diff options
Diffstat (limited to 'src/mame/drivers/glass.c')
-rw-r--r-- | src/mame/drivers/glass.c | 342 |
1 files changed, 342 insertions, 0 deletions
diff --git a/src/mame/drivers/glass.c b/src/mame/drivers/glass.c new file mode 100644 index 00000000000..b7fc9938ef3 --- /dev/null +++ b/src/mame/drivers/glass.c @@ -0,0 +1,342 @@ +/*************************************************************************** + +Glass (c) 1993 Gaelco (Developed by OMK. Produced by Gaelco) + +Driver by Manuel Abadia <manu@teleline.es> + +The DS5002FP has up to 128KB undumped gameplay code making the game unplayable :_( + +***************************************************************************/ + +#include "driver.h" +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" + +extern UINT16 *glass_vregs; +extern UINT16 *glass_videoram; +extern UINT16 *glass_spriteram; +extern int glass_current_bit; + +/* from video/glass.c */ +WRITE16_HANDLER( glass_vram_w ); +WRITE16_HANDLER( glass_blitter_w ); +VIDEO_START( glass ); +VIDEO_UPDATE( glass ); + +static int cause_interrupt; + +static MACHINE_RESET( glass ) +{ + cause_interrupt = 1; + glass_current_bit = 0; +} + +static WRITE16_HANDLER( clr_int_w ) +{ + cause_interrupt = 1; +} + +static INTERRUPT_GEN( glass_interrupt ) +{ + if (cause_interrupt){ + cpunum_set_input_line(0, 6, HOLD_LINE); + cause_interrupt = 0; + } +} + + +static const gfx_layout glass_tilelayout16 = +{ + 16,16, /* 16x16 tiles */ + 0x100000/32, /* number of tiles */ + 4, /* 4 bpp */ + { 3*0x100000*8, 2*0x100000*8, 1*0x100000*8, 0*0x100000*8 }, + { + 0, 1, 2, 3, 4, 5, 6, 7, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 + }, + { + 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 + }, + 32*8 +}; + +static GFXDECODE_START( glass ) + GFXDECODE_ENTRY( REGION_GFX1, 0x000000, glass_tilelayout16, 0, 64 ) +GFXDECODE_END + + +static ADDRESS_MAP_START( glass_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM) /* ROM */ + AM_RANGE(0x100000, 0x101fff) AM_READ(MRA16_RAM) /* Video RAM */ + AM_RANGE(0x102000, 0x102fff) AM_READ(MRA16_RAM) /* Extra Video RAM */ + AM_RANGE(0x200000, 0x2007ff) AM_READ(MRA16_RAM) /* Palette */ + AM_RANGE(0x440000, 0x440fff) AM_READ(MRA16_RAM) /* Sprite RAM */ + AM_RANGE(0x700000, 0x700001) AM_READ(input_port_0_word_r) /* DIPSW #2 */ + AM_RANGE(0x700002, 0x700003) AM_READ(input_port_1_word_r) /* DIPSW #1 */ + AM_RANGE(0x700004, 0x700005) AM_READ(input_port_2_word_r) /* 1P Inputs */ + AM_RANGE(0x700006, 0x700007) AM_READ(input_port_3_word_r) /* 2P Inputs + Button 3 */ + AM_RANGE(0x70000e, 0x70000f) AM_READ(OKIM6295_status_0_lsb_r)/* OKI6295 status register */ + AM_RANGE(0xfec000, 0xfeffff) AM_READ(MRA16_RAM) /* Work RAM (partially shared with DS5002FP) */ +ADDRESS_MAP_END + + +static WRITE16_HANDLER( OKIM6295_bankswitch_w ) +{ + UINT8 *RAM = memory_region(REGION_SOUND1); + + if (ACCESSING_LSB){ + memcpy(&RAM[0x30000], &RAM[0x40000 + (data & 0x0f)*0x10000], 0x10000); + } +} + +static WRITE16_HANDLER( glass_coin_w ) +{ + switch (offset >> 3){ + case 0x00: /* Coin Lockouts */ + case 0x01: + coin_lockout_w((offset >> 3) & 0x01, ~data & 0x01); + break; + case 0x02: /* Coin Counters */ + case 0x03: + coin_counter_w((offset >> 3) & 0x01, data & 0x01); + break; + case 0x04: /* Sound Muting (if bit 0 == 1, sound output stream = 0) */ + break; + } +} + +static ADDRESS_MAP_START( glass_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM) /* ROM */ + AM_RANGE(0x100000, 0x101fff) AM_WRITE(glass_vram_w) AM_BASE(&glass_videoram) /* Video RAM */ + AM_RANGE(0x102000, 0x102fff) AM_WRITE(MWA16_RAM) /* Extra Video RAM */ + AM_RANGE(0x108000, 0x108007) AM_WRITE(MWA16_RAM) AM_BASE(&glass_vregs) /* Video Registers */ + AM_RANGE(0x108008, 