diff options
Diffstat (limited to 'src/mame/drivers/flipjack.cpp')
-rw-r--r-- | src/mame/drivers/flipjack.cpp | 491 |
1 files changed, 0 insertions, 491 deletions
diff --git a/src/mame/drivers/flipjack.cpp b/src/mame/drivers/flipjack.cpp deleted file mode 100644 index cf8c9d20655..00000000000 --- a/src/mame/drivers/flipjack.cpp +++ /dev/null @@ -1,491 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Angelo Salese, hap, AJR -/*************************************************************************** - -prelim notes: -Flipper Jack, by Jackson, 1983 -probably a prequel to superwng, it has a Falcon logo on the pcb - -xtal: 16mhz, 6mhz -cpu: 2*z80 -sound: 2*ay8910 -other: 8255 ppi, hd6845 crtc, 1 dipsw -ram: 2*8KB, 4*2KB -rom: see romdefs - -TODO: -- remaining gfx/color issues -- measure clocks - - --------------------------------------------------------------------- - DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | --------------------------------------------------------------------- - Demo Sounds | Off |off| | - | On |on | |* --------------------------------------------------------------------- - Coinage | 1C / 1C | |off| |* - | 1C / 2C | |on | | --------------------------------------------------------------------- - Drop Target | On | |off| |* - | Off | |on | | --------------------------------------------------------------------- - Cabinet Type | Cocktail | |off| | - | Upright | |on | |* --------------------------------------------------------------------- -Additional Bonus Balls| Every 70K | |off| |* - after 1st bonus ball | Every 100K | |on | | --------------------------------------------------------------------- - First Bonus Ball | 100,000 | |off| |* - | 200,000 | |on | | --------------------------------------------------------------------- - Bonus Ball Feature | On | |off| |* - | Off | |on | | --------------------------------------------------------------------- - Number of Balls | 3 | |off|* - | 5 | |on | --------------------------------------------------------------------- - - - Solder Side | Parts Side -________________________|___________________________ - GND | 1 | GND - GND | 2 | GND - GND | 3 | GND - +5V | 4 | +5V - +5V | 5 | +5V - +12V | 6 | +12V - | 7 | Sound (+) - | 8 | Sound (-) - | 9 | Coin - | 10| - 2P Shoot | 11| 1P Shoot - 2P Flipper Left | 12| 1P Flipper Left - 2P Tilt | 13| 1P Tilt - 2P Flipper Right | 14| 1P Flipper Right - 2P Start | 15| 1P Start - | 16| - | 17| - | 18| - | 19| - Video Green | 20| Video Blue - Video Sync | 21| Video Red - GND | 22| GRD - - -***************************************************************************/ - -#include "emu.h" -#include "cpu/z80/z80.h" -#include "machine/gen_latch.h" -#include "machine/i8255.h" -#include "sound/ay8910.h" -#include "video/mc6845.h" -#include "emupal.h" -#include "screen.h" -#include "speaker.h" - - -#define MASTER_CLOCK 16_MHz_XTAL -#define VIDEO_CLOCK 6_MHz_XTAL - - -class flipjack_state : public driver_device -{ -public: - flipjack_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_audiocpu(*this, "audiocpu"), - m_prgbank(*this, "prgbank"), - m_fbram(*this, "fb_ram"), - m_vram(*this, "vram"), - m_cram(*this, "cram"), - m_tiles(*this, "tiles"), - m_playfield(*this, "playfield"), - m_palette(*this, "palette"), - m_soundlatch(*this, "soundlatch") - { - } - - void flipjack(machine_config &config); - - DECLARE_WRITE_LINE_MEMBER(coin_nmi_w); - -protected: - virtual void machine_start() override; - -private: - required_device<cpu_device> m_maincpu; - required_device<cpu_device> m_audiocpu; - - required_memory_bank m_prgbank; - required_shared_ptr<uint8_t> m_fbram; - required_shared_ptr<uint8_t> m_vram; - required_shared_ptr<uint8_t> m_cram; - required_region_ptr<uint8_t> m_tiles; - required_region_ptr<uint8_t> m_playfield; - - required_device<palette_device> m_palette; - required_device<generic_latch_8_device> m_soundlatch; - - uint8_t