summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/galivan.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/galivan.c')
-rw-r--r--src/mame/drivers/galivan.c328
1 files changed, 164 insertions, 164 deletions
diff --git a/src/mame/drivers/galivan.c b/src/mame/drivers/galivan.c
index 1fd7b3a8ee6..dedabc8a8a8 100644
--- a/src/mame/drivers/galivan.c
+++ b/src/mame/drivers/galivan.c
@@ -155,7 +155,7 @@ static INPUT_PORTS_START( galivan )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
@@ -169,39 +169,39 @@ static INPUT_PORTS_START( galivan )
// PORT_DIPNAME( 0x08, 0x08, "2nd Bonus Life" )
// PORT_DIPSETTING( 0x08, "every 60k" )
// PORT_DIPSETTING( 0x00, "every 90k" )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x0c, "20k and every 60k" )
PORT_DIPSETTING( 0x08, "50k and every 60k" )
PORT_DIPSETTING( 0x04, "20k and every 90k" )
PORT_DIPSETTING( 0x00, "50k and every 90k" )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x40, 0x40, "Power Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:7")
+ PORT_DIPNAME( 0x40, 0x40, "Power Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Life Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:8")
+ PORT_DIPNAME( 0x80, 0x80, "Life Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7")
@@ -216,18 +216,18 @@ static INPUT_PORTS_START( dangar )
PORT_MODIFY("DSW1")
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW1:7")
- PORT_DIPNAME( 0x80, 0x80, "Alternate Enemies") PORT_DIPLOCATION("SW1:8")
+ PORT_DIPNAME( 0x80, 0x80, "Alternate Enemies") PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_MODIFY("DSW2")
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
/* two switches to allow continue... both work */
- PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7,8")
+ PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0xc0, DEF_STR( No ) )
PORT_DIPSETTING( 0x80, "3 Times" )
PORT_DIPSETTING( 0x40, "5 Times" )
@@ -239,17 +239,17 @@ static INPUT_PORTS_START( dangar2 )
PORT_INCLUDE( dangar )
PORT_MODIFY("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_MODIFY("DSW2")
- PORT_DIPNAME( 0x40, 0x40, "Complete Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:7")
+ PORT_DIPNAME( 0x40, 0x40, "Complete Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Base Ship Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:8")
+ PORT_DIPNAME( 0x80, 0x80, "Base Ship Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -259,10 +259,10 @@ static INPUT_PORTS_START( dangarb )
PORT_INCLUDE( dangar )
PORT_MODIFY("DSW2")
- PORT_DIPNAME( 0x40, 0x40, "Complete Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:7")
+ PORT_DIPNAME( 0x40, 0x40, "Complete Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Base Ship Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:8")
+ PORT_DIPNAME( 0x80, 0x80, "Base Ship Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -271,40 +271,40 @@ static INPUT_PORTS_START( ninjemak )
PORT_INCLUDE( galivan )
PORT_MODIFY("DSW1")
- PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
PORT_MODIFY("DSW2")
- PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2")
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x04, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7,8")
+ PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0xc0, DEF_STR( No ) )
PORT_DIPSETTING( 0x80, "3 Times" )
PORT_DIPSETTING( 0x40, "5 Times" )
PORT_DIPSETTING( 0x00, "99 Times" )
PORT_MODIFY("SYSTEM")
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Other games have Service here */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Other games have Service here */
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
@@ -319,14 +319,14 @@ INPUT_PORTS_END
#define CHARLAYOUT(NUM) static const gfx_layout charlayout_##NUM = \
-{ \
- 8,8, /* 8*8 characters */ \
- NUM, /* NUM characters */ \
- 4, /* 4 bits per pixel */ \
- { 0, 1, 2, 3 }, \
- { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 }, \
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, \
- 32*8 /* every char takes 32 consecutive bytes */ \
+{ \
+ 8,8, /* 8*8 characters */ \
+ NUM, /* NUM characters */ \
+ 4, /* 4 bits per pixel */ \
+ { 0, 1, 2, 3 }, \
+ { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 }, \
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, \
+ 32*8 /* every char takes 32 consecutive bytes */ \
}
CHARLAYOUT(512);
@@ -340,21 +340,21 @@ static const gfx_layout tilelayout =
{ 0, 1, 2, 3 },
{ 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
- 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
+ 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
16*16*4
};
#define SPRITELAYOUT(NUM) static const gfx_layout spritelayout_##NUM = \
-{ \
- 16,16, /* 16*16 sprites */ \
- NUM, /* NUM sprites */ \
- 4, /* 4 bits per pixel */ \
- { 0, 1, 2, 3 }, \
- { 1*4, 0*4, 1*4+NUM*64*8, 0*4+NUM*64*8, 3*4, 2*4, 3*4+NUM*64*8, 2*4+NUM*64*8, \
- 5*4, 4*4, 5*4+NUM*64*8, 4*4+NUM*64*8, 7*4, 6*4, 7*4+NUM*64*8, 6*4+NUM*64*8 }, \
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, \
- 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, \
- 64*8 /* every sprite takes 64 consecutive bytes */ \
+{ \
+ 16,16, /* 16*16 sprites */ \
+ NUM, /* NUM sprites */ \
+ 4, /* 4 bits per pixel */ \
+ { 0, 1, 2, 3 }, \
+ { 1*4, 0*4, 1*4+NUM*64*8, 0*4+NUM*64*8, 3*4, 2*4, 3*4+NUM*64*8, 2*4+NUM*64*8, \
+ 5*4, 4*4, 5*4+NUM*64*8, 4*4+NUM*64*8, 7*4, 6*4, 7*4+NUM*64*8, 6*4+NUM*64*8 }, \
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, \
+ 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, \
+ 64*8 /* every sprite takes 64 consecutive bytes */ \
}
SPRITELAYOUT(512);
@@ -433,15 +433,15 @@ MACHINE_RESET_MEMBER(galivan_state,ninjemak)
static MACHINE_CONFIG_START( galivan, galivan_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", Z80, XTAL_12MHz/2) /* 6 MHz? */
+ MCFG_CPU_ADD("maincpu", Z80, XTAL_12MHz/2) /* 6 MHz? */
MCFG_CPU_PROGRAM_MAP(galivan_map)
MCFG_CPU_IO_MAP(io_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", galivan_state, irq0_line_hold)
- MCFG_CPU_ADD("audiocpu", Z80, XTAL_8MHz/2) /* 4 MHz? */
+ MCFG_CPU_ADD("audiocpu", Z80, XTAL_8MHz/2) /* 4 MHz? */
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_CPU_IO_MAP(sound_io_map)
- MCFG_CPU_PERIODIC_INT_DRIVER(galivan_state, irq0_line_hold, XTAL_8MHz/2/512) // ?
+ MCFG_CPU_PERIODIC_INT_DRIVER(galivan_state, irq0_line_hold, XTAL_8MHz/2/512) // ?
