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Diffstat (limited to 'src/mame/drivers/gamecom.c')
-rw-r--r--src/mame/drivers/gamecom.c299
1 files changed, 299 insertions, 0 deletions
diff --git a/src/mame/drivers/gamecom.c b/src/mame/drivers/gamecom.c
new file mode 100644
index 00000000000..8b843aa55c8
--- /dev/null
+++ b/src/mame/drivers/gamecom.c
@@ -0,0 +1,299 @@
+// license:BSD-3-Clause
+// copyright-holders:Wilbert Pol, Robbbert
+/***************************************************************************
+
+Driver file to handle emulation of the Tiger Game.com by
+ Wilbert Pol
+
+Todo:
+- Fix cpu and system problems that prevent the games from working.
+
+Game Status:
+- The DAC sound partially works, sound from ports 1,2,3 not done
+- Inbuilt ROM and PDA functions all work
+- On the screen where the cart goes into the slot there is video flicker
+- Due to an irritating message, the NVRAM is commented out in the machine config
+- Most of the cart games have severe video issues such as flickering and nonsense gfx
+- Lights Out works
+- Centipede works
+- Wheel of Fortune 1 & 2 are working.
+- Frogger works, but it is difficult to capture the female frog or the insect.
+- Quiz Wiz works, but the end-of-round score doesn't show
+- Jeopardy, playable with bad gfx
+- Tiger Web Link & Internet, they look ok, obviously aren't going to connect to anything
+- Williams Arcade Classics, Robotron works, the rest are no use.
+- Monopoly is starting to show promise. It's playable but the video is terrible.
+- The remaining carts are not functional to any useful degree.
+
+***************************************************************************/
+
+#include "includes/gamecom.h"
+#include "gamecom.lh"
+
+static ADDRESS_MAP_START(gamecom_mem_map, AS_PROGRAM, 8, gamecom_state)
+ AM_RANGE( 0x0000, 0x0013 ) AM_RAM AM_REGION("maincpu", 0x00)
+ AM_RANGE( 0x0014, 0x0017 ) AM_READWRITE( gamecom_pio_r, gamecom_pio_w ) // buttons
+ AM_RANGE( 0x0018, 0x001F ) AM_RAM AM_REGION("maincpu", 0x18)
+ AM_RANGE( 0x0020, 0x007F ) AM_READWRITE( gamecom_internal_r, gamecom_internal_w )/* CPU internal register file */
+ AM_RANGE( 0x0080, 0x03FF ) AM_RAM AM_REGION("maincpu", 0x80) /* RAM */
+ AM_RANGE( 0x0400, 0x0FFF ) AM_NOP /* Nothing */
+ AM_RANGE( 0x1000, 0x1FFF ) AM_ROM /* Internal ROM (initially), or External ROM/Flash. Controlled by MMU0 (never swapped out in game.com) */
+ AM_RANGE( 0x2000, 0x3FFF ) AM_ROMBANK("bank1") /* External ROM/Flash. Controlled by MMU1 */
+ AM_RANGE( 0x4000, 0x5FFF ) AM_ROMBANK("bank2") /* External ROM/Flash. Controlled by MMU2 */
+ AM_RANGE( 0x6000, 0x7FFF ) AM_ROMBANK("bank3") /* External ROM/Flash. Controlled by MMU3 */
+ AM_RANGE( 0x8000, 0x9FFF ) AM_ROMBANK("bank4") /* External ROM/Flash. Controlled by MMU4 */
+ AM_RANGE( 0xA000, 0xDFFF ) AM_RAM AM_SHARE("videoram") /* VRAM */
+ AM_RANGE( 0xE000, 0xFFFF ) AM_RAM AM_SHARE("nvram") /* Extended I/O, Extended RAM */
+ADDRESS_MAP_END
+
+static INPUT_PORTS_START( gamecom )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME( "Up" )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME( "Down" )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_NAME( "Left" )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_NAME( "Right" )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Menu" ) PORT_CODE( KEYCODE_M )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( DEF_STR(Pause) ) PORT_CODE( KEYCODE_V )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Sound" ) PORT_CODE( KEYCODE_S )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "Button A" ) PORT_CODE( KEYCODE_A ) PORT_CODE( KEYCODE_LCONTROL )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "Button B" ) PORT_CODE( KEYCODE_B ) PORT_CODE( KEYCODE_LALT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME( "Button C" ) PORT_CODE( KEYCODE_C ) PORT_CODE( KEYCODE_SPACE )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Reset" ) PORT_CODE( KEYCODE_N )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Button D" ) PORT_CODE( KEYCODE_D ) PORT_CODE( KEYCODE_LSHIFT )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Stylus press" ) PORT_CODE( KEYCODE_Z ) PORT_CODE( MOUSECODE_BUTTON1 )