0x108009) AM_WRITE(clr_int_w) /* CLR INT Video */ + AM_RANGE(0x200000, 0x2007ff) AM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16)/* Palette */ + AM_RANGE(0x440000, 0x440fff) AM_WRITE(MWA16_RAM) AM_BASE(&glass_spriteram) /* Sprite RAM */ + AM_RANGE(0x700008, 0x700009) AM_WRITE(glass_blitter_w) /* serial blitter */ + AM_RANGE(0x70000c, 0x70000d) AM_WRITE(OKIM6295_bankswitch_w) /* OKI6295 bankswitch */ + AM_RANGE(0x70000e, 0x70000f) AM_WRITE(OKIM6295_data_0_lsb_w) /* OKI6295 data register */ + AM_RANGE(0x70000a, 0x70004b) AM_WRITE(glass_coin_w) /* Coin Counters/Lockout */ + AM_RANGE(0xfec000, 0xfeffff) AM_WRITE(MWA16_RAM) /* Work RAM (partially shared with DS5002FP) */ +ADDRESS_MAP_END + + +static INPUT_PORTS_START( glass ) +PORT_START /* DSW #2 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x0c, "3" ) + PORT_DIPSETTING( 0x08, "1" ) + PORT_DIPSETTING( 0x04, "2" ) + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Version ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x00, "Light" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) + +PORT_START /* DSW #1 */ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x40, 0x40, "Credit configuration" ) + PORT_DIPSETTING( 0x40, "Start 1C" ) + PORT_DIPSETTING( 0x00, "Start 2C" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +PORT_START /* 1P INPUTS */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) + +PORT_START /* 2P INPUTS + Button 3 */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + + + +static MACHINE_DRIVER_START( glass ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000,24000000/2) /* 12 MHz (M680000 P12) */ + MDRV_CPU_PROGRAM_MAP(glass_readmem,glass_writemem) + MDRV_CPU_VBLANK_INT(glass_interrupt, 1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(glass) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*16, 32*16) + MDRV_SCREEN_VISIBLE_AREA(0, 368-1, 16, 256-1) + MDRV_GFXDECODE(glass) + MDRV_PALETTE_LENGTH(1024) + + MDRV_VIDEO_START(glass) + MDRV_VIDEO_UPDATE(glass) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(OKIM6295, 1056000) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + +ROM_START( glass ) + ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "1.c23", 0x000000, 0x040000, CRC(aeebd4ed) SHA1(04759dc146dff0fc74b78d70e79dfaebe68328f9) ) + ROM_LOAD16_BYTE( "2.c22", 0x000001, 0x040000, CRC(165e2e01) SHA1(180a2e2b5151f2321d85ac23eff7fbc9f52023a5) ) + + ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Graphics */ + /* 0x000000-0x3fffff filled in later in the DRIVER_INIT */ + + ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE ) /* Graphics */ + ROM_LOAD( "h13.bin", 0x000000, 0x200000, CRC(13ab7f31) SHA1(468424f74d6cccd1b445a9f20e2d24bc46d61ed6) ) + ROM_LOAD( "h11.bin", 0x200000, 0x200000, CRC(c6ac41c8) SHA1(22408ef1e35c66d0fba0c72972c46fad891d1193) ) + + ROM_REGION( 0x100000, REGION_GFX3, 0 ) /* 16 bitmaps (320x200, indexed colors) */ + ROM_LOAD( "h9.bin", 0x000000, 0x100000, CRC(b9492557) SHA1(3f5c0d696d65e1cd492763dfa749c813dd56a9bf) ) + + ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* ADPCM samples - sound chip is OKIM6295 */ + ROM_LOAD( "c1.bin", 0x000000, 0x100000, CRC(d9f075a2) SHA1(31a7a677861f39d512e9d1f51925c689e481159a) ) + /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */ + ROM_RELOAD( 0x040000, 0x100000 ) +ROM_END + +ROM_START( glass10 ) + ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "c23.bin", 0x000000, 0x040000, CRC(688cdf33) SHA1(b59dcc3fc15f72037692b745927b110e97d8282e) ) + ROM_LOAD16_BYTE( "c22.bin", 0x000001, 0x040000, CRC(ab17c992) SHA1(1509b5b4bbfb4e022e0ab6fbbc0ffc070adfa531) ) + + ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Graphics */ + /* 