MCFG_MACHINE_START_OVERRIDE(galivan_state,galivan)
MCFG_MACHINE_RESET_OVERRIDE(galivan_state,galivan)
@@ -475,15 +475,15 @@ MACHINE_CONFIG_END
static MACHINE_CONFIG_START( ninjemak, galivan_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", Z80, XTAL_12MHz/2) /* 6 MHz? */
+ MCFG_CPU_ADD("maincpu", Z80, XTAL_12MHz/2) /* 6 MHz? */
MCFG_CPU_PROGRAM_MAP(ninjemak_map)
MCFG_CPU_IO_MAP(ninjemak_io_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", galivan_state, irq0_line_hold)
- MCFG_CPU_ADD("audiocpu", Z80, XTAL_8MHz/2) /* 4 MHz? */
+ MCFG_CPU_ADD("audiocpu", Z80, XTAL_8MHz/2) /* 4 MHz? */
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_CPU_IO_MAP(sound_io_map)
- MCFG_CPU_PERIODIC_INT_DRIVER(galivan_state, irq0_line_hold, XTAL_8MHz/2/512) // ?
+ MCFG_CPU_PERIODIC_INT_DRIVER(galivan_state, irq0_line_hold, XTAL_8MHz/2/512) // ?
MCFG_MACHINE_START_OVERRIDE(galivan_state,ninjemak)
MCFG_MACHINE_RESET_OVERRIDE(galivan_state,ninjemak)
@@ -522,12 +522,12 @@ MACHINE_CONFIG_END
***************************************************************************/
ROM_START( galivan )
- ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "1.1b", 0x00000, 0x8000, CRC(1e66b3f8) SHA1(f9d2ac8076aefd85ce6d2ed2d21941f1160767f5) )
ROM_LOAD( "2.3b", 0x08000, 0x4000, CRC(a45964f1) SHA1(4c4554ff484fbf70a38e1d89d3ae4d2eb4e93ed8) )
ROM_LOAD( "gv3.4b", 0x10000, 0x4000, CRC(82f0c5e6) SHA1(77dd3927c2161e4fce9e0adba81dc0c875d7e2f4) ) /* 2 banks at c000 */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "gv11.14b", 0x0000, 0x4000, CRC(05f1a0e3) SHA1(c0f579130d64123c889c77d8f2f474ebcc3ba649) )
ROM_LOAD( "gv12.15b", 0x4000, 0x8000, CRC(5b7a0d6d) SHA1(0c15def9be8014aeb4e14b6967efe8f5abac51f2) )
@@ -544,27 +544,27 @@ ROM_START( galivan )
ROM_LOAD( "gv14.4f", 0x00000, 0x8000, CRC(03e2229f) SHA1(9dace9e04867d1140eb3c794bd4ae54ec3bb4a83) ) /* sprites */
ROM_LOAD( "gv13.1f", 0x08000, 0x8000, CRC(bca9e66b) SHA1(d84840943748a7b9fd6e141be9971431f69ce1f9) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "gv6.19d", 0x0000, 0x4000, CRC(da38168b) SHA1(a12decd55fd1cf32fd192f13bd33d2f1f4129d2c) )
ROM_LOAD( "gv5.17d", 0x4000, 0x4000, CRC(22492d2a) SHA1(c8d36949abc2fcc8f2b12276eb82b330a940bc38) )
ROM_REGION( 0x0400, "proms", 0 )
- ROM_LOAD( "mb7114e.9f", 0x0000, 0x0100, CRC(de782b3e) SHA1(c76da7d5cbd9170be93c9591e525646a4360203c) ) /* red */
- ROM_LOAD( "mb7114e.10f", 0x0100, 0x0100, CRC(0ae2a857) SHA1(cdf84c0c75d483a81013dbc050e7aa8c8503c74c) ) /* green */
- ROM_LOAD( "mb7114e.11f", 0x0200, 0x0100, CRC(7ba8b9d1) SHA1(5942b403eda046e2f2584062443472cbf559db5c) ) /* blue */
- ROM_LOAD( "mb7114e.2d", 0x0300, 0x0100, CRC(75466109) SHA1(6196d12ab7103f6ef991b826d8b93303a61d4c48) ) /* sprite lookup table */
+ ROM_LOAD( "mb7114e.9f", 0x0000, 0x0100, CRC(de782b3e) SHA1(c76da7d5cbd9170be93c9591e525646a4360203c) ) /* red */
+ ROM_LOAD( "mb7114e.10f", 0x0100, 0x0100, CRC(0ae2a857) SHA1(cdf84c0c75d483a81013dbc050e7aa8c8503c74c) ) /* green */
+ ROM_LOAD( "mb7114e.11f", 0x0200, 0x0100, CRC(7ba8b9d1) SHA1(5942b403eda046e2f2584062443472cbf559db5c) ) /* blue */
+ ROM_LOAD( "mb7114e.2d", 0x0300, 0x0100, CRC(75466109) SHA1(6196d12ab7103f6ef991b826d8b93303a61d4c48) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "mb7114e.7f", 0x0000, 0x0100, CRC(06538736) SHA1(a2fb2ecb768686839f3087e691102e2dc2eb65b5) ) /* sprite palette bank */
+ ROM_LOAD( "mb7114e.7f", 0x0000, 0x0100, CRC(06538736) SHA1(a2fb2ecb768686839f3087e691102e2dc2eb65b5) ) /* sprite palette bank */
ROM_END
ROM_START( galivan2 )
- ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "gv1.1b", 0x00000, 0x8000, CRC(5e480bfc) SHA1(f444de27d3d8aff579cf196a25b7f0c906617172) )
ROM_LOAD( "gv2.3b", 0x08000, 0x4000, CRC(0d1b3538) SHA1(aa1ee04ff3516e0121db0cf50cee849ba5058fd5) )
ROM_LOAD( "gv3.4b", 0x10000, 0x4000, CRC(82f0c5e6) SHA1(77dd3927c2161e4fce9e0adba81dc0c875d7e2f4) ) /* 2 banks at c000 */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "gv11.14b", 0x0000, 0x4000, CRC(05f1a0e3) SHA1(c0f579130d64123c889c77d8f2f474ebcc3ba649) )
ROM_LOAD( "gv12.15b", 0x4000, 0x8000, CRC(5b7a0d6d) SHA1(0c15def9be8014aeb4e14b6967efe8f5abac51f2) )
@@ -581,27 +581,27 @@ ROM_START( galivan2 )
ROM_LOAD( "gv14.4f", 0x00000, 0x8000, CRC(03e2229f) SHA1(9dace9e04867d1140eb3c794bd4ae54ec3bb4a83) ) /* sprites */
ROM_LOAD( "gv13.1f", 0x08000, 0x8000, CRC(bca9e66b) SHA1(d84840943748a7b9fd6e141be9971431f69ce1f9) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "gv6.19d", 0x0000, 0x4000, CRC(da38168b) SHA1(a12decd55fd1cf32fd192f13bd33d2f1f4129d2c) )
ROM_LOAD( "gv5.17d", 0x4000, 0x4000, CRC(22492d2a) SHA1(c8d36949abc2fcc8f2b12276eb82b330a940bc38) )
ROM_REGION( 0x0400, "proms", 0 )
- ROM_LOAD( "mb7114e.9f", 0x0000, 0x0100, CRC(de782b3e) SHA1(c76da7d5cbd9170be93c9591e525646a4360203c) ) /* red */
