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Diffstat (limited to 'src/mame/drivers/galspnbl.cpp')
-rw-r--r--src/mame/drivers/galspnbl.cpp319
1 files changed, 0 insertions, 319 deletions
diff --git a/src/mame/drivers/galspnbl.cpp b/src/mame/drivers/galspnbl.cpp
deleted file mode 100644
index b4353ce7631..00000000000
--- a/src/mame/drivers/galspnbl.cpp
+++ /dev/null
@@ -1,319 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Nicola Salmoria
-/***************************************************************************
-
-Hot Pinball
-Gals Pinball
-
-driver by Nicola Salmoria
-
-Notes:
-- to start a 2 or more players game, press the start button multiple times
-- the sprite graphics contain a "(c) Tecmo", and the sprite system is
- indeed similar to other Tecmo games like Ninja Gaiden.
-- Clearly based on Tecmo's Super Pinball Action (see spbactn.c)
-- There seems to be a bug in Hot Pinball's Demo Sounds. If you start the
- game normally you get no demo sounds. However if you select the "Slide
- Show" and run all the way through the game will start with demo sounds.
- Gals Pinball's Demo Sounds works as expected according to DSW setting.
-
-TODO:
-- scrolling is wrong.
-- sprite/tile priority might be wrong. There is an unknown bit in the fg
- tilemap, marking some tiles that I'm not currently drawing.
-
-Manuals for both games define the controls as 4 push buttons:
-
- Left Push Buttons Right Push Buttons
-
-| o | o | | o | o |
-|--------+--------------+-------------+------------------------|
-| Select | Set | Select Mode | |
-| Stage | Stage | | |
-|--------+--------------+-------------+---------+--------------|
-|Flipper | Shot & Shake | Game Mode | Flipper | Shot & Shake |
-| Left | Left | | Right | Right |
-|--------+--------------+-------------+---------+--------------|
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/galspnbl.h"
-
-#include "cpu/m68000/m68000.h"
-#include "cpu/z80/z80.h"
-#include "sound/okim6295.h"
-#include "sound/3812intf.h"
-#include "speaker.h"
-
-
-WRITE16_MEMBER(galspnbl_state::soundcommand_w)
-{
- if (ACCESSING_BITS_0_7)
- {
- m_soundlatch->write(data & 0xff);
- m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
- }
-}
-
-
-void galspnbl_state::main_map(address_map &map)
-{
- map(0x000000, 0x3fffff).rom();
- map(0x700000, 0x703fff).ram(); /* galspnbl work RAM */
- map(0x708000, 0x70ffff).ram(); /* galspnbl work RAM, bitmaps are decompressed here */
- map(0x800000, 0x803fff).ram(); /* hotpinbl work RAM */
- map(0x808000, 0x80ffff).ram(); /* hotpinbl work RAM, bitmaps are decompressed here */
- map(0x880000, 0x880fff).ram().share("spriteram");
- map(0x8ff400, 0x8fffff).nopw(); /* ??? */
- map(0x900000, 0x900fff).ram().share("colorram");
- map(0x901000, 0x903fff).nopw(); /* ??? */
- map(0x904000, 0x904fff).ram().share("videoram");
- map(0x905000, 0x907fff).nopw(); /* ??? */
- map(0x980000, 0x9bffff).ram().share("bgvideoram");
- map(0xa00000, 0xa00fff).nopw(); /* more palette ? */
- map(0xa01000, 0xa017ff).w(m_palette, FUNC(palette_device::write16)).share("palette");
- map(0xa01800, 0xa027ff).nopw(); /* more palette ? */
- map(0xa80000, 0xa80001).portr("IN0");
- map(0xa80010, 0xa80011).portr("IN1").w(FUNC(galspnbl_state::soundcommand_w));
- map(0xa80020, 0xa80021).portr("SYSTEM").nopw(); /* w - could be watchdog, but causes resets when picture is shown */
