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Diffstat (limited to 'src/mame/drivers/flower.cpp')
-rw-r--r--src/mame/drivers/flower.cpp618
1 files changed, 0 insertions, 618 deletions
diff --git a/src/mame/drivers/flower.cpp b/src/mame/drivers/flower.cpp
deleted file mode 100644
index d97192a606f..00000000000
--- a/src/mame/drivers/flower.cpp
+++ /dev/null
@@ -1,618 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Angelo Salese
-/******************************************************************************
-
- Flower (c) 1986 Clarue (licensed to Komax/Sega)
-
- driver by Angelo Salese,
- original "wiped off due of not anymore licenseable" driver by insideoutboy.
-
- TODO:
- - priority might be wrong in some places (title screen stars around the
- galaxy, planet ship 3rd boss, 2nd boss);
- - sound chips (similar to Namco custom chips?)
-
-===============================================================================
-
-Flower (c)1986 Komax (USA license)
- (c)1986 Sega/Alpha (Sega game number 834-5998)
-
-There is a PCB picture that shows two stickers, the first says
- "Flower (c) 1986 Clarue" while the second one is an original
- serial number tag also showing "Clarue". GFX ROM contents also
- show (C) 1986 CLARUE. A Wood Place Inc. spinoff perhaps?
-
- FLOWER CHIP PLACEMENT
-
-XTAL: 18.4320 MHz
-USES THREE Z80A CPU'S
-
-CHIP # POSITION TYPE
-------------------------
-1 5J 27256 CONN BD
-2 5F 27256 "
-3 D9 27128 "
-4 12A 27128 "
-5 16A 27256 "
-6 7E 2764 BOTTOM BD
-15 9E " "
-8 10E " "
-9 12E " "
-10 13E " "
-11 14E " "
-12 16E " "
-13 17E " "
-14 19E " "
-
- Upright or Cocktail cabinet
- Two 8-Way joysticks with three (3) fire buttons each
-
- Button 1: Laser Button 2: Missle Button 3: Cutter
-
- 44 Pin Edge Connector
- Solder Side | Parts Side
-------------------------------------------------------------------
- GND | 1 | 2 | GND
- GND | 3 | 4 | GND
- +5V | 5 | 6 | +5V
- +5V | 7 | 8 | +5V
- +12V | 9 | 10 | +5V
- Speaker (-) | 11 | 12 | Speaker (+)
- Player 1 - Up | 13 | 14 | Player 1 - Down
- Player 1 - Left | 15 | 16 | Player 1 - Right
- Player 1 - Laser | 17 | 18 | Player 1 - Missile
- Player 1 - Cutter | 19 | 20 |
- Player 2 - Up | 21 | 22 | Player 2 - Down
- Player 2 - Left | 23 | 24 | Player 2 - Right
- Player 2 - Laser | 25 | 26 | Player 2 - Missile
- Player 2 - Cutter | 27 | 28 |
- Coin Switch 1 | 29 | 30 | Player 1 Start
- Player 2 Start | 31 | 32 |
- | 33 | 34 |
- Coin Counter 1 | 35 | 36 |
- Video Sync | 37 | 38 | Video Blue
- Video Green | 39 | 40 | Video Red
- GND | 41 | 42 | GND
- GND | 43 | 44 | GND
-
-******************************************************************************/
-
-
-#include "emu.h"
-#include "cpu/z80/z80.h"
-#include "machine/gen_latch.h"
-#include "audio/flower.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-#include "tilemap.h"
-
-#define MASTER_CLOCK XTAL(18'432'000)
-
-class flower_state : public driver_device
-{
-public:
- flower_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_mastercpu(*this, "mastercpu"),
- m_slavecpu(*this, "slavecpu"),
- m_audiocpu(*this, "audiocpu"),
