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-rw-r--r--src/mame/drivers/flipjack.cpp503
1 files changed, 503 insertions, 0 deletions
diff --git a/src/mame/drivers/flipjack.cpp b/src/mame/drivers/flipjack.cpp
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index 00000000000..182797e7741
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+++ b/src/mame/drivers/flipjack.cpp
@@ -0,0 +1,503 @@
+// license:BSD-3-Clause
+// copyright-holders:Angelo Salese, hap
+/***************************************************************************
+
+prelim notes:
+Flipper Jack, by Jackson, 1983
+probably a prequel to superwng, it has a Falcon logo on the pcb
+
+xtal: 16mhz, 6mhz
+cpu: 2*z80
+sound: 2*ay8910
+other: 8255 ppi, hd6845 crtc, 1 dipsw
+ram: 2*8KB, 4*2KB
+rom: see romdefs
+
+TODO:
+- flipscreen
+- remaining gfx/color issues
+- measure clocks
+
+
+--------------------------------------------------------------------
+ DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
+--------------------------------------------------------------------
+ Demo Sounds | Off |off| |
+ | On |on | |*
+--------------------------------------------------------------------
+ Coinage | 1C / 1C | |off| |*
+ | 1C / 2C | |on | |
+--------------------------------------------------------------------
+ Drop Target | On | |off| |*
+ | Off | |on | |
+--------------------------------------------------------------------
+ Cabinet Type | Cocktail | |off| |
+ | Upright | |on | |*
+--------------------------------------------------------------------
+Additional Bonus Balls| Every 70K | |off| |*
+ after 1st bonus ball | Every 100K | |on | |
+--------------------------------------------------------------------
+ First Bonus Ball | 100,000 | |off| |*
+ | 200,000 | |on | |
+--------------------------------------------------------------------
+ Bonus Ball Feature | On | |off| |*
+ | Off | |on | |
+--------------------------------------------------------------------
+ Number of Balls | 3 | |off|*
+ | 5 | |on |
+--------------------------------------------------------------------
+
+
+ Solder Side | Parts Side
+________________________|___________________________
+ GND | 1 | GND
+ GND | 2 | GND
+ GND | 3 | GND
+ +5V | 4 | +5V
+ +5V | 5 | +5V
+ +12V | 6 | +12V
+ | 7 | Sound (+)
+ | 8 | Sound (-)
+ | 9 | Coin
+ | 10|
+ 2P Shoot | 11| 1P Shoot
+ 2P Flipper Left | 12| 1P Flipper Left
+ 2P Tilt | 13| 1P Tilt
+ 2P Flipper Right | 14| 1P Flipper Right
+ 2P Start | 15| 1P Start
+ | 16|
+ | 17|
+ | 18|
+ | 19|
+ Video Green | 20| Video Blue
+ Video Sync | 21| Video Red
+ GND | 22| GRD
+
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "machine/i8255.h"
+#include "sound/ay8910.h"
+#include "video/mc6845.h"
+
+#define MASTER_CLOCK XTAL_16MHz
+#define VIDEO_CLOCK XTAL_6MHz
+
+
+class flipjack_state : public driver_device
+{
+public:
+ flipjack_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_audiocpu(*this, "audiocpu"),
+ m_crtc(*this, "crtc"),
+ m_fbram(*this, "fb_ram"),
+ m_vram(*this, "vram"),
+ m_cram(*this, "cram"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_palette(*this, "palette")
+ {
+ m_soundlatch = 0;
+ m_bank = 0;
+ m_layer = 0;
+ }
+
+ required_device<cpu_device> m_maincpu;
+ required_device<cpu_device> m_audiocpu;
+ required_device<hd6845_device> m_crtc;
+
+ required_shared_ptr<UINT8> m_fbram;
+ required_shared_ptr<UINT8> m_vram;