0x000000-0x3fffff filled in later in the DRIVER_INIT */ + + ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE ) /* Graphics */ + ROM_LOAD( "h13.bin", 0x000000, 0x200000, CRC(13ab7f31) SHA1(468424f74d6cccd1b445a9f20e2d24bc46d61ed6) ) + ROM_LOAD( "h11.bin", 0x200000, 0x200000, CRC(c6ac41c8) SHA1(22408ef1e35c66d0fba0c72972c46fad891d1193) ) + + ROM_REGION( 0x100000, REGION_GFX3, 0 ) /* 16 bitmaps (320x200, indexed colors) */ + ROM_LOAD( "h9.bin", 0x000000, 0x100000, CRC(b9492557) SHA1(3f5c0d696d65e1cd492763dfa749c813dd56a9bf) ) + + ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* ADPCM samples - sound chip is OKIM6295 */ + ROM_LOAD( "c1.bin", 0x000000, 0x100000, CRC(d9f075a2) SHA1(31a7a677861f39d512e9d1f51925c689e481159a) ) + /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */ + ROM_RELOAD( 0x040000, 0x100000 ) +ROM_END + +ROM_START( glass10a ) + ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "gl.c23", 0x000000, 0x040000, CRC(c1393bea) SHA1(a5f877ba38305a7b49fa3c96b9344cbf71e8c9ef +) ) + ROM_LOAD16_BYTE( "gl.c22", 0x000001, 0x040000, CRC(0d6fa33e) SHA1(37e9258ef7e108d034c80abc8e5e5ab6dacf0a61) ) + + ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Graphics */ + /* 0x000000-0x3fffff filled in later in the DRIVER_INIT */ + + ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE ) /* Graphics */ + ROM_LOAD( "h13.bin", 0x000000, 0x200000, CRC(13ab7f31) SHA1(468424f74d6cccd1b445a9f20e2d24bc46d61ed6) ) + ROM_LOAD( "h11.bin", 0x200000, 0x200000, CRC(c6ac41c8) SHA1(22408ef1e35c66d0fba0c72972c46fad891d1193) ) + + ROM_REGION( 0x100000, REGION_GFX3, 0 ) /* 16 bitmaps (320x200, indexed colors) */ + ROM_LOAD( "h9.bin", 0x000000, 0x100000, CRC(b9492557) SHA1(3f5c0d696d65e1cd492763dfa749c813dd56a9bf) ) + + ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* ADPCM samples - sound chip is OKIM6295 */ + ROM_LOAD( "c1.bin", 0x000000, 0x100000, CRC(d9f075a2) SHA1(31a7a677861f39d512e9d1f51925c689e481159a) ) + /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */ + ROM_RELOAD( 0x040000, 0x100000 ) +ROM_END + +/*************************************************************************** + + Split even/odd bytes from ROMs in 16 bit mode to different memory areas + +***************************************************************************/ + +static void glass_ROM16_split(int src_reg, int dst_reg, int start, int length, int dest1, int dest2) +{ + int i; + + /* get a pointer to the source data */ + UINT8 *src = (UINT8 *)memory_region(src_reg); + + /* get a pointer to the destination data */ + UINT8 *dst = (UINT8 *)memory_region(dst_reg); + + /* fill destination areas with the proper data */ + for (i = 0; i < length/2; i++){ + dst[dest1 + i] = src[start + i*2 + 0]; + dst[dest2 + i] = src[start + i*2 + 1]; + } +} + +static DRIVER_INIT( glass ) +{ + /* + For REGION_GFX2 we have this memory map: + 0x000000-0x1fffff ROM H13 + 0x200000-0x3fffff ROM H11 + + and we are going to construct this one for REGION_GFX1: + 0x000000-0x0fffff ROM H13 even bytes + 0x100000-0x1fffff ROM H13 odd bytes + 0x200000-0x2fffff ROM H11 even bytes + 0x300000-0x3fffff ROM H11 odd bytes + */ + + /* split ROM H13 */ + glass_ROM16_split(REGION_GFX2, REGION_GFX1, 0x0000000, 0x0200000, 0x0000000, 0x0100000); + + /* split ROM H11 */ + glass_ROM16_split(REGION_GFX2, REGION_GFX1, 0x0200000, 0x0200000, 0x0200000, 0x0300000); +} + +GAME( 1993, glass, 0, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.1)", GAME_UNEMULATED_PROTECTION ) +GAME( 1993, glass10 , glass, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0)", GAME_UNEMULATED_PROTECTION ) +GAME( 1993, glass10a, glass, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0 set 2)", GAME_UNEMULATED_PROTECTION ) |