- m_screen(*this, "screen"),
- m_palette(*this, "palette"),
- m_gfxdecode(*this, "gfxdecode"),
- m_txvram(*this, "txvram"),
- m_bgvram(*this, "bgvram"),
- m_fgvram(*this, "fgvram"),
- m_workram(*this, "workram"),
- m_bgscroll(*this, "bgscroll"),
- m_fgscroll(*this, "fgscroll"),
- m_soundlatch(*this, "soundlatch")
- { }
-
- void flower(machine_config &config);
-
- DECLARE_INPUT_CHANGED_MEMBER(coin_inserted);
-
-private:
- void flipscreen_w(uint8_t data);
- void coin_counter_w(uint8_t data);
- void sound_command_w(uint8_t data);
- void audio_nmi_mask_w(uint8_t data);
- void bgvram_w(offs_t offset, uint8_t data);
- void fgvram_w(offs_t offset, uint8_t data);
- INTERRUPT_GEN_MEMBER(master_vblank_irq);
- INTERRUPT_GEN_MEMBER(slave_vblank_irq);
- TILE_GET_INFO_MEMBER(get_bg_tile_info);
- TILE_GET_INFO_MEMBER(get_fg_tile_info);
- uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
-
- void audio_map(address_map &map);
- void shared_map(address_map &map);
-
- // driver_device overrides
- virtual void machine_start() override;
- virtual void machine_reset() override;
-
- virtual void video_start() override;
-
- required_device<cpu_device> m_mastercpu;
- required_device<cpu_device> m_slavecpu;
- required_device<cpu_device> m_audiocpu;
- required_device<screen_device> m_screen;
- required_device<palette_device> m_palette;
- required_device<gfxdecode_device> m_gfxdecode;
- required_shared_ptr<uint8_t> m_txvram;
- required_shared_ptr<uint8_t> m_bgvram;
- required_shared_ptr<uint8_t> m_fgvram;
- required_shared_ptr<uint8_t> m_workram;
- required_shared_ptr<uint8_t> m_bgscroll;
- required_shared_ptr<uint8_t> m_fgscroll;
- required_device<generic_latch_8_device> m_soundlatch;
- bitmap_ind16 m_temp_bitmap;
-
- void draw_legacy_text(bitmap_ind16 &bitmap,const rectangle &cliprect);
- void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect);
-
- bool m_audio_nmi_enable;
- bool m_flip_screen;
- tilemap_t *m_bg_tilemap;
- tilemap_t *m_fg_tilemap;
-};
-
-TILE_GET_INFO_MEMBER(flower_state::get_bg_tile_info)
-{
- int code = m_bgvram[tile_index];
- int color = (m_bgvram[tile_index+0x100] & 0xf0) >> 4;
-
- tileinfo.set(1, code, color, 0);
-}
-
-TILE_GET_INFO_MEMBER(flower_state::get_fg_tile_info)
-{
- int code = m_fgvram[tile_index];
- int color = (m_fgvram[tile_index+0x100] & 0xf0) >> 4;
-
- tileinfo.set(1, code, color, 0);
-}
-
-void flower_state::video_start()
-{
- m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(flower_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 16, 16);
- m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(flower_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 16, 16);
-
- m_screen->register_screen_bitmap(m_temp_bitmap);
- m_fg_tilemap->set_transparent_pen(15);
-
- save_item(NAME(m_flip_screen));
-
- m_bg_tilemap->set_scrolldx(16, 0);
- m_fg_tilemap->set_scrolldx(16, 0);
-}
-
-void flower_state::draw_legacy_text(bitmap_ind16 &bitmap,const rectangle &cliprect)
-{
- gfx_element *gfx_0 = m_gfxdecode->gfx(0);
- int count;
-
- for (count=0;count<32*32;count++)
- {
- int x = count % 32;
- int y = count / 32;
-