- ROM_LOAD( "mb7114e.10f", 0x0100, 0x0100, CRC(0ae2a857) SHA1(cdf84c0c75d483a81013dbc050e7aa8c8503c74c) ) /* green */
- ROM_LOAD( "mb7114e.11f", 0x0200, 0x0100, CRC(7ba8b9d1) SHA1(5942b403eda046e2f2584062443472cbf559db5c) ) /* blue */
- ROM_LOAD( "mb7114e.2d", 0x0300, 0x0100, CRC(75466109) SHA1(6196d12ab7103f6ef991b826d8b93303a61d4c48) ) /* sprite lookup table */
+ ROM_LOAD( "mb7114e.9f", 0x0000, 0x0100, CRC(de782b3e) SHA1(c76da7d5cbd9170be93c9591e525646a4360203c) ) /* red */
+ ROM_LOAD( "mb7114e.10f", 0x0100, 0x0100, CRC(0ae2a857) SHA1(cdf84c0c75d483a81013dbc050e7aa8c8503c74c) ) /* green */
+ ROM_LOAD( "mb7114e.11f", 0x0200, 0x0100, CRC(7ba8b9d1) SHA1(5942b403eda046e2f2584062443472cbf559db5c) ) /* blue */
+ ROM_LOAD( "mb7114e.2d", 0x0300, 0x0100, CRC(75466109) SHA1(6196d12ab7103f6ef991b826d8b93303a61d4c48) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "mb7114e.7f", 0x0000, 0x0100, CRC(06538736) SHA1(a2fb2ecb768686839f3087e691102e2dc2eb65b5) ) /* sprite palette bank */
+ ROM_LOAD( "mb7114e.7f", 0x0000, 0x0100, CRC(06538736) SHA1(a2fb2ecb768686839f3087e691102e2dc2eb65b5) ) /* sprite palette bank */
ROM_END
ROM_START( galivan3 )
- ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "e-1.1b", 0x00000, 0x8000, CRC(d8cc72b8) SHA1(73a46cd7dda3a912b14075b9b4ebc81a175a1461) )
ROM_LOAD( "e-2.3b", 0x08000, 0x4000, CRC(9e5b3157) SHA1(1aa5f7f382468af815c929c63866bd39e7a9ac18) )
ROM_LOAD( "gv3.4b", 0x10000, 0x4000, CRC(82f0c5e6) SHA1(77dd3927c2161e4fce9e0adba81dc0c875d7e2f4) ) /* 2 banks at c000 */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "gv11.14b", 0x0000, 0x4000, CRC(05f1a0e3) SHA1(c0f579130d64123c889c77d8f2f474ebcc3ba649) )
ROM_LOAD( "gv12.15b", 0x4000, 0x8000, CRC(5b7a0d6d) SHA1(0c15def9be8014aeb4e14b6967efe8f5abac51f2) )
@@ -618,32 +618,32 @@ ROM_START( galivan3 )
ROM_LOAD( "gv14.4f", 0x00000, 0x8000, CRC(03e2229f) SHA1(9dace9e04867d1140eb3c794bd4ae54ec3bb4a83) ) /* sprites */
ROM_LOAD( "gv13.1f", 0x08000, 0x8000, CRC(bca9e66b) SHA1(d84840943748a7b9fd6e141be9971431f69ce1f9) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "gv6.19d", 0x0000, 0x4000, CRC(da38168b) SHA1(a12decd55fd1cf32fd192f13bd33d2f1f4129d2c) )
ROM_LOAD( "gv5.17d", 0x4000, 0x4000, CRC(22492d2a) SHA1(c8d36949abc2fcc8f2b12276eb82b330a940bc38) )
ROM_REGION( 0x0400, "proms", 0 )
- ROM_LOAD( "mb7114e.9f", 0x0000, 0x0100, CRC(de782b3e) SHA1(c76da7d5cbd9170be93c9591e525646a4360203c) ) /* red */
- ROM_LOAD( "mb7114e.10f", 0x0100, 0x0100, CRC(0ae2a857) SHA1(cdf84c0c75d483a81013dbc050e7aa8c8503c74c) ) /* green */
- ROM_LOAD( "mb7114e.11f", 0x0200, 0x0100, CRC(7ba8b9d1) SHA1(5942b403eda046e2f2584062443472cbf559db5c) ) /* blue */
- ROM_LOAD( "mb7114e.2d", 0x0300, 0x0100, CRC(75466109) SHA1(6196d12ab7103f6ef991b826d8b93303a61d4c48) ) /* sprite lookup table */
+ ROM_LOAD( "mb7114e.9f", 0x0000, 0x0100, CRC(de782b3e) SHA1(c76da7d5cbd9170be93c9591e525646a4360203c) ) /* red */
+ ROM_LOAD( "mb7114e.10f", 0x0100, 0x0100, CRC(0ae2a857) SHA1(cdf84c0c75d483a81013dbc050e7aa8c8503c74c) ) /* green */
+ ROM_LOAD( "mb7114e.11f", 0x0200, 0x0100, CRC(7ba8b9d1) SHA1(5942b403eda046e2f2584062443472cbf559db5c) ) /* blue */
+ ROM_LOAD( "mb7114e.2d", 0x0300, 0x0100, CRC(75466109) SHA1(6196d12ab7103f6ef991b826d8b93303a61d4c48) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "mb7114e.7f", 0x0000, 0x0100, CRC(06538736) SHA1(a2fb2ecb768686839f3087e691102e2dc2eb65b5) ) /* sprite palette bank */
+ ROM_LOAD( "mb7114e.7f", 0x0000, 0x0100, CRC(06538736) SHA1(a2fb2ecb768686839f3087e691102e2dc2eb65b5) ) /* sprite palette bank */
ROM_END
ROM_START( dangar )
- ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "dangar08.1b", 0x00000, 0x8000, CRC(e52638f2) SHA1(6dd3ccb4574a410abf1ac35b4f9518ee21ecac91) )
ROM_LOAD( "dangar09.3b", 0x08000, 0x4000, CRC(809d280f) SHA1(931f811f1fe3c71ba82fc44f69ef461bdd9cd2d8) )
ROM_LOAD( "dangar10.5b", 0x10000, 0x4000, CRC(99a3591b) SHA1(45011043ff5620524d79076542bd8c602fe90cf4) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "dangar13.b14", 0x0000, 0x4000, CRC(3e041873) SHA1(8f9e1ec64509c8a7e9e45add9efc95f98f35fcfc) )
ROM_LOAD( "dangar14.b15", 0x4000, 0x8000, CRC(488e3463) SHA1(73ff7ab061be54162f3a548f6bd9ef55b9dec5d9) )
ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "dangar05.13d", 0x00000, 0x4000, CRC(40cb378a) SHA1(764596f6845fc0b787b653a87a1778a56ce4f3f8) ) /* chars */
+ ROM_LOAD( "dangar05.13d", 0x00000, 0x4000, CRC(40cb378a) SHA1(764596f6845fc0b787b653a87a1778a56ce4f3f8) ) /* chars */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "dangar01.14f", 0x00000, 0x8000, CRC(d59ed1f1) SHA1(e55314b5a078145ad7a5e95cb792b4fd32cfb05d) ) /* tiles */
@@ -655,32 +655,32 @@ ROM_START( dangar )
