diff options
Diffstat (limited to 'src/mame/drivers/galdrvr.c')
-rw-r--r-- | src/mame/drivers/galdrvr.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mame/drivers/galdrvr.c b/src/mame/drivers/galdrvr.c index fd89dd2cc67..b0ee5ae5ccb 100644 --- a/src/mame/drivers/galdrvr.c +++ b/src/mame/drivers/galdrvr.c @@ -1,7 +1,7 @@ /************************************* * - * Input Ports - * Galaxian-derived games + * Input Ports + * Galaxian-derived games * *************************************/ @@ -213,7 +213,7 @@ INPUT_PORTS_END INPUT_PORTS_START( catacomb ) PORT_INCLUDE(galaxian) - + PORT_MODIFY("IN0") PORT_DIPUNKNOWN( 0x40, 0x00 ) PORT_DIPUNKNOWN( 0x80, 0x00 ) @@ -402,7 +402,7 @@ INPUT_PORTS_START( pisces ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) - + PORT_MODIFY("IN1") PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) @@ -441,7 +441,7 @@ INPUT_PORTS_START( gteikokb ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Not tested due to code removed at 0x00ab, 0x1b26 and 0x1c97*/ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Not tested due to code removed at 0x1901*/ - + PORT_MODIFY("IN1") PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) @@ -764,8 +764,8 @@ INPUT_PORTS_END /************************************* * - * Input Ports - * Moon Cresta-derived games + * Input Ports + * Moon Cresta-derived games * *************************************/ @@ -1233,8 +1233,8 @@ INPUT_PORTS_END /************************************* * - * Input Ports - * Konami games + * Input Ports + * Konami games * *************************************/ @@ -1318,7 +1318,7 @@ INPUT_PORTS_END INPUT_PORTS_START( frogg ) PORT_INCLUDE(froggrmc) - + PORT_MODIFY("IN0") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) // See notes PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL @@ -2064,7 +2064,7 @@ INPUT_PORTS_END /************************************* * * ROM definitions - * Galaxian-derived games + * Galaxian-derived games * *************************************/ @@ -2902,7 +2902,7 @@ ROM_END /************************************* * * ROM definitions - * Moon Cresta-derived games + * Moon Cresta-derived games * *************************************/ @@ -3647,7 +3647,7 @@ ROM_END /************************************* * * ROM definitions - * Konami games + * Konami games * *************************************/ @@ -4581,7 +4581,7 @@ ROM_END /************************************* * * Game drivers - * Galaxian-derived games + * Galaxian-derived games * *************************************/ @@ -4656,7 +4656,7 @@ GAME( 1981, gmgalax, 0, gmgalax, gmgalax, gmgalax, ROT90, "bootleg", /************************************* * * Game drivers - * Moon Cresta-derived games + * Moon Cresta-derived games * *************************************/ @@ -4713,7 +4713,7 @@ GAME( 1980, kingbalj, kingball, kingball, kingball, kingball, ROT90, "Namco", " /************************************* * * Game drivers - * Konami games + * Konami games * *************************************/ @@ -4794,9 +4794,9 @@ GAME( 1982, anteater, 0, scobra, anteater, anteater, ROT90, "[Stern] ( //GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, galaxian, ROT90, "Shinkai Inc. (Magic Eletronics USA licence)", "Driving Force (Galaxian conversion)", GAME_SUPPORTS_SAVE ) //GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, galaxian, ROT90, "bootleg", "Driving Force (Galaxian conversion bootleg)", GAME_SUPPORTS_SAVE ) //GAME( 1983, bongo, 0, bongo, bongo, galaxian, ROT90, "Jetsoft", "Bongo", GAME_SUPPORTS_SAVE ) -//GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, galaxian, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) +//GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, galaxian, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) //GAME( 1983, harem, 0, harem, harem, galaxian, ROT90, "I.G.R.", "Harem", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) -//GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, galaxian, ROT90, "bootleg", "Tazz-Mania (Galaxian Hardware)", GAME_SUPPORTS_SAVE ) +//GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, galaxian, ROT90, "bootleg", "Tazz-Mania (Galaxian Hardware)", GAME_SUPPORTS_SAVE ) //GAME( 1986, racknrol, 0, racknrol, racknrol, galaxian, ROT0, "Status (Shinkai License)", "Rack + Roll", GAME_SUPPORTS_SAVE ) //GAME( 1986, hexpool, racknrol, racknrol, racknrol, galaxian, ROT90, "Shinkai", "Hex Pool (Shinkai)", GAME_SUPPORTS_SAVE ) //GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, galaxian, ROT90, "Senko", "Hex Pool (Senko)", GAME_SUPPORTS_SAVE ) @@ -4825,7 +4825,7 @@ GAME( 1982, anteater, 0, scobra, anteater, anteater, ROT90, "[Stern] ( //GAME( 1983, cavelon, 0, theend /*cavelon*/, cavelon, cavelon, ROT90, "Jetsoft", "Cavelon", GAME_SUPPORTS_SAVE ) //GAME( 198?, mimonscr, mimonkey, theend /*mimonscr*/, mimonscr, mimonscr, ROT90, "bootleg", "Mighty Monkey (bootleg on Scramble hardware)", GAME_SUPPORTS_SAVE ) //GAME( 1983, ad2083, 0, theend /*ad2083*/, ad2083, ad2083, ROT90, "Midcoin", "A. D. 2083", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) -//GAME( 1981, turpins, turtles, turtles, turpins, 0, ROT90, "[Sega] (bootleg)", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet +//GAME( 1981, turpins, turtles, turtles, turpins, 0, ROT90, "[Sega] (bootleg)", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet /* currently in scobra.c and should be moved here */ //GAME( 1981, stratgyx, 0, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE ) @@ -4845,7 +4845,7 @@ GAME( 1982, anteater, 0, scobra, anteater, anteater, ROT90, "[Stern] ( //GAME( 1981, hustler, 0, scobra/*hustler*/, hustler, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE ) //GAME( 1981, billiard, hustler, scobra/*hustler*/, hustler, billiard, ROT90, "bootleg", "The Billiards", GAME_SUPPORTS_SAVE ) //GAME( 1981, hustlerb, hustler, scobra/*hustlerb*/, hustler, scramble_ppi, ROT90, "bootleg", "Video Hustler (bootleg)", GAME_SUPPORTS_SAVE ) -//GAME( 198?, mimonkey, 0, scobra/*mimonkey*/, mimonkey, mimonkey, ROT90, "Universal Video Games", "Mighty Monkey", GAME_SUPPORTS_SAVE ) +//GAME( 198?, mimonkey, 0, scobra/*mimonkey*/, mimonkey, mimonkey, ROT90, "Universal Video Games", "Mighty Monkey", GAME_SUPPORTS_SAVE ) //GAME( 198?, mimonsco, mimonkey, scobra/*mimonkey*/, mimonsco, mimonsco, ROT90, "bootleg", "Mighty Monkey (bootleg on Super Cobra hardware)", GAME_SUPPORTS_SAVE ) /* currently in dambustr.c and should be moved here */ |