- uint8_t tile = m_txvram[count];
- uint8_t attr = m_txvram[count+0x400];
-
- if(attr & 0x03) // debug
- attr = machine().rand() & 0xfc;
-
- gfx_0->transpen(bitmap,cliprect,tile,attr >> 2,0,0,x*8+16,y*8,3);
- }
-
- for (count=0;count<0x40;count++)
- {
- int x = count / 32;
- int y = count % 32;
-
- uint8_t tile = m_txvram[count];
- uint8_t attr = m_txvram[count+0x400];
-
- if(attr & 0x03) // debug
- attr = machine().rand() & 0xfc;
-
- gfx_0->transpen(bitmap,cliprect,tile,attr >> 2,0,0,x*8+256+16,y*8,3);
- }
-}
-
-/*
- [0] YYYY YYYY Y offset
- [1] YXoo oooo Flip Y/X, tile number
- [2] ---- b--b tile bank select
- [3] Yyyy Xxxx Y size, Y zoom, X size, X zoom
- [4] xxxx xxxx X offset LSB
- [5] XXXX XXXX X offset MSB
- [6] cccc ---- color base
- */
-void flower_state::draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect)
-{
- uint8_t *spr_ptr = &m_workram[0x1e08];
- gfx_element *gfx_2 = m_gfxdecode->gfx(2);
-
- // traverse from top to bottom
- for(int i=0x1f0;i>=0;i-=8)
- {
- uint8_t tile = (spr_ptr[i+1] & 0x3f);
- uint8_t color = spr_ptr[i+6] >> 4;
- int x = (spr_ptr[i+4] | (spr_ptr[i+5]<<8))-39;
- int y = 241-spr_ptr[i+0];
- uint8_t attr = spr_ptr[i+2];
- uint8_t fy = spr_ptr[i+1] & 0x80;
- uint8_t fx = spr_ptr[i+1] & 0x40;
- uint8_t ysize = ((spr_ptr[i+3] & 0x80) >> 7) + 1;
- uint8_t xsize = ((spr_ptr[i+3] & 0x08) >> 3) + 1;
- uint8_t ydiv = ysize == 2 ? 1 : 2;
- uint8_t xdiv = xsize == 2 ? 1 : 2;
- uint32_t yshrink_zoom = ((spr_ptr[i+3] & 0x70) >> 4) + 1;
- uint32_t xshrink_zoom = ((spr_ptr[i+3] & 0x07) >> 0) + 1;
- yshrink_zoom <<= 13;
- xshrink_zoom <<= 13;
- int ypixels = (yshrink_zoom*16) >> 16;
- int xpixels = (xshrink_zoom*16) >> 16;
-
- tile |= (attr & 1) << 6;
- tile |= (attr & 8) << 4;
-
- if(flip_screen())
- {
- x += xsize*16;
- x = 288-x;
- y -= 2;
- }
-
- if(ysize == 2)
- y-=16;
-
- for(int yi=0;yi<ysize;yi++)
- {
- int yoffs = (16-ypixels)/ydiv;
-
- for(int xi=0;xi<xsize;xi++)
- {
- int tile_offs;
- int xoffs = (16-xpixels)/xdiv;
-
- tile_offs = fx ? (xsize-xi-1) * 8 : xi*8;
- tile_offs+= fy ? (ysize-yi-1) : yi;
-
- gfx_2->zoom_transpen(bitmap,cliprect, tile+tile_offs, color, fx, fy, x+xi*xpixels+xoffs, y+yi*ypixels+yoffs, xshrink_zoom, yshrink_zoom, 15);
- }
- }
- }
-}
-
-uint32_t flower_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
-{
- m_bg_tilemap->set_scrolly(0, m_bgscroll[0]);
- m_fg_tilemap->set_scrolly(0, m_fgscroll[0]);
-
- m_temp_bitmap.fill(0,cliprect);
- m_bg_tilemap->draw(screen, m_temp_bitmap, cliprect, 0, 0);
- m_fg_tilemap->draw(screen, m_temp_bitmap, cliprect, 0, 0);
- draw_sprites(m_temp_bitmap,cliprect);
- draw_legacy_text(m_temp_bitmap,cliprect);
-
- copybitmap(bitmap,m_temp_bitmap,m_flip_screen,m_flip_screen,m_flip_screen == true ? -154 : 0, m_flip_screen == true ? -7 : 0, cliprect);
- return 0;
-}
-
-void flower_state::flipscreen_w(uint8_t data)
-{
- flip_screen_set(data & 1);
- m_flip_screen = BIT(data,0);
-}
-
-void flower_state::coin_counter_w(uint8_t data)
-{
- machine().bookkeeping().coin_counter_w(0,data & 1);
-}
-
-void flower_state::sound_command_w(uint8_t data)
-{
- m_soundlatch->write(data & 0xff);