- map(0xa80030, 0xa80031).portr("DSW1").nopw(); /* w - irq ack? */
- map(0xa80040, 0xa80041).portr("DSW2");
- map(0xa80050, 0xa80051).writeonly().share("scroll"); /* ??? */
-}
-
-void galspnbl_state::audio_map(address_map &map)
-{
- map(0x0000, 0xefff).rom();
- map(0xf000, 0xf7ff).ram();
- map(0xf800, 0xf800).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
- map(0xf810, 0xf811).w("ymsnd", FUNC(ym3812_device::write));
- map(0xfc00, 0xfc00).noprw(); /* irq ack ?? */
- map(0xfc20, 0xfc20).r(m_soundlatch, FUNC(generic_latch_8_device::read));
-}
-
-
-static INPUT_PORTS_START( galspnbl )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* tested at 0x0016c6 - doesn't seem tilt related */
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* tested at 0x0016d2 - doesn't seem tilt related */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "Left Flippers" )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME( "Launch Ball / Shake (Left Side)" )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* uncalled (?) code at 0x007ed2 ('hotpinbl') or 0x008106 ('galspnbl') */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Launch Ball / Shake (Right Side)" )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "Right Flippers" )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* uncalled (?) code at 0x007e90 ('hotpinbl') or 0x0080c4 ('galspnbl') */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME( "Start" ) /* needed to avoid confusion with # of players. Press mulitple times for multiple players */
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("DSW1") /* 0x700018.b */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") /* see code at 0x0085c6 ('hotpinbl') or 0x008994 ('galspnbl') */
- PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
- PORT_DIPNAME( 0x0c, 0x0c, "Extra Ball" ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING( 0x04, "100K 500K" )
- PORT_DIPSETTING( 0x0c, "200K 800K" )
- PORT_DIPSETTING( 0x08, "200K only" )
- PORT_DIPSETTING( 0x00, DEF_STR( None ) )
- PORT_DIPNAME( 0x10, 0x10, "Hit Difficulty" ) PORT_DIPLOCATION("SW2:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
- PORT_DIPNAME( 0x20, 0x20, "Slide Show" ) PORT_DIPLOCATION("SW2:6") /* Listed as unused on manuals for both games */
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x40, DEF_STR( On ) )
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" )
-
- PORT_START("DSW2") /* 0x700019.b */
- PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
- PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x01, "2 Coins/1 Credit 3/2" )
- PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x06, "1 Coin/1 Credit 2/3" )
- PORT_DIPSETTING( 0x00, "1 Coin/1 Credit 5/6" )
- PORT_DIPSETTING( 0x05, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
- PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x08, "2 Coins/1 Credit 3/2" )
- PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x30, "1 Coin/1 Credit 2/3" )
- PORT_DIPSETTING( 0x00, "1 Coin/1 Credit 5/6" )
- PORT_DIPSETTING( 0x28, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0xc0, 0xc0, "Balls" ) PORT_DIPLOCATION("SW1:7,8")
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0xc0, "3" )
- PORT_DIPSETTING( 0x80, "4" )
- PORT_DIPSETTING( 0x40, "5" )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( hotpinbl )
- PORT_INCLUDE( galspnbl )
-