ROM_LOAD( "dangarxx.f4", 0x00000, 0x8000, CRC(55711884) SHA1(2682ebc8d88d0d6c430b7df34ed362bc81047072) ) /* sprites */
ROM_LOAD( "dangarxx.f1", 0x08000, 0x8000, CRC(8cf11419) SHA1(79e7a3046878724fde248100ad55a305a427cd46) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "dangar07.19d", 0x0000, 0x4000, CRC(6dba32cf) SHA1(e6433f291364202c1291b137d6ee1840ecf7d72d) )
ROM_LOAD( "dangar06.17d", 0x4000, 0x4000, CRC(6c899071) SHA1(9a776aae897d57e66ebdbcf79f3c673da8b78b05) )
ROM_REGION( 0x0400, "proms", 0 )
- ROM_LOAD( "82s129.9f", 0x0000, 0x0100, CRC(b29f6a07) SHA1(17c82f439f314c212470bafd917b3f7e12462d16) ) /* red */
- ROM_LOAD( "82s129.10f", 0x0100, 0x0100, CRC(c6de5ecb) SHA1(d5b6cb784b5df16332c5e2b19b763c8858a0b6a7) ) /* green */
- ROM_LOAD( "82s129.11f", 0x0200, 0x0100, CRC(a5bbd6dc) SHA1(5587844900a24d833500d204f049c05493c4a25a) ) /* blue */
- ROM_LOAD( "82s129.2d", 0x0300, 0x0100, CRC(a4ac95a5) SHA1(3b31cd3fd6caedd89d1bedc606a978081fc5431f) ) /* sprite lookup table */
+ ROM_LOAD( "82s129.9f", 0x0000, 0x0100, CRC(b29f6a07) SHA1(17c82f439f314c212470bafd917b3f7e12462d16) ) /* red */
+ ROM_LOAD( "82s129.10f", 0x0100, 0x0100, CRC(c6de5ecb) SHA1(d5b6cb784b5df16332c5e2b19b763c8858a0b6a7) ) /* green */
+ ROM_LOAD( "82s129.11f", 0x0200, 0x0100, CRC(a5bbd6dc) SHA1(5587844900a24d833500d204f049c05493c4a25a) ) /* blue */
+ ROM_LOAD( "82s129.2d", 0x0300, 0x0100, CRC(a4ac95a5) SHA1(3b31cd3fd6caedd89d1bedc606a978081fc5431f) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "82s129.7f", 0x0000, 0x0100, CRC(29bc6216) SHA1(1d7864ad06ad0cd5e3d1905fc6066bee1cd90995) ) /* sprite palette bank */
+ ROM_LOAD( "82s129.7f", 0x0000, 0x0100, CRC(29bc6216) SHA1(1d7864ad06ad0cd5e3d1905fc6066bee1cd90995) ) /* sprite palette bank */
ROM_END
ROM_START( dangar2 )
- ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "dangar2.016", 0x00000, 0x8000, CRC(743fa2d4) SHA1(55539796967532b57279801374b2f0cf82cfe1ae) )
ROM_LOAD( "dangar2.017", 0x08000, 0x4000, CRC(1cdc60a5) SHA1(65f776d14c9461f1a6939ad512eacf6a1a9da2c6) )
ROM_LOAD( "dangar2.018", 0x10000, 0x4000, CRC(db7f6613) SHA1(c55d1f2fdb86e2b9fbdfad0b156d4d084677b750) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "dangar13.b14", 0x0000, 0x4000, CRC(3e041873) SHA1(8f9e1ec64509c8a7e9e45add9efc95f98f35fcfc) )
ROM_LOAD( "dangar14.b15", 0x4000, 0x8000, CRC(488e3463) SHA1(73ff7ab061be54162f3a548f6bd9ef55b9dec5d9) )
ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "dangar2.011", 0x00000, 0x4000, CRC(e804ffe1) SHA1(22f16c23b9a82f104dda24bc8fccc08f3f69cf97) ) /* chars */
+ ROM_LOAD( "dangar2.011", 0x00000, 0x4000, CRC(e804ffe1) SHA1(22f16c23b9a82f104dda24bc8fccc08f3f69cf97) ) /* chars */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "dangar01.14f", 0x00000, 0x8000, CRC(d59ed1f1) SHA1(e55314b5a078145ad7a5e95cb792b4fd32cfb05d) ) /* tiles */
@@ -692,32 +692,32 @@ ROM_START( dangar2 )
ROM_LOAD( "dangarxx.f4", 0x00000, 0x8000, CRC(55711884) SHA1(2682ebc8d88d0d6c430b7df34ed362bc81047072) ) /* sprites */
ROM_LOAD( "dangarxx.f1", 0x08000, 0x8000, CRC(8cf11419) SHA1(79e7a3046878724fde248100ad55a305a427cd46) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "dangar07.19d", 0x0000, 0x4000, CRC(6dba32cf) SHA1(e6433f291364202c1291b137d6ee1840ecf7d72d) )
ROM_LOAD( "dangar06.17d", 0x4000, 0x4000, CRC(6c899071) SHA1(9a776aae897d57e66ebdbcf79f3c673da8b78b05) )
ROM_REGION( 0x0400, "proms", 0 )
- ROM_LOAD( "82s129.9f", 0x0000, 0x0100, CRC(b29f6a07) SHA1(17c82f439f314c212470bafd917b3f7e12462d16) ) /* red */
- ROM_LOAD( "82s129.10f", 0x0100, 0x0100, CRC(c6de5ecb) SHA1(d5b6cb784b5df16332c5e2b19b763c8858a0b6a7) ) /* green */
- ROM_LOAD( "82s129.11f", 0x0200, 0x0100, CRC(a5bbd6dc) SHA1(5587844900a24d833500d204f049c05493c4a25a) ) /* blue */
- ROM_LOAD( "82s129.2d", 0x0300, 0x0100, CRC(a4ac95a5) SHA1(3b31cd3fd6caedd89d1bedc606a978081fc5431f) ) /* sprite lookup table */
+ ROM_LOAD( "82s129.9f", 0x0000, 0x0100, CRC(b29f6a07) SHA1(17c82f439f314c212470bafd917b3f7e12462d16) ) /* red */
+ ROM_LOAD( "82s129.10f", 0x0100, 0x0100, CRC(c6de5ecb) SHA1(d5b6cb784b5df16332c5e2b19b763c8858a0b6a7) ) /* green */
+ ROM_LOAD( "82s129.11f", 0x0200, 0x0100, CRC(a5bbd6dc) SHA1(5587844900a24d833500d204f049c05493c4a25a) ) /* blue */
+ ROM_LOAD( "82s129.2d", 0x0300, 0x0100, CRC(a4ac95a5) SHA1(3b31cd3fd6caedd89d1bedc606a978081fc5431f) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "82s129.7f", 0x0000, 0x0100, CRC(29bc6216) SHA1(1d7864ad06ad0cd5e3d1905fc6066bee1cd90995) ) /* sprite palette bank */
+ ROM_LOAD( "82s129.7f", 0x0000, 0x0100, CRC(29bc6216) SHA1(1d7864ad06ad0cd5e3d1905fc6066bee1cd90995) ) /* sprite palette bank */
ROM_END
ROM_START( dangarb )
- ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x14000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "8", 0x00000, 0x8000, CRC(8136fd10) SHA1(5f2ca08fab0d9431af38ef66922fdb6bd9a132e2) )
ROM_LOAD( "9", 0x08000, 0x4000, CRC(3ce5ec11) SHA1(bcc0df6167d0b84b9f260435c1999b9d3605fcd4) )
ROM_LOAD( "dangar2.018", 0x10000, 0x4000, CRC(db7f6613) SHA1(c55d1f2fdb86e2b9fbdfad0b156d4d084677b750) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "dangar13.b14", 0x0000, 0x4000, CRC(3e041873) SHA1(8f9e1ec64509c8a7e9e45add9efc95f98f35fcfc) )
ROM_LOAD( "dangar14.b15", 0x4000, 0x8000, CRC(488e3463) SHA1(73ff7ab061be54162f3a548f6bd9ef55b9dec5d9) )
ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "dangar2.011", 0x00000, 0x4000, CRC(e804ffe1) SHA1(22f16c23b9a82f104dda24bc8fccc08f3f69cf97) ) /* chars */
+ ROM_LOAD( "dangar2.011", 0x00000, 0x4000, CRC(e804ffe1) SHA1(22f16c23b9a82f104dda24bc8fccc08f3f69cf97) ) /* chars */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "dangar01.14f", 0x00000, 0x8000, CRC(d59ed1f1) SHA1(e55314b5a078145ad7a5e95cb792b4fd32cfb05d) ) /* tiles */
@@ -729,32 +729,32 @@ ROM_START( dangarb )
ROM_LOAD( "dangarxx.f4", 0x00000, 0x8000, CRC(55711884) SHA1(2682ebc8d88d0d6c430b7df34ed362bc81047072) ) /* sprites */
ROM_LOAD( "dangarxx.f1", 0x08000, 0x8000, CRC(8cf11419) SHA1(79e7a3046878724fde248100ad55a305a427cd46) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "dangar07.19d", 0x0000, 0x4000, CRC(6dba32cf) SHA1(e6433f291364202c1291b137d6ee1840ecf7d72d) )
ROM_LOAD( "dangar06.17d", 0x4000, 0x4000, CRC(6c899071) SHA1(9a776aae897d57e66ebdbcf79f3c673da8b78b05) )
ROM_REGION( 0x0400, "proms", 0 )
- ROM_LOAD( "82s129.9f", 0x0000, 0x0100, CRC(b29f6a07) SHA1(17c82f439f314c212470bafd917b3f7e12462d16) ) /* red */
- ROM_LOAD( "82s129.10f", 0x0100, 0x0100, CRC(c6de5ecb) SHA1(d5b6cb784b5df16332c5e2b19b763c8858a0b6a7) ) /* green */
- ROM_LOAD( "82s129.11f", 0x0200, 0x0100, CRC(a5bbd6dc) SHA1(5587844900a24d833500d204f049c05493c4a25a) ) /* blue */
- ROM_LOAD( "82s129.2d", 0x0300, 0x0100, CRC(a4ac95a5) SHA1(3b31cd3fd6caedd89d1bedc606a978081fc5431f) ) /* sprite lookup table */
+ ROM_LOAD( "82s129.9f", 0x0000, 0x0100, CRC(b29f6a07) SHA1(17c82f439f314c212470bafd917b3f7e12462d16) ) /* red */
+ ROM_LOAD( "82s129.10f", 0x0100, 0x0100, CRC(c6de5ecb) SHA1(d5b6cb784b5df16332c5e2b19b763c8858a0b6a7) ) /* green */
+ ROM_LOAD( "82s129.11f", 0x0200, 0x0100, CRC(a5bbd6dc) SHA1(5587844900a24d833500d204f049c05493c4a25a) ) /* blue */
+ ROM_LOAD( "82s129.2d", 0x0300, 0x0100, CRC(a4ac95a5) SHA1(3b31cd3fd6caedd89d1bedc606a978081fc5431f) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "82s129.7f", 0x0000, 0x0100, CRC(29bc6216) SHA1(1d7864ad06ad0cd5e3d1905fc6066bee1cd90995) ) /* sprite palette bank */
+ ROM_LOAD( "82s129.7f", 0x0000, 0x0100, CRC(29bc6216) SHA1(1d7864ad06ad0cd5e3d1905fc6066bee1cd90995) ) /* sprite palette bank */
ROM_END
ROM_START( ninjemak )
- ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "ninjemak.1", 0x00000, 0x8000, CRC(12b0a619) SHA1(7b42097be6423931256d5b7fdafb98bee1b42e64) )
ROM_LOAD( "ninjemak.2", 0x08000, 0x4000, CRC(d5b505d1) SHA1(53935549754e8a71f0620630c2e59c21d52edcba) )
ROM_LOAD( "ninjemak.3", 0x10000, 0x8000, CRC(68c92bf6) SHA1(90633622dab0e450a29230b600e0d60a42f407f4) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "ninjemak.12", 0x0000, 0x4000, CRC(3d1cd329) SHA1(6abd8e0dbecddfd67c4d358b958c850136fd3c29) )
ROM_LOAD( "ninjemak.13", 0x4000, 0x8000, CRC(ac3a0b81) SHA1(39f2c305706e313d5256c357a3c8b57bbe45d3d7) )
ROM_REGION( 0x08000, "gfx1", 0 )
- ROM_LOAD( "ninjemak.4", 0x00000, 0x8000, CRC(83702c37) SHA1(c063288cf74dee74005c6d0dea57e9ec3adebc83) ) /* chars */
+ ROM_LOAD( "ninjemak.4", 0x00000, 0x8000, CRC(83702c37) SHA1(c063288cf74dee74005c6d0dea57e9ec3adebc83) ) /* chars */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "ninjemak.8", 0x00000, 0x8000, CRC(655f0a58) SHA1(8ffe73cec68d52c7b09651b546289613d6d4dde4) ) /* tiles */
@@ -768,35 +768,35 @@ ROM_START( ninjemak )
ROM_LOAD( "ninjemak.14", 0x10000, 0x8000, CRC(bff332d3) SHA1(d277ba18034b083eaafa969d90685563994416fa) )
ROM_LOAD( "ninjemak.15", 0x18000, 0x8000, CRC(56430ed4) SHA1(68356a0f68404ef70d8dc17d5cbdf5e1f28badcf) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "ninjemak.7", 0x0000, 0x4000, CRC(80c20d36) SHA1(f20724754824030d62059388f3ea2224f5b7a60e) )
ROM_LOAD( "ninjemak.6", 0x4000, 0x4000, CRC(1da7a651) SHA1(5307452058164a0bc39d144dd204627a9ead7543) )
- ROM_REGION( 0x4000, "blit_data", 0 ) /* data for mcu/blitter? */
- ROM_LOAD( "ninjemak.5", 0x0000, 0x4000, CRC(5f91dd30) SHA1(3513c0a2e4ca83f602cacad6af9c07fe9e4b16a1) ) /* text layer data */
+ ROM_REGION( 0x4000, "blit_data", 0 ) /* data for mcu/blitter? */
+ ROM_LOAD( "ninjemak.5", 0x0000, 0x4000, CRC(5f91dd30) SHA1(3513c0a2e4ca83f602cacad6af9c07fe9e4b16a1) ) /* text layer data */
- ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
- ROM_LOAD( "ninjemak.pr1", 0x0000, 0x0100, CRC(8a62d4e4) SHA1(99ca4da01ea1b5585f6e3ebf162c3f988ab317e5) ) /* red */
- ROM_LOAD( "ninjemak.pr2", 0x0100, 0x0100, CRC(2ccf976f) SHA1(b804ee761793697087fbe3372352f301a22feeab) ) /* green */
- ROM_LOAD( "ninjemak.pr3", 0x0200, 0x0100, CRC(16b2a7a4) SHA1(53c410b439c8a835447f15f2ab250b363b3f7888) ) /* blue */
- ROM_LOAD( "yncp-2d.bin", 0x0300, 0x0100, BAD_DUMP CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
+ ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
+ ROM_LOAD( "ninjemak.pr1", 0x0000, 0x0100, CRC(8a62d4e4) SHA1(99ca4da01ea1b5585f6e3ebf162c3f988ab317e5) ) /* red */
+ ROM_LOAD( "ninjemak.pr2", 0x0100, 0x0100, CRC(2ccf976f) SHA1(b804ee761793697087fbe3372352f301a22feeab) ) /* green */
+ ROM_LOAD( "ninjemak.pr3", 0x0200, 0x0100, CRC(16b2a7a4) SHA1(53c410b439c8a835447f15f2ab250b363b3f7888) ) /* blue */
+ ROM_LOAD( "yncp-2d.bin", 0x0300, 0x0100, BAD_DUMP CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "yncp-7f.bin", 0x0000, 0x0100, BAD_DUMP CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
+ ROM_LOAD( "yncp-7f.bin", 0x0000, 0x0100, BAD_DUMP CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
ROM_END
ROM_START( youma )
- ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "ync-1.bin", 0x00000, 0x8000, CRC(0552adab) SHA1(183cf88d288875fbb2b60e2712e5a1671511351d) )
ROM_LOAD( "ync-2.bin", 0x08000, 0x4000, CRC(f961e5e6) SHA1(cbf9d3a256937da9e17734f89652e049242910b8) )
ROM_LOAD( "ync-3.bin", 0x10000, 0x8000, CRC(9ad50a5e) SHA1(2532b10e2468b1c74440fd8090489142e5fc240b) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "ninjemak.12", 0x0000, 0x4000, CRC(3d1cd329) SHA1(6abd8e0dbecddfd67c4d358b958c850136fd3c29) )
ROM_LOAD( "ninjemak.13", 0x4000, 0x8000, CRC(ac3a0b81) SHA1(39f2c305706e313d5256c357a3c8b57bbe45d3d7) )
ROM_REGION( 0x08000, "gfx1", 0 )
- ROM_LOAD( "ync-4.bin", 0x00000, 0x8000, CRC(a1954f44) SHA1(b10a22b51bd1a02c0d7b116b4d7390003c41decf) ) /* chars */
+ ROM_LOAD( "ync-4.bin", 0x00000, 0x8000, CRC(a1954f44) SHA1(b10a22b51bd1a02c0d7b116b4d7390003c41decf) ) /* chars */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "ninjemak.8", 0x00000, 0x8000, CRC(655f0a58) SHA1(8ffe73cec68d52c7b09651b546289613d6d4dde4) ) /* tiles */
@@ -810,35 +810,35 @@ ROM_START( youma )
ROM_LOAD( "ninjemak.14", 0x10000, 0x8000, CRC(bff332d3) SHA1(d277ba18034b083eaafa969d90685563994416fa) )
ROM_LOAD( "ninjemak.15", 0x18000, 0x8000, CRC(56430ed4) SHA1(68356a0f68404ef70d8dc17d5cbdf5e1f28badcf) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "ninjemak.7", 0x0000, 0x4000, CRC(80c20d36) SHA1(f20724754824030d62059388f3ea2224f5b7a60e) )
ROM_LOAD( "ninjemak.6", 0x4000, 0x4000, CRC(1da7a651) SHA1(5307452058164a0bc39d144dd204627a9ead7543) )
- ROM_REGION( 0x4000, "blit_data", 0 ) /* data for mcu/blitter? */
- ROM_LOAD( "ync-5.bin", 0x0000, 0x4000, CRC(993e4ab2) SHA1(aceafc83b36db4db923d27f77ad045e626678bae) ) /* text layer data */
+ ROM_REGION( 0x4000, "blit_data", 0 ) /* data for mcu/blitter? */
+ ROM_LOAD( "ync-5.bin", 0x0000, 0x4000, CRC(993e4ab2) SHA1(aceafc83b36db4db923d27f77ad045e626678bae) ) /* text layer data */
- ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
- ROM_LOAD( "yncp-6e.bin", 0x0000, 0x0100, CRC(ea47b91a) SHA1(9921aa1ef882fb664d85d3e065223610262ca112) ) /* red */
- ROM_LOAD( "yncp-7e.bin", 0x0100, 0x0100, CRC(e94c0fed) SHA1(68581c91e9aa485f78af6b6a5c98612372cd5b17) ) /* green */
- ROM_LOAD( "yncp-8e.bin", 0x0200, 0x0100, CRC(ffb4b287) SHA1(c3c7018e6d5e18cc2db135812d0dc3824710ab4c) ) /* blue */
- ROM_LOAD( "yncp-2d.bin", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
+ ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
+ ROM_LOAD( "yncp-6e.bin", 0x0000, 0x0100, CRC(ea47b91a) SHA1(9921aa1ef882fb664d85d3e065223610262ca112) ) /* red */
+ ROM_LOAD( "yncp-7e.bin", 0x0100, 0x0100, CRC(e94c0fed) SHA1(68581c91e9aa485f78af6b6a5c98612372cd5b17) ) /* green */
+ ROM_LOAD( "yncp-8e.bin", 0x0200, 0x0100, CRC(ffb4b287) SHA1(c3c7018e6d5e18cc2db135812d0dc3824710ab4c) ) /* blue */
+ ROM_LOAD( "yncp-2d.bin", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "yncp-7f.bin", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
+ ROM_LOAD( "yncp-7f.bin", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
ROM_END
ROM_START( youma2 )
- ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
- ROM_LOAD( "1.1d", 0x00000, 0x8000, CRC(171dbe99) SHA1(c9fdca3849e20ab702415984b4039cf2cfa34cb8) ) // x
- ROM_LOAD( "2.3d", 0x08000, 0x4000, CRC(e502d62a) SHA1(fdfb44c17557a513fe855b14140fe48921d6802b) ) // x
- ROM_LOAD( "3.4d", 0x10000, 0x8000, CRC(cb84745c) SHA1(a961c329be26c423212078d04d5f783c796136b4) ) // x