- if(m_audio_nmi_enable == true)
- m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
-}
-
-void flower_state::audio_nmi_mask_w(uint8_t data)
-{
- m_audio_nmi_enable = BIT(data,0);
-}
-
-void flower_state::bgvram_w(offs_t offset, uint8_t data)
-{
- m_bgvram[offset] = data;
- m_bg_tilemap->mark_tile_dirty(offset & 0xff);
-}
-
-void flower_state::fgvram_w(offs_t offset, uint8_t data)
-{
- m_fgvram[offset] = data;
- m_fg_tilemap->mark_tile_dirty(offset & 0xff);
-}
-
-void flower_state::shared_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0xc000, 0xdfff).ram().share("workram");
- map(0xa000, 0xa000).nopw();
- map(0xa001, 0xa001).w(FUNC(flower_state::flipscreen_w));
- map(0xa002, 0xa002).nopw(); // master irq related (0 at start, 1 at end)
- map(0xa003, 0xa003).nopw(); // slave irq related (0 at start, 1 at end)
- map(0xa004, 0xa004).w(FUNC(flower_state::coin_counter_w));
- map(0xa005, 0xa005).nopw();
- map(0xa100, 0xa100).portr("P1");
- map(0xa101, 0xa101).portr("P2");
- map(0xa102, 0xa102).portr("DSW1");
- map(0xa103, 0xa103).portr("DSW2");
- map(0xa400, 0xa400).w(FUNC(flower_state::sound_command_w));
- map(0xe000, 0xefff).ram().share("txvram");
- map(0xf000, 0xf1ff).ram().w(FUNC(flower_state::fgvram_w)).share("fgvram");
- map(0xf200, 0xf200).ram().share("fgscroll");
- map(0xf800, 0xf9ff).ram().w(FUNC(flower_state::bgvram_w)).share("bgvram");
- map(0xfa00, 0xfa00).ram().share("bgscroll");
-}
-
-void flower_state::audio_map(address_map &map)
-{
- map(0x0000, 0x3fff).rom();
- map(0x4000, 0x4000).nopw(); // audio irq related (0 at start, 1 at end)
- map(0x4001, 0x4001).w(FUNC(flower_state::audio_nmi_mask_w));
- map(0x6000, 0x6000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
- map(0x8000, 0x803f).w("flower", FUNC(flower_sound_device::lower_write));
- map(0xa000, 0xa03f).w("flower", FUNC(flower_sound_device::upper_write));
- map(0xc000, 0xc7ff).ram();
-}
-
-INPUT_CHANGED_MEMBER(flower_state::coin_inserted)
-{
- m_mastercpu->set_input_line(INPUT_LINE_NMI, newval ? CLEAR_LINE : ASSERT_LINE);
-}
-
-static INPUT_PORTS_START( flower )
- PORT_START("P1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Laser")
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Missile")
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Cutter")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("P2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Laser")
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Missile")
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_NAME("P2 Cutter")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, flower_state,coin_inserted, 0)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
- PORT_DIPNAME( 0x08, 0x08, "Energy Decrease" ) PORT_DIPLOCATION("SW2:4")
- PORT_DIPSETTING( 0x08, "Slow" )
- PORT_DIPSETTING( 0x00, "Fast" )
- PORT_DIPNAME( 0x10, 0x10, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, "Keep Weapons When Destroyed" ) PORT_DIPLOCATION("SW2:6") // check code at 0x74a2
- PORT_DIPSETTING( 0x20, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7") // "Enemy Bullets"
- PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
- PORT_DIPNAME( 0x80, 0x80, "Shot Range" ) PORT_DIPLOCATION("SW2:8") // check code at 0x75f9
- PORT_DIPSETTING( 0x80, "Short" )
- PORT_DIPSETTING( 0x00, "Long" )
-
- PORT_START("DSW2")
- PORT_DIPNAME( 0x07, 0x05, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2,3")
- PORT_DIPSETTING( 0x07, "1" )
- PORT_DIPSETTING( 0x06, "2" )
- PORT_DIPSETTING( 0x05, "3" )
- PORT_DIPSETTING( 0x04, "4" )
- PORT_DIPSETTING( 0x03, "5" )
- PORT_DIPSETTING( 0x02, "6" )
- PORT_DIPSETTING( 0x01, "7" )
- PORT_DIPSETTING( 0x00, "Infinite (Cheat)")
- PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4,5")
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6") // check code at 0x759f
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:8")
- PORT_DIPSETTING( 0x80, "30k, then every 50k" )
- PORT_DIPSETTING( 0x00, "50k, then every 80k" )
-INPUT_PORTS_END
-
-static const gfx_layout charlayout =
-{
- 8,8,
- RGN_FRAC(1,1),
- 2,
- { 0, 4 },
- { STEP4(0,1), STEP4(8,1) },
- { STEP8(0,16) },
- 8*8*2
-};
-
-static const gfx_layout tilelayout =
-{
- 16,16,
- RGN_FRAC(1,2),
- 4,
- { 0, 4, RGN_FRAC(1,2), RGN_FRAC(1,2)+4 },
- { STEP4(0,1), STEP4(8,1), STEP4(8*8*2,1), STEP4(8*8*2+8,1) },
- { STEP8(0,16), STEP8(8*8*4,16) },
- 16*16*2
-};
-
-static GFXDECODE_START( gfx_flower )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
- GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 16 )
- GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 16 )
-GFXDECODE_END
-
-void flower_state::machine_start()
-{
- save_item(NAME(m_audio_nmi_enable));
-}
-
-void flower_state::machine_reset()
-{
- m_audio_nmi_enable = false;
-}
-
-INTERRUPT_GEN_MEMBER(flower_state::master_vblank_irq)
-{
- //if(m_master_irq_enable == true)
- device.execute().set_input_line(0, HOLD_LINE);
-}
-
-INTERRUPT_GEN_MEMBER(flower_state::slave_vblank_irq)
-{
- //if(m_slave_irq_enable == true)
- device.execute().set_input_line(0, HOLD_LINE);
-}
-
-
-void flower_state::flower(machine_config &config)
-{
- Z80(config, m_mastercpu, MASTER_CLOCK/4);
- m_mastercpu->set_addrmap(AS_PROGRAM, &flower_state::shared_map);
- m_mastercpu->set_vblank_int("screen", FUNC(flower_state::master_vblank_irq));
-
- Z80(config, m_slavecpu, MASTER_CLOCK/4);
- m_slavecpu->set_addrmap(AS_PROGRAM, &flower_state::shared_map);
- m_slavecpu->set_vblank_int("screen", FUNC(flower_state::slave_vblank_irq));
-
- Z80(config, m_audiocpu, MASTER_CLOCK/4);
- m_audiocpu->set_addrmap(AS_PROGRAM, &flower_state::audio_map);
- m_audiocpu->set_periodic_int(FUNC(flower_state::irq0_line_hold), attotime::from_hz(90));
-
- config.set_perfect_quantum(m_mastercpu);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_screen_update(FUNC(flower_state::screen_update));
- m_screen->set_raw(MASTER_CLOCK/3,384,0,288,264,16,240); // derived from Galaxian HW, 60.606060
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_flower);
- PALETTE(config, m_palette, palette_device::RGB_444_PROMS, "proms", 256);
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- SPEAKER(config, "mono").front_center();
-
