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Diffstat (limited to 'src/mame/drivers/glass.c')
-rw-r--r--src/mame/drivers/glass.c342
1 files changed, 342 insertions, 0 deletions
diff --git a/src/mame/drivers/glass.c b/src/mame/drivers/glass.c
new file mode 100644
index 00000000000..b7fc9938ef3
--- /dev/null
+++ b/src/mame/drivers/glass.c
@@ -0,0 +1,342 @@
+/***************************************************************************
+
+Glass (c) 1993 Gaelco (Developed by OMK. Produced by Gaelco)
+
+Driver by Manuel Abadia <manu@teleline.es>
+
+The DS5002FP has up to 128KB undumped gameplay code making the game unplayable :_(
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/m68000/m68000.h"
+#include "sound/okim6295.h"
+
+extern UINT16 *glass_vregs;
+extern UINT16 *glass_videoram;
+extern UINT16 *glass_spriteram;
+extern int glass_current_bit;
+
+/* from video/glass.c */
+WRITE16_HANDLER( glass_vram_w );
+WRITE16_HANDLER( glass_blitter_w );
+VIDEO_START( glass );
+VIDEO_UPDATE( glass );
+
+static int cause_interrupt;
+
+static MACHINE_RESET( glass )
+{
+ cause_interrupt = 1;
+ glass_current_bit = 0;
+}
+
+static WRITE16_HANDLER( clr_int_w )
+{
+ cause_interrupt = 1;
+}
+
+static INTERRUPT_GEN( glass_interrupt )
+{
+ if (cause_interrupt){
+ cpunum_set_input_line(0, 6, HOLD_LINE);
+ cause_interrupt = 0;
+ }
+}
+
+
+static const gfx_layout glass_tilelayout16 =
+{
+ 16,16, /* 16x16 tiles */
+ 0x100000/32, /* number of tiles */
+ 4, /* 4 bpp */
+ { 3*0x100000*8, 2*0x100000*8, 1*0x100000*8, 0*0x100000*8 },
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7
+ },
+ {
+ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8
+ },
+ 32*8
+};
+
+static GFXDECODE_START( glass )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x000000, glass_tilelayout16, 0, 64 )
+GFXDECODE_END
+
+
+static ADDRESS_MAP_START( glass_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM) /* ROM */
+ AM_RANGE(0x100000, 0x101fff) AM_READ(MRA16_RAM) /* Video RAM */
+ AM_RANGE(0x102000, 0x102fff) AM_READ(MRA16_RAM) /* Extra Video RAM */
+ AM_RANGE(0x200000, 0x2007ff) AM_READ(MRA16_RAM) /* Palette */
+ AM_RANGE(0x440000, 0x440fff) AM_READ(MRA16_RAM) /* Sprite RAM */
+ AM_RANGE(0x700000, 0x700001) AM_READ(input_port_0_word_r) /* DIPSW #2 */
+ AM_RANGE(0x700002, 0x700003) AM_READ(input_port_1_word_r) /* DIPSW #1 */
+ AM_RANGE(0x700004, 0x700005) AM_READ(input_port_2_word_r) /* 1P Inputs */
+ AM_RANGE(0x700006, 0x700007) AM_READ(input_port_3_word_r) /* 2P Inputs + Button 3 */
+ AM_RANGE(0x70000e, 0x70000f) AM_READ(OKIM6295_status_0_lsb_r)/* OKI6295 status register */
+ AM_RANGE(0xfec000, 0xfeffff) AM_READ(MRA16_RAM) /* Work RAM (partially shared with DS5002FP) */
+ADDRESS_MAP_END
+
+
+static WRITE16_HANDLER( OKIM6295_bankswitch_w )
+{
+ UINT8 *RAM = memory_region(REGION_SOUND1);
+
+ if (ACCESSING_LSB){
+ memcpy(&RAM[0x30000], &RAM[0x40000 + (data & 0x0f)*0x10000], 0x10000);
+ }
+}
+
+static WRITE16_HANDLER( glass_coin_w )
+{
+ switch (offset >> 3){
+ case 0x00: /* Coin Lockouts */
+ case 0x01:
+ coin_lockout_w((offset >> 3) & 0x01, ~data & 0x01);
+ break;
+ case 0x02: /* Coin Counters */
+ case 0x03:
+ coin_counter_w((offset >> 3) & 0x01, data & 0x01);
+ break;
+ case 0x04: /* Sound Muting (if bit 0 == 1, sound output stream = 0) */
+ break;
+ }
+}
+
+static ADDRESS_MAP_START( glass_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM) /* ROM */
+ AM_RANGE(0x100000, 0x101fff) AM_WRITE(glass_vram_w) AM_BASE(&glass_videoram) /* Video RAM */
+ AM_RANGE(0x102000, 0x102fff) AM_WRITE(MWA16_RAM) /* Extra Video RAM */