+ required_shared_ptr<UINT8> m_cram;
+
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<palette_device> m_palette;
+
+ UINT8 m_soundlatch;
+ UINT8 m_bank;
+ UINT8 m_layer;
+
+ DECLARE_WRITE8_MEMBER(flipjack_sound_nmi_ack_w);
+ DECLARE_WRITE8_MEMBER(flipjack_soundlatch_w);
+ DECLARE_WRITE8_MEMBER(flipjack_bank_w);
+ DECLARE_WRITE8_MEMBER(flipjack_layer_w);
+ DECLARE_INPUT_CHANGED_MEMBER(flipjack_coin);
+ DECLARE_READ8_MEMBER(flipjack_soundlatch_r);
+ DECLARE_WRITE8_MEMBER(flipjack_portc_w);
+ virtual void machine_start();
+ DECLARE_PALETTE_INIT(flipjack);
+ UINT32 screen_update_flipjack(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
+};
+
+
+/***************************************************************************
+
+ Video
+
+***************************************************************************/
+
+PALETTE_INIT_MEMBER(flipjack_state, flipjack)
+{
+ // from prom
+ const UINT8 *color_prom = memregion("proms")->base();
+ for (int i = 0; i < 0x40; i++)
+ {
+ palette.set_pen_color(2*i+1, pal1bit(i >> 1), pal1bit(i >> 2), pal1bit(i >> 0));
+ palette.set_pen_color(2*i+0, pal1bit(color_prom[i] >> 1), pal1bit(color_prom[i] >> 2), pal1bit(color_prom[i] >> 0));
+ }
+
+ // standard 3bpp for blitter
+ for (int i = 0; i < 8; i++)
+ palette.set_pen_color(i+0x80, pal1bit(i >> 1), pal1bit(i >> 2), pal1bit(i >> 0));
+}
+
+
+UINT32 flipjack_state::screen_update_flipjack(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
+{
+ int x,y,count;
+
+ bitmap.fill(m_palette->black_pen(), cliprect);
+
+ // draw playfield
+ if (m_layer & 2)
+ {
+ const UINT8 *blit_data = memregion("gfx2")->base();
+
+ count = 0;
+
+ for(y=0;y<192;y++)
+ {
+ for(x=0;x<256;x+=8)
+ {
+ UINT32 pen_r,pen_g,pen_b,color;
+ int xi;
+
+ pen_r = (blit_data[count] & 0xff)>>0;
+ pen_g = (blit_data[count+0x2000] & 0xff)>>0;
+ pen_b = (blit_data[count+0x4000] & 0xff)>>0;
+
+ for(xi=0;xi<8;xi++)
+ {
+ if(cliprect.contains(x+xi, y))
+ {
+ color = ((pen_r >> (7-xi)) & 1)<<0;
+ color|= ((pen_g >> (7-xi)) & 1)<<1;
+ color|= ((pen_b >> (7-xi)) & 1)<<2;
+ bitmap.pix32(y, x+xi) = m_palette->pen(color+0x80);
+ }
+ }
+
+ count++;
+ }
+ }
+ }
+
+ // draw tiles
+ for (y=0;y<32;y++)
+ {
+ for (x=0;x<32;x++)
+ {
+ gfx_element *gfx = m_gfxdecode->gfx(0);
+ int tile = m_bank << 8 | m_vram[x+y*0x100];
+ int color = m_cram[x+y*0x100] & 0x3f;
+
+ gfx->transpen(bitmap,cliprect, tile, color, 0, 0, x*8, y*8, 0);
+ }
+ }
+
+ // draw framebuffer
+ if (m_layer & 4)
+ {
+ count = 0;
+
+ for(y=0;y<192;y++)
+ {
+ for(x=0;x<256;x+=8)
+ {
+ UINT32 pen,color;
+ int xi;
+
+ pen = (m_fbram[count] & 0xff)>>0;
+
+ for(xi=0;xi<8;xi++)
+ {
+ if(cliprect.contains(x+xi, y))
+ {
+ color = ((pen >> (7-xi)) & 1) ? 0x87 : 0;
+ if(color)
+ bitmap.pix32(y, x+xi) = m_palette->pen(color);
+ }
+ }
+
+ count++;
+ }
+ }
+ }
+
+
+ return 0;
+}
+
+
+/***************************************************************************
+
+ I/O
+
+***************************************************************************/
+
+WRITE8_MEMBER(flipjack_state::flipjack_bank_w)
+{
+ // d0-d1: tile bank
+ // d2: prg bank
+ // d4: ?
+ // other bits: unused?
+ m_bank = data;
+ membank("bank1")->set_entry(data >> 2 & 1);
+}
+
+WRITE8_MEMBER(flipjack_state::flipjack_layer_w)
+{
+ // d0: flip screen
+ // d1: enable playfield layer
+ // d2: enable framebuffer layer
+ // d3: ?
+ // other bits: unused?
