summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/fitfight.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/fitfight.cpp')
-rw-r--r--src/mame/drivers/fitfight.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/drivers/fitfight.cpp b/src/mame/drivers/fitfight.cpp
index da1ddd3e295..541dc8dfb66 100644
--- a/src/mame/drivers/fitfight.cpp
+++ b/src/mame/drivers/fitfight.cpp
@@ -723,7 +723,7 @@ void fitfight_state::machine_reset()
m_fof_700000_data = 0;
}
-static MACHINE_CONFIG_START( fitfight, fitfight_state )
+static MACHINE_CONFIG_START( fitfight )
MCFG_CPU_ADD("maincpu",M68000, 12000000)
MCFG_CPU_PROGRAM_MAP(fitfight_main_map)
@@ -755,11 +755,11 @@ static MACHINE_CONFIG_START( fitfight, fitfight_state )
MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_OKIM6295_ADD("oki", 1333333, OKIM6295_PIN7_LOW) // ~8080Hz ??? TODO: find out the real frequency
+ MCFG_OKIM6295_ADD("oki", 1333333, PIN7_LOW) // ~8080Hz ??? TODO: find out the real frequency
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
-static MACHINE_CONFIG_START( bbprot, fitfight_state )
+static MACHINE_CONFIG_START( bbprot )
MCFG_CPU_ADD("maincpu",M68000, 12000000)
MCFG_CPU_PROGRAM_MAP(bbprot_main_map)
@@ -782,7 +782,7 @@ static MACHINE_CONFIG_START( bbprot, fitfight_state )
MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_OKIM6295_ADD("oki", 1333333, OKIM6295_PIN7_LOW) // ~8080Hz ??? TODO: find out the real frequency
+ MCFG_OKIM6295_ADD("oki", 1333333, PIN7_LOW) // ~8080Hz ??? TODO: find out the real frequency
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
@@ -1021,7 +1021,7 @@ DRIVER_INIT_MEMBER(fitfight_state,hotmindff)
/* GAME */
-GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight_state, fitfight, ROT0, "bootleg", "Fit of Fighting", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, histryma, 0, fitfight, histryma, fitfight_state, histryma, ROT0, "bootleg", "The History of Martial Arts", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", MACHINE_IS_INCOMPLETE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, hotmindff, hotmind, fitfight, fitfight, fitfight_state, hotmindff, ROT0, "Playmark", "Hot Mind (Fit of Fighting hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // need to fix scroll offsets + inputs
+GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight_state, fitfight, ROT0, "bootleg", "Fit of Fighting", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 199?, histryma, 0, fitfight, histryma, fitfight_state, histryma, ROT0, "bootleg", "The History of Martial Arts", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", MACHINE_IS_INCOMPLETE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 199?, hotmindff, hotmind, fitfight, fitfight, fitfight_state, hotmindff, ROT0, "Playmark", "Hot Mind (Fit of Fighting hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // need to fix scroll offsets + inputs