+ AM_RANGE(0x108000, 0x108007) AM_WRITE(MWA16_RAM) AM_BASE(&glass_vregs) /* Video Registers */
+ AM_RANGE(0x108008, 0x108009) AM_WRITE(clr_int_w) /* CLR INT Video */
+ AM_RANGE(0x200000, 0x2007ff) AM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16)/* Palette */
+ AM_RANGE(0x440000, 0x440fff) AM_WRITE(MWA16_RAM) AM_BASE(&glass_spriteram) /* Sprite RAM */
+ AM_RANGE(0x700008, 0x700009) AM_WRITE(glass_blitter_w) /* serial blitter */
+ AM_RANGE(0x70000c, 0x70000d) AM_WRITE(OKIM6295_bankswitch_w) /* OKI6295 bankswitch */
+ AM_RANGE(0x70000e, 0x70000f) AM_WRITE(OKIM6295_data_0_lsb_w) /* OKI6295 data register */
+ AM_RANGE(0x70000a, 0x70004b) AM_WRITE(glass_coin_w) /* Coin Counters/Lockout */
+ AM_RANGE(0xfec000, 0xfeffff) AM_WRITE(MWA16_RAM) /* Work RAM (partially shared with DS5002FP) */
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( glass )
+PORT_START /* DSW #2 */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x04, "2" )
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Version ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, "Light" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+PORT_START /* DSW #1 */
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x40, 0x40, "Credit configuration" )
+ PORT_DIPSETTING( 0x40, "Start 1C" )
+ PORT_DIPSETTING( 0x00, "Start 2C" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+PORT_START /* 1P INPUTS */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
+
+PORT_START /* 2P INPUTS + Button 3 */
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+
+static MACHINE_DRIVER_START( glass )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000,24000000/2) /* 12 MHz (M680000 P12) */
+ MDRV_CPU_PROGRAM_MAP(glass_readmem,glass_writemem)
+ MDRV_CPU_VBLANK_INT(glass_interrupt, 1)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ MDRV_MACHINE_RESET(glass)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*16, 32*16)
+ MDRV_SCREEN_VISIBLE_AREA(0, 368-1, 16, 256-1)
+ MDRV_GFXDECODE(glass)
+ MDRV_PALETTE_LENGTH(1024)
+
+ MDRV_VIDEO_START(glass)
+ MDRV_VIDEO_UPDATE(glass)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(OKIM6295, 1056000)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+ROM_START( glass )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "1.c23", 0x000000, 0x040000, CRC(aeebd4ed) SHA1(04759dc146dff0fc74b78d70e79dfaebe68328f9) )
+ ROM_LOAD16_BYTE( "2.c22", 0x000001, 0x040000, CRC(165e2e01) SHA1(180a2e2b5151f2321d85ac23eff7fbc9f52023a5) )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Graphics */
+ /* 0x000000-0x3fffff filled in later in the DRIVER_INIT */
+
+ ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE ) /* Graphics */
+ ROM_LOAD( "h13.bin", 0x000000, 0x200000, CRC(13ab7f31) SHA1(468424f74d6cccd1b445a9f20e2d24bc46d61ed6) )
+ ROM_LOAD( "h11.bin", 0x200000, 0x200000, CRC(c6ac41c8) SHA1(22408ef1e35c66d0fba0c72972c46fad891d1193) )
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) /* 16 bitmaps (320x200, indexed colors) */
+ ROM_LOAD( "h9.bin", 0x000000, 0x100000, CRC(b9492557) SHA1(3f5c0d696d65e1cd492763dfa749c813dd56a9bf) )
+
+ ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "c1.bin", 0x000000, 0x100000, CRC(d9f075a2) SHA1(31a7a677861f39d512e9d1f51925c689e481159a) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x100000 )
+ROM_END
+
+ROM_START( glass10 )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "c23.bin", 0x000000, 0x040000, CRC(688cdf33) SHA1(b59dcc3fc15f72037692b745927b110e97d8282e) )
+ ROM_LOAD16_BYTE( "c22.bin", 0x000001, 0x040000, CRC(ab17c992) SHA1(1509b5b4bbfb4e022e0ab6fbbc0ffc070adfa531) )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Graphics */
