000, 0x4000, CRC(2d77e9b2) SHA1(944da1ce29a18bf0fc8deff78bceacba0bf23a07) ) /* tiles 2-3 Plane 3*/
+
+ ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE | ROMREGION_ERASEFF )
+ ROM_LOAD( "gng13.n4", 0x00000, 0x4000, CRC(4613afdc) SHA1(13e5a38a134bd7cfa16c63a18fa332c6d66b9345) ) /* sprites 0 Plane 1-2 */
+ ROM_LOAD( "gg16.bin", 0x04000, 0x4000, CRC(06d7e5ca) SHA1(9e06012bcd82f98fad43de666ef9a75979d940ab) ) /* sprites 1 Plane 1-2 */
+ ROM_LOAD( "gg15.bin", 0x08000, 0x4000, CRC(bc1fe02d) SHA1(e3a1421d465b87148ffa94f5673b2307f0246afe) ) /* sprites 2 Plane 1-2 */
+ ROM_LOAD( "gng16.l4", 0x10000, 0x4000, CRC(608d68d5) SHA1(af207f9ee2f93a0cf9cf25cfe72b0fdfe55481b8) ) /* sprites 0 Plane 3-4 */
+ ROM_LOAD( "gg13.bin", 0x14000, 0x4000, CRC(e80c3fca) SHA1(cb641c25bb04b970b2cbeca41adb792bbe142fb5) ) /* sprites 1 Plane 3-4 */
+ ROM_LOAD( "gg12.bin", 0x18000, 0x4000, CRC(7780a925) SHA1(3f129ca6d695548b659955fe538584bd9ac2ff17) ) /* sprites 2 Plane 3-4 */
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "tbp24s10.14k", 0x0000, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
+ ROM_LOAD( "63s141.2e", 0x0100, 0x0100, CRC(4a1285a4) SHA1(5018c3950b675af58db499e2883ecbc55419b491) ) /* priority (not used) */
+ROM_END
+
+ROM_START( diamond )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 )
+ ROM_LOAD( "d3o", 0x04000, 0x4000, CRC(ba4bf9f1) SHA1(460e01f5ba9cd0c76d1a2ea1e66e9ad49ef1e13b) ) /* 4000-5fff is page 4 */
+ ROM_LOAD( "d3", 0x08000, 0x8000, CRC(f436d6fa) SHA1(18287ac51e717ea2ba9b307a738f76735120f21b) )
+ ROM_LOAD( "d5o", 0x10000, 0x8000, CRC(ae58bd3a) SHA1(674611c7107cae53150fc249ffc616df891698fe) ) /* page 0, 1, 2, 3 */
+ ROM_LOAD( "d5", 0x18000, 0x8000, CRC(453f3f9e) SHA1(b4dcf2eb0e6d4eca8ccde6e1a60f5e002e49a57b) ) /* is this supposed to be used? */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "d2", 0x0000, 0x8000, CRC(615f5b6f) SHA1(7ef9ec5c2072e21c787a6bbf700033f50c759c1d) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "d1", 0x00000, 0x4000, CRC(3a24e504) SHA1(56bc38413b8a0dc2829e9c8f7bcfabafe26fd257) ) /* characters */
+
+ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "d11", 0x00000, 0x4000, CRC(754357d7) SHA1(eb6e07a5f2d02687306711845001205bf0efa61b) ) /* tiles 0-1 Plane 1*/
+ ROM_LOAD( "d10", 0x04000, 0x4000, CRC(7531edcd) SHA1(dc3eabf7e7503f0588f65620d26c1bc5eebde211) ) /* tiles 2-3 Plane 1*/
+ ROM_LOAD( "d9", 0x08000, 0x4000, CRC(22eeca08) SHA1(6454b6c0a7a0991744386b79d4988a2517ad0636) ) /* tiles 0-1 Plane 2*/
+ ROM_LOAD( "d8", 0x0c000, 0x4000, CRC(6b61be60) SHA1(a92ff6e922da523caec1919f53bea48dab4ca564) ) /* tiles 2-3 Plane 2*/
+ ROM_LOAD( "d7", 0x10000, 0x4000, CRC(fd595274) SHA1(8d22f89a7251ecc8b56ee3f8cfaab2fd5a716b3f) ) /* tiles 0-1 Plane 3*/
+ ROM_LOAD( "d6", 0x14000, 0x4000, CRC(7f51dcd2) SHA1(ff4a68a7a6a5caa558898b03ba4a4dc3ab43ce30) ) /* tiles 2-3 Plane 3*/
+
+ ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE | ROMREGION_ERASEFF )
+ ROM_LOAD( "d17", 0x00000, 0x4000, CRC(8164b005) SHA1(d03bf62734b03c90a8393a23f8ce0a3769c43bf7) ) /* sprites 0 Plane 1-2 */
+ ROM_LOAD( "d14", 0x10000, 0x4000, CRC(6f132163) SHA1(cd1ebf9671bcce58896dadbf20f036eaadbe8bd5) ) /* sprites 0 Plane 3-4 */
+
+ ROM_REGION( 0x0200, REGION_PROMS, 0 )
+ ROM_LOAD( "prom1", 0x0000, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
+ ROM_LOAD( "prom2", 0x0100, 0x0100, CRC(4a1285a4) SHA1(5018c3950b675af58db499e2883ecbc55419b491) ) /* priority (not used) */
+ROM_END
+
+
+
+static READ8_HANDLER( diamond_hack_r )
+{
+ return 0;
+}
+
+static DRIVER_INIT( diamond )
+{
+ memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0x6000, 0x6000, 0, 0, diamond_hack_r);
+}
+
+
+
+GAME( 1985, gng, 0, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 1)", GAME_SUPPORTS_SAVE )
+GAME( 1985, gnga, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 2)", GAME_SUPPORTS_SAVE )
+GAME( 1985, gngt, gng, gng, gng, 0, ROT0, "Capcom (Taito America license)", "Ghosts'n Goblins (US)", GAME_SUPPORTS_SAVE )
+GAME( 1985, makaimur, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1985, makaimuc, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision C)", GAME_SUPPORTS_SAVE )
+GAME( 1985, makaimug, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision G)", GAME_SUPPORTS_SAVE )
+GAME( 1989, diamond, 0, gng, diamond, diamond, ROT0, "KH Video", "Diamond Run", GAME_SUPPORTS_SAVE )
+