+ m_layer = data;
+}
+
+READ8_MEMBER(flipjack_state::flipjack_soundlatch_r)
+{
+ m_audiocpu->set_input_line(0, CLEAR_LINE);
+ return m_soundlatch;
+}
+
+WRITE8_MEMBER(flipjack_state::flipjack_soundlatch_w)
+{
+ m_soundlatch = data;
+ m_audiocpu->set_input_line(0, ASSERT_LINE);
+}
+
+WRITE8_MEMBER(flipjack_state::flipjack_sound_nmi_ack_w)
+{
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
+}
+
+WRITE8_MEMBER(flipjack_state::flipjack_portc_w)
+{
+ // watchdog?
+}
+
+INPUT_CHANGED_MEMBER(flipjack_state::flipjack_coin)
+{
+ if (newval)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+
+static ADDRESS_MAP_START( flipjack_main_map, AS_PROGRAM, 8, flipjack_state )
+ AM_RANGE(0x0000, 0x1fff) AM_ROM
+ AM_RANGE(0x2000, 0x3fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x4000, 0x5fff) AM_RAM
+ AM_RANGE(0x6000, 0x67ff) AM_RAM
+ AM_RANGE(0x6800, 0x6803) AM_DEVREADWRITE("ppi8255", i8255_device, read, write)
+ AM_RANGE(0x7000, 0x7000) AM_WRITE(flipjack_soundlatch_w)
+ AM_RANGE(0x7010, 0x7010) AM_DEVWRITE("crtc", hd6845_device, address_w)
+ AM_RANGE(0x7011, 0x7011) AM_DEVWRITE("crtc", hd6845_device, register_w)
+ AM_RANGE(0x7020, 0x7020) AM_READ_PORT("DSW")
+ AM_RANGE(0x7800, 0x7800) AM_WRITE(flipjack_layer_w)
+ AM_RANGE(0x8000, 0x9fff) AM_ROM
+ AM_RANGE(0xa000, 0xbfff) AM_RAM AM_SHARE("cram")
+ AM_RANGE(0xc000, 0xdfff) AM_RAM AM_SHARE("vram")
+ AM_RANGE(0xe000, 0xffff) AM_RAM AM_SHARE("fb_ram")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( flipjack_main_io_map, AS_IO, 8, flipjack_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0xff, 0xff) AM_WRITE(flipjack_bank_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( flipjack_sound_map, AS_PROGRAM, 8, flipjack_state )
+ AM_RANGE(0x0000, 0x1fff) AM_ROM
+ AM_RANGE(0x2000, 0x27ff) AM_RAM
+ AM_RANGE(0x4000, 0x4000) AM_DEVREADWRITE("ay2", ay8910_device, data_r, data_w)
+ AM_RANGE(0x6000, 0x6000) AM_DEVWRITE("ay2", ay8910_device, address_w)
+ AM_RANGE(0x8000, 0x8000) AM_DEVREADWRITE("ay1", ay8910_device, data_r, data_w)
+ AM_RANGE(0xa000, 0xa000) AM_DEVWRITE("ay1", ay8910_device, address_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( flipjack_sound_io_map, AS_IO, 8, flipjack_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x00) AM_WRITE(flipjack_sound_nmi_ack_w)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+
+ Inputs
+
+***************************************************************************/
+
+static INPUT_PORTS_START( flipjack )
+ PORT_START("COIN")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, flipjack_state, flipjack_coin, 0) // where in P1/P2/P3 is it mapped?