m_bank = 0; - uint8_t m_layer = 0; - - DECLARE_WRITE8_MEMBER(sound_nmi_ack_w); - DECLARE_WRITE8_MEMBER(soundlatch_w); - DECLARE_WRITE8_MEMBER(bank_w); - DECLARE_WRITE8_MEMBER(layer_w); - DECLARE_READ8_MEMBER(soundlatch_r); - DECLARE_WRITE8_MEMBER(portc_w); - void flipjack_palette(palette_device &palette) const; - MC6845_UPDATE_ROW(update_row); - - void main_io_map(address_map &map); - void main_map(address_map &map); - void sound_io_map(address_map &map); - void sound_map(address_map &map); -}; - - -/*************************************************************************** - - Video - -***************************************************************************/ - -void flipjack_state::flipjack_palette(palette_device &palette) const -{ - // from PROM - uint8_t const *const color_prom = memregion("proms")->base(); - for (int i = 0; i < 0x40; i++) - { - palette.set_pen_color(2*i+1, pal1bit(i >> 1), pal1bit(i >> 2), pal1bit(i >> 0)); - palette.set_pen_color(2*i+0, pal1bit(color_prom[i] >> 1), pal1bit(color_prom[i] >> 2), pal1bit(color_prom[i] >> 0)); - } - - // standard 3bpp for blitter - for (int i = 0; i < 8; i++) - palette.set_pen_color(i+0x80, pal1bit(i >> 1), pal1bit(i >> 2), pal1bit(i >> 0)); -} - - -MC6845_UPDATE_ROW(flipjack_state::update_row) -{ - const bool flip = !BIT(m_layer, 0); - const uint16_t row_base = ((ma & 0x03e0) << 3 | (ra & 7) << 5) ^ (flip ? 0x1fff : 0); - uint32_t *const pbegin = &bitmap.pix32(y); - uint32_t *const pend = &bitmap.pix32(y, x_count * 8); - - std::fill(pbegin, pend, rgb_t::black()); - - // draw playfield - if (BIT(m_layer, 1)) - { - uint16_t a1 = row_base; - for (uint32_t *p = pbegin; p < pend; a1 = (flip ? a1 - 1 : a1 + 1) & 0x1fff) - { - uint8_t pen_r = (m_playfield[a1] & 0xff)>>0; - uint8_t pen_g = (m_playfield[a1 + 0x2000] & 0xff)>>0; - uint8_t pen_b = (m_playfield[a1 + 0x4000] & 0xff)>>0; - - for (int xi = 0; xi < 8; xi++, p++) - { - int xxi = flip ? xi : 7 - xi; - int color = BIT(pen_r, xxi) << 0; - color |= BIT(pen_g, xxi) << 1; - color |= BIT(pen_b, xxi) << 2; - *p = m_palette->pen(color+0x80); - } - } - } - - // draw tiles - uint16_t a2 = row_base & 0x1f1f; - const uint8_t *const tile_data = &m_tiles[((m_bank & 3) << 11) | ((flip ? ~ra : ra) & 7)]; - for (uint32_t *p = pbegin; p < pend; a2 = (flip ? a2 - 1 : a2 + 1) & 0x1f1f) - { - uint8_t tile = tile_data[m_vram[a2] << 3]; - rgb_t color = m_palette->pen((m_cram[a2] & 0x3f) * 2 + 1); - - for (int xi = 0; xi < 8; xi++, p++) - { - int xxi = flip ? xi : 7 - xi; - if (BIT(tile, xxi)) - *p = color; - } - } - - // draw framebuffer - if (BIT(m_layer, 2)) - { - uint16_t a3 = row_base; - for (uint32_t *p = pbegin; p < pend; a3 = (flip ? a3 - 1 : a3 + 1) & 0x1fff) - { - uint8_t pen = m_fbram[a3]; - for (int xi = 0; xi < 8; xi++, p++) - { - int xxi = flip ? xi : 7 - xi; - if (BIT(pen, xxi)) - *p = rgb_t::white(); - } - } - } -} - - -/*************************************************************************** - - I/O - -***************************************************************************/ - -WRITE8_MEMBER(flipjack_state::bank_w) -{ - // d0-d1: tile bank - // d2: prg bank - // d4: ? - // other bits: unused? - m_bank = data; - m_prgbank->set_entry(BIT(data, 2)); -} - -WRITE8_MEMBER(flipjack_state::layer_w) -{ - // d0: flip screen - // d1: enable playfield layer - // d2: enable framebuffer layer - // d3: ? - // other bits: unused? - m_layer = data; -} - -WRITE8_MEMBER(flipjack_state::soundlatch_w) -{ - m_soundlatch->write(data); - if (BIT(data, 7)) - m_audiocpu->set_input_line(0, ASSERT_LINE); -} - -WRITE8_MEMBER(flipjack_state::sound_nmi_ack_w) -{ - m_audiocpu->set_input_line(0, CLEAR_LINE); - m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); -} - -WRITE8_MEMBER(flipjack_state::portc_w) -{ - // vestigial hopper output? -} - -WRITE_LINE_MEMBER(flipjack_state::coin_nmi_w) -{ - m_maincpu->set_input_line(INPUT_LINE_NMI, state ? CLEAR_LINE : ASSERT_LINE); -} - - -void flipjack_state::main_map(address_map &map) -{ - map(0x0000, 0x1fff).rom(); - map(0x2000, 0x3fff).bankr("prgbank"); - map(0x4000, 0x5fff).ram(); - map(0x6000, 0x67ff).ram(); - map(0x6800, 0x6803).