diff options
Diffstat (limited to 'src/mame/drivers/galaxia.cpp')
-rw-r--r-- | src/mame/drivers/galaxia.cpp | 493 |
1 files changed, 0 insertions, 493 deletions
diff --git a/src/mame/drivers/galaxia.cpp b/src/mame/drivers/galaxia.cpp deleted file mode 100644 index ab3f669d106..00000000000 --- a/src/mame/drivers/galaxia.cpp +++ /dev/null @@ -1,493 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:David Haywood, hap -/* - -Galaxia by Zaccaria (1979) -Also released in several regions as "Super Galaxians". -Set regions are unknown, so all are currently named Galaxia. - -Taken from an untested board. - -1K byte files were 2708 or equivalent. -512 byte file is a 82S130 PROM. - -This is not a direct pirate of Galaxian as you might think from the name. -The game uses a Signetics 2650A CPU with three 40-pin 2636 chips, which are -responsible for basic sound and some video functions. - -Other than that, the video hardware looks like it's similar to Galaxian -(2 x 2114, 2 x 2101, 2 x EPROM) but there is no attack RAM and the graphics -EPROMS are 2708. The graphics EPROMS do contain Galaxian-like graphics... - -Quick PCB sketch: - ------------------------------------------------------------------------------ - | | - | 13l 13i 13h | - | | - | PROM 11l 11i 11h S2636 S2621 XTAL | -|6-| 14.31818 | - | 10i 10h S2636 | -|5-| | -|--| 8i 8h S2636 S2650A | -|--| | -|--| | - | | -|4-| | -|--| | -|--| | -|--| | - | | -|3-| | -|--| | -|--| | -|--| DSW | - | 3d | -|2-| DSW |-1| - | 1d |--| - | |--| - ------------------------------------------------------------------------------ - -Astro Wars (port of Astro Fighter) is on a stripped down board of Galaxia, -using only one 2636 chip, less RAM, and no PROM. - -Manual and Schematic for Galaxia can be found at: -http://www.zzzaccaria.com/manuals/SuperGalaxiansTechnicalManual.zip -http://www.zzzaccaria.com/manuals/GalaxiaSchematics.zip - -The manual for Astro Wars can also be found at: -http://www.opdenkelder.com/Astrowars_manual.zip - -HW has many similarities with quasar.cpp / cvs.cpp / zac2650.cpp -real hardware video of Astro Wars can be seen here: youtu.be/eSrQFBMeDlM ---- - -TODO: -- go through everything in the schematics for astrowar / galaxia -- video rewrite to: - * support RAW_PARAMS, blanking is much like how laserbat hardware does it - and is needed to correct the speed in all machines - * improve bullets - * provide correct color/star generation, using info from Galaxia technical - manual and schematics - * provide accurate sprite/bg sync in astrowar -- what is the PROM for? schematics are too burnt to tell anything -- add sound board emulation - -*/ - -#include "emu.h" -#include "includes/galaxia.h" - -#include "machine/s2636.h" -#include "cpu/s2650/s2650.h" -#include "speaker.h" - - -WRITE_LINE_MEMBER(galaxia_state::vblank_irq) -{ - if (state) - { - m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x03); // S2650 - cvs_scroll_stars(); - } -} - - -/*************************************************************************** - - I/O - -***************************************************************************/ - -WRITE8_MEMBER(galaxia_state::galaxia_video_w) -{ -// m_screen->update_partial(m_screen->vpos()); - m_bg_tilemap->mark_tile_dirty(offset); - cvs_video_or_color_ram_w(space, offset, data); -} - -WRITE8_MEMBER(galaxia_state::galaxia_scroll_w) -{ - m_screen->update_partial(m_screen->vpos()); - - // fixed scrolling area - for (int i = 1; i < 6; i++) - m_bg_tilemap->set_scrolly(i, data); -} - -WRITE8_MEMBER(galaxia_state::galaxia_ctrlport_w) -{ - // d0: triggers on every new credit - // d1: coin counter? if you put a coin in slot A, galaxia constantly - // strobes sets and clears the bit. if you put a coin in slot B - // however, the bit is set and cleared only once. - // d5: set as soon as the game completes selftest - // other bits: unknown -} - -WRITE8_MEMBER(galaxia_state::galaxia_dataport_w) -{ - // seems to be related to sound board comms -} - -READ8_MEMBER(galaxia_state::galaxia_collision_r) -{ - m_screen->update_partial(m_screen->vpos()); - return m_collision_register; -} - -READ8_MEMBER(galaxia_state::galaxia_collision_clear) -{ - m_screen->update_partial(m_screen->vpos()); - m_collision_register = 0; - return 0xff; -} - -void galaxia_state::galaxia_mem_map(address_map &map) -{ - map(0x0000, 0x13ff).rom(); - map(0x1400, 0x14ff).mirror(0x6000).ram().share("bullet_ram"); - map(0x1500, 0x15ff).mirror(0x6000).rw(m_s2636[0], FUNC(s2636_device::read_data), FUNC(s2636_device::write_data)); - map(0x1600, 0x16ff).mirror(0x6000).rw(m_s2636[1], FUNC(s2636_device::read_data), FUNC(s2636_device::write_data)); - map(0x1700, 0x17ff).mirror(0x6000).rw(m_s2636[2], FUNC(s2636_device::read_data), FUNC(s2636_device::write_data)); - map(0x1800, 0x1bff).mirror(0x6000).r(FUNC(galaxia_state::cvs_video_or_color_ram_r)).w(FUNC(galaxia_state::galaxia_video_w)).share("video_ram"); - map(0x1c00, 0x1fff).mirror(0x6000).ram(); - map(0x2000, 0x33ff).rom(); - map(0x7214, 0x7214).portr("IN0"); -} - -void galaxia_state::astrowar_mem_map(address_map &map) -{ - map(0x0000, 0x13ff).rom(); - map(0x1400, 0x14ff).mirror(0x6000).ram(); - map(0x1500, 0x15ff).mirror(0x6000).rw(m_s2636[0], FUNC(s2636_device::read_data), FUNC(s2636_device::write_data)); - map(0x1800, 0x1bff).mirror(0x6000).r(FUNC(galaxia_state::cvs_video_or_color_ram_r)).w(FUNC(galaxia_state::galaxia_video_w)).share("video_ram"); - map(0x1c00, 0x1cff).mirror(0x6000).ram().share("bullet_ram"); - map(0x2000, 0x33ff).rom(); -} - -void galaxia_state::galaxia_io_map(address_map &map) -{ - map.unmap_value_high(); - map(0x00, 0x00).w(FUNC(galaxia_state::galaxia_scroll_w)).portr("IN0"); - map(0x02, 0x02).portr("IN1"); - map(0x05, 0x05).nopr(); - map(0x06, 0x06).portr("DSW0"); - map(0x07, 0x07).portr("DSW1"); - map(0xac, 0xac).nopr(); -} - -void galaxia_state::galaxia_data_map(address_map &map) -{ - map(S2650_CTRL_PORT, S2650_CTRL_PORT).rw(FUNC(galaxia_state::galaxia_collision_r), FUNC(galaxia_state::galaxia_ctrlport_w)); - map(S2650_DATA_PORT, S2650_DATA_PORT).rw(FUNC(galaxia_state::galaxia_collision_clear), FUNC(galaxia_state::galaxia_dataport_w)); -} - - -/*************************************************************************** - - Inputs - -***************************************************************************/ - -static INPUT_PORTS_START( galaxia ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("IN1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY - PORT_BIT( 0xc3, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("DSW0") - PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x00, "A 1C_1C B 2C_1C" ) - PORT_DIPSETTING( 0x01, "A 1C_2C B 2C_1C" ) - PORT_DIPSETTING( 0x02, "A 1C_3C B 2C_1C" ) - PORT_DIPSETTING( 0x03, "A 1C_5C B 2C_1C" ) - PORT_DIPSETTING( 0x04, "A 1C_1C B 1C_1C" ) - PORT_DIPSETTING( 0x05, "A 1C_2C B 1C_1C" ) - PORT_DIPSETTING( 0x06, "A 1C_3C B 1C_1C" ) - PORT_DIPSETTING( 0x07, "A 1C_5C B 1C_1C" ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x08, "5" ) - - PORT_DIPNAME( 0x10, 0x00, "UNK04" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, "UNK05" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, "UNK06" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, "UNK07" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - - PORT_START("DSW1") - PORT_DIPNAME( 0x01, 0x00, "UNK10" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x01, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, "UNK11" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, "UNK12" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, "UNK13" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - - PORT_DIPNAME( 0x10, 0x00, "UNK14" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, "UNK15" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, "UNK16" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, "UNK17" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) -INPUT_PORTS_END - - -/*************************************************************************** - - Machine Configs - -***************************************************************************/ - -static const gfx_layout tiles8x8x1_layout = -{ - 8,8, - RGN_FRAC(1,1), - 1, - { RGN_FRAC(0,1) }, - { 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 -}; - -static const gfx_layout tiles8x8x2_layout = -{ - 8,8, - RGN_FRAC(1,2), - 2, - { RGN_FRAC(0,2), RGN_FRAC(1,2) }, - { 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 -}; - -static GFXDECODE_START( gfx_galaxia ) - GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x2_layout, 0, 4 ) -GFXDECODE_END - -static GFXDECODE_START( gfx_astrowar ) - GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x1_layout, 0, 8 ) -GFXDECODE_END - - -void galaxia_state::galaxia(machine_config &config) -{ - /* basic machine hardware */ - S2650(config, m_maincpu, XTAL(14'318'181)/8); - m_maincpu->set_addrmap(AS_PROGRAM, &galaxia_state::galaxia_mem_map); - m_maincpu->set_addrmap(AS_IO, &galaxia_state::galaxia_io_map); - m_maincpu->set_addrmap(AS_DATA, &galaxia_state::galaxia_data_map); - m_maincpu->sense_handler().set("screen", FUNC(screen_device::vblank)); - m_maincpu->flag_handler().set(FUNC(galaxia_state::write_s2650_flag)); - - /* video hardware */ - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_video_attributes(VIDEO_ALWAYS_UPDATE); - m_screen->set_refresh_hz(60); // wrong - m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); - m_screen->set_size(256, 256); - m_screen->set_visarea(0*8, 30*8-1, 2*8, 32*8-1); - m_screen->set_screen_update(FUNC(galaxia_state::screen_update_galaxia)); - m_screen->set_palette(m_palette); - m_screen->screen_vblank().set(FUNC(galaxia_state::vblank_irq)); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_galaxia); - PALETTE(config, m_palette, FUNC(galaxia_state::galaxia_palette), 0x18+2); - - MCFG_VIDEO_START_OVERRIDE(galaxia_state,galaxia) - - S2636(config, m_s2636[0], 0); - m_s2636[0]->set_offsets(-13, -26); - m_s2636[0]->add_route(ALL_OUTPUTS, "mono", 0.25); - - S2636(config, m_s2636[1], 0); - m_s2636[1]->set_offsets(-13, -26); - m_s2636[1]->add_route(ALL_OUTPUTS, "mono", 0.25); - - S2636(config, m_s2636[2], 0); - m_s2636[2]->set_offsets(-13, -26); - m_s2636[2]->add_route(ALL_OUTPUTS, "mono", 0.25); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); -} - -void galaxia_state::astrowar(machine_config &config) -{ - /* basic machine hardware */ - S2650(config, m_maincpu, XTAL(14'318'181)/8); - m_maincpu->set_addrmap(AS_PROGRAM, &galaxia_state::astrowar_mem_map); - m_maincpu->set_addrmap(AS_IO, &galaxia_state::galaxia_io_map); - m_maincpu->set_addrmap(AS_DATA, &galaxia_state::galaxia_data_map); - m_maincpu->sense_handler().set("screen", FUNC(screen_device::vblank)); - m_maincpu->flag_handler().set(FUNC(galaxia_state::write_s2650_flag)); - - /* video hardware */ - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_video_attributes(VIDEO_ALWAYS_UPDATE); - m_screen->set_refresh_hz(60); - m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); - m_screen->set_size(256, 256); - m_screen->set_visarea(1*8, 31*8-1, 2*8, 32*8-1); - m_screen->set_screen_update(FUNC(galaxia_state::screen_update_astrowar)); - m_screen->set_palette(m_palette); - m_screen->screen_vblank().set(FUNC(galaxia_state::vblank_irq)); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_astrowar); - PALETTE(config, m_palette, FUNC(galaxia_state::astrowar_palette), 0x18+2); - - MCFG_VIDEO_START_OVERRIDE(galaxia_state,astrowar) - - S2636(config, m_s2636[0], 0); - m_s2636[0]->set_offsets(-13, -8); - m_s2636[0]->add_route(ALL_OUTPUTS, "mono", 0.25); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); -} - - -/*************************************************************************** - - Game drivers - -***************************************************************************/ - -ROM_START( galaxia ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "galaxia.8h", 0x00000, 0x0400, CRC(f3b4ffde) SHA1(15b004e7821bfc145158b1e9435f061c524f6b86) ) - ROM_LOAD( "galaxia.10h", 0x00400, 0x0400, CRC(6d07fdd4) SHA1(d7d4b345a055275d59951788569db370bccd5195) ) - ROM_LOAD( "galaxia.11h", 0x00800, 0x0400, CRC(1520eb3d) SHA1(3683174da701e1124af0f9c2ee4a9a84f3fea33a) ) - ROM_LOAD( "galaxia.13h", 0x00c00, 0x0400, CRC(c4482770) SHA1(aee983cc3d80989f49aea4138961bb623039484a) ) - ROM_LOAD( "galaxia.8i", 0x01000, 0x0400, CRC(45b88599) SHA1(3b79c21db1aa9d80fac81ac5a554e438805febd1) ) - ROM_LOAD( "galaxia.10i", 0x02000, 0x0400, CRC(c0baa654) SHA1(80e0880c32ad285fbce0f7f552268b964b97cab3) ) - ROM_LOAD( "galaxia.11i", 0x02400, 0x0400, CRC(4456808a) SHA1(f9e8cfdde0e17f13f1be297b2b4503ccc959b33c) ) - ROM_LOAD( "galaxia.13i", 0x02800, 0x0400, CRC(cf653b9a) SHA1(fef5943de60cb5ba2459fc6ae7419e29c96a76cd) ) - ROM_LOAD( "galaxia.11l", 0x02c00, 0x0400, CRC(50c6a645) SHA1(46638907bc393df6be25fc7461d73047d1746ffc) ) - ROM_LOAD( "galaxia.13l", 0x03000, 0x0400, CRC(3a9c38c7) SHA1(d1e934092b69c0f3f9636eba05a1d8a6d9588e6b) ) - - ROM_REGION( 0x0800, "gfx1", 0 ) - ROM_LOAD( "galaxia.1d", 0x00000, 0x0400, CRC(2dd50aab) SHA1(758d7a5383c9a1ee134d99e3f7025819cfbe0e0f) ) - ROM_LOAD( "galaxia.3d", 0x00400, 0x0400, CRC(1dc30185) SHA1(e3c75eecb80b376ece98f602e1b9587487841824) ) - - ROM_REGION( 0x0200, "proms", 0 ) // unknown function - ROM_LOAD( "prom.11o", 0x0000, 0x0200, CRC(ae816417) SHA1(9497857d13c943a2735c3b85798199054e613b2c) ) -ROM_END - -ROM_START( galaxiaa ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "galaxia.8h", 0x00000, 0x0400, CRC(f3b4ffde) SHA1(15b004e7821bfc145158b1e9435f061c524f6b86) ) - ROM_LOAD( "galaxia.10h", 0x00400, 0x0400, CRC(6d07fdd4) SHA1(d7d4b345a055275d59951788569db370bccd5195) ) - ROM_LOAD( "galaxia.11h", 0x00800, 0x0400, CRC(1520eb3d) SHA1(3683174da701e1124af0f9c2ee4a9a84f3fea33a) ) - ROM_LOAD( "galaxia.13h", 0x00c00, 0x0400, CRC(c4482770) SHA1(aee983cc3d80989f49aea4138961bb623039484a) ) - ROM_LOAD( "galaxia.8i", 0x01000, 0x0400, CRC(45b88599) SHA1(3b79c21db1aa9d80fac81ac5a554e438805febd1) ) - ROM_LOAD( "galaxia.10i", 0x02000, 0x0400, CRC(76bd9fe3) SHA1(1abc8e40063aaa9140ea5e0341127eb0a7e86c88) ) // sldh - ROM_LOAD( "galaxia.11i", 0x02400, 0x0400, CRC(4456808a) SHA1(f9e8cfdde0e17f13f1be297b2b4503ccc959b33c) ) - ROM_LOAD( "galaxia.13i", 0x02800, 0x0400, CRC(cf653b9a) SHA1(fef5943de60cb5ba2459fc6ae7419e29c96a76cd) ) - ROM_LOAD( "galaxia.11l", 0x02c00, 0x0400, CRC(50c6a645) SHA1(46638907bc393df6be25fc7461d73047d1746ffc) ) - ROM_LOAD( "galaxia.13l", 0x03000, 0x0400, CRC(3a9c38c7) SHA1(d1e934092b69c0f3f9636eba05a1d8a6d9588e6b) ) - - ROM_REGION( 0x0800, "gfx1", 0 ) - ROM_LOAD( "galaxia.1d", 0x00000, 0x0400, CRC(2dd50aab) SHA1(758d7a5383c9a1ee134d99e3f7025819cfbe0e0f) ) // taken from parent - ROM_LOAD( "galaxia.3d", 0x00400, 0x0400, CRC(1dc30185) SHA1(e3c75eecb80b376ece98f602e1b9587487841824) ) // taken from parent - - ROM_REGION( 0x0200, "proms", 0 ) // unknown function - ROM_LOAD( "prom.11o", 0x0000, 0x0200, CRC(ae816417) SHA1(9497857d13c943a2735c3b85798199054e613b2c) ) -ROM_END - -ROM_START( galaxiab ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "galaxia.8h", 0x00000, 0x0400, CRC(f3b4ffde) SHA1(15b004e7821bfc145158b1e9435f061c524f6b86) ) - ROM_LOAD( "galaxia.10h", 0x00400, 0x0400, CRC(6d07fdd4) SHA1(d7d4b345a055275d59951788569db370bccd5195) ) - ROM_LOAD( "galaxia.11h", 0x00800, 0x0400, CRC(1520eb3d) SHA1(3683174da701e1124af0f9c2ee4a9a84f3fea33a) ) - ROM_LOAD( "galaxia.13h", 0x00c00, 0x0400, CRC(1d22219b) SHA1(6ab8ea8c78db30d80de98879018726d0420d30fe) ) // sldh - only 1 bit difference compared with set 1/2, however not considered a bad dump since it was found on two boards - ROM_LOAD( "galaxia.8i", 0x01000, 0x0400, CRC(45b88599) SHA1(3b79c21db1aa9d80fac81ac5a554e438805febd1) ) - ROM_LOAD( "galaxia.10i", 0x02000, 0x0400, CRC(76bd9fe3) SHA1(1abc8e40063aaa9140ea5e0341127eb0a7e86c88) ) // sldh - ROM_LOAD( "galaxia.11i", 0x02400, 0x0400, CRC(4456808a) SHA1(f9e8cfdde0e17f13f1be297b2b4503ccc959b33c) ) - ROM_LOAD( "galaxia.13i", 0x02800, 0x0400, CRC(cf653b9a) SHA1(fef5943de60cb5ba2459fc6ae7419e29c96a76cd) ) - ROM_LOAD( "galaxia.11l", 0x02c00, 0x0400, CRC(50c6a645) SHA1(46638907bc393df6be25fc7461d73047d1746ffc) ) - ROM_LOAD( "galaxia.13l", 0x03000, 0x0400, CRC(3a9c38c7) SHA1(d1e934092b69c0f3f9636eba05a1d8a6d9588e6b) ) - - ROM_REGION( 0x0800, "gfx1", 0 ) - ROM_LOAD( "galaxia.1d", 0x00000, 0x0400, CRC(2dd50aab) SHA1(758d7a5383c9a1ee134d99e3f7025819cfbe0e0f) ) // taken from parent - ROM_LOAD( "galaxia.3d", 0x00400, 0x0400, CRC(1dc30185) SHA1(e3c75eecb80b376ece98f602e1b9587487841824) ) // taken from parent - - ROM_REGION( 0x0200, "proms", 0 ) // unknown function - ROM_LOAD( "prom.11o", 0x0000, 0x0200, CRC(ae816417) SHA1(9497857d13c943a2735c3b85798199054e613b2c) ) -ROM_END - -ROM_START( galaxiac ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "galaxia.8h", 0x00000, 0x0400, CRC(f3b4ffde) SHA1(15b004e7821bfc145158b1e9435f061c524f6b86) ) - ROM_LOAD( "galaxia.10h", 0x00400, 0x0400, CRC(6d07fdd4) SHA1(d7d4b345a055275d59951788569db370bccd5195) ) - ROM_LOAD( "galaxia.11h", 0x00800, 0x0400, CRC(5682d56f) SHA1(15afb3296e93f8371d36b686ce372f917bd5b771) ) // sldh - ROM_LOAD( "galaxia.13h", 0x00c00, 0x0400, CRC(80dafe84) SHA1(8a71a05f1b0ddba36bf748a4801f3a78f63af1db) ) // sldh - ROM_LOAD( "galaxia.8i", 0x01000, 0x0400, CRC(45b88599) SHA1(3b79c21db1aa9d80fac81ac5a554e438805febd1) ) - ROM_LOAD( "galaxia.10i", 0x02000, 0x0400, CRC(76bd9fe3) SHA1(1abc8e40063aaa9140ea5e0341127eb0a7e86c88) ) // sldh - ROM_LOAD( "galaxia.11i", 0x02400, 0x0400, CRC(4456808a) SHA1(f9e8cfdde0e17f13f1be297b2b4503ccc959b33c) ) - ROM_LOAD( "galaxia.13i", 0x02800, 0x0400, CRC(ffe86fdb) SHA1(67b02a5c39dbe515b6d68583c8831b0dae15374a) ) // sldh - ROM_LOAD( "galaxia.11l", 0x02c00, 0x0400, CRC(8e3f5343) SHA1(6298be9bb33975854cb3d009b89913b1a8018aee) ) // sldh - ROM_LOAD( "galaxia.13l", 0x03000, 0x0400, CRC(3a9c38c7) SHA1(d1e934092b69c0f3f9636eba05a1d8a6d9588e6b) ) - - ROM_REGION( 0x0800, "gfx1", 0 ) - ROM_LOAD( "galaxia.1d", 0x00000, 0x0400, CRC(2dd50aab) SHA1(758d7a5383c9a1ee134d99e3f7025819cfbe0e0f) ) // taken from parent - ROM_LOAD( "galaxia.3d", 0x00400, 0x0400, CRC(1dc30185) SHA1(e3c75eecb80b376ece98f602e1b9587487841824) ) // taken from parent - - ROM_REGION( 0x0200, "proms", 0 ) // unknown function - ROM_LOAD( "prom.11o", 0x0000, 0x0200, CRC(ae816417) SHA1(9497857d13c943a2735c3b85798199054e613b2c) ) -ROM_END - - -ROM_START( astrowar ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "astro.8h", 0x00000, 0x0400, CRC(b0ec246c) SHA1(f9123b5e317938655f5e8b3f8a5810d0b2b7c7af) ) - ROM_LOAD( "astro.10h", 0x00400, 0x0400, CRC(090d360f) SHA1(528ddcdc30a5a291bd8850ff6f134fcc19af562f) ) - ROM_LOAD( "astro.11h", 0x00800, 0x0400, CRC(72ab1378) SHA1(50743c64c4775076aa6f1d8ab2e05c14884bf0ba) ) - ROM_LOAD( "astro.13h", 0x00c00, 0x0400, CRC(2dc4c895) SHA1(831afbfd4ebfd6522ab0758222bc6f9826148a5d) ) - ROM_LOAD( "astro.8i", 0x01000, 0x0400, CRC(ab87fbfc) SHA1(34b670f96c260f186c643e588995ae5d80377784) ) - ROM_LOAD( "astro.10i", 0x02000, 0x0400, CRC(533675c1) SHA1(69cc066e1874a135a53a21b7b2461bda456504f1) ) - ROM_LOAD( "astro.11i", 0x02400, 0x0400, CRC(59cf8901) SHA1(e849d4c99350b7e3453c156d91618b71b5be1163) ) - ROM_LOAD( "astro.13i", 0x02800, 0x0400, CRC(5149c121) SHA1(232ba594e283fb25c31d8ae0b7d8315a81852a71) BAD_DUMP ) // suspected bad byte at 0x2a00 - ROM_LOAD( "astro.11l", 0x02c00, 0x0400, CRC(29f52f57) SHA1(5cb50b82e09c537eeaeae167351fca686fde8228) ) - ROM_LOAD( "astro.13l", 0x03000, 0x0400, CRC(882cdb87) SHA1(062ee8d296316cbce2eb62e72774aa4181e9847d) ) - - ROM_REGION( 0x0800, "gfx1", 0 ) - ROM_LOAD( "astro.1d", 0x00000, 0x0400, CRC(6053f834) SHA1(e0b76800c241b3c8010c09869cecbc109b25310a) ) - ROM_LOAD( "astro.3d", 0x00400, 0x0400, CRC(822505aa) SHA1(f9d3465e14bb850a286f8b4f42aa0a4044413b67) ) -ROM_END - -GAME( 1979, galaxia, 0, galaxia, galaxia, galaxia_state, empty_init, ROT90, "Zaccaria / Zelco", "Galaxia (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1979, galaxiaa, galaxia, galaxia, galaxia, galaxia_state, empty_init, ROT90, "Zaccaria / Zelco", "Galaxia (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1979, galaxiab, galaxia, galaxia, galaxia, galaxia_state, empty_init, ROT90, "Zaccaria / Zelco", "Galaxia (set 3)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1979, galaxiac, galaxia, galaxia, galaxia, galaxia_state, empty_init, ROT90, "Zaccaria / Zelco", "Galaxia (set 4)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1980, astrowar, 0, astrowar, galaxia, galaxia_state, empty_init, ROT90, "Zaccaria / Zelco", "Astro Wars", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) |