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Diffstat (limited to 'src/mame/drivers/gamecom.cpp')
-rw-r--r--src/mame/drivers/gamecom.cpp304
1 files changed, 0 insertions, 304 deletions
diff --git a/src/mame/drivers/gamecom.cpp b/src/mame/drivers/gamecom.cpp
deleted file mode 100644
index 5ea07b16cdd..00000000000
--- a/src/mame/drivers/gamecom.cpp
+++ /dev/null
@@ -1,304 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Wilbert Pol, Robbbert
-/***************************************************************************
-
-Driver file to handle emulation of the Tiger Game.com by Wilbert Pol.
-Various improvements by Robbbert.
-
-Todo:
-- Fix cpu and system problems that prevent the games from working fully.
-- RS232 port
-- Sound ports 1,2 do not sound anything like the real thing
-- Sound port 3 (noise channel)
-- Sound dac port (mostly works but is the wrong speed in some places).
- dac pitch is controlled by how often TIM1_INT occurs. This same
- interrupt also controls the seconds countdown in some games, such as
- Quiz Wiz and Scrabble. Currently this countdown goes twice as fast
- as it should. If the INT is slowed down to compensate, the dac sound
- is so slow as to be unintelligible. Need to find a way to keep both happy.
-- System seems slower than it should. Probably wrong cycle count in the CPU.
- What we have there is a guess as the real info has not been found.
- -speed 1.2 makes the sound more natural
- -speed 1.7 if TIM1_INT is slowed to fix the countdown.
-
-Game Status:
-- Inbuilt ROM and PDA functions all work
-- Due to an irritating message, the NVRAM is commented out in the machine config
-- All carts appear to work, from my limited testing.
--- indy500 skips some speech just before the trial race starts.
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/gamecom.h"
-
-#include "screen.h"
-#include "softlist.h"
-#include "speaker.h"
-
-#include "gamecom.lh"
-
-
-void gamecom_state::gamecom_mem_map(address_map &map)
-{
- map(0x0000, 0x0013).ram().region("maincpu", 0x00);
- map(0x0014, 0x0017).rw(FUNC(gamecom_state::gamecom_pio_r), FUNC(gamecom_state::gamecom_pio_w)); // buttons
- map(0x0018, 0x001F).ram().region("maincpu", 0x18);
- map(0x0020, 0x007F).rw(FUNC(gamecom_state::gamecom_internal_r), FUNC(gamecom_state::gamecom_internal_w));/* CPU internal register file */
- map(0x0080, 0x03FF).ram().region("maincpu", 0x80); /* RAM */
- map(0x0400, 0x0FFF).noprw(); /* Nothing */
- map(0x1000, 0x1FFF).rom(); /* Internal ROM (initially), or External ROM/Flash. Controlled by MMU0 (never swapped out in game.com) */
- map(0x2000, 0x3FFF).bankr("bank1"); /* External ROM/Flash. Controlled by MMU1 */
- map(0x4000, 0x5FFF).bankr("bank2"); /* External ROM/Flash. Controlled by MMU2 */
- map(0x6000, 0x7FFF).bankr("bank3"); /* External ROM/Flash. Controlled by MMU3 */
- map(0x8000, 0x9FFF).bankr("bank4"); /* External ROM/Flash. Controlled by MMU4 */
- map(0xA000, 0xDFFF).writeonly().share("videoram").nopr(); /* VRAM - writeonly, returns 0 on read, as expected by lostwrld */
- map(0xE000, 0xFFFF).ram().share("nvram"); /* Extended I/O, Extended RAM */
-}
-
-static INPUT_PORTS_START( gamecom )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME( "Up" )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME( "Down" )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_NAME( "Left" )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_NAME( "Right" )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Menu" ) PORT_CODE( KEYCODE_M )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( DEF_STR(Pause) ) PORT_CODE( KEYCODE_V )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Sound" ) PORT_CODE( KEYCODE_S )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "Button A" ) PORT_CODE( KEYCODE_A ) PORT_CODE( KEYCODE_LCONTROL )
-
- PORT_START("IN1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "Button B" ) PORT_CODE( KEYCODE_B ) PORT_CODE( KEYCODE_LALT )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME( "Button C" ) PORT_CODE( KEYCODE_C ) PORT_CODE( KEYCODE_SPACE )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Reset" ) PORT_CODE( KEYCODE_N )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Button D" ) PORT_CODE( KEYCODE_D ) PORT_CODE( KEYCODE_LSHIFT )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Stylus press" ) PORT_CODE( KEYCODE_Z ) PORT_CODE( MOUSECODE_BUTTON1 )