- FLOWER_CUSTOM(config, "flower", 96000).add_route(ALL_OUTPUTS, "mono", 1.0);
-}
-
-
-ROM_START( flower ) /* Komax version */
- ROM_REGION( 0x10000, "mastercpu", 0 ) /* main cpu */
- ROM_LOAD( "1.5j", 0x0000, 0x8000, CRC(a4c3af78) SHA1(d149b0e0d82318273dd9cc5a143b175cdc818d0d) )
-
- ROM_REGION( 0x10000, "slavecpu", 0 ) /* sub cpu */
- ROM_LOAD( "2.5f", 0x0000, 0x8000, CRC(7c7ee2d8) SHA1(1e67bfe0f3585be5a6e6719ccf9db764bafbcb01) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */
- ROM_LOAD( "3.d9", 0x0000, 0x4000, CRC(8866c2b0) SHA1(d00f31994673e8087a1406f98e8832d07cedeb66) ) // 1xxxxxxxxxxxxx = 0xFF
-
- ROM_REGION( 0x2000, "gfx1", ROMREGION_INVERT ) /* tx layer */
- ROM_LOAD( "10.13e", 0x0000, 0x2000, CRC(62f9b28c) SHA1(d57d06b99e72a4f68f197a5b6c042c926cc70ca0) ) // FIRST AND SECOND HALF IDENTICAL
-
- ROM_REGION( 0x8000, "gfx2", ROMREGION_INVERT ) /* bg layers */
- ROM_LOAD( "8.10e", 0x0000, 0x2000, CRC(f85eb20f) SHA1(699edc970c359143dee6de2a97cc2a552454785b) )
- ROM_LOAD( "6.7e", 0x2000, 0x2000, CRC(3e97843f) SHA1(4e4e5625dbf78eca97536b1428b2e49ad58c618f) )
- ROM_LOAD( "9.12e", 0x4000, 0x2000, CRC(f1d9915e) SHA1(158e1cc8c402f9ae3906363d99f2b25c94c64212) )
- ROM_LOAD( "15.9e", 0x6000, 0x2000, CRC(1cad9f72) SHA1(c38dbea266246ed4d47d12bdd8f9fae22a5f8bb8) )
-
- ROM_REGION( 0x8000, "gfx3", ROMREGION_INVERT ) /* sprites */
- ROM_LOAD( "14.19e", 0x0000, 0x2000, CRC(11b491c5) SHA1(be1c4a0fbe8fd4e124c21e0f700efa0428376691) )
- ROM_LOAD( "13.17e", 0x2000, 0x2000, CRC(ea743986) SHA1(bbef4fd0f7d21cc89a52061fa50d7c2ea37287bd) )
- ROM_LOAD( "12.16e", 0x4000, 0x2000, CRC(e3779f7f) SHA1(8e12d06b3cdc2fcb7b77cc35f8eca45544cc4873) )
- ROM_LOAD( "11.14e", 0x6000, 0x2000, CRC(8801b34f) SHA1(256059fcd16b21e076db1c18fd9669128df1d658) )
-
- ROM_REGION( 0x8000, "samples", 0 )
- ROM_LOAD( "4.12a", 0x0000, 0x8000, CRC(851ed9fd) SHA1(5dc048b612e45da529502bf33d968737a7b0a646) ) /* 8-bit samples */
-
- ROM_REGION( 0x4000, "soundvol", 0 )
- ROM_LOAD( "5.16a", 0x0000, 0x4000, CRC(42fa2853) SHA1(cc1e8b8231d6f27f48b05d59390e93ea1c1c0e4c) ) /* volume tables? */
-
- ROM_REGION( 0x300, "proms", 0 ) /* RGB proms */
- ROM_LOAD( "82s129.k3", 0x0000, 0x0100, CRC(5aab7b41) SHA1(8d44639c7c9f1ba34fe9c4e74c8a38b6453f7ac0) ) // b
- ROM_LOAD( "82s129.k2", 0x0100, 0x0100, CRC(ababb072) SHA1(a9d46d12534c8662c6b54df94e96907f3a156968) ) // g
- ROM_LOAD( "82s129.k1", 0x0200, 0x0100, CRC(d311ed0d) SHA1(1d530c874aecf93133d610ab3ce668548712913a) ) // r
-
- ROM_REGION( 0x0520, "user1", 0 ) /* Other proms, (zoom table?) */
- ROM_LOAD( "82s147.d7", 0x0000, 0x0200, CRC(f0dbb2a7) SHA1(03cd8fd41d6406894c6931e883a9ac6a4a4effc9) )
- ROM_LOAD( "82s147.j18", 0x0200, 0x0200, CRC(d7de0860) SHA1(5d3d8c5476b1edffdacde09d592c64e78d2b90c0) )
- ROM_LOAD( "82s123.k7", 0x0400, 0x0020, CRC(ea9c65e4) SHA1(1bdd77a7f3ef5f8ec4dbb9524498c0c4a356f089) )
- ROM_LOAD( "82s129.a1", 0x0420, 0x0100, CRC(c8dad3fc) SHA1(8e852efac70223d02e45b20ed8a12e38c5010a78) )
-ROM_END
-
-ROM_START( flowerj ) /* Sega/Alpha version. Sega game number 834-5998 */
- ROM_REGION( 0x10000, "mastercpu", 0 ) /* main cpu */