+ /* 0x000000-0x3fffff filled in later in the DRIVER_INIT */
+
+ ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE ) /* Graphics */
+ ROM_LOAD( "h13.bin", 0x000000, 0x200000, CRC(13ab7f31) SHA1(468424f74d6cccd1b445a9f20e2d24bc46d61ed6) )
+ ROM_LOAD( "h11.bin", 0x200000, 0x200000, CRC(c6ac41c8) SHA1(22408ef1e35c66d0fba0c72972c46fad891d1193) )
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) /* 16 bitmaps (320x200, indexed colors) */
+ ROM_LOAD( "h9.bin", 0x000000, 0x100000, CRC(b9492557) SHA1(3f5c0d696d65e1cd492763dfa749c813dd56a9bf) )
+
+ ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "c1.bin", 0x000000, 0x100000, CRC(d9f075a2) SHA1(31a7a677861f39d512e9d1f51925c689e481159a) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x100000 )
+ROM_END
+
+ROM_START( glass10a )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "gl.c23", 0x000000, 0x040000, CRC(c1393bea) SHA1(a5f877ba38305a7b49fa3c96b9344cbf71e8c9ef
+) )
+ ROM_LOAD16_BYTE( "gl.c22", 0x000001, 0x040000, CRC(0d6fa33e) SHA1(37e9258ef7e108d034c80abc8e5e5ab6dacf0a61) )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Graphics */
+ /* 0x000000-0x3fffff filled in later in the DRIVER_INIT */
+
+ ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE ) /* Graphics */
+ ROM_LOAD( "h13.bin", 0x000000, 0x200000, CRC(13ab7f31) SHA1(468424f74d6cccd1b445a9f20e2d24bc46d61ed6) )
+ ROM_LOAD( "h11.bin", 0x200000, 0x200000, CRC(c6ac41c8) SHA1(22408ef1e35c66d0fba0c72972c46fad891d1193) )
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) /* 16 bitmaps (320x200, indexed colors) */
+ ROM_LOAD( "h9.bin", 0x000000, 0x100000, CRC(b9492557) SHA1(3f5c0d696d65e1cd492763dfa749c813dd56a9bf) )
+
+ ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "c1.bin", 0x000000, 0x100000, CRC(d9f075a2) SHA1(31a7a677861f39d512e9d1f51925c689e481159a) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x100000 )
+ROM_END
+
+/***************************************************************************
+
+ Split even/odd bytes from ROMs in 16 bit mode to different memory areas
+
+***************************************************************************/
+
+static void glass_ROM16_split(int src_reg, int dst_reg, int start, int length, int dest1, int dest2)
+{
+ int i;
+
+ /* get a pointer to the source data */
+ UINT8 *src = (UINT8 *)memory_region(src_reg);
+
+ /* get a pointer to the destination data */
+ UINT8 *dst = (UINT8 *)memory_region(dst_reg);
+
+ /* fill destination areas with the proper data */
+ for (i = 0; i < length/2; i++){
+ dst[dest1 + i] = src[start + i*2 + 0];
+ dst[dest2 + i] = src[start + i*2 + 1];
+ }
+}
+
+static DRIVER_INIT( glass )
+{
+ /*
+ For REGION_GFX2 we have this memory map:
+ 0x000000-0x1fffff ROM H13
+ 0x200000-0x3fffff ROM H11
+
+ and we are going to construct this one for REGION_GFX1:
+ 0x000000-0x0fffff ROM H13 even bytes
+ 0x100000-0x1fffff ROM H13 odd bytes
+ 0x200000-0x2fffff ROM H11 even bytes
+ 0x300000-0x3fffff ROM H11 odd bytes
+ */
+
+ /* split ROM H13 */
+ glass_ROM16_split(REGION_GFX2, REGION_GFX1, 0x0000000, 0x0200000, 0x0000000, 0x0100000);
+
+ /* split ROM H11 */
+ glass_ROM16_split(REGION_GFX2, REGION_GFX1, 0x0200000, 0x0200000, 0x0200000, 0x0300000);
+}
+
+GAME( 1993, glass, 0, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.1)", GAME_UNEMULATED_PROTECTION )
+GAME( 1993, glass10 , glass, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0)", GAME_UNEMULATED_PROTECTION )
+GAME( 1993, glass10a, glass, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0 set 2)", GAME_UNEMULATED_PROTECTION )