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
+ ROM_LOAD( "1.1d", 0x00000, 0x8000, CRC(171dbe99) SHA1(c9fdca3849e20ab702415984b4039cf2cfa34cb8) ) // x
+ ROM_LOAD( "2.3d", 0x08000, 0x4000, CRC(e502d62a) SHA1(fdfb44c17557a513fe855b14140fe48921d6802b) ) // x
+ ROM_LOAD( "3.4d", 0x10000, 0x8000, CRC(cb84745c) SHA1(a961c329be26c423212078d04d5f783c796136b4) ) // x
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "12.14b", 0x0000, 0x4000, CRC(3d1cd329) SHA1(6abd8e0dbecddfd67c4d358b958c850136fd3c29) )
ROM_LOAD( "13.15b", 0x4000, 0x8000, CRC(ac3a0b81) SHA1(39f2c305706e313d5256c357a3c8b57bbe45d3d7) )
ROM_REGION( 0x08000, "gfx1", 0 )
- ROM_LOAD( "4.7d", 0x00000, 0x8000, CRC(40aeffd8) SHA1(f31e723323a0cdb8efa8b320f1c4efd646401ca4) ) /* chars x */
+ ROM_LOAD( "4.7d", 0x00000, 0x8000, CRC(40aeffd8) SHA1(f31e723323a0cdb8efa8b320f1c4efd646401ca4) ) /* chars x */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "ninjemak.8", 0x00000, 0x8000, CRC(655f0a58) SHA1(8ffe73cec68d52c7b09651b546289613d6d4dde4) ) /* tiles */
@@ -852,39 +852,39 @@ ROM_START( youma2 )
ROM_LOAD( "ninjemak.14", 0x10000, 0x8000, CRC(bff332d3) SHA1(d277ba18034b083eaafa969d90685563994416fa) )
ROM_LOAD( "ninjemak.15", 0x18000, 0x8000, CRC(56430ed4) SHA1(68356a0f68404ef70d8dc17d5cbdf5e1f28badcf) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "ninjemak.7", 0x0000, 0x4000, CRC(80c20d36) SHA1(f20724754824030d62059388f3ea2224f5b7a60e) )
ROM_LOAD( "ninjemak.6", 0x4000, 0x4000, CRC(1da7a651) SHA1(5307452058164a0bc39d144dd204627a9ead7543) )
- ROM_REGION( 0x4000, "blit_data", 0 ) /* data for mcu/blitter? */
- ROM_LOAD( "5.15d", 0x0000, 0x4000, CRC(1b4f64aa) SHA1(2cb2db946bf93e0928d6aa2e2dd29acb92981567) ) /* text layer data x */
+ ROM_REGION( 0x4000, "blit_data", 0 ) /* data for mcu/blitter? */
+ ROM_LOAD( "5.15d", 0x0000, 0x4000, CRC(1b4f64aa) SHA1(2cb2db946bf93e0928d6aa2e2dd29acb92981567) ) /* text layer data x */
- ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
- ROM_LOAD( "bpr.6e", 0x0000, 0x0100, CRC(8a62d4e4) SHA1(99ca4da01ea1b5585f6e3ebf162c3f988ab317e5) ) /* red x */
- ROM_LOAD( "bpr.7e", 0x0100, 0x0100, CRC(2ccf976f) SHA1(b804ee761793697087fbe3372352f301a22feeab) ) /* green x */
- ROM_LOAD( "bpr.8e", 0x0200, 0x0100, CRC(16b2a7a4) SHA1(53c410b439c8a835447f15f2ab250b363b3f7888) ) /* blue x */
- ROM_LOAD( "bpr.2d", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
+ ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
+ ROM_LOAD( "bpr.6e", 0x0000, 0x0100, CRC(8a62d4e4) SHA1(99ca4da01ea1b5585f6e3ebf162c3f988ab317e5) ) /* red x */
+ ROM_LOAD( "bpr.7e", 0x0100, 0x0100, CRC(2ccf976f) SHA1(b804ee761793697087fbe3372352f301a22feeab) ) /* green x */
+ ROM_LOAD( "bpr.8e", 0x0200, 0x0100, CRC(16b2a7a4) SHA1(53c410b439c8a835447f15f2ab250b363b3f7888) ) /* blue x */
+ ROM_LOAD( "bpr.2d", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "bpr.7f", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
+ ROM_LOAD( "bpr.7f", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
ROM_END
ROM_START( youmab )
- ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
ROM_LOAD( "electric1.3u", 0x00000, 0x8000, CRC(cc4fdb92) SHA1(9ce963db23f91f91e775a0b9a819f00db869120f) )
ROM_LOAD( "electric3.3r", 0x10000, 0x8000, CRC(c1bc7387) SHA1(ad05bff02ece515465a9506e09c252c446c8f81d) )
- ROM_REGION( 0x10000, "user2", 0 ) /* main cpu code */
+ ROM_REGION( 0x10000, "user2", 0 ) /* main cpu code */
/* This rom is double the size of the original one, appears to have extra (banked) code for 0x8000 */
ROM_LOAD( "electric2.3t", 0x00000, 0x8000, CRC(99aee3bc) SHA1(5ffd60b959dda3fd41609c89a3486a989b1e2530) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "electric12.5e", 0x0000, 0x4000, CRC(3d1cd329) SHA1(6abd8e0dbecddfd67c4d358b958c850136fd3c29) )
ROM_LOAD( "electric13.5d", 0x4000, 0x8000, CRC(ac3a0b81) SHA1(39f2c305706e313d5256c357a3c8b57bbe45d3d7) )
ROM_REGION( 0x08000, "gfx1", 0 )
- ROM_LOAD( "electric4.3m", 0x00000, 0x8000, CRC(a1954f44) SHA1(b10a22b51bd1a02c0d7b116b4d7390003c41decf) ) /* chars */
+ ROM_LOAD( "electric4.3m", 0x00000, 0x8000, CRC(a1954f44) SHA1(b10a22b51bd1a02c0d7b116b4d7390003c41decf) ) /* chars */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "electric8.1f", 0x00000, 0x8000, CRC(655f0a58) SHA1(8ffe73cec68d52c7b09651b546289613d6d4dde4) ) /* tiles */
@@ -898,18 +898,18 @@ ROM_START( youmab )
ROM_LOAD( "electric14.1t", 0x10000, 0x8000, CRC(bff332d3) SHA1(d277ba18034b083eaafa969d90685563994416fa) )
ROM_LOAD( "electric15.1r", 0x18000, 0x8000, CRC(56430ed4) SHA1(68356a0f68404ef70d8dc17d5cbdf5e1f28badcf) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "electric7.3a", 0x0000, 0x4000, CRC(80c20d36) SHA1(f20724754824030d62059388f3ea2224f5b7a60e) )