- ROM_LOAD( "1", 0x0000, 0x8000, CRC(63a2ef04) SHA1(0770f5a18d58b780abcda7e000c2a5e46f96d319) ) // hacked? "AKINA.N" changed to "JUKYUNG"
-
- ROM_REGION( 0x10000, "slavecpu", 0 ) /* sub cpu */
- ROM_LOAD( "2.5f", 0x0000, 0x8000, CRC(7c7ee2d8) SHA1(1e67bfe0f3585be5a6e6719ccf9db764bafbcb01) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */
- ROM_LOAD( "3.d9", 0x0000, 0x4000, CRC(8866c2b0) SHA1(d00f31994673e8087a1406f98e8832d07cedeb66) ) // 1xxxxxxxxxxxxx = 0xFF
-
- ROM_REGION( 0x2000, "gfx1", ROMREGION_INVERT ) /* tx layer */
- ROM_LOAD( "10.13e", 0x0000, 0x2000, CRC(62f9b28c) SHA1(d57d06b99e72a4f68f197a5b6c042c926cc70ca0) ) // FIRST AND SECOND HALF IDENTICAL
-
- ROM_REGION( 0x8000, "gfx2", ROMREGION_INVERT ) /* bg layers */
- ROM_LOAD( "8.10e", 0x0000, 0x2000, CRC(f85eb20f) SHA1(699edc970c359143dee6de2a97cc2a552454785b) )
- ROM_LOAD( "6.7e", 0x2000, 0x2000, CRC(3e97843f) SHA1(4e4e5625dbf78eca97536b1428b2e49ad58c618f) )
- ROM_LOAD( "9.12e", 0x4000, 0x2000, CRC(f1d9915e) SHA1(158e1cc8c402f9ae3906363d99f2b25c94c64212) )
- ROM_LOAD( "7.9e", 0x6000, 0x2000, CRC(e350f36c) SHA1(f97204dc95b4000c268afc053a2333c1629e07d8) )
-
- ROM_REGION( 0x8000, "gfx3", ROMREGION_INVERT ) /* sprites */
- ROM_LOAD( "14.19e", 0x0000, 0x2000, CRC(11b491c5) SHA1(be1c4a0fbe8fd4e124c21e0f700efa0428376691) )
- ROM_LOAD( "13.17e", 0x2000, 0x2000, CRC(ea743986) SHA1(bbef4fd0f7d21cc89a52061fa50d7c2ea37287bd) )
- ROM_LOAD( "12.16e", 0x4000, 0x2000, CRC(e3779f7f) SHA1(8e12d06b3cdc2fcb7b77cc35f8eca45544cc4873) )
- ROM_LOAD( "11.14e", 0x6000, 0x2000, CRC(8801b34f) SHA1(256059fcd16b21e076db1c18fd9669128df1d658) )
-
- ROM_REGION( 0x8000, "samples", 0 )
- ROM_LOAD( "4.12a", 0x0000, 0x8000, CRC(851ed9fd) SHA1(5dc048b612e45da529502bf33d968737a7b0a646) ) /* 8-bit samples */
-
- ROM_REGION( 0x4000, "soundvol", 0 )
- ROM_LOAD( "5.16a", 0x0000, 0x4000, CRC(42fa2853) SHA1(cc1e8b8231d6f27f48b05d59390e93ea1c1c0e4c) ) /* volume tables? */
-
- ROM_REGION( 0x300, "proms", 0 ) /* RGB proms */
- ROM_LOAD( "82s129.k3", 0x0000, 0x0100, CRC(5aab7b41) SHA1(8d44639c7c9f1ba34fe9c4e74c8a38b6453f7ac0) ) // b
- ROM_LOAD( "82s129.k2", 0x0100, 0x0100, CRC(ababb072) SHA1(a9d46d12534c8662c6b54df94e96907f3a156968) ) // g
- ROM_LOAD( "82s129.k1", 0x0200, 0x0100, CRC(d311ed0d) SHA1(1d530c874aecf93133d610ab3ce668548712913a) ) // r
-
- ROM_REGION( 0x0520, "user1", 0 ) /* Other proms, (zoom table?) */
- ROM_LOAD( "82s147.d7", 0x0000, 0x0200, CRC(f0dbb2a7) SHA1(03cd8fd41d6406894c6931e883a9ac6a4a4effc9) )
- ROM_LOAD( "82s147.j18", 0x0200, 0x0200, CRC(d7de0860) SHA1(5d3d8c5476b1edffdacde09d592c64e78d2b90c0) )
- ROM_LOAD( "82s123.k7", 0x0400, 0x0020, CRC(ea9c65e4) SHA1(1bdd77a7f3ef5f8ec4dbb9524498c0c4a356f089) )
- ROM_LOAD( "82s129.a1", 0x0420, 0x0100, CRC(c8dad3fc) SHA1(8e852efac70223d02e45b20ed8a12e38c5010a78) )
-ROM_END
-
-
-GAME( 1986, flower, 0, flower, flower, flower_state, empty_init, ROT0, "Clarue (Komax license)", "Flower (US)", MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS|MACHINE_NO_COCKTAIL )
-GAME( 1986, flowerj, flower, flower, flower, flower_state, empty_init, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS|MACHINE_NO_COCKTAIL )