- PORT_MODIFY("IN1")
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "Right Flippers" )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Launch Ball / Shake (Right Side)" )
-INPUT_PORTS_END
-
-
-static const gfx_layout tilelayout =
-{
- 16,8,
- RGN_FRAC(1,2),
- 4,
- { 0, 1, 2, 3 },
- { 0*4, 1*4, RGN_FRAC(1,2)+0*4, RGN_FRAC(1,2)+1*4, 2*4, 3*4, RGN_FRAC(1,2)+2*4, RGN_FRAC(1,2)+3*4,
- 16*8+0*4, 16*8+1*4, 16*8+RGN_FRAC(1,2)+0*4, 16*8+RGN_FRAC(1,2)+1*4, 16*8+2*4, 16*8+3*4, 16*8+RGN_FRAC(1,2)+2*4, 16*8+RGN_FRAC(1,2)+3*4 },
- { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
- 32*8
-};
-
-static const gfx_layout spritelayout =
-{
- 8,8,
- RGN_FRAC(1,2),
- 4,
- { 0, 1, 2, 3 },
- { 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 8+0, 8+4, 8+RGN_FRAC(1,2)+0, 8+RGN_FRAC(1,2)+4 },
- { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
- 16*8
-};
-
-static GFXDECODE_START( gfx_galspnbl )
- GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 512, 16 )
- GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 16 )
-GFXDECODE_END
-
-
-void galspnbl_state::machine_start()
-{
-}
-
-void galspnbl_state::galspnbl(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, XTAL(12'000'000)); /* 12 MHz ??? - Use value from Tecmo's Super Pinball Action - NEEDS VERIFICATION!! */
- m_maincpu->set_addrmap(AS_PROGRAM, &galspnbl_state::main_map);
- m_maincpu->set_vblank_int("screen", FUNC(galspnbl_state::irq3_line_hold)); /* also has vector for 6, but it does nothing */
-
- Z80(config, m_audiocpu, XTAL(4'000'000)); /* 4 MHz ??? - Use value from Tecmo's Super Pinball Action - NEEDS VERIFICATION!! */
- m_audiocpu->set_addrmap(AS_PROGRAM, &galspnbl_state::audio_map); /* NMI is caused by the main CPU */
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(512, 256);
- m_screen->set_visarea(0, 512-1, 16, 240-1);
- m_screen->set_screen_update(FUNC(galspnbl_state::screen_update_galspnbl));
- m_screen->set_palette(m_palette);
-
- MCFG_VIDEO_START_OVERRIDE(galspnbl_state,galspnbl)
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_galspnbl);
- PALETTE(config, m_palette, FUNC(galspnbl_state::galspnbl_palette)).set_format(palette_device::xBGR_444, 1024 + 32768);
-
- TECMO_SPRITE(config, m_sprgen, 0);
- m_sprgen->set_bootleg(true);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym3812_device &ymsnd(YM3812(config, "ymsnd", XTAL(4'000'000))); /* Use value from Super Pinball Action - NEEDS VERIFICATION!! */
- ymsnd.irq_handler().set_inputline(m_audiocpu, 0);
- ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
-
- /* Use value from Super Pinball Action - clock frequency & pin 7 not verified */
- okim6295_device &oki(OKIM6295(config, "oki", XTAL(4'000'000)/4, okim6295_device::PIN7_HIGH));
- oki.add_route(ALL_OUTPUTS, "mono", 0.50);
-}
-
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( galspnbl )
- ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code */
- ROM_LOAD16_BYTE( "7.rom", 0x000000, 0x80000, CRC(ce0189bf) SHA1(06d8cc6f5b819fe2ca536ce553db6986547a15ba) )
- ROM_LOAD16_BYTE( "3.rom", 0x000001, 0x80000, CRC(9b0a8744) SHA1(ac80f22b8b2f4c559c225bf203af698bf59699e7) )
- ROM_LOAD16_BYTE( "8.rom", 0x100000, 0x80000, CRC(eee2f087) SHA1(37285ae7b49c9d20ad92b3971db89ba593975154) )
- ROM_LOAD16_BYTE( "4.rom", 0x100001, 0x80000, CRC(56298489) SHA1(6dce296d752fa5579e8a3c1db3e563c4f98b6bae) )