-
- // These are used by the "Default Grid" artwork to detect mouse clicks
- PORT_START("GRID.0")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.1")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.2")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.3")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.4")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.5")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.6")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.7")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.8")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.9")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.10")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.11")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
-
- PORT_START("GRID.12")
- PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
- PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
- INPUT_PORTS_END
-
-void gamecom_state::gamecom_palette(palette_device &palette) const
-{
- palette.set_pen_color(0, 0x00, 0x00, 0x00); // Black
- palette.set_pen_color(1, 0x0f, 0x4f, 0x2f); // Gray 1
- palette.set_pen_color(2, 0x6f, 0x8f, 0x4f); // Gray 2
- palette.set_pen_color(3, 0x8f, 0xcf, 0x8f); // Grey 3
- palette.set_pen_color(4, 0xdf, 0xff, 0x8f); // White
-}
-
-uint32_t gamecom_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- copybitmap(bitmap, m_bitmap, 0, 0, 0, 0, cliprect);
- return 0;
-}
-
-INTERRUPT_GEN_MEMBER(gamecom_state::gamecom_interrupt)
-{
- m_maincpu->set_input_line(sm8500_cpu_device::LCDC_INT, ASSERT_LINE );
-}
-
-void gamecom_state::gamecom(machine_config &config)
-{
- /* basic machine hardware */
- SM8500(config, m_maincpu, XTAL(11'059'200)/2); /* actually it's an sm8521 microcontroller containing an sm8500 cpu */
- m_maincpu->set_addrmap(AS_PROGRAM, &gamecom_state::gamecom_mem_map);
- m_maincpu->dma_cb().set(FUNC(gamecom_state::gamecom_handle_dma));
- m_maincpu->timer_cb().set(FUNC(gamecom_state::gamecom_update_timers));
- m_maincpu->set_vblank_int("screen", FUNC(gamecom_state::gamecom_interrupt));
-
- config.set_maximum_quantum(attotime::from_hz(60));
-
- //NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_LCD);
- m_screen->set_refresh_hz(59.732155);
- m_screen->set_vblank_time(500);
- m_screen->set_screen_update(FUNC(gamecom_state::screen_update));
- m_screen->set_size(200, 160);
- m_screen->set_visarea_full();
- m_screen->set_palette("palette");
-
- config.set_default_layout(layout_gamecom);
- PALETTE(config, "palette", FUNC(gamecom_state::gamecom_palette), 5);
-
- /* sound hardware */
- SPEAKER(config, "speaker").front_center();
- /* TODO: much more complex than this */
- DAC_8BIT_R2R(config, m_dac, 0).add_route(ALL_OUTPUTS, "speaker", 0.5); // unknown DAC (Digital audio)
- DAC_4BIT_R2R(config, m_dac0, 0).add_route(ALL_OUTPUTS, "speaker", 0.05); // unknown DAC (Frequency modulation)
- DAC_4BIT_R2R(config, m_dac1, 0).add_route(ALL_OUTPUTS, "speaker", 0.05); // unknown DAC (Frequency modulation)
-
- /* cartridge */
- GENERIC_CARTSLOT(config, "cartslot1", generic_linear_slot, "gamecom_cart", "bin,tgc").set_device_load(FUNC(gamecom_state::cart1_load));
- GENERIC_CARTSLOT(config, "cartslot2", generic_linear_slot, "gamecom_cart", "bin,tgc").set_device_load(FUNC(gamecom_state::cart2_load));
- SOFTWARE_LIST(config, "cart_list").set_original("gamecom");
-}
-
-ROM_START( gamecom )
- ROM_REGION( 0x2000, "maincpu", 0 )
- ROM_LOAD( "internal.bin", 0x1000, 0x1000, CRC(a0cec361) SHA1(03368237e8fed4a8724f3b4a1596cf4b17c96d33) )
-
- ROM_REGION( 0x40000, "kernel", 0 )
- ROM_LOAD( "external.bin", 0x00000, 0x40000, CRC(e235a589) SHA1(97f782e72d738f4d7b861363266bf46b438d9b50) )
-ROM_END
-
-// YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS
-CONS( 1997, gamecom, 0, 0, gamecom, gamecom, gamecom_state, init_gamecom, "Tiger", "Game.com", MACHINE_IMPERFECT_SOUND | MACHINE_CLICKABLE_ARTWORK)