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Shoot")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Left Flipper")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Tilt")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Right Flipper")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_NAME("P2 Shoot")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Left Flipper")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL PORT_NAME("P2 Tilt")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Right Flipper")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) // output
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("A0:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("A0:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "Drop Target" ) PORT_DIPLOCATION("A0:3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("A0:4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x70, 0x70, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("A0:5,6,7")
+ PORT_DIPSETTING( 0x70, "150K & Every 70K" )
+ PORT_DIPSETTING( 0x60, "150K & Every 100K" )
+ PORT_DIPSETTING( 0x50, "200K & Every 70K" )
+ PORT_DIPSETTING( 0x40, "200K & Every 100K" )
+ PORT_DIPSETTING( 0x00, "None" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("A0:8")
+ PORT_DIPSETTING( 0x80, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+
+INPUT_PORTS_END
+
+
+/***************************************************************************
+
+ Machine Config
+
+***************************************************************************/
+
+static const gfx_layout tilelayout =
+{
+ 8, 8,
+ RGN_FRAC(1,1),
+ 1,
+ { 0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( flipjack )
+ GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 64 )
+GFXDECODE_END
+
+
+
+void flipjack_state::machine_start()
+{
+ UINT8 *ROM = memregion("maincpu")->base();
+ membank("bank1")->configure_entries(0, 2, &ROM[0x10000], 0x2000);
+ membank("bank1")->set_entry(0);
+
+ save_item(NAME(m_soundlatch));
+ save_item(NAME(m_bank));
+ save_item(NAME(m_layer));
+}
+
+
+static MACHINE_CONFIG_START( flipjack, flipjack_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK/4)
+ MCFG_CPU_PROGRAM_MAP(flipjack_main_map)
+ MCFG_CPU_IO_MAP(flipjack_main_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", flipjack_state, irq0_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", Z80, MASTER_CLOCK/4)
+ MCFG_CPU_PROGRAM_MAP(flipjack_sound_map)
+ MCFG_CPU_IO_MAP(flipjack_sound_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", flipjack_state, nmi_line_assert)
+
+ MCFG_DEVICE_ADD("ppi8255", I8255A, 0)
+ MCFG_I8255_IN_PORTA_CB(IOPORT("P1"))
+ MCFG_I8255_IN_PORTB_CB(IOPORT("P2"))
+ MCFG_I8255_IN_PORTC_CB(IOPORT("P3"))
+ MCFG_I8255_OUT_PORTC_CB(WRITE8(flipjack_state, flipjack_portc_w))
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK, 0x188, 0, 0x100, 0x100, 0, 0xc0) // from crtc
+ MCFG_SCREEN_UPDATE_DRIVER(flipjack_state, screen_update_flipjack)
+
+ MCFG_MC6845_ADD("crtc", HD6845, "screen", VIDEO_CLOCK/8)
+ MCFG_MC6845_SHOW_BORDER_AREA(false)
+ MCFG_MC6845_CHAR_WIDTH(8)
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", flipjack)
+
+ MCFG_PALETTE_ADD("palette", 128+8)
+ MCFG_PALETTE_INIT_OWNER(flipjack_state, flipjack)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ay1", AY8910, MASTER_CLOCK/8)
+ MCFG_AY8910_PORT_A_READ_CB(READ8(flipjack_state, flipjack_soundlatch_r)) /* Port A read */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_SOUND_ADD("ay2", AY8910, MASTER_CLOCK/8)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+ROM_START( flipjack )
+ ROM_REGION( 0x14000, "maincpu", 0 )
+ ROM_LOAD( "3.d5", 0x00000, 0x2000, CRC(123bd992) SHA1(d845e2b9af5b81d950e5edf35201f1dd1c4af651) )
+ ROM_LOAD( "4.f5", 0x08000, 0x2000, CRC(d27e0184) SHA1(f108993fc3fce9173a4961a76fc60655fdd1cd25) )
+ ROM_LOAD( "1.l5", 0x10000, 0x2000, CRC(4632263b) SHA1(b1fbb851ffd8aff36aff6f36672122fef3dd0af1) )
+ ROM_LOAD( "2.m5", 0x12000, 0x2000, CRC(e2bdce13) SHA1(50d990095a35837570b3117763e990440d8656ae) )
+
+ ROM_REGION( 0x2000, "audiocpu", 0 )
+ ROM_LOAD( "s.s5", 0x0000, 0x2000, CRC(34515a7b) SHA1(affe34198b77bddd314fae2851fd6a29d80f734e) )
+
+ ROM_REGION( 0x2000, "gfx1", 0 )
+ ROM_LOAD( "cg.l6", 0x0000, 0x2000, CRC(8d87f6b9) SHA1(55ca726f190eac9ee7e26b8f4e519f1634bec0dd) )
+
+ ROM_REGION( 0x6000, "gfx2", 0 )
+ ROM_LOAD( "b.h6", 0x0000, 0x2000, CRC(bbc8fdcc) SHA1(93758ca13cc49b87508f01c86c652155945dd484) )
+ ROM_LOAD( "r.f6", 0x2000, 0x2000, CRC(8c02fe71) SHA1(148e7382dc9b7678c447ada5ad19e03a3a051a7f) )
+ ROM_LOAD( "g.d6", 0x4000, 0x2000, CRC(8624d07f) SHA1(fb51c9c785d56854a6530b71868e95ad6be7cbee) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "m3-7611-5.f8", 0x0000, 0x0100, CRC(f0248102) SHA1(22d87935c941e2e8bba5427599f6fd5fa1262ebc) )
+ROM_END
+
+
+GAME( 1983?, flipjack, 0, flipjack, flipjack, driver_device, 0, ROT90, "Jackson Co., Ltd.", "Flipper Jack", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // copyright not shown, datecodes on pcb suggests mid-1983