- ROM_LOAD16_BYTE( "9.rom", 0x200000, 0x80000, CRC(d9e4964c) SHA1(0bb63384ed57a6ee1d45d1f2c181172a3f0b39df) )
- ROM_LOAD16_BYTE( "5.rom", 0x200001, 0x80000, CRC(a5e71ee4) SHA1(f41ea4ab07be263157d6c1f4a96ef45c9bccfe39) )
- ROM_LOAD16_BYTE( "10.rom", 0x300000, 0x80000, CRC(3a20e1e5) SHA1(850be621547bc9c7519055211392f2684e440462) )
- ROM_LOAD16_BYTE( "6.rom", 0x300001, 0x80000, CRC(94927d20) SHA1(0ea1a179956ad9a93a99cccec92f0490044ad1d3) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */
- ROM_LOAD( "2.rom", 0x0000, 0x10000, CRC(fae688a7) SHA1(e1ef7abd18f6a820d1a7f0ceb9a9b1a2c7de41f0) )
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- ROM_LOAD( "17.rom", 0x00000, 0x40000, CRC(7d435701) SHA1(f6a2241c95f101d09b18f550689d125abd3ea9c4) )
- ROM_LOAD( "18.rom", 0x40000, 0x40000, CRC(136adaac) SHA1(5f5e70a66d256cad9fcdbc5a7fff035f9a3279b9) )
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "15.rom", 0x00000, 0x20000, CRC(4beb840d) SHA1(351cd8da361a55794595d2cf7b0fed9233d0a5a0) )
- ROM_LOAD( "16.rom", 0x20000, 0x20000, CRC(93d3c610) SHA1(0cf1f311ec2646a436c37e121634731646c06437) )
-
- ROM_REGION( 0x40000, "oki", 0 ) /* OKIM6295 samples */
- ROM_LOAD( "1.rom", 0x00000, 0x40000, CRC(93c06d3d) SHA1(8620d274ca7824e7e72a1ad1da3eaa804d550653) )
-ROM_END
-
-ROM_START( hotpinbl )
- ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code */
- ROM_LOAD16_BYTE( "hp_07.bin", 0x000000, 0x80000, CRC(978cc13e) SHA1(0060aaf7259fdeeacb07e9ced01bdf69c27bdfb6) )
- ROM_LOAD16_BYTE( "hp_03.bin", 0x000001, 0x80000, CRC(68388726) SHA1(d8dca9050403be70097a0f833ba189bd2fa87e80) )
- ROM_LOAD16_BYTE( "hp_08.bin", 0x100000, 0x80000, CRC(bd16be12) SHA1(36e64705efba8ecdc96a62f55d68e959022fb98f) )
- ROM_LOAD16_BYTE( "hp_04.bin", 0x100001, 0x80000, CRC(655b0cf0) SHA1(4348d774155c61b1a29c2618f472a0032f4be9c0) )
- ROM_LOAD16_BYTE( "hp_09.bin", 0x200000, 0x80000, CRC(a6368624) SHA1(fa0b3dc4eb33a4b2d00e30676e59feec2fa64c3d) )
- ROM_LOAD16_BYTE( "hp_05.bin", 0x200001, 0x80000, CRC(48efd028) SHA1(8c968c4a73069a8f64e7bc339bab0eeb5254c580) )
- ROM_LOAD16_BYTE( "hp_10.bin", 0x300000, 0x80000, CRC(a5c63e34) SHA1(de27cfe20e09e8c13ee28d6eb42bfab1ebe33149) )
- ROM_LOAD16_BYTE( "hp_06.bin", 0x300001, 0x80000, CRC(513eda91) SHA1(14a43c00ad1f55bff525a14cd53913dd78e80f0c) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */
- ROM_LOAD( "hp_02.bin", 0x0000, 0x10000, CRC(82698269) SHA1(5e27e89f1bdd7c3793d40867c50981f5fac0a7fb) )
-
- ROM_REGION( 0x80000, "gfx1", 0 )
- ROM_LOAD( "hp_13.bin", 0x00000, 0x40000, CRC(d53b64b9) SHA1(347b6ec908e23f848e98eed46fb34b49b728556b) )
- ROM_LOAD( "hp_14.bin", 0x40000, 0x40000, CRC(2fe3fcee) SHA1(29f96aa3dded6cb0b2fe3d9507fb5638e9778ef3) )
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "hp_11.bin", 0x00000, 0x20000, CRC(deecd7f1) SHA1(752c944d941bfe8f21d32881f32676999ebc5a7f) )
- ROM_LOAD( "hp_12.bin", 0x20000, 0x20000, CRC(5fd603c2) SHA1(864686cd1ba5beb6cebfd394b60620106c929abd) )
-
- ROM_REGION( 0x40000, "oki", 0 ) /* OKIM6295 samples */
- ROM_LOAD( "hp_01.bin", 0x00000, 0x40000, CRC(93c06d3d) SHA1(8620d274ca7824e7e72a1ad1da3eaa804d550653) )
-ROM_END
-
-
-GAME( 1995, hotpinbl, 0, galspnbl, hotpinbl, galspnbl_state, empty_init, ROT90, "Comad & New Japan System", "Hot Pinball", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, galspnbl, 0, galspnbl, galspnbl, galspnbl_state, empty_init, ROT90, "Comad", "Gals Pinball", MACHINE_SUPPORTS_SAVE )