ROM_LOAD( "electric6.3b", 0x4000, 0x4000, CRC(1da7a651) SHA1(5307452058164a0bc39d144dd204627a9ead7543) )
- ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
- ROM_LOAD( "prom82s129.2n", 0x0000, 0x0100, CRC(ea47b91a) SHA1(9921aa1ef882fb664d85d3e065223610262ca112) ) /* red */
- ROM_LOAD( "prom82s129.2m", 0x0100, 0x0100, CRC(e94c0fed) SHA1(68581c91e9aa485f78af6b6a5c98612372cd5b17) ) /* green */
- ROM_LOAD( "prom82s129.2l", 0x0200, 0x0100, CRC(ffb4b287) SHA1(c3c7018e6d5e18cc2db135812d0dc3824710ab4c) ) /* blue */
- ROM_LOAD( "prom82s129.3s", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
+ ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
+ ROM_LOAD( "prom82s129.2n", 0x0000, 0x0100, CRC(ea47b91a) SHA1(9921aa1ef882fb664d85d3e065223610262ca112) ) /* red */
+ ROM_LOAD( "prom82s129.2m", 0x0100, 0x0100, CRC(e94c0fed) SHA1(68581c91e9aa485f78af6b6a5c98612372cd5b17) ) /* green */
+ ROM_LOAD( "prom82s129.2l", 0x0200, 0x0100, CRC(ffb4b287) SHA1(c3c7018e6d5e18cc2db135812d0dc3824710ab4c) ) /* blue */
+ ROM_LOAD( "prom82s129.3s", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "prom82s129.1l", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
+ ROM_LOAD( "prom82s129.1l", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
ROM_END
@@ -983,20 +983,20 @@ PR.8E [ffb4b287] = YNCP-8E.BIN from Youma Ninpou Chou (Nichibutsu, Ninja
*/
ROM_START( youmab2 )
- ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
- ROM_LOAD( "1(__bootleg).1d", 0x00000, 0x8000, CRC(692ae497) SHA1(572e5a1eae9b0bb48f65dce5de2df5c5ae95a3bd) )
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* main cpu code */
+ ROM_LOAD( "1(__bootleg).1d", 0x00000, 0x8000, CRC(692ae497) SHA1(572e5a1eae9b0bb48f65dce5de2df5c5ae95a3bd) )
ROM_LOAD( "3(__bootleg).4d", 0x10000, 0x8000, CRC(ebf61afc) SHA1(30235a90e8316f5033d44d31f02cca97c64f2d5e) )
- ROM_REGION( 0x10000, "user2", 0 ) /* main cpu code */
+ ROM_REGION( 0x10000, "user2", 0 ) /* main cpu code */
/* This rom is double the size of the original one, appears to have extra (banked) code for 0x8000 */
ROM_LOAD( "2.2d", 0x00000, 0x8000, CRC(99aee3bc) SHA1(5ffd60b959dda3fd41609c89a3486a989b1e2530) ) // same as first bootleg
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu code */
ROM_LOAD( "11.13b", 0x0000, 0x4000, CRC(3d1cd329) SHA1(6abd8e0dbecddfd67c4d358b958c850136fd3c29) )
ROM_LOAD( "12.15b", 0x4000, 0x8000, CRC(ac3a0b81) SHA1(39f2c305706e313d5256c357a3c8b57bbe45d3d7) )
ROM_REGION( 0x08000, "gfx1", 0 )
- ROM_LOAD( "4(__bootleg).7d", 0x00000, 0x8000, CRC(a1954f44) SHA1(b10a22b51bd1a02c0d7b116b4d7390003c41decf) ) /* chars */
+ ROM_LOAD( "4(__bootleg).7d", 0x00000, 0x8000, CRC(a1954f44) SHA1(b10a22b51bd1a02c0d7b116b4d7390003c41decf) ) /* chars */
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "7.13f", 0x00000, 0x8000, CRC(655f0a58) SHA1(8ffe73cec68d52c7b09651b546289613d6d4dde4) ) /* tiles */
@@ -1010,18 +1010,18 @@ ROM_START( youmab2 )
ROM_LOAD( "13.1h", 0x10000, 0x8000, CRC(bff332d3) SHA1(d277ba18034b083eaafa969d90685563994416fa) )
ROM_LOAD( "14.3h", 0x18000, 0x8000, CRC(56430ed4) SHA1(68356a0f68404ef70d8dc17d5cbdf5e1f28badcf) )
- ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
+ ROM_REGION( 0x8000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "6.18d", 0x0000, 0x4000, CRC(80c20d36) SHA1(f20724754824030d62059388f3ea2224f5b7a60e) )
ROM_LOAD( "5.17d", 0x4000, 0x4000, CRC(1da7a651) SHA1(5307452058164a0bc39d144dd204627a9ead7543) )
- ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
- ROM_LOAD( "pr.6e", 0x0000, 0x0100, CRC(ea47b91a) SHA1(9921aa1ef882fb664d85d3e065223610262ca112) ) /* red */
- ROM_LOAD( "pr.7e", 0x0100, 0x0100, CRC(6d66da81) SHA1(ffdd1778ce5b7614b90b5da85589c5871405d3fe) ) /* green */ // different (bad?)
- ROM_LOAD( "pr.8e", 0x0200, 0x0100, CRC(ffb4b287) SHA1(c3c7018e6d5e18cc2db135812d0dc3824710ab4c) ) /* blue */
- ROM_LOAD( "pr.2e", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
+ ROM_REGION( 0x0400, "proms", 0 ) /* Region 3 - color data */
+ ROM_LOAD( "pr.6e", 0x0000, 0x0100, CRC(ea47b91a) SHA1(9921aa1ef882fb664d85d3e065223610262ca112) ) /* red */
+ ROM_LOAD( "pr.7e", 0x0100, 0x0100, CRC(6d66da81) SHA1(ffdd1778ce5b7614b90b5da85589c5871405d3fe) ) /* green */ // different (bad?)
+ ROM_LOAD( "pr.8e", 0x0200, 0x0100, CRC(ffb4b287) SHA1(c3c7018e6d5e18cc2db135812d0dc3824710ab4c) ) /* blue */
+ ROM_LOAD( "pr.2e", 0x0300, 0x0100, CRC(23bade78) SHA1(7e2de5eb08d888f97830807b6dbe85d09bb3b7f8) ) /* sprite lookup table */
ROM_REGION( 0x0100, "user1", 0 )
- ROM_LOAD( "pr.7h", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
+ ROM_LOAD( "pr.7h", 0x0000, 0x0100, CRC(262d0809) SHA1(a67281af02cef082023c0d7d57e3824aeef67450) ) /* sprite palette bank */
ROM_END