+
+ PORT_START("GRID.0")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.1")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.2")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.3")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.4")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.5")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.6")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.7")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.8")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.9")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.10")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.11")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+
+ PORT_START("GRID.12")
+ PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_OTHER)
+ PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_OTHER)
+ INPUT_PORTS_END
+
+PALETTE_INIT_MEMBER(gamecom_state, gamecom)
+{
+ palette.set_pen_color(0, 0x00, 0x00, 0x00 ); // Black
+ palette.set_pen_color(1, 0x0F, 0x4F, 0x2F ); // Gray 1
+ palette.set_pen_color(2, 0x6F, 0x8F, 0x4F ); // Gray 2
+ palette.set_pen_color(3, 0x8F, 0xCF, 0x8F ); // Grey 3
+ palette.set_pen_color(4, 0xDF, 0xFF, 0x8F ); // White
+}
+
+UINT32 gamecom_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ copybitmap(bitmap, m_bitmap, 0, 0, 0, 0, cliprect);
+ return 0;
+}
+
+INTERRUPT_GEN_MEMBER(gamecom_state::gamecom_interrupt)
+{
+ m_maincpu->set_input_line(sm8500_cpu_device::LCDC_INT, ASSERT_LINE );
+}
+
+static MACHINE_CONFIG_START( gamecom, gamecom_state )
+ /* basic machine hardware */
+ MCFG_CPU_ADD( "maincpu", SM8500, XTAL_11_0592MHz/2 ) /* actually it's an sm8521 microcontroller containing an sm8500 cpu */
+ MCFG_CPU_PROGRAM_MAP( gamecom_mem_map)
+ MCFG_SM8500_DMA_CB( WRITE8( gamecom_state, gamecom_handle_dma ) )
+ MCFG_SM8500_TIMER_CB( WRITE8( gamecom_state, gamecom_update_timers ) )
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", gamecom_state, gamecom_interrupt)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(60))
+
+ //MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", LCD)
+ MCFG_SCREEN_REFRESH_RATE( 59.732155 )
+ MCFG_SCREEN_VBLANK_TIME(500)
+ MCFG_SCREEN_UPDATE_DRIVER(gamecom_state, screen_update)
+ MCFG_SCREEN_SIZE( 208, 160 )
+ MCFG_SCREEN_VISIBLE_AREA( 0, 207, 0, 159 )
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_DEFAULT_LAYOUT(layout_gamecom)
+ MCFG_PALETTE_ADD("palette", 5)
+ MCFG_PALETTE_INIT_OWNER(gamecom_state, gamecom)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO( "lspeaker", "rspeaker" )
+ /* TODO: much more complex than this */
+ MCFG_SOUND_ADD("dac", DAC, 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.00)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.00)
+
+ /* cartridge */
+ MCFG_GENERIC_CARTSLOT_ADD("cartslot1", generic_linear_slot, "gamecom_cart")
+ MCFG_GENERIC_EXTENSIONS("bin,tgc")
+ MCFG_GENERIC_LOAD(gamecom_state, gamecom_cart1)
+
+ MCFG_GENERIC_CARTSLOT_ADD("cartslot2", generic_linear_slot, "gamecom_cart")
+ MCFG_GENERIC_EXTENSIONS("bin,tgc")
+ MCFG_GENERIC_LOAD(gamecom_state, gamecom_cart2)
+
+ MCFG_SOFTWARE_LIST_ADD("cart_list","gamecom")
+MACHINE_CONFIG_END
+
+ROM_START( gamecom )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD( "internal.bin", 0x1000, 0x1000, CRC(a0cec361) SHA1(03368237e8fed4a8724f3b4a1596cf4b17c96d33) )
+
+ ROM_REGION( 0x40000, "kernel", 0 )
+ ROM_LOAD( "external.bin", 0x00000, 0x40000, CRC(e235a589) SHA1(97f782e72d738f4d7b861363266bf46b438d9b50) )
+ROM_END
+
+/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME */
+CONS( 1997, gamecom, 0, 0, gamecom, gamecom, gamecom_state, gamecom, "Tiger", "Game.com", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)