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write)); - map(0x7000, 0x7000).w(FUNC(flipjack_state::soundlatch_w)); - map(0x7010, 0x7010).w("crtc", FUNC(hd6845s_device::address_w)); - map(0x7011, 0x7011).w("crtc", FUNC(hd6845s_device::register_w)); - map(0x7020, 0x7020).portr("DSW"); - map(0x7800, 0x7800).w(FUNC(flipjack_state::layer_w)); - map(0x8000, 0x9fff).rom(); - map(0xa000, 0xbfff).ram().share("cram"); - map(0xc000, 0xdfff).ram().share("vram"); - map(0xe000, 0xffff).ram().share("fb_ram"); -} - -void flipjack_state::main_io_map(address_map &map) -{ - map.global_mask(0xff); - map(0xff, 0xff).w(FUNC(flipjack_state::bank_w)); -} - -void flipjack_state::sound_map(address_map &map) -{ - map(0x0000, 0x1fff).rom(); - map(0x2000, 0x27ff).ram(); - map(0x4000, 0x4000).rw("ay2", FUNC(ay8910_device::data_r), FUNC(ay8910_device::data_w)); - map(0x6000, 0x6000).w("ay2", FUNC(ay8910_device::address_w)); - map(0x8000, 0x8000).rw("ay1", FUNC(ay8910_device::data_r), FUNC(ay8910_device::data_w)); - map(0xa000, 0xa000).w("ay1", FUNC(ay8910_device::address_w)); -} - -void flipjack_state::sound_io_map(address_map &map) -{ - map.global_mask(0xff); - map(0x00, 0x00).w(FUNC(flipjack_state::sound_nmi_ack_w)); -} - - -/*************************************************************************** - - Inputs - -***************************************************************************/ - -static INPUT_PORTS_START( flipjack ) - PORT_START("COIN") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_WRITE_LINE_DEVICE_MEMBER(DEVICE_SELF, flipjack_state, coin_nmi_w) // not mapped in P1/P2/P3? - - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Shoot") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Left Flipper") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Tilt") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Right Flipper") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_NAME("P2 Shoot") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Left Flipper") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL PORT_NAME("P2 Tilt") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Right Flipper") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("P3") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // read only by unused routine? - PORT_BIT( 0x0e, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) // output - - PORT_START("DSW") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("A0:1") - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("A0:2") - PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x04, 0x04, "Drop Target" ) PORT_DIPLOCATION("A0:3") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("A0:4") - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x70, 0x70, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("A0:5,6,7") - PORT_DIPSETTING( 0x70, "150K & Every 70K" ) - PORT_DIPSETTING( 0x60, "150K & Every 100K" ) - PORT_DIPSETTING( 0x50, "200K & Every 70K" ) - PORT_DIPSETTING( 0x40, "200K & Every 100K" ) - PORT_DIPSETTING( 0x00, "None" ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("A0:8") - PORT_DIPSETTING( 0x80, "3" ) - PORT_DIPSETTING( 0x00, "5" ) -INPUT_PORTS_END - - -/*************************************************************************** - - Machine Config - -***************************************************************************/ - -static const gfx_layout tilelayout = -{ - 8, 8, - RGN_FRAC(1,1), - 1, - { 0 }, - { 7, 6, 5, 4, 3, 2, 1, 0 }, - { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, - 8*8 -}; - -static GFXDECODE_START( gfx_flipjack ) - GFXDECODE_ENTRY( "tiles", 0, tilelayout, 0, 64 ) -GFXDECODE_END - - - -void flipjack_state::machine_start() -{ - uint8_t *ROM = memregion("maincpu")->base(); - m_prgbank->configure_entries(0, 2, &ROM[0x10000], 0x2000); - m_prgbank->set_entry(0); - - save_item(NAME(m_bank)); - save_item(NAME(m_layer)); -} - - -void flipjack_state::flipjack(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, MASTER_CLOCK/4); - m_maincpu->set_addrmap(AS_PROGRAM, &flipjack_state::main_map); - m_maincpu->set_addrmap(AS_IO, &flipjack_state::main_io_map); - - Z80(config, m_audiocpu, MASTER_CLOCK/4); - m_audiocpu->set_addrmap(AS_PROGRAM, &flipjack_state::sound_map); - m_audiocpu->set_addrmap(AS_IO, &flipjack_state::sound_io_map); - - i8255_device &ppi(I8255A(config, "ppi8255")); - ppi.in_pa_callback().set_ioport("P1"); - ppi.in_pb_callback().set_ioport("P2"); - ppi.in_pc_callback().set_ioport("P3"); - ppi.out_pc_callback().set(FUNC(flipjack_state::portc_w)); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_raw(VIDEO_CLOCK, 0x188, 0, 0x100, 0x100, 0, 0xc0); // from crtc - screen.set_screen_update("crtc", FUNC(hd6845s_device::screen_update)); - - hd6845s_device &crtc(HD6845S(config, "crtc", VIDEO_CLOCK/8)); - crtc.set_screen("screen"); - crtc.set_show_border_area(false); - crtc.set_char_width(8); - crtc.out_vsync_callback().set_inputline("maincpu", INPUT_LINE_IRQ0, HOLD_LINE); - crtc.out_vsync_callback().append_inputline("audiocpu", INPUT_LINE_NMI, ASSERT_LINE); - crtc.set_update_row_callback(FUNC(flipjack_state::update_row)); - - GFXDECODE(config, "gfxdecode", m_palette, gfx_flipjack); - PALETTE(config, m_palette, FUNC(flipjack_state::flipjack_palette), 128+8); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - GENERIC_LATCH_8(config, m_soundlatch); - - ay8910_device &ay1(AY8910(config, "ay1", MASTER_CLOCK/8)); - ay1.port_a_read_callback().set(m_soundlatch, FUNC(generic_latch_8_device::read)); - ay1.add_route(ALL_OUTPUTS, "mono", 0.50); - - AY8910(config, "ay2", MASTER_CLOCK/8).add_route(ALL_OUTPUTS, "mono", 0.50); -} - - -ROM_START( flipjack ) - ROM_REGION( 0x14000, "maincpu", 0 ) - ROM_LOAD( "3.d5", 0x00000, 0x2000, CRC(123bd992) SHA1(d845e2b9af5b81d950e5edf35201f1dd1c4af651) ) - ROM_LOAD( "4.f5", 0x08000, 0x2000, CRC(d27e0184) SHA1(f108993fc3fce9173a4961a76fc60655fdd1cd25) ) - ROM_LOAD( "1.l5", 0x10000, 0x2000, CRC(4632263b) SHA1(b1fbb851ffd8aff36aff6f36672122fef3dd0af1) ) - ROM_LOAD( "2.m5", 0x12000, 0x2000, CRC(e2bdce13) SHA1(50d990095a35837570b3117763e990440d8656ae) ) - - ROM_REGION( 0x2000, "audiocpu", 0 ) - ROM_LOAD( "s.s5", 0x0000, 0x2000, CRC(34515a7b) SHA1(affe34198b77bddd314fae2851fd6a29d80f734e) ) - - ROM_REGION( 0x2000, "tiles", 0 ) - ROM_LOAD( "cg.l6", 0x0000, 0x2000, CRC(8d87f6b9) SHA1(55ca726f190eac9ee7e26b8f4e519f1634bec0dd) ) - - ROM_REGION( 0x6000, "playfield", 0 ) - ROM_LOAD( "b.h6", 0x0000, 0x2000, CRC(bbc8fdcc) SHA1(93758ca13cc49b87508f01c86c652155945dd484) ) - ROM_LOAD( "r.f6", 0x2000, 0x2000, CRC(8c02fe71) SHA1(148e7382dc9b7678c447ada5ad19e03a3a051a7f) ) - ROM_LOAD( "g.d6", 0x4000, 0x2000, CRC(8624d07f) SHA1(fb51c9c785d56854a6530b71868e95ad6be7cbee) ) - - ROM_REGION( 0x0100, "proms", 0 ) - ROM_LOAD( "m3-7611-5.f8", 0x0000, 0x0100, CRC(f0248102) SHA1(22d87935c941e2e8bba5427599f6fd5fa1262ebc) ) -ROM_END - - -GAME( 1983?, flipjack, 0, flipjack, flipjack, flipjack_state, empty_init, ROT270, "Jackson Co., Ltd.", "Flipper Jack", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE ) // copyright not shown, datecodes on pcb suggests mid-1983 |